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Diffstat (limited to 'Documentation/userspace-api/media/v4l/pixfmt-rgb.rst')
| -rw-r--r-- | Documentation/userspace-api/media/v4l/pixfmt-rgb.rst | 290 |
1 files changed, 289 insertions, 1 deletions
diff --git a/Documentation/userspace-api/media/v4l/pixfmt-rgb.rst b/Documentation/userspace-api/media/v4l/pixfmt-rgb.rst index 48b0f787274c..cf6760bb6109 100644 --- a/Documentation/userspace-api/media/v4l/pixfmt-rgb.rst +++ b/Documentation/userspace-api/media/v4l/pixfmt-rgb.rst @@ -1,4 +1,5 @@ .. SPDX-License-Identifier: GFDL-1.1-no-invariants-or-later +.. c:namespace:: V4L .. _pixfmt-rgb: @@ -672,8 +673,8 @@ nomenclature that instead use the order of components as seen in a 24- or - ``V4L2_PIX_FMT_BGR24`` - 'BGR3' - - G\ :sub:`7-0` - B\ :sub:`7-0` + - G\ :sub:`7-0` - R\ :sub:`7-0` - * .. _V4L2-PIX-FMT-RGB24: @@ -763,6 +764,293 @@ nomenclature that instead use the order of components as seen in a 24- or \normalsize +10 Bits Per Component +===================== + +These formats store a 30-bit RGB triplet with an optional 2 bit alpha in four +bytes. They are named based on the order of the RGB components as seen in a +32-bit word, which is then stored in memory in little endian byte order +(unless otherwise noted by the presence of bit 31 in the 4CC value), and on the +number of bits for each component. + +.. raw:: latex + + \begingroup + \tiny + \setlength{\tabcolsep}{2pt} + +.. tabularcolumns:: |p{3.2cm}|p{0.8cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}| + + +.. flat-table:: RGB Formats 10 Bits Per Color Component + :header-rows: 2 + :stub-columns: 0 + + * - Identifier + - Code + - :cspan:`7` Byte 0 in memory + - :cspan:`7` Byte 1 + - :cspan:`7` Byte 2 + - :cspan:`7` Byte 3 + * - + - + - 7 + - 6 + - 5 + - 4 + - 3 + - 2 + - 1 + - 0 + + - 7 + - 6 + - 5 + - 4 + - 3 + - 2 + - 1 + - 0 + + - 7 + - 6 + - 5 + - 4 + - 3 + - 2 + - 1 + - 0 + + - 7 + - 6 + - 5 + - 4 + - 3 + - 2 + - 1 + - 0 + * .. _V4L2-PIX-FMT-RGBX1010102: + + - ``V4L2_PIX_FMT_RGBX1010102`` + - 'RX30' + + - b\ :sub:`5` + - b\ :sub:`4` + - b\ :sub:`3` + - b\ :sub:`2` + - b\ :sub:`1` + - b\ :sub:`0` + - x + - x + + - g\ :sub:`3` + - g\ :sub:`2` + - g\ :sub:`1` + - g\ :sub:`0` + - b\ :sub:`9` + - b\ :sub:`8` + - b\ :sub:`7` + - b\ :sub:`6` + + - r\ :sub:`1` + - r\ :sub:`0` + - g\ :sub:`9` + - g\ :sub:`8` + - g\ :sub:`7` + - g\ :sub:`6` + - g\ :sub:`5` + - g\ :sub:`4` + + - r\ :sub:`9` + - r\ :sub:`8` + - r\ :sub:`7` + - r\ :sub:`6` + - r\ :sub:`5` + - r\ :sub:`4` + - r\ :sub:`3` + - r\ :sub:`2` + * .. _V4L2-PIX-FMT-RGBA1010102: + + - ``V4L2_PIX_FMT_RGBA1010102`` + - 'RA30' + + - b\ :sub:`5` + - b\ :sub:`4` + - b\ :sub:`3` + - b\ :sub:`2` + - b\ :sub:`1` + - b\ :sub:`0` + - a\ :sub:`1` + - a\ :sub:`0` + + - g\ :sub:`3` + - g\ :sub:`2` + - g\ :sub:`1` + - g\ :sub:`0` + - b\ :sub:`9` + - b\ :sub:`8` + - b\ :sub:`7` + - b\ :sub:`6` + + - r\ :sub:`1` + - r\ :sub:`0` + - g\ :sub:`9` + - g\ :sub:`8` + - g\ :sub:`7` + - g\ :sub:`6` + - g\ :sub:`5` + - g\ :sub:`4` + + - r\ :sub:`9` + - r\ :sub:`8` + - r\ :sub:`7` + - r\ :sub:`6` + - r\ :sub:`5` + - r\ :sub:`4` + - r\ :sub:`3` + - r\ :sub:`2` + * .. _V4L2-PIX-FMT-ARGB2101010: + + - ``V4L2_PIX_FMT_ARGB2101010`` + - 'AR30' + + - b\ :sub:`7` + - b\ :sub:`6` + - b\ :sub:`5` + - b\ :sub:`4` + - b\ :sub:`3` + - b\ :sub:`2` + - b\ :sub:`1` + - b\ :sub:`0` + + - g\ :sub:`5` + - g\ :sub:`4` + - g\ :sub:`3` + - g\ :sub:`2` + - g\ :sub:`1` + - g\ :sub:`0` + - b\ :sub:`9` + - b\ :sub:`8` + + - r\ :sub:`3` + - r\ :sub:`2` + - r\ :sub:`1` + - r\ :sub:`0` + - g\ :sub:`9` + - g\ :sub:`8` + - g\ :sub:`7` + - g\ :sub:`6` + + - a\ :sub:`1` + - a\ :sub:`0` + - r\ :sub:`9` + - r\ :sub:`8` + - r\ :sub:`7` + - r\ :sub:`6` + - r\ :sub:`5` + - r\ :sub:`4` + +.. raw:: latex + + \endgroup + +12 Bits Per Component +============================== + +These formats store an RGB triplet in six or eight bytes, with 12 bits per component. +Expand the bits per component to 16 bits, data in the high bits, zeros in the low bits, +arranged in little endian order. + +.. raw:: latex + + \small + +.. flat-table:: RGB Formats With 12 Bits Per Component + :header-rows: 1 + + * - Identifier + - Code + - Byte 1-0 + - Byte 3-2 + - Byte 5-4 + - Byte 7-6 + * .. _V4L2-PIX-FMT-BGR48-12: + + - ``V4L2_PIX_FMT_BGR48_12`` + - 'B312' + + - B\ :sub:`15-4` + - G\ :sub:`15-4` + - R\ :sub:`15-4` + - + * .. _V4L2-PIX-FMT-ABGR64-12: + + - ``V4L2_PIX_FMT_ABGR64_12`` + - 'B412' + + - B\ :sub:`15-4` + - G\ :sub:`15-4` + - R\ :sub:`15-4` + - A\ :sub:`15-4` + +.. raw:: latex + + \normalsize + +16 Bits Per Component +===================== + +These formats store an RGB triplet in six bytes, with 16 bits per component +stored in memory in little endian byte order. They are named based on the order +of the RGB components as stored in memory. For instance, RGB48 stores R\ +:sub:`7:0` and R\ :sub:`15:8` in bytes 0 and 1 respectively. This differs from +the DRM format nomenclature that instead uses the order of components as seen in +the 48-bits little endian word. + +.. raw:: latex + + \small + +.. flat-table:: RGB Formats With 16 Bits Per Component + :header-rows: 1 + + * - Identifier + - Code + - Byte 0 + - Byte 1 + - Byte 2 + - Byte 3 + - Byte 4 + - Byte 5 + + * .. _V4L2-PIX-FMT-BGR48: + + - ``V4L2_PIX_FMT_BGR48`` + - 'BGR6' + + - B\ :sub:`7-0` + - B\ :sub:`15-8` + - G\ :sub:`7-0` + - G\ :sub:`15-8` + - R\ :sub:`7-0` + - R\ :sub:`15-8` + + * .. _V4L2-PIX-FMT-RGB48: + + - ``V4L2_PIX_FMT_RGB48`` + - 'RGB6' + + - R\ :sub:`7-0` + - R\ :sub:`15-8` + - G\ :sub:`7-0` + - G\ :sub:`15-8` + - B\ :sub:`7-0` + - B\ :sub:`15-8` + +.. raw:: latex + + \normalsize + Deprecated RGB Formats ====================== |
