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-rw-r--r--Documentation/userspace-api/media/v4l/pixfmt-rgb.rst290
1 files changed, 289 insertions, 1 deletions
diff --git a/Documentation/userspace-api/media/v4l/pixfmt-rgb.rst b/Documentation/userspace-api/media/v4l/pixfmt-rgb.rst
index 48b0f787274c..cf6760bb6109 100644
--- a/Documentation/userspace-api/media/v4l/pixfmt-rgb.rst
+++ b/Documentation/userspace-api/media/v4l/pixfmt-rgb.rst
@@ -1,4 +1,5 @@
.. SPDX-License-Identifier: GFDL-1.1-no-invariants-or-later
+.. c:namespace:: V4L
.. _pixfmt-rgb:
@@ -672,8 +673,8 @@ nomenclature that instead use the order of components as seen in a 24- or
- ``V4L2_PIX_FMT_BGR24``
- 'BGR3'
- - G\ :sub:`7-0`
- B\ :sub:`7-0`
+ - G\ :sub:`7-0`
- R\ :sub:`7-0`
-
* .. _V4L2-PIX-FMT-RGB24:
@@ -763,6 +764,293 @@ nomenclature that instead use the order of components as seen in a 24- or
\normalsize
+10 Bits Per Component
+=====================
+
+These formats store a 30-bit RGB triplet with an optional 2 bit alpha in four
+bytes. They are named based on the order of the RGB components as seen in a
+32-bit word, which is then stored in memory in little endian byte order
+(unless otherwise noted by the presence of bit 31 in the 4CC value), and on the
+number of bits for each component.
+
+.. raw:: latex
+
+ \begingroup
+ \tiny
+ \setlength{\tabcolsep}{2pt}
+
+.. tabularcolumns:: |p{3.2cm}|p{0.8cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|
+
+
+.. flat-table:: RGB Formats 10 Bits Per Color Component
+ :header-rows: 2
+ :stub-columns: 0
+
+ * - Identifier
+ - Code
+ - :cspan:`7` Byte 0 in memory
+ - :cspan:`7` Byte 1
+ - :cspan:`7` Byte 2
+ - :cspan:`7` Byte 3
+ * -
+ -
+ - 7
+ - 6
+ - 5
+ - 4
+ - 3
+ - 2
+ - 1
+ - 0
+
+ - 7
+ - 6
+ - 5
+ - 4
+ - 3
+ - 2
+ - 1
+ - 0
+
+ - 7
+ - 6
+ - 5
+ - 4
+ - 3
+ - 2
+ - 1
+ - 0
+
+ - 7
+ - 6
+ - 5
+ - 4
+ - 3
+ - 2
+ - 1
+ - 0
+ * .. _V4L2-PIX-FMT-RGBX1010102:
+
+ - ``V4L2_PIX_FMT_RGBX1010102``
+ - 'RX30'
+
+ - b\ :sub:`5`
+ - b\ :sub:`4`
+ - b\ :sub:`3`
+ - b\ :sub:`2`
+ - b\ :sub:`1`
+ - b\ :sub:`0`
+ - x
+ - x
+
+ - g\ :sub:`3`
+ - g\ :sub:`2`
+ - g\ :sub:`1`
+ - g\ :sub:`0`
+ - b\ :sub:`9`
+ - b\ :sub:`8`
+ - b\ :sub:`7`
+ - b\ :sub:`6`
+
+ - r\ :sub:`1`
+ - r\ :sub:`0`
+ - g\ :sub:`9`
+ - g\ :sub:`8`
+ - g\ :sub:`7`
+ - g\ :sub:`6`
+ - g\ :sub:`5`
+ - g\ :sub:`4`
+
+ - r\ :sub:`9`
+ - r\ :sub:`8`
+ - r\ :sub:`7`
+ - r\ :sub:`6`
+ - r\ :sub:`5`
+ - r\ :sub:`4`
+ - r\ :sub:`3`
+ - r\ :sub:`2`
+ * .. _V4L2-PIX-FMT-RGBA1010102:
+
+ - ``V4L2_PIX_FMT_RGBA1010102``
+ - 'RA30'
+
+ - b\ :sub:`5`
+ - b\ :sub:`4`
+ - b\ :sub:`3`
+ - b\ :sub:`2`
+ - b\ :sub:`1`
+ - b\ :sub:`0`
+ - a\ :sub:`1`
+ - a\ :sub:`0`
+
+ - g\ :sub:`3`
+ - g\ :sub:`2`
+ - g\ :sub:`1`
+ - g\ :sub:`0`
+ - b\ :sub:`9`
+ - b\ :sub:`8`
+ - b\ :sub:`7`
+ - b\ :sub:`6`
