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+================================================
+Generic bitfield packing and unpacking functions
+================================================
+
+Problem statement
+-----------------
+
+When working with hardware, one has to choose between several approaches of
+interfacing with it.
+One can memory-map a pointer to a carefully crafted struct over the hardware
+device's memory region, and access its fields as struct members (potentially
+declared as bitfields). But writing code this way would make it less portable,
+due to potential endianness mismatches between the CPU and the hardware device.
+Additionally, one has to pay close attention when translating register
+definitions from the hardware documentation into bit field indices for the
+structs. Also, some hardware (typically networking equipment) tends to group
+its register fields in ways that violate any reasonable word boundaries
+(sometimes even 64 bit ones). This creates the inconvenience of having to
+define "high" and "low" portions of register fields within the struct.
+A more robust alternative to struct field definitions would be to extract the
+required fields by shifting the appropriate number of bits. But this would
+still not protect from endianness mismatches, except if all memory accesses
+were performed byte-by-byte. Also the code can easily get cluttered, and the
+high-level idea might get lost among the many bit shifts required.
+Many drivers take the bit-shifting approach and then attempt to reduce the
+clutter with tailored macros, but more often than not these macros take
+shortcuts that still prevent the code from being truly portable.
+
+The solution
+------------
+
+This API deals with 2 basic operations:
+
+ - Packing a CPU-usable number into a memory buffer (with hardware
+ constraints/quirks)
+ - Unpacking a memory buffer (which has hardware constraints/quirks)
+ into a CPU-usable number.
+
+The API offers an abstraction over said hardware constraints and quirks,
+over CPU endianness and therefore between possible mismatches between
+the two.
+
+The basic unit of these API functions is the u64. From the CPU's
+perspective, bit 63 always means bit offset 7 of byte 7, albeit only
+logically. The question is: where do we lay this bit out in memory?
+
+The following examples cover the memory layout of a packed u64 field.
+The byte offsets in the packed buffer are always implicitly 0, 1, ... 7.
+What the examples show is where the logical bytes and bits sit.
+
+1. Normally (no quirks), we would do it like this:
+
+::
+
+ 63 62 61 60 59 58 57 56 55 54 53 52 51 50 49 48 47 46 45 44 43 42 41 40 39 38 37 36 35 34 33 32
+ 7 6 5 4
+ 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0
+ 3 2 1 0
+
+That is, the MSByte (7) of the CPU-usable u64 sits at memory offset 0, and the
+LSByte (0) of the u64 sits at memory offset 7.
+This corresponds to what most folks would regard to as "big endian", where
+bit i corresponds to the number 2^i. This is also referred to in the code
+comments as "logical" notation.
+
+
+2. If QUIRK_MSB_ON_THE_RIGHT is set, we do it like this:
+
+::
+
+ 56 57 58 59 60 61 62 63 48 49 50 51 52 53 54 55 40 41 42 43 44 45 46 47 32 33 34 35 36 37 38 39
+ 7 6 5 4
+ 24 25 26 27 28 29 30 31 16 17 18 19 20 21 22 23 8 9 10 11 12 13 14 15 0 1 2 3 4 5 6 7
+ 3 2 1 0
+
+That is, QUIRK_MSB_ON_THE_RIGHT does not affect byte positioning, but
+inverts bit offsets inside a byte.
+
+
+3. If QUIRK_LITTLE_ENDIAN is set, we do it like this:
+
+::
+
+ 39 38 37 36 35 34 33 32 47 46 45 44 43 42 41 40 55 54 53 52 51 50 49 48 63 62 61 60 59 58 57 56
+ 4 5 6 7
+ 7 6 5 4 3 2 1 0 15 14 13 12 11 10 9 8 23 22 21 20 19 18 17 16 31 30 29 28 27 26 25 24
+ 0 1 2 3
+
+Therefore, QUIRK_LITTLE_ENDIAN means that inside the memory region, every
+byte from each 4-byte word is placed at its mirrored position compared to
+the boundary of that word.
+
+4. If QUIRK_MSB_ON_THE_RIGHT and QUIRK_LITTLE_ENDIAN are both set, we do it
+ like this:
+
+::
+
+ 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63
+ 4 5 6 7
+ 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
+ 0 1 2 3
+
+
+5. If just QUIRK_LSW32_IS_FIRST is set, we do it like this:
+
+::
+
+ 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0
+ 3 2 1 0
+ 63 62 61 60 59 58 57 56 55 54 53 52 51 50 49 48 47 46 45 44 43 42 41 40 39 38 37 36 35 34 33 32
+ 7 6 5 4
+
+In this case the 8 byte memory region is interpreted as follows: first
+4 bytes correspond to the least significant 4-byte word, next 4 bytes to
+the more significant 4-byte word.
