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-rw-r--r--include/sound/emu10k1.h10
-rw-r--r--sound/pci/emu10k1/emupcm.c100
-rw-r--r--sound/pci/emu10k1/io.c82
3 files changed, 173 insertions, 19 deletions
diff --git a/include/sound/emu10k1.h b/include/sound/emu10k1.h
index 0780f39f4bb6..164a2374b4c2 100644
--- a/include/sound/emu10k1.h
+++ b/include/sound/emu10k1.h
@@ -422,7 +422,8 @@ SUB_REG(HCFG, LOCKTANKCACHE, 0x00000004) /* 1 = Cancel bustmaster accesses to ta
#define CPF 0x00 /* Current pitch and fraction register */
SUB_REG(CPF, CURRENTPITCH, 0xffff0000) /* Current pitch (linear, 0x4000 == unity pitch shift) */
#define CPF_STEREO_MASK 0x00008000 /* 1 = Even channel interleave, odd channel locked */
-#define CPF_STOP_MASK 0x00004000 /* 1 = Current pitch forced to 0 */
+SUB_REG(CPF, STOP, 0x00004000) /* 1 = Current pitch forced to 0 */
+ /* Can be set only while matching bit in SOLEx is 1 */
#define CPF_FRACADDRESS_MASK 0x00003fff /* Linear fractional address of the current channel */
#define PTRX 0x01 /* Pitch target and send A/B amounts register */
@@ -771,6 +772,9 @@ SUB_REG(PEFE, FILTERAMOUNT, 0x000000ff) /* Filter envlope amount */
#define CLIPL 0x5a /* Channel loop interrupt pending low register */
#define CLIPH 0x5b /* Channel loop interrupt pending high register */
+// These cause CPF_STOP_MASK to be set shortly after CCCA_CURRADDR passes DSL_LOOPENDADDR.
+// Subsequent changes to the address registers don't resume; clearing the bit here or in CPF does.
+// The registers are NOT synchronized; the next serviced channel picks up immediately.
#define SOLEL 0x5c /* Stop on loop enable low register */
#define SOLEH 0x5d /* Stop on loop enable high register */
@@ -1476,6 +1480,7 @@ struct snd_emu10k1_pcm {
struct snd_emu10k1_voice *extra;
unsigned short running;
unsigned short first_ptr;
+ snd_pcm_uframes_t resume_pos;
struct snd_util_memblk *memblk;
unsigned int start_addr;
unsigned int ccca_start_addr;
@@ -1820,6 +1825,9 @@ void snd_emu10k1_voice_half_loop_intr_ack(struct snd_emu10k1 *emu, unsigned int
void snd_emu10k1_voice_set_loop_stop(struct snd_emu10k1 *emu, unsigned int voicenum);
void snd_emu10k1_voice_clear_loop_stop(struct snd_emu10k1 *emu, unsigned int voicenum);
#endif
+void snd_emu10k1_voice_set_loop_stop_multiple(struct snd_emu10k1 *emu, u64 voices);
+void snd_emu10k1_voice_clear_loop_stop_multiple(struct snd_emu10k1 *emu, u64 voices);
+int snd_emu10k1_voice_clear_loop_stop_multiple_atomic(struct snd_emu10k1 *emu, u64 voices);
void snd_emu10k1_wait(struct snd_emu10k1 *emu, unsigned int wait);
static inline unsigned int snd_emu10k1_wc(struct snd_emu10k1 *emu) { return (inl(emu->port + WC) >> 6) & 0xfffff; }
unsigned short snd_emu10k1_ac97_read(struct snd_ac97 *ac97, unsigned short reg);
diff --git a/sound/pci/emu10k1/emupcm.c b/sound/pci/emu10k1/emupcm.c
index 2764e7867b33..4df6f5285993 100644
--- a/sound/pci/emu10k1/emupcm.c
+++ b/sound/pci/emu10k1/emupcm.c
@@ -560,7 +560,7 @@ static void snd_emu10k1_playback_prepare_voices(struct snd_emu10k1 *emu,
// we need to compensate for two circumstances:
// - The actual position is delayed by the cache size (64 frames)
// - The interpolator is centered around the 4th frame
- loop_start += 64 - 3;
+ loop_start += (epcm->resume_pos + 64 - 3) % loop_size;
for (int i = 0; i < channels; i++) {
unsigned voice = epcm->voices[i]->number;
snd_emu10k1_ptr_write(emu, CCCA_CURRADDR, voice, loop_start);
@@ -584,7 +584,7 @@ static void snd_emu10k1_playback_prepare_voices(struct snd_emu10k1 *emu,
// This is why all other (open) drivers for these chips use timer-based
// interrupts.