+
+ - r\ :sub:`1`
+ - r\ :sub:`0`
+ - g\ :sub:`9`
+ - g\ :sub:`8`
+ - g\ :sub:`7`
+ - g\ :sub:`6`
+ - g\ :sub:`5`
+ - g\ :sub:`4`
+
+ - r\ :sub:`9`
+ - r\ :sub:`8`
+ - r\ :sub:`7`
+ - r\ :sub:`6`
+ - r\ :sub:`5`
+ - r\ :sub:`4`
+ - r\ :sub:`3`
+ - r\ :sub:`2`
+ * .. _V4L2-PIX-FMT-ARGB2101010:
+
+ - ``V4L2_PIX_FMT_ARGB2101010``
+ - 'AR30'
+
+ - b\ :sub:`7`
+ - b\ :sub:`6`
+ - b\ :sub:`5`
+ - b\ :sub:`4`
+ - b\ :sub:`3`
+ - b\ :sub:`2`
+ - b\ :sub:`1`
+ - b\ :sub:`0`
+
+ - g\ :sub:`5`
+ - g\ :sub:`4`
+ - g\ :sub:`3`
+ - g\ :sub:`2`
+ - g\ :sub:`1`
+ - g\ :sub:`0`
+ - b\ :sub:`9`
+ - b\ :sub:`8`
+
+ - r\ :sub:`3`
+ - r\ :sub:`2`
+ - r\ :sub:`1`
+ - r\ :sub:`0`
+ - g\ :sub:`9`
+ - g\ :sub:`8`
+ - g\ :sub:`7`
+ - g\ :sub:`6`
+
+ - a\ :sub:`1`
+ - a\ :sub:`0`
+ - r\ :sub:`9`
+ - r\ :sub:`8`
+ - r\ :sub:`7`
+ - r\ :sub:`6`
+ - r\ :sub:`5`
+ - r\ :sub:`4`
+
+.. raw:: latex
+
+ \endgroup
+
+12 Bits Per Component
+==============================
+
+These formats store an RGB triplet in six or eight bytes, with 12 bits per component.
+Expand the bits per component to 16 bits, data in the high bits, zeros in the low bits,
+arranged in little endian order.
+
+.. raw:: latex
+
+ \small
+
+.. flat-table:: RGB Formats With 12 Bits Per Component
+ :header-rows: 1
+
+ * - Identifier
+ - Code
+ - Byte 1-0
+ - Byte 3-2
+ - Byte 5-4
+ - Byte 7-6
+ * .. _V4L2-PIX-FMT-BGR48-12:
+
+ - ``V4L2_PIX_FMT_BGR48_12``
+ - 'B312'
+
+ - B\ :sub:`15-4`
+ - G\ :sub:`15-4`
+ - R\ :sub:`15-4`
+ -
+ * .. _V4L2-PIX-FMT-ABGR64-12:
+
+ - ``V4L2_PIX_FMT_ABGR64_12``
+ - 'B412'
+
+ - B\ :sub:`15-4`
+ - G\ :sub:`15-4`
+ - R\ :sub:`15-4`
+ - A\ :sub:`15-4`
+
+.. raw:: latex
+
+ \normalsize
+
+16 Bits Per Component
+=====================
+
+These formats store an RGB triplet in six bytes, with 16 bits per component
+stored in memory in little endian byte order. They are named based on the order
+of the RGB components as stored in memory. For instance, RGB48 stores R\
+:sub:`7:0` and R\ :sub:`15:8` in bytes 0 and 1 respectively. This differs from
+the DRM format nomenclature that instead uses the order of components as seen in
+the 48-bits little endian word.
+
+.. raw:: latex
+
+ \small
+
+.. flat-table:: RGB Formats With 16 Bits Per Component
+ :header-rows: 1
+
+ * - Identifier
+ - Code
+ - Byte 0
+ - Byte 1
+ - Byte 2
+ - Byte 3
+ - Byte 4
+ - Byte 5
+
+ * .. _V4L2-PIX-FMT-BGR48:
+
+ - ``V4L2_PIX_FMT_BGR48``
+ - 'BGR6'
+
+ - B\ :sub:`7-0`
+ - B\ :sub:`15-8`
+ - G\ :sub:`7-0`
+ - G\ :sub:`15-8`
+ - R\ :sub:`7-0`
+ - R\ :sub:`15-8`
+
+ * .. _V4L2-PIX-FMT-RGB48:
+
+ - ``V4L2_PIX_FMT_RGB48``
+ - 'RGB6'
+
+ - R\ :sub:`7-0`
+ - R\ :sub:`15-8`
+ - G\ :sub:`7-0`
+ - G\ :sub:`15-8`
+ - B\ :sub:`7-0`
+ - B\ :sub:`15-8`
+
+.. raw:: latex
+
+ \normalsize
+
Deprecated RGB Formats
======================