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Diffstat (limited to 'drivers/gpu/drm/amd/display/dc/spl/dc_spl.c')
-rw-r--r--drivers/gpu/drm/amd/display/dc/spl/dc_spl.c1874
1 files changed, 1874 insertions, 0 deletions
diff --git a/drivers/gpu/drm/amd/display/dc/spl/dc_spl.c b/drivers/gpu/drm/amd/display/dc/spl/dc_spl.c
new file mode 100644
index 000000000000..38a9a0d68058
--- /dev/null
+++ b/drivers/gpu/drm/amd/display/dc/spl/dc_spl.c
@@ -0,0 +1,1874 @@
+// SPDX-License-Identifier: MIT
+//
+// Copyright 2024 Advanced Micro Devices, Inc.
+
+#include "dc_spl.h"
+#include "dc_spl_scl_filters.h"
+#include "dc_spl_scl_easf_filters.h"
+#include "dc_spl_isharp_filters.h"
+#include "spl_debug.h"
+
+#define IDENTITY_RATIO(ratio) (spl_fixpt_u2d19(ratio) == (1 << 19))
+#define MIN_VIEWPORT_SIZE 12
+
+static bool spl_is_yuv420(enum spl_pixel_format format)
+{
+ if ((format >= SPL_PIXEL_FORMAT_420BPP8) &&
+ (format <= SPL_PIXEL_FORMAT_420BPP10))
+ return true;
+
+ return false;
+}
+
+static bool spl_is_rgb8(enum spl_pixel_format format)
+{
+ if (format == SPL_PIXEL_FORMAT_ARGB8888)
+ return true;
+
+ return false;
+}
+
+static bool spl_is_video_format(enum spl_pixel_format format)
+{
+ if (format >= SPL_PIXEL_FORMAT_VIDEO_BEGIN
+ && format <= SPL_PIXEL_FORMAT_VIDEO_END)
+ return true;
+ else
+ return false;
+}
+
+static bool spl_is_subsampled_format(enum spl_pixel_format format)
+{
+ if (format >= SPL_PIXEL_FORMAT_SUBSAMPLED_BEGIN
+ && format <= SPL_PIXEL_FORMAT_SUBSAMPLED_END)
+ return true;
+ else
+ return false;
+}
+
+static struct spl_rect intersect_rec(const struct spl_rect *r0, const struct spl_rect *r1)
+{
+ struct spl_rect rec;
+ int r0_x_end = r0->x + r0->width;
+ int r1_x_end = r1->x + r1->width;
+ int r0_y_end = r0->y + r0->height;
+ int r1_y_end = r1->y + r1->height;
+
+ rec.x = r0->x > r1->x ? r0->x : r1->x;
+ rec.width = r0_x_end > r1_x_end ? r1_x_end - rec.x : r0_x_end - rec.x;
+ rec.y = r0->y > r1->y ? r0->y : r1->y;
+ rec.height = r0_y_end > r1_y_end ? r1_y_end - rec.y : r0_y_end - rec.y;
+
+ /* in case that there is no intersection */
+ if (rec.width < 0 || rec.height < 0)
+ memset(&rec, 0, sizeof(rec));
+
+ return rec;
+}
+
+static struct spl_rect shift_rec(const struct spl_rect *rec_in, int x, int y)
+{
+ struct spl_rect rec_out = *rec_in;
+
+ rec_out.x += x;
+ rec_out.y += y;
+
+ return rec_out;
+}
+
+static struct spl_rect calculate_plane_rec_in_timing_active(
+ struct spl_in *spl_in,
+ const struct spl_rect *rec_in)
+{
+ /*
+ * The following diagram shows an example where we map a 1920x1200
+ * desktop to a 2560x1440 timing with a plane rect in the middle
+ * of the screen. To map a plane rect from Stream Source to Timing
+ * Active space, we first multiply stream scaling ratios (i.e 2304/1920
+ * horizontal and 1440/1200 vertical) to the plane's x and y, then
+ * we add stream destination offsets (i.e 128 horizontal, 0 vertical).
+ * This will give us a plane rect's position in Timing Active. However
+ * we have to remove the fractional. The rule is that we find left/right
+ * and top/bottom positions and round the value to the adjacent integer.
+ *
+ * Stream Source Space
+ * ------------
+ * __________________________________________________
+ * |Stream Source (1920 x 1200) ^ |
+ * | y |
+ * | <------- w --------|> |
+ * | __________________V |
+ * |<-- x -->|Plane//////////////| ^ |
+ * | |(pre scale)////////| | |
+ * | |///////////////////| | |
+ * | |///////////////////| h |
+ * | |///////////////////| | |
+ * | |///////////////////| | |
+ * | |///////////////////| V |
+ * | |
+ * | |
+ * |__________________________________________________|
+ *
+ *
+ * Timing Active Space
+ * ---------------------------------
+ *
+ * Timing Active (2560 x 1440)
+ * __________________________________________________
+ * |*****| Stteam Destination (2304 x 1440) |*****|
+ * |*****| |*****|
+ * |<128>| |*****|
+ * |*****| __________________ |*****|
+ * |*****| |Plane/////////////| |*****|
+ * |*****| |(post scale)//////| |*****|
+ * |*****| |//////////////////| |*****|
+ * |*****| |//////////////////| |*****|
+ * |*****| |//////////////////| |*****|
+ * |*****| |//////////////////| |*****|
+ * |*****| |*****|
+ * |*****| |*****|
+ * |*****| |*****|
+ * |*****|______________________________________|*****|
+ *
+ * So the resulting formulas are shown below:
+ *
+ * recout_x = 128 + round(plane_x * 2304 / 1920)
+ * recout_w = 128 + round((plane_x + plane_w) * 2304 / 1920) - recout_x
+ * recout_y = 0 + round(plane_y * 1440 / 1200)
+ * recout_h = 0 + round((plane_y + plane_h) * 1440 / 1200) - recout_y
+ *
+ * NOTE: fixed point division is not error free. To reduce errors
+ * introduced by fixed point division, we divide only after
+ * multiplication is complete.
+ */
+ const struct spl_rect *stream_src = &spl_in->basic_out.src_rect;
+ const struct spl_rect *stream_dst = &spl_in->basic_out.dst_rect;
+ struct spl_rect rec_out = {0};
+ struct spl_fixed31_32 temp;
+
+
+ temp = spl_fixpt_from_fraction(rec_in->x * (long long)stream_dst->width,
+ stream_src->width);
+ rec_out.x = stream_dst->x + spl_fixpt_round(temp);
+
+ temp = spl_fixpt_from_fraction(
+ (rec_in->x + rec_in->width) * (long long)stream_dst->width,
+ stream_src->width);
+ rec_out.width = stream_dst->x + spl_fixpt_round(temp) - rec_out.x;
+
+ temp = spl_fixpt_from_fraction(rec_in->y * (long long)stream_dst->height,
+ stream_src->height);
+ rec_out.y = stream_dst->y + spl_fixpt_round(temp);
+
+ temp = spl_fixpt_from_fraction(
+ (rec_in->y + rec_in->height) * (long long)stream_dst->height,
+ stream_src->height);
+ rec_out.height = stream_dst->y + spl_fixpt_round(temp) - rec_out.y;
+
+ return rec_out;
+}
+
+static struct spl_rect calculate_mpc_slice_in_timing_active(
+ struct spl_in *spl_in,
+ struct spl_rect *plane_clip_rec)
+{
+ bool use_recout_width_aligned =
+ spl_in->basic_in.num_h_slices_recout_width_align.use_recout_width_aligned;
+ int mpc_slice_count =
+ spl_in->basic_in.num_h_slices_recout_width_align.num_slices_recout_width.mpc_num_h_slices;
+ int recout_width_align =
+ spl_in->basic_in.num_h_slices_recout_width_align.num_slices_recout_width.mpc_recout_width_align;
+ int mpc_slice_idx = spl_in->basic_in.mpc_h_slice_index;
+ int epimo = mpc_slice_count - plane_clip_rec->width % mpc_slice_count - 1;
+ struct spl_rect mpc_rec;
+
+ if (use_recout_width_aligned) {
+ mpc_rec.width = recout_width_align;
+ if ((mpc_rec.width * (mpc_slice_idx + 1)) > plane_clip_rec->width) {
+ mpc_rec.width = plane_clip_rec->width % recout_width_align;
+ mpc_rec.x = plane_clip_rec->x + recout_width_align * mpc_slice_idx;
+ } else
+ mpc_rec.x = plane_clip_rec->x + mpc_rec.width * mpc_slice_idx;
+ mpc_rec.height = plane_clip_rec->height;
+ mpc_rec.y = plane_clip_rec->y;
+
+ } else {
+ mpc_rec.width = plane_clip_rec->width / mpc_slice_count;
+ mpc_rec.x = plane_clip_rec->x + mpc_rec.width * mpc_slice_idx;
+ mpc_rec.height = plane_clip_rec->height;
+ mpc_rec.y = plane_clip_rec->y;
+ }
+ SPL_ASSERT(mpc_slice_count == 1 ||
+ spl_in->basic_out.view_format != SPL_VIEW_3D_SIDE_BY_SIDE ||
+ mpc_rec.width % 2 == 0);
+
+ /* extra pixels in the division remainder need to go to pipes after
+ * the extra pixel index minus one(epimo) defined here as:
+ */
+ if (mpc_slice_idx > epimo) {
+ mpc_rec.x += mpc_slice_idx - epimo - 1;
+ mpc_rec.width += 1;
+ }
+
+ if (spl_in->basic_out.view_format == SPL_VIEW_3D_TOP_AND_BOTTOM) {
+ SPL_ASSERT(mpc_rec.height % 2 == 0);
+ mpc_rec.height /= 2;
+ }
+ return mpc_rec;
+}
+
+static struct spl_rect calculate_odm_slice_in_timing_active(struct spl_in *spl_in)
+{
+ int odm_slice_count = spl_in->basic_out.odm_combine_factor;
+ int odm_slice_idx = spl_in->odm_slice_index;
+ bool is_last_odm_slice = (odm_slice_idx + 1) == odm_slice_count;
+ int h_active = spl_in->basic_out.output_size.width;
+ int v_active = spl_in->basic_out.output_size.height;
+ int odm_slice_width;
+ struct spl_rect odm_rec;
+
+ if (spl_in->basic_out.odm_combine_factor > 0) {
+ odm_slice_width = h_active / odm_slice_count;
+ /*
+ * deprecated, caller must pass in odm slice rect i.e OPP input
+ * rect in timing active for the new interface.