//
- eloop_start += eloop_size - 3;
+ eloop_start += (epcm->resume_pos + eloop_size - 3) % eloop_size;
snd_emu10k1_ptr_write(emu, CCCA_CURRADDR, epcm->extra->number, eloop_start);
// It takes a moment until the cache fills complete,
@@ -844,6 +844,49 @@ static snd_pcm_uframes_t snd_emu10k1_playback_pointer(struct snd_pcm_substream *
return ptr;
}
+static u64 snd_emu10k1_efx_playback_voice_mask(struct snd_emu10k1_pcm *epcm,
+ int channels)
+{
+ u64 mask = 0;
+
+ for (int i = 0; i < channels; i++) {
+ int voice = epcm->voices[i]->number;
+ mask |= 1ULL << voice;
+ }
+ return mask;
+}
+
+static void snd_emu10k1_efx_playback_freeze_voices(struct snd_emu10k1 *emu,
+ struct snd_emu10k1_pcm *epcm,
+ int channels)
+{
+ for (int i = 0; i < channels; i++) {
+ int voice = epcm->voices[i]->number;
+ snd_emu10k1_ptr_write(emu, CPF_STOP, voice, 1);
+ snd_emu10k1_playback_commit_pitch(emu, voice, PITCH_48000 << 16);
+ }
+}
+
+static void snd_emu10k1_efx_playback_unmute_voices(struct snd_emu10k1 *emu,
+ struct snd_emu10k1_pcm *epcm,
+ int channels)
+{
+ for (int i = 0; i < channels; i++)
+ snd_emu10k1_playback_unmute_voice(emu, epcm->voices[i], false, true,
+ &emu->efx_pcm_mixer[i]);
+}
+
+static void snd_emu10k1_efx_playback_stop_voices(struct snd_emu10k1 *emu,
+ struct snd_emu10k1_pcm *epcm,
+ int channels)
+{
+ for (int i = 0; i < channels; i++)
+ snd_emu10k1_playback_stop_voice(emu, epcm->voices[i]);
+ snd_emu10k1_playback_set_stopped(emu, epcm);
+
+ for (int i = 0; i < channels; i++)
+ snd_emu10k1_playback_mute_voice(emu, epcm->voices[i]);
+}
static int snd_emu10k1_efx_playback_trigger(struct snd_pcm_substream *substream,
int cmd)
@@ -851,41 +894,62 @@ static int snd_emu10k1_efx_playback_trigger(struct snd_pcm_substream *substream,
struct snd_emu10k1 *emu = snd_pcm_substream_chip(substream);
struct snd_pcm_runtime *runtime = substream->runtime;
struct snd_emu10k1_pcm *epcm = runtime->private_data;
- int i;
+ u64 mask;
int result = 0;
spin_lock(&emu->reg_lock);
switch (cmd) {
case SNDRV_PCM_TRIGGER_START:
- snd_emu10k1_playback_prepare_voices(emu, epcm, true, false, NUM_EFX_PLAYBACK);
- fallthrough;
case SNDRV_PCM_TRIGGER_PAUSE_RELEASE:
case SNDRV_PCM_TRIGGER_RESUME:
- for (i = 0; i < NUM_EFX_PLAYBACK; i++)
- snd_emu10k1_playback_unmute_voice(emu, epcm->voices[i], false, true,
- &emu->efx_pcm_mixer[i]);
+ mask = snd_emu10k1_efx_playback_voice_mask(
+ epcm, NUM_EFX_PLAYBACK);
+ for (int i = 0; i < 10; i++) {
+ // Note that the freeze is not interruptible, so we make no
+ // effort to reset the bits outside the error handling here.
+ snd_emu10k1_voice_set_loop_stop_multiple(emu, mask);
+ snd_emu10k1_efx_playback_freeze_voices(
+ emu, epcm, NUM_EFX_PLAYBACK);
+ snd_emu10k1_playback_prepare_voices(
+ emu, epcm, true, false, NUM_EFX_PLAYBACK);
+
+ // It might seem to make more sense to unmute the voices only after
+ // they have been started, to potentially avoid torturing the speakers
+ // if something goes wrong. However, we cannot unmute atomically,
+ // which means that we'd get some mild artifacts in the regular case.
+ snd_emu10k1_efx_playback_unmute_voices(emu, epcm, NUM_EFX_PLAYBACK);
+
+ snd_emu10k1_playback_set_running(emu, epcm);
+ result = snd_emu10k1_voice_clear_loop_stop_multiple_atomic(emu, mask);
+ if (result == 0) {
+ // The extra voice is allowed to lag a bit
+ snd_emu10k1_playback_trigger_voice(emu, epcm->extra);
+ goto leave;
+ }
- snd_emu10k1_playback_set_running(emu, epcm);
- for (i = 0; i < NUM_EFX_PLAYBACK; i++)
- snd_emu10k1_playback_trigger_voice(emu, epcm->voices[i]);
- snd_emu10k1_playback_trigger_voice(emu, epcm->extra);
+ snd_emu10k1_efx_playback_stop_voices(
+ emu, epcm, NUM_EFX_PLAYBACK);
+
+ if (result != -EAGAIN)
+ break;
+ // The sync start can legitimately fail due to NMIs, etc.
