summaryrefslogtreecommitdiff
path: root/Documentation/driver-api/media/mc-core.rst
diff options
context:
space:
mode:
Diffstat (limited to 'Documentation/driver-api/media/mc-core.rst')
-rw-r--r--Documentation/driver-api/media/mc-core.rst110
1 files changed, 71 insertions, 39 deletions
diff --git a/Documentation/driver-api/media/mc-core.rst b/Documentation/driver-api/media/mc-core.rst
index 57b5bbba944e..1d010bd7ec49 100644
--- a/Documentation/driver-api/media/mc-core.rst
+++ b/Documentation/driver-api/media/mc-core.rst
@@ -42,9 +42,16 @@ Allocation of the structure is handled by the media device driver, usually by
embedding the :c:type:`media_device` instance in a larger driver-specific
structure.
-Drivers register media device instances by calling
-:c:func:`__media_device_register()` via the macro ``media_device_register()``
-and unregistered by calling :c:func:`media_device_unregister()`.
+Drivers initialise media device instances by calling
+:c:func:`media_device_init()`. After initialising a media device instance, it is
+registered by calling :c:func:`__media_device_register()` via the macro
+``media_device_register()`` and unregistered by calling
+:c:func:`media_device_unregister()`. An initialised media device must be
+eventually cleaned up by calling :c:func:`media_device_cleanup()`.
+
+Note that it is not allowed to unregister a media device instance that was not
+previously registered, or clean up a media device instance that was not
+previously initialised.
Entities
^^^^^^^^
@@ -137,7 +144,8 @@ valid values are described at :c:func:`media_create_pad_link()` and
Graph traversal
^^^^^^^^^^^^^^^
-The media framework provides APIs to iterate over entities in a graph.
+The media framework provides APIs to traverse media graphs, locating connected
+entities and links.
To iterate over all entities belonging to a media device, drivers can use
the media_device_for_each_entity macro, defined in
@@ -152,35 +160,11 @@ the media_device_for_each_entity macro, defined in
...
}
-Drivers might also need to iterate over all entities in a graph that can be
-reached only through enabled links starting at a given entity. The media
-framework provides a depth-first graph traversal API for that purpose.
-
-.. note::
-
- Graphs with cycles (whether directed or undirected) are **NOT**
- supported by the graph traversal API. To prevent infinite loops, the graph
- traversal code limits the maximum depth to ``MEDIA_ENTITY_ENUM_MAX_DEPTH``,
- currently defined as 16.
-
-Drivers initiate a graph traversal by calling
-:c:func:`media_graph_walk_start()`
-
-The graph structure, provided by the caller, is initialized to start graph
-traversal at the given entity.
-
-Drivers can then retrieve the next entity by calling
-:c:func:`media_graph_walk_next()`
-
-When the graph traversal is complete the function will return ``NULL``.
-
-Graph traversal can be interrupted at any moment. No cleanup function call
-is required and the graph structure can be freed normally.
-
Helper functions can be used to find a link between two given pads, or a pad
connected to another pad through an enabled link
-:c:func:`media_entity_find_link()` and
-:c:func:`media_entity_remote_pad()`.
+(:c:func:`media_entity_find_link()`, :c:func:`media_pad_remote_pad_first()`,
+:c:func:`media_entity_remote_source_pad_unique()` and
+:c:func:`media_pad_remote_pad_unique()`).
Use count and power handling
^^^^^^^^^^^^^^^^^^^^^^^^^^^^
@@ -206,19 +190,28 @@ Link properties can be modified at runtime by calling
Pipelines and media streams
^^^^^^^^^^^^^^^^^^^^^^^^^^^
+A media stream is a stream of pixels or metadata originating from one or more
+source devices (such as a sensors) and flowing through media entity pads
+towards the final sinks. The stream can be modified on the route by the
+devices (e.g. scaling or pixel format conversions), or it can be split into
+multiple branches, or multiple branches can be merged.
+
+A media pipeline is a set of media streams which are interdependent. This
+interdependency can be caused by the hardware (e.g. configuration of a second
+stream cannot be changed if the first stream has been enabled) or by the driver
+due to the software design. Most commonly a media pipeline consists of a single
+stream which does not branch.
+
When starting streaming, drivers must notify all entities in the pipeline to
prevent link states from being modified during streaming by calling
:c:func:`media_pipeline_start()`.
-The function will mark all entities connected to the given entity through
-enabled links, either directly or indirectly, as streaming.
+The function will mark all the pads which are part of the pipeline as streaming.
-The struct media_pipeline instance pointed to by
-the pipe argument will be stored in every entity in the pipeline.
-Drivers should embed the struct media_pipeline
-in higher-level pipeline structures and can then access the
-pipeline through the struct media_entity
-pipe field.
+The struct media_pipeline instance pointed to by the pipe argument will be
+stored in every pad in the pipeline. Drivers should embed the struct
+media_pipeline in higher-level pipeline structures and can then access the
+pipeline through the struct media_pad pipe field.
Calls to :c:func:`media_pipeline_start()` can be nested.
The pipeline pointer must be identical for all nested calls to the function.
@@ -259,6 +252,45 @@ Subsystems should facilitate link validation by providing subsystem specific
helper functions to provide easy access for commonly needed information, and
in the end provide a way to use driver-specific callbacks.
+Pipeline traversal
+^^^^^^^^^^^^^^^^^^
+
+Once a pipeline has been constructed with :c:func:`media_pipeline_start()`,
+drivers can iterate over entities or pads in the pipeline with the
+:c:macro:´media_pipeline_for_each_entity` and
+:c:macro:´media_pipeline_for_each_pad` macros. Iterating over pads is
+straightforward:
+
+.. code-block:: c
+
+ media_pipeline_pad_iter iter;
+ struct media_pad *pad;
+
+ media_pipeline_for_each_pad(pipe, &iter, pad) {
+ /* 'pad' will point to each pad in turn */
+ ...
+ }
+
+To iterate over entities, the iterator needs to be initialized and cleaned up
+as an additional steps:
+
+.. code-block:: c
+
+ media_pipeline_entity_iter iter;
+ struct media_entity *entity;
+ int ret;
+
+ ret = media_pipeline_entity_iter_init(pipe, &iter);
+ if (ret)
+ ...;
+
+ media_pipeline_for_each_entity(pipe, &iter, entity) {
+ /* 'entity' will point to each entity in turn */
+ ...
+ }
+
+ media_pipeline_entity_iter_cleanup(&iter);
+
Media Controller Device Allocator API
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^