+ */
+ if (spl_in->basic_out.use_two_pixels_per_container && (odm_slice_width % 2))
+ odm_slice_width++;
+
+ odm_rec.x = odm_slice_width * odm_slice_idx;
+ odm_rec.width = is_last_odm_slice ?
+ /* last slice width is the reminder of h_active */
+ h_active - odm_slice_width * (odm_slice_count - 1) :
+ /* odm slice width is the floor of h_active / count */
+ odm_slice_width;
+ odm_rec.y = 0;
+ odm_rec.height = v_active;
+
+ return odm_rec;
+ }
+
+ return spl_in->basic_out.odm_slice_rect;
+}
+
+static void spl_calculate_recout(struct spl_in *spl_in, struct spl_scratch *spl_scratch, struct spl_out *spl_out)
+{
+ /*
+ * A plane clip represents the desired plane size and position in Stream
+ * Source Space. Stream Source is the destination where all planes are
+ * blended (i.e. positioned, scaled and overlaid). It is a canvas where
+ * all planes associated with the current stream are drawn together.
+ * After Stream Source is completed, we will further scale and
+ * reposition the entire canvas of the stream source to Stream
+ * Destination in Timing Active Space. This could be due to display
+ * overscan adjustment where we will need to rescale and reposition all
+ * the planes so they can fit into a TV with overscan or downscale
+ * upscale features such as GPU scaling or VSR.
+ *
+ * This two step blending is a virtual procedure in software. In
+ * hardware there is no such thing as Stream Source. all planes are
+ * blended once in Timing Active Space. Software virtualizes a Stream
+ * Source space to decouple the math complicity so scaling param
+ * calculation focuses on one step at a time.
+ *
+ * In the following two diagrams, user applied 10% overscan adjustment
+ * so the Stream Source needs to be scaled down a little before mapping
+ * to Timing Active Space. As a result the Plane Clip is also scaled
+ * down by the same ratio, Plane Clip position (i.e. x and y) with
+ * respect to Stream Source is also scaled down. To map it in Timing
+ * Active Space additional x and y offsets from Stream Destination are
+ * added to Plane Clip as well.
+ *
+ * Stream Source Space
+ * ------------
+ * __________________________________________________
+ * |Stream Source (3840 x 2160) ^ |
+ * | y |
+ * | | |
+ * | __________________V |
+ * |<-- x -->|Plane Clip/////////| |
+ * | |(pre scale)////////| |
+ * | |///////////////////| |
+ * | |///////////////////| |
+ * | |///////////////////| |
+ * | |///////////////////| |
+ * | |///////////////////| |
+ * | |
+ * | |
+ * |__________________________________________________|
+ *
+ *
+ * Timing Active Space (3840 x 2160)
+ * ---------------------------------
+ *
+ * Timing Active
+ * __________________________________________________
+ * | y_____________________________________________ |
+ * |x |Stream Destination (3456 x 1944) | |
+ * | | | |
+ * | | __________________ | |
+ * | | |Plane Clip////////| | |
+ * | | |(post scale)//////| | |
+ * | | |//////////////////| | |
+ * | | |//////////////////| | |
+ * | | |//////////////////| | |
+ * | | |//////////////////| | |
+ * | | | |
+ * | | | |
+ * | |____________________________________________| |
+ * |__________________________________________________|
+ *
+ *
+ * In Timing Active Space a plane clip could be further sliced into
+ * pieces called MPC slices. Each Pipe Context is responsible for
+ * processing only one MPC slice so the plane processing workload can be
+ * distributed to multiple DPP Pipes. MPC slices could be blended
+ * together to a single ODM slice. Each ODM slice is responsible for
+ * processing a portion of Timing Active divided horizontally so the
+ * output pixel processing workload can be distributed to multiple OPP
+ * pipes. All ODM slices are mapped together in ODM block so all MPC
+ * slices belong to different ODM slices could be pieced together to
+ * form a single image in Timing Active. MPC slices must belong to
+ * single ODM slice. If an MPC slice goes across ODM slice boundary, it
+ * needs to be divided into two MPC slices one for each ODM slice.
+ *
+ * In the following diagram the output pixel processing workload is
+ * divided horizontally into two ODM slices one for each OPP blend tree.
+ * OPP0 blend tree is responsible for processing left half of Timing
+ * Active, while OPP2 blend tree is responsible for processing right
+ * half.
+ *
+ * The plane has two MPC slices. However since the right MPC slice goes
+ * across ODM boundary, two DPP pipes are needed one for each OPP blend
+ * tree. (i.e. DPP1 for OPP0 blend tree and DPP2 for OPP2 blend tree).
+ *
+ * Assuming that we have a Pipe Context associated with OPP0 and DPP1
+ * working on processing the plane in the diagram. We want to know the
+ * width and height of the shaded rectangle and its relative position
+ * with respect to the ODM slice0. This is called the recout of the pipe
+ * context.
+ *
+ * Planes can be at arbitrary size and position and there could be an
+ * arbitrary number of MPC and ODM slices. The algorithm needs to take
+ * all scenarios into account.
+ *
+ * Timing Active Space (3840 x 2160)
+ * ---------------------------------
+ *
+ * Timing Active
+ * __________________________________________________
+ * |OPP0(ODM slice0)^ |OPP2(ODM slice1) |
+ * | y | |
+ * | | <- w -> |
+ * | _____V________|____ |
+ * | |DPP0 ^ |DPP1 |DPP2| |
+ * |<------ x |-----|->|/////| | |
+ * | | | |/////| | |
+ * | | h |/////| | |
+ * | | | |/////| | |
+ * | |_____V__|/////|____| |
+ * | | |
+ * | | |
+ * | | |
+ * |_________________________|________________________|
+ *
+ *
+ */
+ struct spl_rect plane_clip;
+ struct spl_rect mpc_slice_of_plane_clip;
+ struct spl_rect odm_slice;
+ struct spl_rect overlapping_area;
+
+ plane_clip = calculate_plane_rec_in_timing_active(spl_in,
+ &spl_in->basic_in.clip_rect);
+ /* guard plane clip from drawing beyond stream dst here */
+ plane_clip = intersect_rec(&plane_clip,
+ &spl_in->basic_out.dst_rect);
+ mpc_slice_of_plane_clip = calculate_mpc_slice_in_timing_active(
+ spl_in, &plane_clip);
+ odm_slice = calculate_odm_slice_in_timing_active(spl_in);
+ overlapping_area = intersect_rec(&mpc_slice_of_plane_clip, &odm_slice);
+
+ if (overlapping_area.height > 0 &&
+ overlapping_area.width > 0) {
+ /* shift the overlapping area so it is with respect to current
+ * ODM slice's position
+ */
+ spl_scratch->scl_data.recout = shift_rec(
+ &overlapping_area,
+ -odm_slice.x, -odm_slice.y);
+ spl_scratch->scl_data.recout.height -=
+ spl_in->debug.visual_confirm_base_offset;
+ spl_scratch->scl_data.recout.height -=
+ spl_in->debug.visual_confirm_dpp_offset;
+ } else
+ /* if there is no overlap, zero recout */
+ memset(&spl_scratch->scl_data.recout, 0,
+ sizeof(struct spl_rect));
+}
+
+/* Calculate scaling ratios */