+
+
+6. If QUIRK_LSW32_IS_FIRST and QUIRK_MSB_ON_THE_RIGHT are set, we do it like
+ this:
+
+::
+
+ 24 25 26 27 28 29 30 31 16 17 18 19 20 21 22 23 8 9 10 11 12 13 14 15 0 1 2 3 4 5 6 7
+ 3 2 1 0
+ 56 57 58 59 60 61 62 63 48 49 50 51 52 53 54 55 40 41 42 43 44 45 46 47 32 33 34 35 36 37 38 39
+ 7 6 5 4
+
+
+7. If QUIRK_LSW32_IS_FIRST and QUIRK_LITTLE_ENDIAN are set, it looks like
+ this:
+
+::
+
+ 7 6 5 4 3 2 1 0 15 14 13 12 11 10 9 8 23 22 21 20 19 18 17 16 31 30 29 28 27 26 25 24
+ 0 1 2 3
+ 39 38 37 36 35 34 33 32 47 46 45 44 43 42 41 40 55 54 53 52 51 50 49 48 63 62 61 60 59 58 57 56
+ 4 5 6 7
+
+
+8. If QUIRK_LSW32_IS_FIRST, QUIRK_LITTLE_ENDIAN and QUIRK_MSB_ON_THE_RIGHT
+ are set, it looks like this:
+
+::
+
+ 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
+ 0 1 2 3
+ 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63
+ 4 5 6 7
+
+
+We always think of our offsets as if there were no quirk, and we translate
+them afterwards, before accessing the memory region.
+
+Note on buffer lengths not multiple of 4
+----------------------------------------
+
+To deal with memory layout quirks where groups of 4 bytes are laid out "little
+endian" relative to each other, but "big endian" within the group itself, the
+concept of groups of 4 bytes is intrinsic to the packing API (not to be
+confused with the memory access, which is performed byte by byte, though).
+
+With buffer lengths not multiple of 4, this means one group will be incomplete.
+Depending on the quirks, this may lead to discontinuities in the bit fields
+accessible through the buffer. The packing API assumes discontinuities were not
+the intention of the memory layout, so it avoids them by effectively logically
+shortening the most significant group of 4 octets to the number of octets
+actually available.
+
+Example with a 31 byte sized buffer given below. Physical buffer offsets are
+implicit, and increase from left to right within a group, and from top to
+bottom within a column.
+
+No quirks:
+
+::
+
+ 31 29 28 | Group 7 (most significant)
+ 27 26 25 24 | Group 6
+ 23 22 21 20 | Group 5
+ 19 18 17 16 | Group 4
+ 15 14 13 12 | Group 3
+ 11 10 9 8 | Group 2
+ 7 6 5 4 | Group 1
+ 3 2 1 0 | Group 0 (least significant)
+
+QUIRK_LSW32_IS_FIRST:
+
+::
+
+ 3 2 1 0 | Group 0 (least significant)
+ 7 6 5 4 | Group 1
+ 11 10 9 8 | Group 2
+ 15 14 13 12 | Group 3
+ 19 18 17 16 | Group 4
+ 23 22 21 20 | Group 5
+ 27 26 25 24 | Group 6
+ 30 29 28 | Group 7 (most significant)
+
+QUIRK_LITTLE_ENDIAN:
+
+::
+
+ 30 28 29 | Group 7 (most significant)
+ 24 25 26 27 | Group 6
+ 20 21 22 23 | Group 5
+ 16 17 18 19 | Group 4
+ 12 13 14 15 | Group 3
+ 8 9 10 11 | Group 2
+ 4 5 6 7 | Group 1
+ 0 1 2 3 | Group 0 (least significant)
+
+QUIRK_LITTLE_ENDIAN | QUIRK_LSW32_IS_FIRST:
+
+::
+
+ 0 1 2 3 | Group 0 (least significant)
+ 4 5 6 7 | Group 1
+ 8 9 10 11 | Group 2
+ 12 13 14 15 | Group 3
+ 16 17 18 19 | Group 4
+ 20 21 22 23 | Group 5
+ 24 25 26 27 | Group 6
+ 28 29 30 | Group 7 (most significant)
+
+Intended use
+------------
+
+Drivers that opt to use this API first need to identify which of the above 3
+quirk combinations (for a total of 8) match what the hardware documentation
+describes.