+ }
+ snd_emu10k1_voice_clear_loop_stop_multiple(emu, mask);
break;
case SNDRV_PCM_TRIGGER_SUSPEND:
case SNDRV_PCM_TRIGGER_STOP:
case SNDRV_PCM_TRIGGER_PAUSE_PUSH:
- for (i = 0; i < NUM_EFX_PLAYBACK; i++) {
- snd_emu10k1_playback_stop_voice(emu, epcm->voices[i]);
- }
snd_emu10k1_playback_stop_voice(emu, epcm->extra);
- snd_emu10k1_playback_set_stopped(emu, epcm);
+ snd_emu10k1_efx_playback_stop_voices(
+ emu, epcm, NUM_EFX_PLAYBACK);
- for (i = 0; i < NUM_EFX_PLAYBACK; i++)
- snd_emu10k1_playback_mute_voice(emu, epcm->voices[i]);
+ epcm->resume_pos = snd_emu10k1_playback_pointer(substream);
break;
default:
result = -EINVAL;
break;
}
+leave:
spin_unlock(&emu->reg_lock);
return result;
}
diff --git a/sound/pci/emu10k1/io.c b/sound/pci/emu10k1/io.c
index 6419719c739c..9a839e7d283f 100644
--- a/sound/pci/emu10k1/io.c
+++ b/sound/pci/emu10k1/io.c
@@ -505,6 +505,88 @@ void snd_emu10k1_voice_clear_loop_stop(struct snd_emu10k1 *emu, unsigned int voi
}
#endif
+void snd_emu10k1_voice_set_loop_stop_multiple(struct snd_emu10k1 *emu, u64 voices)
+{
+ unsigned long flags;
+
+ spin_lock_irqsave(&emu->emu_lock, flags);
+ outl(SOLEL << 16, emu->port + PTR);
+ outl(inl(emu->port + DATA) | (u32)voices, emu->port + DATA);
+ outl(SOLEH << 16, emu->port + PTR);
+ outl(inl(emu->port + DATA) | (u32)(voices >> 32), emu->port + DATA);
+ spin_unlock_irqrestore(&emu->emu_lock, flags);
+}
+
+void snd_emu10k1_voice_clear_loop_stop_multiple(struct snd_emu10k1 *emu, u64 voices)
+{
+ unsigned long flags;
+
+ spin_lock_irqsave(&emu->emu_lock, flags);
+ outl(SOLEL << 16, emu->port + PTR);
+ outl(inl(emu->port + DATA) & (u32)~voices, emu->port + DATA);
+ outl(SOLEH << 16, emu->port + PTR);
+ outl(inl(emu->port + DATA) & (u32)(~voices >> 32), emu->port + DATA);
+ spin_unlock_irqrestore(&emu->emu_lock, flags);
+}
+
+int snd_emu10k1_voice_clear_loop_stop_multiple_atomic(struct snd_emu10k1 *emu, u64 voices)
+{
+ unsigned long flags;
+ u32 soll, solh;
+ int ret = -EIO;
+
+ spin_lock_irqsave(&emu->emu_lock, flags);
+
+ outl(SOLEL << 16, emu->port + PTR);
+ soll = inl(emu->port + DATA);
+ outl(SOLEH << 16, emu->port + PTR);
+ solh = inl(emu->port + DATA);
+
+ soll &= (u32)~voices;
+ solh &= (u32)(~voices >> 32);
+
+ for (int tries = 0; tries < 1000; tries++) {
+ const u32 quart = 1U << (REG_SIZE(WC_CURRENTCHANNEL) - 2);
+ // First we wait for the third quarter of the sample cycle ...
+ u32 wc = inl(emu->port + WC);
+ u32 cc = REG_VAL_GET(WC_CURRENTCHANNEL, wc);
+ if (cc >= quart * 2 && cc < quart * 3) {
+ // ... and release the low voices, while the high ones are serviced.
+ outl(SOLEL << 16, emu->port + PTR);
+ outl(soll, emu->port + DATA);
+ // Then we wait for the first quarter of the next sample cycle ...
+ for (; tries < 1000; tries++) {
+ cc = REG_VAL_GET(WC_CURRENTCHANNEL, inl(emu->port + WC));
+ if (cc < quart)
+ goto good;
+ // We will block for 10+ us with interrupts disabled. This is
+ // not nice at all, but necessary for reasonable reliability.
+ udelay(1);
+ }
+ break;
+ good:
+ // ... and release the high voices, while the low ones are serviced.
+ outl(SOLEH << 16, emu->port + PTR);
+ outl(solh, emu->port + DATA);
+ // Finally we verify that nothing interfered in fact.
+ if (REG_VAL_GET(WC_SAMPLECOUNTER, inl(emu->port + WC)) ==
+ ((REG_VAL_GET(WC_SAMPLECOUNTER, wc) + 1) & REG_MASK0(WC_SAMPLECOUNTER))) {
+ ret = 0;
+ } else {
+ ret = -EAGAIN;
+ }
+ break;
+ }
+ // Don't block for too long
+ spin_unlock_irqrestore(&emu->emu_lock, flags);
+ udelay(1);
+ spin_lock_irqsave(&emu->emu_lock, flags);
+ }
+
+ spin_unlock_irqrestore(&emu->emu_lock, flags);
+ return ret;
+}
+
void snd_emu10k1_wait(struct snd_emu10k1 *emu, unsigned int wait)
{
volatile unsigned count;