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authorPaul Elder <paul.elder@ideasonboard.com>2022-09-07 12:47:37 +0100
committerMauro Carvalho Chehab <mchehab@kernel.org>2022-11-25 08:31:46 +0000
commita868d306de5848b1e2f4911a7aed941a902cc578 (patch)
treeebe6c75c993c9dca1d5760785a075ded2e110996 /drivers/staging/media/imx/imx7-media-csi.c
parent64a863e3fb9c6b046102f7a1f421082963aa080d (diff)
media: imx: imx7-media-csi: Add support for fast-tracking queued buffers
The CSI hardware compatible with this driver handles buffers using a ping-pong mechanism with two sets of destination addresses. Normally, when an interrupt comes in to signal the completion of one buffer, say FB1, it assigns the next buffer in the queue to the next FB1, and the hardware starts to capture into FB2 in the meantime. In a buffer underrun situation, in the above example without loss of generality, if a new buffer is queued before the interrupt for FB1 comes in, we can program the buffer into FB2 (which is programmed with a dummy buffer, as there is a buffer underrun). This of course races with the interrupt that signals FB1 completion, as once that interrupt comes in, we are no longer guaranteed that the programming of FB2 was in time and must assume it was too late. This race is resolved partly by locking the programming of FB2. If it came after the interrupt for FB1, then the variable that is used to determine which FB to program would have been swapped by the interrupt handler. This alone isn't sufficient, however, because the interrupt could still be generated (thus the hardware starts capturing into the other fb) while the fast-tracking routine has the irq lock. Thus, after programming the fb register to fast-track the buffer, the isr also must be checked to confirm that an interrupt didn't come in the meantime. If it has, we must assume that programming the register for the fast-tracked buffer was not in time, and queue the buffer normally. Signed-off-by: Paul Elder <paul.elder@ideasonboard.com> Acked-by: Rui Miguel Silva <rmfrfs@gmail.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@kernel.org>
Diffstat (limited to 'drivers/staging/media/imx/imx7-media-csi.c')
-rw-r--r--drivers/staging/media/imx/imx7-media-csi.c76
1 files changed, 76 insertions, 0 deletions
diff --git a/drivers/staging/media/imx/imx7-media-csi.c b/drivers/staging/media/imx/imx7-media-csi.c
index cb7d8381f6f2..e643a9f38cc8 100644
--- a/drivers/staging/media/imx/imx7-media-csi.c
+++ b/drivers/staging/media/imx/imx7-media-csi.c
@@ -1295,12 +1295,88 @@ static int imx7_csi_video_buf_prepare(struct vb2_buffer *vb)
return 0;
}
+static bool imx7_csi_fast_track_buffer(struct imx7_csi *csi,
+ struct imx7_csi_vb2_buffer *buf)
+{
+ unsigned long flags;
+ dma_addr_t phys;
+ int buf_num;
+ u32 isr;
+
+ if (!csi->is_streaming)
+ return false;
+
+ phys = vb2_dma_contig_plane_dma_addr(&buf->vbuf.vb2_buf, 0);
+
+ /*
+ * buf_num holds the framebuffer ID of the most recently (*not* the
+ * next anticipated) triggered interrupt. Without loss of generality,
+ * if buf_num is 0, the hardware is capturing to FB2. If FB1 has been
+ * programmed with a dummy buffer (as indicated by active_vb2_buf[0]
+ * being NULL), then we can fast-track the new buffer by programming
+ * its address in FB1 before the hardware completes FB2, instead of
+ * adding it to the buffer queue and incurring a delay of one
+ * additional frame.
+ *
+ * The irqlock prevents races with the interrupt handler that updates
+ * buf_num when it programs the next buffer, but we can still race with
+ * the hardware if we program the buffer in FB1 just after the hardware
+ * completes FB2 and switches to FB1 and before buf_num can be updated
+ * by the interrupt handler for FB2. The fast-tracked buffer would
+ * then be ignored by the hardware while the driver would think it has
+ * successfully been processed.
+ *
+ * To avoid this problem, if we can't avoid the race, we can detect
+ * that we have lost it by checking, after programming the buffer in
+ * FB1, if the interrupt flag indicating completion of FB2 has been
+ * raised. If that is not the case, fast-tracking succeeded, and we can
+ * update active_vb2_buf[0]. Otherwise, we may or may not have lost the
+ * race (as the interrupt flag may have been raised just after
+ * programming FB1 and before we read the interrupt status register),
+ * and we need to assume the worst case of a race loss and queue the
+ * buffer through the slow path.
+ */
+
+ spin_lock_irqsave(&csi->irqlock, flags);
+
+ buf_num = csi->buf_num;
+ if (csi->active_vb2_buf[buf_num]) {
+ spin_unlock_irqrestore(&csi->irqlock, flags);
+ return false;
+ }
+
+ imx7_csi_update_buf(csi, phys, buf_num);
+
+ isr = imx7_csi_reg_read(csi, CSI_CSISR);
+ if (isr & (buf_num ? BIT_DMA_TSF_DONE_FB1 : BIT_DMA_TSF_DONE_FB2)) {
+ /*
+ * The interrupt for the /other/ FB just came (the isr hasn't
+ * run yet though, because we have the lock here); we can't be
+ * sure we've programmed buf_num FB in time, so queue the buffer
+ * to the buffer queue normally. No need to undo writing the FB
+ * register, since we won't return it as active_vb2_buf is NULL,
+ * so it's okay to potentially write it to both FB1 and FB2;
+ * only the one where it was queued normally will be returned.
+ */
+ spin_unlock_irqrestore(&csi->irqlock, flags);
+ return false;
+ }
+
+ csi->active_vb2_buf[buf_num] = buf;
+
+ spin_unlock_irqrestore(&csi->irqlock, flags);
+ return true;
+}
+
static void imx7_csi_video_buf_queue(struct vb2_buffer *vb)
{
struct imx7_csi *csi = vb2_get_drv_priv(vb->vb2_queue);
struct imx7_csi_vb2_buffer *buf = to_imx7_csi_vb2_buffer(vb);
unsigned long flags;
+ if (imx7_csi_fast_track_buffer(csi, buf))
+ return;
+
spin_lock_irqsave(&csi->q_lock, flags);
list_add_tail(&buf->list, &csi->ready_q);