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authorJiri Pirko <jiri@nvidia.com>2023-01-27 16:50:42 +0100
committerDavid S. Miller <davem@davemloft.net>2023-01-30 08:37:46 +0000
commitfb8421a94c5613fee86e192bab0892ecb1d56e4c (patch)
treeb28cedef2ff2c2836ebd79b7b2a67f92f854bb6e /include/net/devlink.h
parenta131315a47bbb5e89a3330cac69fe6ab4836f762 (diff)
devlink: remove devlink features
Devlink features were introduced to disallow devlink reload calls of userspace before the devlink was fully initialized. The reason for this workaround was the fact that devlink reload was originally called without devlink instance lock held. However, with recent changes that converted devlink reload to be performed under devlink instance lock, this is redundant so remove devlink features entirely. Note that mlx5 used this to enable devlink reload conditionally only when device didn't act as multi port slave. Move the multi port check into mlx5_devlink_reload_down() callback alongside with the other checks preventing the device from reload in certain states. Signed-off-by: Jiri Pirko <jiri@nvidia.com> Reviewed-by: Jacob Keller <jacob.e.keller@intel.com> Signed-off-by: David S. Miller <davem@davemloft.net>
Diffstat (limited to 'include/net/devlink.h')
-rw-r--r--include/net/devlink.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/net/devlink.h b/include/net/devlink.h
index ab654cf552b8..2e85a5970a32 100644
--- a/include/net/devlink.h
+++ b/include/net/devlink.h
@@ -1645,7 +1645,7 @@ static inline struct devlink *devlink_alloc(const struct devlink_ops *ops,
{
return devlink_alloc_ns(ops, priv_size, &init_net, dev);
}
-void devlink_set_features(struct devlink *devlink, u64 features);
+
int devl_register(struct devlink *devlink);
void devl_unregister(struct devlink *devlink);
void devlink_register(struct devlink *devlink);