+static void spl_calculate_scaling_ratios(struct spl_in *spl_in,
+ struct spl_scratch *spl_scratch,
+ struct spl_out *spl_out)
+{
+ const int in_w = spl_in->basic_out.src_rect.width;
+ const int in_h = spl_in->basic_out.src_rect.height;
+ const int out_w = spl_in->basic_out.dst_rect.width;
+ const int out_h = spl_in->basic_out.dst_rect.height;
+ struct spl_rect surf_src = spl_in->basic_in.src_rect;
+
+ /*Swap surf_src height and width since scaling ratios are in recout rotation*/
+ if (spl_in->basic_in.rotation == SPL_ROTATION_ANGLE_90 ||
+ spl_in->basic_in.rotation == SPL_ROTATION_ANGLE_270)
+ spl_swap(surf_src.height, surf_src.width);
+
+ spl_scratch->scl_data.ratios.horz = spl_fixpt_from_fraction(
+ surf_src.width,
+ spl_in->basic_in.dst_rect.width);
+ spl_scratch->scl_data.ratios.vert = spl_fixpt_from_fraction(
+ surf_src.height,
+ spl_in->basic_in.dst_rect.height);
+
+ if (spl_in->basic_out.view_format == SPL_VIEW_3D_SIDE_BY_SIDE)
+ spl_scratch->scl_data.ratios.horz.value *= 2;
+ else if (spl_in->basic_out.view_format == SPL_VIEW_3D_TOP_AND_BOTTOM)
+ spl_scratch->scl_data.ratios.vert.value *= 2;
+
+ spl_scratch->scl_data.ratios.vert.value = spl_div64_s64(
+ spl_scratch->scl_data.ratios.vert.value * in_h, out_h);
+ spl_scratch->scl_data.ratios.horz.value = spl_div64_s64(
+ spl_scratch->scl_data.ratios.horz.value * in_w, out_w);
+
+ spl_scratch->scl_data.ratios.horz_c = spl_scratch->scl_data.ratios.horz;
+ spl_scratch->scl_data.ratios.vert_c = spl_scratch->scl_data.ratios.vert;
+
+ if (spl_is_yuv420(spl_in->basic_in.format)) {
+ spl_scratch->scl_data.ratios.horz_c.value /= 2;
+ spl_scratch->scl_data.ratios.vert_c.value /= 2;
+ }
+ spl_scratch->scl_data.ratios.horz = spl_fixpt_truncate(
+ spl_scratch->scl_data.ratios.horz, 19);
+ spl_scratch->scl_data.ratios.vert = spl_fixpt_truncate(
+ spl_scratch->scl_data.ratios.vert, 19);
+ spl_scratch->scl_data.ratios.horz_c = spl_fixpt_truncate(
+ spl_scratch->scl_data.ratios.horz_c, 19);
+ spl_scratch->scl_data.ratios.vert_c = spl_fixpt_truncate(
+ spl_scratch->scl_data.ratios.vert_c, 19);
+
+ /*
+ * Coefficient table and some registers are different based on ratio
+ * that is output/input. Currently we calculate input/output
+ * Store 1/ratio in recip_ratio for those lookups
+ */
+ spl_scratch->scl_data.recip_ratios.horz = spl_fixpt_recip(
+ spl_scratch->scl_data.ratios.horz);
+ spl_scratch->scl_data.recip_ratios.vert = spl_fixpt_recip(
+ spl_scratch->scl_data.ratios.vert);
+ spl_scratch->scl_data.recip_ratios.horz_c = spl_fixpt_recip(
+ spl_scratch->scl_data.ratios.horz_c);
+ spl_scratch->scl_data.recip_ratios.vert_c = spl_fixpt_recip(
+ spl_scratch->scl_data.ratios.vert_c);
+}
+
+/* Calculate Viewport size */
+static void spl_calculate_viewport_size(struct spl_in *spl_in, struct spl_scratch *spl_scratch)
+{
+ spl_scratch->scl_data.viewport.width = spl_fixpt_ceil(spl_fixpt_mul_int(spl_scratch->scl_data.ratios.horz,
+ spl_scratch->scl_data.recout.width));
+ spl_scratch->scl_data.viewport.height = spl_fixpt_ceil(spl_fixpt_mul_int(spl_scratch->scl_data.ratios.vert,
+ spl_scratch->scl_data.recout.height));
+ spl_scratch->scl_data.viewport_c.width = spl_fixpt_ceil(spl_fixpt_mul_int(spl_scratch->scl_data.ratios.horz_c,
+ spl_scratch->scl_data.recout.width));
+ spl_scratch->scl_data.viewport_c.height = spl_fixpt_ceil(spl_fixpt_mul_int(spl_scratch->scl_data.ratios.vert_c,
+ spl_scratch->scl_data.recout.height));
+ if (spl_in->basic_in.rotation == SPL_ROTATION_ANGLE_90 ||
+ spl_in->basic_in.rotation == SPL_ROTATION_ANGLE_270) {
+ spl_swap(spl_scratch->scl_data.viewport.width, spl_scratch->scl_data.viewport.height);
+ spl_swap(spl_scratch->scl_data.viewport_c.width, spl_scratch->scl_data.viewport_c.height);
+ }
+}
+
+static void spl_get_vp_scan_direction(enum spl_rotation_angle rotation,
+ bool horizontal_mirror,
+ bool *orthogonal_rotation,
+ bool *flip_vert_scan_dir,
+ bool *flip_horz_scan_dir)
+{
+ *orthogonal_rotation = false;
+ *flip_vert_scan_dir = false;
+ *flip_horz_scan_dir = false;
+ if (rotation == SPL_ROTATION_ANGLE_180) {
+ *flip_vert_scan_dir = true;
+ *flip_horz_scan_dir = true;
+ } else if (rotation == SPL_ROTATION_ANGLE_90) {
+ *orthogonal_rotation = true;
+ *flip_horz_scan_dir = true;
+ } else if (rotation == SPL_ROTATION_ANGLE_270) {
+ *orthogonal_rotation = true;
+ *flip_vert_scan_dir = true;
+ }
+
+ if (horizontal_mirror)
+ *flip_horz_scan_dir = !*flip_horz_scan_dir;
+}
+
+/*
+ * We completely calculate vp offset, size and inits here based entirely on scaling
+ * ratios and recout for pixel perfect pipe combine.
+ */
+static void spl_calculate_init_and_vp(bool flip_scan_dir,
+ int recout_offset_within_recout_full,
+ int recout_size,
+ int src_size,
+ int taps,
+ struct spl_fixed31_32 ratio,
+ struct spl_fixed31_32 init_adj,
+ struct spl_fixed31_32 *init,
+ int *vp_offset,
+ int *vp_size)
+{
+ struct spl_fixed31_32 temp;
+ int int_part;
+
+ /*
+ * First of the taps starts sampling pixel number <init_int_part> corresponding to recout
+ * pixel 1. Next recout pixel samples int part of <init + scaling ratio> and so on.
+ * All following calculations are based on this logic.
+ *
+ * Init calculated according to formula:
+ * init = (scaling_ratio + number_of_taps + 1) / 2
+ * init_bot = init + scaling_ratio
+ * to get pixel perfect combine add the fraction from calculating vp offset
+ */
+ temp = spl_fixpt_mul_int(ratio, recout_offset_within_recout_full);
+ *vp_offset = spl_fixpt_floor(temp);
+ temp.value &= 0xffffffff;
+ *init = spl_fixpt_add(spl_fixpt_div_int(spl_fixpt_add_int(ratio, taps + 1), 2), temp);
+ *init = spl_fixpt_add(*init, init_adj);
+ *init = spl_fixpt_truncate(*init, 19);
+
+ /*
+ * If viewport has non 0 offset and there are more taps than covered by init then
+ * we should decrease the offset and increase init so we are never sampling
+ * outside of viewport.
+ */
+ int_part = spl_fixpt_floor(*init);
+ if (int_part < taps) {
+ int_part = taps - int_part;
+ if (int_part > *vp_offset)
+ int_part = *vp_offset;
+ *vp_offset -= int_part;
+ *init = spl_fixpt_add_int(*init, int_part);
+ }
+ /*
+ * If taps are sampling outside of viewport at end of recout and there are more pixels
+ * available in the surface we should increase the viewport size, regardless set vp to
+ * only what is used.
+ */
+ temp = spl_fixpt_add(*init, spl_fixpt_mul_int(ratio, recout_size - 1));
+ *vp_size = spl_fixpt_floor(temp);
+ if (*vp_size + *vp_offset > src_size)
+ *vp_size = src_size - *vp_offset;
+
+ /* We did all the math assuming we are scanning same direction as display does,
+ * however mirror/rotation changes how vp scans vs how it is offset. If scan direction
+ * is flipped we simply need to calculate offset from the other side of plane.
+ * Note that outside of viewport all scaling hardware works in recout space.