+
+There are 3 supported usage patterns, detailed below.
+
+packing()
+^^^^^^^^^
+
+This API function is deprecated.
+
+The packing() function returns an int-encoded error code, which protects the
+programmer against incorrect API use. The errors are not expected to occur
+during runtime, therefore it is reasonable to wrap packing() into a custom
+function which returns void and swallows those errors. Optionally it can
+dump stack or print the error description.
+
+.. code-block:: c
+
+ void my_packing(void *buf, u64 *val, int startbit, int endbit,
+ size_t len, enum packing_op op)
+ {
+ int err;
+
+ /* Adjust quirks accordingly */
+ err = packing(buf, val, startbit, endbit, len, op, QUIRK_LSW32_IS_FIRST);
+ if (likely(!err))
+ return;
+
+ if (err == -EINVAL) {
+ pr_err("Start bit (%d) expected to be larger than end (%d)\n",
+ startbit, endbit);
+ } else if (err == -ERANGE) {
+ if ((startbit - endbit + 1) > 64)
+ pr_err("Field %d-%d too large for 64 bits!\n",
+ startbit, endbit);
+ else
+ pr_err("Cannot store %llx inside bits %d-%d (would truncate)\n",
+ *val, startbit, endbit);
+ }
+ dump_stack();
+ }
+
+pack() and unpack()
+^^^^^^^^^^^^^^^^^^^
+
+These are const-correct variants of packing(), and eliminate the last "enum
+packing_op op" argument.
+
+Calling pack(...) is equivalent, and preferred, to calling packing(..., PACK).
+
+Calling unpack(...) is equivalent, and preferred, to calling packing(..., UNPACK).
+
+pack_fields() and unpack_fields()
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+The library exposes optimized functions for the scenario where there are many
+fields represented in a buffer, and it encourages consumer drivers to avoid
+repetitive calls to pack() and unpack() for each field, but instead use
+pack_fields() and unpack_fields(), which reduces the code footprint.
+
+These APIs use field definitions in arrays of ``struct packed_field_u8`` or
+``struct packed_field_u16``, allowing consumer drivers to minimize the size
+of these arrays according to their custom requirements.
+
+The pack_fields() and unpack_fields() API functions are actually macros which
+automatically select the appropriate function at compile time, based on the
+type of the fields array passed in.
+
+An additional benefit over pack() and unpack() is that sanity checks on the
+field definitions are handled at compile time with ``BUILD_BUG_ON`` rather
+than only when the offending code is executed. These functions return void and
+wrapping them to handle unexpected errors is not necessary.
+
+It is recommended, but not required, that you wrap your packed buffer into a
+structured type with a fixed size. This generally makes it easier for the
+compiler to enforce that the correct size buffer is used.
+
+Here is an example of how to use the fields APIs:
+
+.. code-block:: c
+
+ /* Ordering inside the unpacked structure is flexible and can be different
+ * from the packed buffer. Here, it is optimized to reduce padding.
+ */
+ struct data {
+ u64 field3;
+ u32 field4;
+ u16 field1;
+ u8 field2;
+ };
+
+ #define SIZE 13
+
+ typedef struct __packed { u8 buf[SIZE]; } packed_buf_t;
+
+ static const struct packed_field_u8 fields[] = {
+ PACKED_FIELD(100, 90, struct data, field1),
+ PACKED_FIELD(90, 87, struct data, field2),
+ PACKED_FIELD(86, 30, struct data, field3),
+ PACKED_FIELD(29, 0, struct data, field4),
+ };
+
+ void unpack_your_data(const packed_buf_t *buf, struct data *unpacked)
+ {
+ BUILD_BUG_ON(sizeof(*buf) != SIZE;
+
+ unpack_fields(buf, sizeof(*buf), unpacked, fields,
+ QUIRK_LITTLE_ENDIAN);
+ }
+
+ void pack_your_data(const struct data *unpacked, packed_buf_t *buf)
+ {
+ BUILD_BUG_ON(sizeof(*buf) != SIZE;
+
+ pack_fields(buf, sizeof(*buf), unpacked, fields,
+ QUIRK_LITTLE_ENDIAN);
+ }