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-rw-r--r--arch/arm64/kernel/kaslr.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/arch/arm64/kernel/kaslr.c b/arch/arm64/kernel/kaslr.c
index 708051655ad9..5a59f7567f9c 100644
--- a/arch/arm64/kernel/kaslr.c
+++ b/arch/arm64/kernel/kaslr.c
@@ -116,15 +116,15 @@ u64 __init kaslr_early_init(u64 dt_phys)
/*
* OK, so we are proceeding with KASLR enabled. Calculate a suitable
* kernel image offset from the seed. Let's place the kernel in the
- * middle half of the VMALLOC area (VA_BITS - 2), and stay clear of
+ * middle half of the VMALLOC area (VA_BITS_MIN - 2), and stay clear of
* the lower and upper quarters to avoid colliding with other
* allocations.
* Even if we could randomize at page granularity for 16k and 64k pages,
* let's always round to 2 MB so we don't interfere with the ability to
* map using contiguous PTEs
*/
- mask = ((1UL << (VA_BITS - 2)) - 1) & ~(SZ_2M - 1);
- offset = BIT(VA_BITS - 3) + (seed & mask);
+ mask = ((1UL << (VA_BITS_MIN - 2)) - 1) & ~(SZ_2M - 1);
+ offset = BIT(VA_BITS_MIN - 3) + (seed & mask);
/* use the top 16 bits to randomize the linear region */
memstart_offset_seed = seed >> 48;