+ */
+ if (flip_scan_dir)
+ *vp_offset = src_size - *vp_offset - *vp_size;
+}
+
+/*Calculate inits and viewport */
+static void spl_calculate_inits_and_viewports(struct spl_in *spl_in,
+ struct spl_scratch *spl_scratch)
+{
+ struct spl_rect src = spl_in->basic_in.src_rect;
+ struct spl_rect recout_dst_in_active_timing;
+ struct spl_rect recout_clip_in_active_timing;
+ struct spl_rect recout_clip_in_recout_dst;
+ struct spl_rect overlap_in_active_timing;
+ struct spl_rect odm_slice = calculate_odm_slice_in_timing_active(spl_in);
+ int vpc_div = spl_is_subsampled_format(spl_in->basic_in.format) ? 2 : 1;
+ bool orthogonal_rotation, flip_vert_scan_dir, flip_horz_scan_dir;
+ struct spl_fixed31_32 init_adj_h = spl_fixpt_zero;
+ struct spl_fixed31_32 init_adj_v = spl_fixpt_zero;
+
+ recout_clip_in_active_timing = shift_rec(
+ &spl_scratch->scl_data.recout, odm_slice.x, odm_slice.y);
+ recout_dst_in_active_timing = calculate_plane_rec_in_timing_active(
+ spl_in, &spl_in->basic_in.dst_rect);
+ overlap_in_active_timing = intersect_rec(&recout_clip_in_active_timing,
+ &recout_dst_in_active_timing);
+ if (overlap_in_active_timing.width > 0 &&
+ overlap_in_active_timing.height > 0)
+ recout_clip_in_recout_dst = shift_rec(&overlap_in_active_timing,
+ -recout_dst_in_active_timing.x,
+ -recout_dst_in_active_timing.y);
+ else
+ memset(&recout_clip_in_recout_dst, 0, sizeof(struct spl_rect));
+ /*
+ * Work in recout rotation since that requires less transformations
+ */
+ spl_get_vp_scan_direction(
+ spl_in->basic_in.rotation,
+ spl_in->basic_in.horizontal_mirror,
+ &orthogonal_rotation,
+ &flip_vert_scan_dir,
+ &flip_horz_scan_dir);
+
+ if (spl_is_subsampled_format(spl_in->basic_in.format)) {
+ /* this gives the direction of the cositing (negative will move
+ * left, right otherwise)
+ */
+ int sign = 1;
+
+ switch (spl_in->basic_in.cositing) {
+
+ case CHROMA_COSITING_TOPLEFT:
+ init_adj_h = spl_fixpt_from_fraction(sign, 4);
+ init_adj_v = spl_fixpt_from_fraction(sign, 4);
+ break;
+ case CHROMA_COSITING_LEFT:
+ init_adj_h = spl_fixpt_from_fraction(sign, 4);
+ init_adj_v = spl_fixpt_zero;
+ break;
+ case CHROMA_COSITING_NONE:
+ default:
+ init_adj_h = spl_fixpt_zero;
+ init_adj_v = spl_fixpt_zero;
+ break;
+ }
+ }
+
+ if (orthogonal_rotation) {
+ spl_swap(src.width, src.height);
+ spl_swap(flip_vert_scan_dir, flip_horz_scan_dir);
+ spl_swap(init_adj_h, init_adj_v);
+ }
+
+ spl_calculate_init_and_vp(
+ flip_horz_scan_dir,
+ recout_clip_in_recout_dst.x,
+ spl_scratch->scl_data.recout.width,
+ src.width,
+ spl_scratch->scl_data.taps.h_taps,
+ spl_scratch->scl_data.ratios.horz,
+ spl_fixpt_zero,
+ &spl_scratch->scl_data.inits.h,
+ &spl_scratch->scl_data.viewport.x,
+ &spl_scratch->scl_data.viewport.width);
+ spl_calculate_init_and_vp(
+ flip_horz_scan_dir,
+ recout_clip_in_recout_dst.x,
+ spl_scratch->scl_data.recout.width,
+ src.width / vpc_div,
+ spl_scratch->scl_data.taps.h_taps_c,
+ spl_scratch->scl_data.ratios.horz_c,
+ init_adj_h,
+ &spl_scratch->scl_data.inits.h_c,
+ &spl_scratch->scl_data.viewport_c.x,
+ &spl_scratch->scl_data.viewport_c.width);
+ spl_calculate_init_and_vp(
+ flip_vert_scan_dir,
+ recout_clip_in_recout_dst.y,
+ spl_scratch->scl_data.recout.height,
+ src.height,
+ spl_scratch->scl_data.taps.v_taps,
+ spl_scratch->scl_data.ratios.vert,
+ spl_fixpt_zero,
+ &spl_scratch->scl_data.inits.v,
+ &spl_scratch->scl_data.viewport.y,
+ &spl_scratch->scl_data.viewport.height);
+ spl_calculate_init_and_vp(
+ flip_vert_scan_dir,
+ recout_clip_in_recout_dst.y,
+ spl_scratch->scl_data.recout.height,
+ src.height / vpc_div,
+ spl_scratch->scl_data.taps.v_taps_c,
+ spl_scratch->scl_data.ratios.vert_c,
+ init_adj_v,
+ &spl_scratch->scl_data.inits.v_c,
+ &spl_scratch->scl_data.viewport_c.y,
+ &spl_scratch->scl_data.viewport_c.height);
+ if (orthogonal_rotation) {
+ spl_swap(spl_scratch->scl_data.viewport.x, spl_scratch->scl_data.viewport.y);
+ spl_swap(spl_scratch->scl_data.viewport.width, spl_scratch->scl_data.viewport.height);
+ spl_swap(spl_scratch->scl_data.viewport_c.x, spl_scratch->scl_data.viewport_c.y);
+ spl_swap(spl_scratch->scl_data.viewport_c.width, spl_scratch->scl_data.viewport_c.height);
+ }
+ spl_scratch->scl_data.viewport.x += src.x;
+ spl_scratch->scl_data.viewport.y += src.y;
+ SPL_ASSERT(src.x % vpc_div == 0 && src.y % vpc_div == 0);
+ spl_scratch->scl_data.viewport_c.x += src.x / vpc_div;
+ spl_scratch->scl_data.viewport_c.y += src.y / vpc_div;
+}
+
+static void spl_handle_3d_recout(struct spl_in *spl_in, struct spl_rect *recout)
+{
+ /*
+ * Handle side by side and top bottom 3d recout offsets after vp calculation
+ * since 3d is special and needs to calculate vp as if there is no recout offset
+ * This may break with rotation, good thing we aren't mixing hw rotation and 3d
+ */
+ if (spl_in->basic_in.mpc_h_slice_index) {
+ SPL_ASSERT(spl_in->basic_in.rotation == SPL_ROTATION_ANGLE_0 ||
+ (spl_in->basic_out.view_format != SPL_VIEW_3D_TOP_AND_BOTTOM &&
+ spl_in->basic_out.view_format != SPL_VIEW_3D_SIDE_BY_SIDE));
+ if (spl_in->basic_out.view_format == SPL_VIEW_3D_TOP_AND_BOTTOM)
+ recout->y += recout->height;
+ else if (spl_in->basic_out.view_format == SPL_VIEW_3D_SIDE_BY_SIDE)
+ recout->x += recout->width;
+ }
+}
+
+static void spl_clamp_viewport(struct spl_rect *viewport)
+{
+ /* Clamp minimum viewport size */
+ if (viewport->height < MIN_VIEWPORT_SIZE)
+ viewport->height = MIN_VIEWPORT_SIZE;
+ if (viewport->width < MIN_VIEWPORT_SIZE)
+ viewport->width = MIN_VIEWPORT_SIZE;
+}
+
+static enum scl_mode spl_get_dscl_mode(const struct spl_in *spl_in,
+ const struct spl_scaler_data *data,
+ bool enable_isharp, bool enable_easf)
+{
+ const long long one = spl_fixpt_one.value;
+ enum spl_pixel_format pixel_format = spl_in->basic_in.format;
+
+ /* Bypass if ratio is 1:1 with no ISHARP or force scale on */
+ if (data->ratios.horz.value == one
+ && data->ratios.vert.value == one
+ && data->ratios.horz_c.value == one
+ && data->ratios.vert_c.value == one
+ && !spl_in->basic_out.always_scale
+ && !enable_isharp)
+ return SCL_MODE_SCALING_444_BYPASS;
+
+ if (!spl_is_subsampled_format(pixel_format)) {
+ if (spl_is_video_format(pixel_format))
+ return SCL_MODE_SCALING_444_YCBCR_ENABLE;
+ else
+ return SCL_MODE_SCALING_444_RGB_ENABLE;
+ }
+
+ /*
+ * Bypass YUV if Y is 1:1 with no ISHARP
+ * Do not bypass UV at 1:1 for cositing to be applied
+ */
+ if (!enable_isharp) {
+ if (data->ratios.horz.value == one && data->ratios.vert.value == one)
+ return SCL_MODE_SCALING_420_LUMA_BYPASS;
+ }
+
+ return SCL_MODE_SCALING_420_YCBCR_ENABLE;
+}
+
+static bool spl_choose_lls_policy(enum spl_pixel_format format,
+ enum spl_transfer_func_type tf_type,
+ enum spl_transfer_func_predefined tf_predefined_type,
+ enum linear_light_scaling *lls_pref)
+{
+ if (spl_is_video_format(format)) {
+ *lls_pref = LLS_PREF_NO;
