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-Simple Framebuffer
-
-A simple frame-buffer describes a raw memory region that may be rendered to,
-with the assumption that the display hardware has already been set up to scan
-out from that buffer.
-
-Required properties:
-- compatible: "simple-framebuffer"
-- reg: Should contain the location and size of the framebuffer memory.
-- width: The width of the framebuffer in pixels.
-- height: The height of the framebuffer in pixels.
-- stride: The number of bytes in each line of the framebuffer.
-- format: The format of the framebuffer surface. Valid values are:
- - r5g6b5 (16-bit pixels, d[15:11]=r, d[10:5]=g, d[4:0]=b).
-
-Example:
-
- framebuffer {
- compatible = "simple-framebuffer";
- reg = <0x1d385000 (1600 * 1200 * 2)>;
- width = <1600>;
- height = <1200>;
- stride = <(1600 * 2)>;
- format = "r5g6b5";
- };