+ if ((tf_type == SPL_TF_TYPE_PREDEFINED) ||
+ (tf_type == SPL_TF_TYPE_DISTRIBUTED_POINTS))
+ return true;
+ } else { /* RGB or YUV444 */
+ if ((tf_type == SPL_TF_TYPE_PREDEFINED) ||
+ (tf_type == SPL_TF_TYPE_BYPASS)) {
+ *lls_pref = LLS_PREF_YES;
+ return true;
+ }
+ }
+ *lls_pref = LLS_PREF_NO;
+ return false;
+}
+
+/* Enable EASF ?*/
+static bool enable_easf(struct spl_in *spl_in, struct spl_scratch *spl_scratch)
+{
+ int vratio = 0;
+ int hratio = 0;
+ bool skip_easf = false;
+ bool lls_enable_easf = true;
+
+ if (spl_in->disable_easf)
+ skip_easf = true;
+
+ vratio = spl_fixpt_ceil(spl_scratch->scl_data.ratios.vert);
+ hratio = spl_fixpt_ceil(spl_scratch->scl_data.ratios.horz);
+
+ /*
+ * No EASF support for downscaling > 2:1
+ * EASF support for upscaling or downscaling up to 2:1
+ */
+ if ((vratio > 2) || (hratio > 2))
+ skip_easf = true;
+
+ /*
+ * If lls_pref is LLS_PREF_DONT_CARE, then use pixel format and transfer
+ * function to determine whether to use LINEAR or NONLINEAR scaling
+ */
+ if (spl_in->lls_pref == LLS_PREF_DONT_CARE)
+ lls_enable_easf = spl_choose_lls_policy(spl_in->basic_in.format,
+ spl_in->basic_in.tf_type, spl_in->basic_in.tf_predefined_type,
+ &spl_in->lls_pref);
+
+ if (!lls_enable_easf)
+ skip_easf = true;
+
+ /* Check for linear scaling or EASF preferred */
+ if (spl_in->lls_pref != LLS_PREF_YES && !spl_in->prefer_easf)
+ skip_easf = true;
+
+ return skip_easf;
+}
+
+/* Check if video is in fullscreen mode */
+static bool spl_is_video_fullscreen(struct spl_in *spl_in)
+{
+ if (spl_is_video_format(spl_in->basic_in.format) && spl_in->is_fullscreen)
+ return true;
+ return false;
+}
+
+static bool spl_get_isharp_en(struct spl_in *spl_in,
+ struct spl_scratch *spl_scratch)
+{
+ bool enable_isharp = false;
+ int vratio = 0;
+ int hratio = 0;
+ struct spl_taps taps = spl_scratch->scl_data.taps;
+ bool fullscreen = spl_is_video_fullscreen(spl_in);
+
+ /* Return if adaptive sharpness is disabled */
+ if (spl_in->adaptive_sharpness.enable == false)
+ return enable_isharp;
+
+ vratio = spl_fixpt_ceil(spl_scratch->scl_data.ratios.vert);
+ hratio = spl_fixpt_ceil(spl_scratch->scl_data.ratios.horz);
+
+ /* No iSHARP support for downscaling */
+ if (vratio > 1 || hratio > 1)
+ return enable_isharp;
+
+ // Scaling is up to 1:1 (no scaling) or upscaling
+
+ /*
+ * Apply sharpness to RGB and YUV (NV12/P010)
+ * surfaces based on policy setting
+ */
+ if (!spl_is_video_format(spl_in->basic_in.format) &&
+ (spl_in->sharpen_policy == SHARPEN_YUV))
+ return enable_isharp;
+ else if ((spl_is_video_format(spl_in->basic_in.format) && !fullscreen) &&
+ (spl_in->sharpen_policy == SHARPEN_RGB_FULLSCREEN_YUV))
+ return enable_isharp;
+ else if (!spl_in->is_fullscreen &&
+ spl_in->sharpen_policy == SHARPEN_FULLSCREEN_ALL)
+ return enable_isharp;
+
+ /*
+ * Apply sharpness if supports horizontal taps 4,6 AND
+ * vertical taps 3, 4, 6
+ */
+ if ((taps.h_taps == 4 || taps.h_taps == 6) &&
+ (taps.v_taps == 3 || taps.v_taps == 4 || taps.v_taps == 6))
+ enable_isharp = true;
+
+ return enable_isharp;
+}
+
+/* Calculate number of tap with adaptive scaling off */
+static void spl_get_taps_non_adaptive_scaler(
+ struct spl_scratch *spl_scratch, const struct spl_taps *in_taps)
+{
+ if (in_taps->h_taps == 0) {
+ if (spl_fixpt_ceil(spl_scratch->scl_data.ratios.horz) > 1)
+ spl_scratch->scl_data.taps.h_taps = spl_min(2 * spl_fixpt_ceil(
+ spl_scratch->scl_data.ratios.horz), 8);
+ else
+ spl_scratch->scl_data.taps.h_taps = 4;
+ } else
+ spl_scratch->scl_data.taps.h_taps = in_taps->h_taps;
+
+ if (in_taps->v_taps == 0) {
+ if (spl_fixpt_ceil(spl_scratch->scl_data.ratios.vert) > 1)
+ spl_scratch->scl_data.taps.v_taps = spl_min(2 * spl_fixpt_ceil(
+ spl_scratch->scl_data.ratios.vert), 8);
+ else
+ spl_scratch->scl_data.taps.v_taps = 4;
+ } else
+ spl_scratch->scl_data.taps.v_taps = in_taps->v_taps;
+
+ if (in_taps->v_taps_c == 0) {
+ if (spl_fixpt_ceil(spl_scratch->scl_data.ratios.vert_c) > 1)
+ spl_scratch->scl_data.taps.v_taps_c = spl_min(2 * spl_fixpt_ceil(
+ spl_scratch->scl_data.ratios.vert_c), 8);
+ else
+ spl_scratch->scl_data.taps.v_taps_c = 4;
+ } else
+ spl_scratch->scl_data.taps.v_taps_c = in_taps->v_taps_c;
+
+ if (in_taps->h_taps_c == 0) {
+ if (spl_fixpt_ceil(spl_scratch->scl_data.ratios.horz_c) > 1)
+ spl_scratch->scl_data.taps.h_taps_c = spl_min(2 * spl_fixpt_ceil(
+ spl_scratch->scl_data.ratios.horz_c), 8);
+ else
+ spl_scratch->scl_data.taps.h_taps_c = 4;
+ } else if ((in_taps->h_taps_c % 2) != 0 && in_taps->h_taps_c != 1)
+ /* Only 1 and even h_taps_c are supported by hw */
+ spl_scratch->scl_data.taps.h_taps_c = in_taps->h_taps_c - 1;
+ else
+ spl_scratch->scl_data.taps.h_taps_c = in_taps->h_taps_c;
+
+ if (IDENTITY_RATIO(spl_scratch->scl_data.ratios.horz))
+ spl_scratch->scl_data.taps.h_taps = 1;
+ if (IDENTITY_RATIO(spl_scratch->scl_data.ratios.vert))
+ spl_scratch->scl_data.taps.v_taps = 1;
+ if (IDENTITY_RATIO(spl_scratch->scl_data.ratios.horz_c))
+ spl_scratch->scl_data.taps.h_taps_c = 1;
+ if (IDENTITY_RATIO(spl_scratch->scl_data.ratios.vert_c))
+ spl_scratch->scl_data.taps.v_taps_c = 1;
+
+}
+
+/* Calculate optimal number of taps */
+static bool spl_get_optimal_number_of_taps(
+ int max_downscale_src_width, struct spl_in *spl_in, struct spl_scratch *spl_scratch,
+ const struct spl_taps *in_taps, bool *enable_easf_v, bool *enable_easf_h,
+ bool *enable_isharp)
+{
+ int num_part_y, num_part_c;
+ int max_taps_y, max_taps_c;
+ int min_taps_y, min_taps_c;
+ enum lb_memory_config lb_config;
+ bool skip_easf = false;
+ bool is_subsampled = spl_is_subsampled_format(spl_in->basic_in.format);
+
+ if (spl_scratch->scl_data.viewport.width > spl_scratch->scl_data.h_active &&
+ max_downscale_src_width != 0 &&
+ spl_scratch->scl_data.viewport.width > max_downscale_src_width) {
+ spl_get_taps_non_adaptive_scaler(spl_scratch, in_taps);
+ *enable_easf_v = false;
+ *enable_easf_h = false;
+ *enable_isharp = false;
+ return false;
+ }
+
+ /* Disable adaptive scaler and sharpener when integer scaling is enabled */
+ if (spl_in->scaling_quality.integer_scaling) {
+ spl_get_taps_non_adaptive_scaler(spl_scratch, in_taps);
+ *enable_easf_v = false;
+ *enable_easf_h = false;
+ *enable_isharp = false;
+ return true;
+ }
+
+ /* Check if we are using EASF or not */
+ skip_easf = enable_easf(spl_in, spl_scratch);
+
+ /*
+ * Set default taps if none are provided
+ * From programming guide: taps = min{ ceil(2*H_RATIO,1), 8} for downscaling
+ * taps = 4 for upscaling
+ */
+ if (skip_easf)
+ spl_get_taps_non_adaptive_scaler(spl_scratch, in_taps);
+ else {
+ if (spl_is_video_format(spl_in->basic_in.format)) {
+ spl_scratch->scl_data.taps.h_taps = 6;
+ spl_scratch->scl_data.taps.v_taps = 6;
+ spl_scratch->scl_data.taps.h_taps_c = 4;
+ spl_scratch->scl_data.taps.v_taps_c = 4;
+ } else { /* RGB */
+ spl_scratch->scl_data.taps.h_taps = 6;
+ spl_scratch->scl_data.taps.v_taps = 6;
+ spl_scratch->scl_data.taps.h_taps_c = 6;
+ spl_scratch->scl_data.taps.v_taps_c = 6;
+ }
+ }
+
+ /*Ensure we can support the requested number of vtaps*/
+ min_taps_y = spl_fixpt_ceil(spl_scratch->scl_data.ratios.vert);
+ min_taps_c = spl_fixpt_ceil(spl_scratch->scl_data.ratios.vert_c);
+
+ /* Use LB_MEMORY_CONFIG_3 for 4:2:0 */
+ if (spl_is_yuv420(spl_in->basic_in.format))
+ lb_config = LB_MEMORY_CONFIG_3;
+ else
+ lb_config = LB_MEMORY_CONFIG_0;
+ // Determine max vtap support by calculating how much line buffer can fit
+ spl_in->callbacks.spl_calc_lb_num_partitions(spl_in->basic_out.alpha_en, &spl_scratch->scl_data,
+ lb_config, &num_part_y, &num_part_c);
+ /* MAX_V_TAPS = MIN (NUM_LINES - MAX(CEILING(V_RATIO,1)-2, 0), 8) */
+ if (spl_fixpt_ceil(spl_scratch->scl_data.ratios.vert) > 2)
+ max_taps_y = num_part_y - (spl_fixpt_ceil(spl_scratch->scl_data.ratios.vert) - 2);
+ else
+ max_taps_y = num_part_y;
+
+ if (spl_fixpt_ceil(spl_scratch->scl_data.ratios.vert_c) > 2)
+ max_taps_c = num_part_c - (spl_fixpt_ceil(spl_scratch->scl_data.ratios.vert_c) - 2);
+ else
+ max_taps_c = num_part_c;
+
+ if (max_taps_y < min_taps_y)
+ return false;
+ else if (max_taps_c < min_taps_c)
+ return false;
+
+ if (spl_scratch->scl_data.taps.v_taps > max_taps_y)
+ spl_scratch->scl_data.taps.v_taps = max_taps_y;
+
+ if (spl_scratch->scl_data.taps.v_taps_c > max_taps_c)
+ spl_scratch->scl_data.taps.v_taps_c = max_taps_c;
+
+ if (!skip_easf) {
+ /*
+ * RGB ( L + NL ) and Linear HDR support 6x6, 6x4, 6x3, 4x4, 4x3
+ * NL YUV420 only supports 6x6, 6x4 for Y and 4x4 for UV
+ *
+ * If LB does not support 3, 4, or 6 taps, then disable EASF_V
+ * and only enable EASF_H. So for RGB, support 6x2, 4x2
+ * and for NL YUV420, support 6x2 for Y and 4x2 for UV
+ *
+ * All other cases, have to disable EASF_V and EASF_H
+ *
+ * If optimal no of taps is 5, then set it to 4
+ * If optimal no of taps is 7 or 8, then fine since max tap is 6
+ *
+ */
+ if (spl_scratch->scl_data.taps.v_taps == 5)
+ spl_scratch->scl_data.taps.v_taps = 4;
+
+ if (spl_scratch->scl_data.taps.v_taps_c == 5)
+ spl_scratch->scl_data.taps.v_taps_c = 4;
+
+ if (spl_scratch->scl_data.taps.h_taps == 5)
+ spl_scratch->scl_data.taps.h_taps = 4;
+
+ if (spl_scratch->scl_data.taps.h_taps_c == 5)
+ spl_scratch->scl_data.taps.h_taps_c = 4;
+
+ if (spl_is_video_format(spl_in->basic_in.format)) {
+ if (spl_scratch->scl_data.taps.h_taps <= 4) {
+ *enable_easf_v = false;
+ *enable_easf_h = false;
+ } else if (spl_scratch->scl_data.taps.v_taps <= 3) {
+ *enable_easf_v = false;
+ *enable_easf_h = true;
+ } else {
+ *enable_easf_v = true;
+ *enable_easf_h = true;
+ }
+ SPL_ASSERT((spl_scratch->scl_data.taps.v_taps > 1) &&
+ (spl_scratch->scl_data.taps.v_taps_c > 1));
+ } else { /* RGB */
+ if (spl_scratch->scl_data.taps.h_taps <= 3) {
+ *enable_easf_v = false;
+ *enable_easf_h = false;
+ } else if (spl_scratch->scl_data.taps.v_taps < 3) {
+ *enable_easf_v = false;
+ *enable_easf_h = true;
+ } else {
+ *enable_easf_v = true;
+ *enable_easf_h = true;
+ }
+ SPL_ASSERT(spl_scratch->scl_data.taps.v_taps > 1);
+ }
+ } else {
+ *enable_easf_v = false;
+ *enable_easf_h = false;
+ } // end of if prefer_easf
+
+ /* Sharpener requires scaler to be enabled, including for 1:1
+ * Check if ISHARP can be enabled
+ * If ISHARP is not enabled, set taps to 1 if ratio is 1:1
+ * except for chroma taps. Keep previous taps so it can
+ * handle cositing
+ */
+
+ *enable_isharp = spl_get_isharp_en(spl_in, spl_scratch);
+ if (!*enable_isharp && !spl_in->basic_out.always_scale) {
+ if ((IDENTITY_RATIO(spl_scratch->scl_data.ratios.horz)) &&
+ (IDENTITY_RATIO(spl_scratch->scl_data.ratios.vert))) {
+ spl_scratch->scl_data.taps.h_taps = 1;
+ spl_scratch->scl_data.taps.v_taps = 1;
+
+ if (IDENTITY_RATIO(spl_scratch->scl_data.ratios.horz_c) && !is_subsampled)
+ spl_scratch->scl_data.taps.h_taps_c = 1;
+
+ if (IDENTITY_RATIO(spl_scratch->scl_data.ratios.vert_c) && !is_subsampled)
+ spl_scratch->scl_data.taps.v_taps_c = 1;
+
+ *enable_easf_v = false;
+ *enable_easf_h = false;
+ } else {
+ if ((!*enable_easf_h) &&
+ (IDENTITY_RATIO(spl_scratch->scl_data.ratios.horz)))
+ spl_scratch->scl_data.taps.h_taps = 1;
+
+ if ((!*enable_easf_v) &&
+ (IDENTITY_RATIO(spl_scratch->scl_data.ratios.vert)))
+ spl_scratch->scl_data.taps.v_taps = 1;
+
+ if ((!*enable_easf_h) && !is_subsampled &&
+ (IDENTITY_RATIO(spl_scratch->scl_data.ratios.horz_c)))
+ spl_scratch->scl_data.taps.h_taps_c = 1;
+
+ if ((!*enable_easf_v) && !is_subsampled &&
+ (IDENTITY_RATIO(spl_scratch->scl_data.ratios.vert_c)))
+ spl_scratch->scl_data.taps.v_taps_c = 1;
+ }
+ }
+ return true;
+}
+
+static void spl_set_black_color_data(enum spl_pixel_format format,
+ struct scl_black_color *scl_black_color)
+{
+ bool ycbcr = spl_is_video_format(format);
+ if (ycbcr) {
+ scl_black_color->offset_rgb_y = BLACK_OFFSET_RGB_Y;
+ scl_black_color->offset_rgb_cbcr = BLACK_OFFSET_CBCR;
+ } else {
+ scl_black_color->offset_rgb_y = 0x0;
+ scl_black_color->offset_rgb_cbcr = 0x0;
+ }
+}
+
+static void spl_set_manual_ratio_init_data(struct dscl_prog_data *dscl_prog_data,
+ const struct spl_scaler_data *scl_data)
+{
+ struct spl_fixed31_32 bot;
+
+ dscl_prog_data->ratios.h_scale_ratio = spl_fixpt_u3d19(scl_data->ratios.horz) << 5;
+ dscl_prog_data->ratios.v_scale_ratio = spl_fixpt_u3d19(scl_data->ratios.vert) << 5;
+ dscl_prog_data->ratios.h_scale_ratio_c = spl_fixpt_u3d19(scl_data->ratios.horz_c) << 5;
+ dscl_prog_data->ratios.v_scale_ratio_c = spl_fixpt_u3d19(scl_data->ratios.vert_c) << 5;
+ /*
+ * 0.24 format for fraction, first five bits zeroed
+ */
+ dscl_prog_data->init.h_filter_init_frac =
+ spl_fixpt_u0d19(scl_data->inits.h) << 5;
+ dscl_prog_data->init.h_filter_init_int =
+ spl_fixpt_floor(scl_data->inits.h);
+ dscl_prog_data->init.h_filter_init_frac_c =
+ spl_fixpt_u0d19(scl_data->inits.h_c) << 5;
+ dscl_prog_data->init.h_filter_init_int_c =
+ spl_fixpt_floor(scl_data->inits.h_c);
+ dscl_prog_data->init.v_filter_init_frac =
+ spl_fixpt_u0d19(scl_data->inits.v) << 5;
+ dscl_prog_data->init.v_filter_init_int =
+ spl_fixpt_floor(scl_data->inits.v);
+ dscl_prog_data->init.v_filter_init_frac_c =
+ spl_fixpt_u0d19(scl_data->inits.v_c) << 5;
+ dscl_prog_data->init.v_filter_init_int_c =
+ spl_fixpt_floor(scl_data->inits.v_c);
+
+ bot = spl_fixpt_add(scl_data->inits.v, scl_data->ratios.vert);
+ dscl_prog_data->init.v_filter_init_bot_frac = spl_fixpt_u0d19(bot) << 5;
+ dscl_prog_data->init.v_filter_init_bot_int = spl_fixpt_floor(bot);
+ bot = spl_fixpt_add(scl_data->inits.v_c, scl_data->ratios.vert_c);
+ dscl_prog_data->init.v_filter_init_bot_frac_c = spl_fixpt_u0d19(bot) << 5;
+ dscl_prog_data->init.v_filter_init_bot_int_c = spl_fixpt_floor(bot);
+}
+
+static void spl_set_taps_data(struct dscl_prog_data *dscl_prog_data,
+ const struct spl_scaler_data *scl_data)
+{
+ dscl_prog_data->taps.v_taps = scl_data->taps.v_taps - 1;
+ dscl_prog_data->taps.h_taps = scl_data->taps.h_taps - 1;
+ dscl_prog_data->taps.v_taps_c = scl_data->taps.v_taps_c - 1;
+ dscl_prog_data->taps.h_taps_c = scl_data->taps.h_taps_c - 1;
+}
+
+/* Populate dscl prog data structure from scaler data calculated by SPL */
+static void spl_set_dscl_prog_data(struct spl_in *spl_in, struct spl_scratch *spl_scratch,
+ struct spl_out *spl_out, bool enable_easf_v, bool enable_easf_h, bool enable_isharp)
+{
+ struct dscl_prog_data *dscl_prog_data = spl_out->dscl_prog_data;
+
+ const struct spl_scaler_data *data = &spl_scratch->scl_data;
+
+ struct scl_black_color *scl_black_color = &dscl_prog_data->scl_black_color;
+
+ bool enable_easf = enable_easf_v || enable_easf_h;
+
+ // Set values for recout
+ dscl_prog_data->recout = spl_scratch->scl_data.recout;
+ // Set values for MPC Size
+ dscl_prog_data->mpc_size.width = spl_scratch->scl_data.h_active;
+ dscl_prog_data->mpc_size.height = spl_scratch->scl_data.v_active;
+
+ // SCL_MODE - Set SCL_MODE data
+ dscl_prog_data->dscl_mode = spl_get_dscl_mode(spl_in, data, enable_isharp,
+ enable_easf);
+
+ // SCL_BLACK_COLOR
+ spl_set_black_color_data(spl_in->basic_in.format, scl_black_color);
+
+ /* Manually calculate scale ratio and init values */
+ spl_set_manual_ratio_init_data(dscl_prog_data, data);
+
+ // Set HTaps/VTaps
+ spl_set_taps_data(dscl_prog_data, data);
+ // Set viewport
+ dscl_prog_data->viewport = spl_scratch->scl_data.viewport;
+ // Set viewport_c
+ dscl_prog_data->viewport_c = spl_scratch->scl_data.viewport_c;
+ // Set filters data
+ spl_set_filters_data(dscl_prog_data, data, enable_easf_v, enable_easf_h);
+}
+
+/* Calculate C0-C3 coefficients based on HDR_mult */
+static void spl_calculate_c0_c3_hdr(struct dscl_prog_data *dscl_prog_data, uint32_t sdr_white_level_nits)
+{
+ struct spl_fixed31_32 hdr_mult, c0_mult, c1_mult, c2_mult;
+ struct spl_fixed31_32 c0_calc, c1_calc, c2_calc;
+ struct spl_custom_float_format fmt;
+ uint32_t hdr_multx100_int;
+
+ if ((sdr_white_level_nits >= 80) && (sdr_white_level_nits <= 480))
+ hdr_multx100_int = sdr_white_level_nits * 100 / 80;
+ else
+ hdr_multx100_int = 100; /* default for 80 nits otherwise */
+
+ hdr_mult = spl_fixpt_from_fraction((long long)hdr_multx100_int, 100LL);
+ c0_mult = spl_fixpt_from_fraction(2126LL, 10000LL);
+ c1_mult = spl_fixpt_from_fraction(7152LL, 10000LL);
+ c2_mult = spl_fixpt_from_fraction(722LL, 10000LL);
+
+ c0_calc = spl_fixpt_mul(hdr_mult, spl_fixpt_mul(c0_mult, spl_fixpt_from_fraction(
+ 16384LL, 125LL)));
+ c1_calc = spl_fixpt_mul(hdr_mult, spl_fixpt_mul(c1_mult, spl_fixpt_from_fraction(
+ 16384LL, 125LL)));
+ c2_calc = spl_fixpt_mul(hdr_mult, spl_fixpt_mul(c2_mult, spl_fixpt_from_fraction(
+ 16384LL, 125LL)));
+
+ fmt.exponenta_bits = 5;
+ fmt.mantissa_bits = 10;
+ fmt.sign = true;
+
+ // fp1.5.10, C0 coefficient (LN_rec709: HDR_MULT * 0.212600 * 2^14/125)
+ spl_convert_to_custom_float_format(c0_calc, &fmt, &dscl_prog_data->easf_matrix_c0);
+ // fp1.5.10, C1 coefficient (LN_rec709: HDR_MULT * 0.715200 * 2^14/125)
+ spl_convert_to_custom_float_format(c1_calc, &fmt, &dscl_prog_data->easf_matrix_c1);
+ // fp1.5.10, C2 coefficient (LN_rec709: HDR_MULT * 0.072200 * 2^14/125)
+ spl_convert_to_custom_float_format(c2_calc, &fmt, &dscl_prog_data->easf_matrix_c2);
+ dscl_prog_data->easf_matrix_c3 = 0x0; // fp1.5.10, C3 coefficient
+}
+
+/* Set EASF data */
+static void spl_set_easf_data(struct spl_scratch *spl_scratch, struct spl_out *spl_out, bool enable_easf_v,
+ bool enable_easf_h, enum linear_light_scaling lls_pref,
+ enum spl_pixel_format format, enum system_setup setup,
+ uint32_t sdr_white_level_nits)
+{
+ struct dscl_prog_data *dscl_prog_data = spl_out->dscl_prog_data;
+ if (enable_easf_v) {
+ dscl_prog_data->easf_v_en = true;
+ dscl_prog_data->easf_v_ring = 0;
+ dscl_prog_data->easf_v_sharp_factor = 0;
+ dscl_prog_data->easf_v_bf1_en = 1; // 1-bit, BF1 calculation enable, 0=disable, 1=enable
+ dscl_prog_data->easf_v_bf2_mode = 0xF; // 4-bit, BF2 calculation mode
+ /* 2-bit, BF3 chroma mode correction calculation mode */
+ dscl_prog_data->easf_v_bf3_mode = spl_get_v_bf3_mode(
+ spl_scratch->scl_data.recip_ratios.vert);
+ /* FP1.5.10 [ minCoef ]*/
+ dscl_prog_data->easf_v_ringest_3tap_dntilt_uptilt =
+ spl_get_3tap_dntilt_uptilt_offset(spl_scratch->scl_data.taps.v_taps,
+ spl_scratch->scl_data.recip_ratios.vert);
+ /* FP1.5.10 [ upTiltMaxVal ]*/
+ dscl_prog_data->easf_v_ringest_3tap_uptilt_max =
+ spl_get_3tap_uptilt_maxval(spl_scratch->scl_data.taps.v_taps,
+ spl_scratch->scl_data.recip_ratios.vert);
+ /* FP1.5.10 [ dnTiltSlope ]*/
+ dscl_prog_data->easf_v_ringest_3tap_dntilt_slope =
+ spl_get_3tap_dntilt_slope(spl_scratch->scl_data.taps.v_taps,
+ spl_scratch->scl_data.recip_ratios.vert);
+ /* FP1.5.10 [ upTilt1Slope ]*/
+ dscl_prog_data->easf_v_ringest_3tap_uptilt1_slope =
+ spl_get_3tap_uptilt1_slope(spl_scratch->scl_data.taps.v_taps,
+ spl_scratch->scl_data.recip_ratios.vert);
+ /* FP1.5.10 [ upTilt2Slope ]*/
+ dscl_prog_data->easf_v_ringest_3tap_uptilt2_slope =
+ spl_get_3tap_uptilt2_slope(spl_scratch->scl_data.taps.v_taps,
+ spl_scratch->scl_data.recip_ratios.vert);
+ /* FP1.5.10 [ upTilt2Offset ]*/
+ dscl_prog_data->easf_v_ringest_3tap_uptilt2_offset =
+ spl_get_3tap_uptilt2_offset(spl_scratch->scl_data.taps.v_taps,
+ spl_scratch->scl_data.recip_ratios.vert);
+ /* FP1.5.10; (2.0) Ring reducer gain for 4 or 6-tap mode [H_REDUCER_GAIN4] */
+ dscl_prog_data->easf_v_ringest_eventap_reduceg1 =
+ spl_get_reducer_gain4(spl_scratch->scl_data.taps.v_taps,
+ spl_scratch->scl_data.recip_ratios.vert);
+ /* FP1.5.10; (2.5) Ring reducer gain for 6-tap mode [V_REDUCER_GAIN6] */
+ dscl_prog_data->easf_v_ringest_eventap_reduceg2 =
+ spl_get_reducer_gain6(spl_scratch->scl_data.taps.v_taps,
+ spl_scratch->scl_data.recip_ratios.vert);
+ /* FP1.5.10; (-0.135742) Ring gain for 6-tap set to -139/1024 */
+ dscl_prog_data->easf_v_ringest_eventap_gain1 =
+ spl_get_gainRing4(spl_scratch->scl_data.taps.v_taps,
+ spl_scratch->scl_data.recip_ratios.vert);
+ /* FP1.5.10; (-0.024414) Ring gain for 6-tap set to -25/1024 */
+ dscl_prog_data->easf_v_ringest_eventap_gain2 =
+ spl_get_gainRing6(spl_scratch->scl_data.taps.v_taps,
+ spl_scratch->scl_data.recip_ratios.vert);
+ dscl_prog_data->easf_v_bf_maxa = 63; //Vertical Max BF value A in U0.6 format.Selected if V_FCNTL == 0
+ dscl_prog_data->easf_v_bf_maxb = 63; //Vertical Max BF value A in U0.6 format.Selected if V_FCNTL == 1
+ dscl_prog_data->easf_v_bf_mina = 0; //Vertical Min BF value A in U0.6 format.Selected if V_FCNTL == 0
+ dscl_prog_data->easf_v_bf_minb = 0; //Vertical Min BF value A in U0.6 format.Selected if V_FCNTL == 1
+ if (lls_pref == LLS_PREF_YES) {
+ dscl_prog_data->easf_v_bf2_flat1_gain = 4; // U1.3, BF2 Flat1 Gain control
+ dscl_prog_data->easf_v_bf2_flat2_gain = 8; // U4.0, BF2 Flat2 Gain control
+ dscl_prog_data->easf_v_bf2_roc_gain = 4; // U2.2, Rate Of Change control
+
+ dscl_prog_data->easf_v_bf1_pwl_in_seg0 = 0x600; // S0.10, BF1 PWL Segment 0 = -512
+ dscl_prog_data->easf_v_bf1_pwl_base_seg0 = 0; // U0.6, BF1 Base PWL Segment 0
+ dscl_prog_data->easf_v_bf1_pwl_slope_seg0 = 3; // S7.3, BF1 Slope PWL Segment 0
+ dscl_prog_data->easf_v_bf1_pwl_in_seg1 = 0x7EC; // S0.10, BF1 PWL Segment 1 = -20
+ dscl_prog_data->easf_v_bf1_pwl_base_seg1 = 12; // U0.6, BF1 Base PWL Segment 1
+ dscl_prog_data->easf_v_bf1_pwl_slope_seg1 = 326; // S7.3, BF1 Slope PWL Segment 1
+ dscl_prog_data->easf_v_bf1_pwl_in_seg2 = 0; // S0.10, BF1 PWL Segment 2
+ dscl_prog_data->easf_v_bf1_pwl_base_seg2 = 63; // U0.6, BF1 Base PWL Segment 2
+ dscl_prog_data->easf_v_bf1_pwl_slope_seg2 = 0; // S7.3, BF1 Slope PWL Segment 2
+ dscl_prog_data->easf_v_bf1_pwl_in_seg3 = 16; // S0.10, BF1 PWL Segment 3
+ dscl_prog_data->easf_v_bf1_pwl_base_seg3 = 63; // U0.6, BF1 Base PWL Segment 3
+ dscl_prog_data->easf_v_bf1_pwl_slope_seg3 = 0x7C8; // S7.3, BF1 Slope PWL Segment 3 = -56
+ dscl_prog_data->easf_v_bf1_pwl_in_seg4 = 32; // S0.10, BF1 PWL Segment 4
+ dscl_prog_data->easf_v_bf1_pwl_base_seg4 = 56; // U0.6, BF1 Base PWL Segment 4
+ dscl_prog_data->easf_v_bf1_pwl_slope_seg4 = 0x7D0; // S7.3, BF1 Slope PWL Segment 4 = -48
+ dscl_prog_data->easf_v_bf1_pwl_in_seg5 = 48; // S0.10, BF1 PWL Segment 5
+ dscl_prog_data->easf_v_bf1_pwl_base_seg5 = 50; // U0.6, BF1 Base PWL Segment 5
+ dscl_prog_data->easf_v_bf1_pwl_slope_seg5 = 0x710; // S7.3, BF1 Slope PWL Segment 5 = -240
+ dscl_prog_data->easf_v_bf1_pwl_in_seg6 = 64; // S0.10, BF1 PWL Segment 6
+ dscl_prog_data->easf_v_bf1_pwl_base_seg6 = 20; // U0.6, BF1 Base PWL Segment 6
+ dscl_prog_data->easf_v_bf1_pwl_slope_seg6 = 0x760; // S7.3, BF1 Slope PWL Segment 6 = -160
+ dscl_prog_data->easf_v_bf1_pwl_in_seg7 = 80; // S0.10, BF1 PWL Segment 7
+ dscl_prog_data->easf_v_bf1_pwl_base_seg7 = 0; // U0.6, BF1 Base PWL Segment 7
+
+ dscl_prog_data->easf_v_bf3_pwl_in_set0 = 0x000; // FP0.6.6, BF3 Input value PWL Segment 0
+ dscl_prog_data->easf_v_bf3_pwl_base_set0 = 63; // S0.6, BF3 Base PWL Segment 0
+ dscl_prog_data->easf_v_bf3_pwl_slope_set0 = 0x12C5; // FP1.6.6, BF3 Slope PWL Segment 0
+ dscl_prog_data->easf_v_bf3_pwl_in_set1 =
+ 0x0B37; // FP0.6.6, BF3 Input value PWL Segment 1 (0.0078125 * 125^3)
+ dscl_prog_data->easf_v_bf3_pwl_base_set1 = 62; // S0.6, BF3 Base PWL Segment 1
+ dscl_prog_data->easf_v_bf3_pwl_slope_set1 =
+ 0x13B8; // FP1.6.6, BF3 Slope PWL Segment 1
+ dscl_prog_data->easf_v_bf3_pwl_in_set2 =
+ 0x0BB7; // FP0.6.6, BF3 Input value PWL Segment 2 (0.03125 * 125^3)
+ dscl_prog_data->easf_v_bf3_pwl_base_set2 = 20; // S0.6, BF3 Base PWL Segment 2
+ dscl_prog_data->easf_v_bf3_pwl_slope_set2 =
+ 0x1356; // FP1.6.6, BF3 Slope PWL Segment 2
+ dscl_prog_data->easf_v_bf3_pwl_in_set3 =
+ 0x0BF7; // FP0.6.6, BF3 Input value PWL Segment 3 (0.0625 * 125^3)
+ dscl_prog_data->easf_v_bf3_pwl_base_set3 = 0; // S0.6, BF3 Base PWL Segment 3
+ dscl_prog_data->easf_v_bf3_pwl_slope_set3 =
+ 0x136B; // FP1.6.6, BF3 Slope PWL Segment 3
+ dscl_prog_data->easf_v_bf3_pwl_in_set4 =
+ 0x0C37; // FP0.6.6, BF3 Input value PWL Segment 4 (0.125 * 125^3)
+ dscl_prog_data->easf_v_bf3_pwl_base_set4 = 0x4E; // S0.6, BF3 Base PWL Segment 4 = -50
+ dscl_prog_data->easf_v_bf3_pwl_slope_set4 =
+ 0x1200; // FP1.6.6, BF3 Slope PWL Segment 4
+ dscl_prog_data->easf_v_bf3_pwl_in_set5 =
+ 0x0CF7; // FP0.6.6, BF3 Input value PWL Segment 5 (1.0 * 125^3)
+ dscl_prog_data->easf_v_bf3_pwl_base_set5 = 0x41; // S0.6, BF3 Base PWL Segment 5 = -63
+ } else {
+ dscl_prog_data->easf_v_bf2_flat1_gain = 13; // U1.3, BF2 Flat1 Gain control
+ dscl_prog_data->easf_v_bf2_flat2_gain = 15; // U4.0, BF2 Flat2 Gain control
+ dscl_prog_data->easf_v_bf2_roc_gain = 14; // U2.2, Rate Of Change control
+
+ dscl_prog_data->easf_v_bf1_pwl_in_seg0 = 0x440; // S0.10, BF1 PWL Segment 0 = -960
+ dscl_prog_data->easf_v_bf1_pwl_base_seg0 = 0; // U0.6, BF1 Base PWL Segment 0
+ dscl_prog_data->easf_v_bf1_pwl_slope_seg0 = 2; // S7.3, BF1 Slope PWL Segment 0
+ dscl_prog_data->easf_v_bf1_pwl_in_seg1 = 0x7C4; // S0.10, BF1 PWL Segment 1 = -60
+ dscl_prog_data->easf_v_bf1_pwl_base_seg1 = 12; // U0.6, BF1 Base PWL Segment 1
+ dscl_prog_data->easf_v_bf1_pwl_slope_seg1 = 109; // S7.3, BF1 Slope PWL Segment 1
+ dscl_prog_data->easf_v_bf1_pwl_in_seg2 = 0; // S0.10, BF1 PWL Segment 2
+ dscl_prog_data->easf_v_bf1_pwl_base_seg2 = 63; // U0.6, BF1 Base PWL Segment 2
+ dscl_prog_data->easf_v_bf1_pwl_slope_seg2 = 0; // S7.3, BF1 Slope PWL Segment 2
+ dscl_prog_data->easf_v_bf1_pwl_in_seg3 = 48; // S0.10, BF1 PWL Segment 3
+ dscl_prog_data->easf_v_bf1_pwl_base_seg3 = 63; // U0.6, BF1 Base PWL Segment 3
+ dscl_prog_data->easf_v_bf1_pwl_slope_seg3 = 0x7ED; // S7.3, BF1 Slope PWL Segment 3 = -19
+ dscl_prog_data->easf_v_bf1_pwl_in_seg4 = 96; // S0.10, BF1 PWL Segment 4
+ dscl_prog_data->easf_v_bf1_pwl_base_seg4 = 56; // U0.6, BF1 Base PWL Segment 4
+ dscl_prog_data->easf_v_bf1_pwl_slope_seg4 = 0x7F0; // S7.3, BF1 Slope PWL Segment 4 = -16
+ dscl_prog_data->easf_v_bf1_pwl_in_seg5 = 144; // S0.10, BF1 PWL Segment 5
+ dscl_prog_data->easf_v_bf1_pwl_base_seg5 = 50; // U0.6, BF1 Base PWL Segment 5
+ dscl_prog_data->easf_v_bf1_pwl_slope_seg5 = 0x7B0; // S7.3, BF1 Slope PWL Segment 5 = -80
+ dscl_prog_data->easf_v_bf1_pwl_in_seg6 = 192; // S0.10, BF1 PWL Segment 6
+ dscl_prog_data->easf_v_bf1_pwl_base_seg6 = 20; // U0.6, BF1 Base PWL Segment 6
+ dscl_prog_data->easf_v_bf1_pwl_slope_seg6 = 0x7CB; // S7.3, BF1 Slope PWL Segment 6 = -53
+ dscl_prog_data->easf_v_bf1_pwl_in_seg7 = 240; // S0.10, BF1 PWL Segment 7
+ dscl_prog_data->easf_v_bf1_pwl_base_seg7 = 0; // U0.6, BF1 Base PWL Segment 7
+
+ dscl_prog_data->easf_v_bf3_pwl_in_set0 = 0x000; // FP0.6.6, BF3 Input value PWL Segment 0
+ dscl_prog_data->easf_v_bf3_pwl_base_set0 = 63; // S0.6, BF3 Base PWL Segment 0
+ dscl_prog_data->easf_v_bf3_pwl_slope_set0 = 0x0000; // FP1.6.6, BF3 Slope PWL Segment 0
+ dscl_prog_data->easf_v_bf3_pwl_in_set1 =
+ 0x06C0; // FP0.6.6, BF3 Input value PWL Segment 1 (0.0625)
+ dscl_prog_data->easf_v_bf3_pwl_base_set1 = 63; // S0.6, BF3 Base PWL Segment 1
+ dscl_prog_data->easf_v_bf3_pwl_slope_set1 = 0x1896; // FP1.6.6, BF3 Slope PWL Segment 1
+ dscl_prog_data->easf_v_bf3_pwl_in_set2 =
+ 0x0700; // FP0.6.6, BF3 Input value PWL Segment 2 (0.125)
+ dscl_prog_data->easf_v_bf3_pwl_base_set2 = 20; // S0.6, BF3 Base PWL Segment 2
+ dscl_prog_data->easf_v_bf3_pwl_slope_set2 = 0x1810; // FP1.6.6, BF3 Slope PWL Segment 2
+ dscl_prog_data->easf_v_bf3_pwl_in_set3 =
+ 0x0740; // FP0.6.6, BF3 Input value PWL Segment 3 (0.25)
+ dscl_prog_data->easf_v_bf3_pwl_base_set3 = 0; // S0.6, BF3 Base PWL Segment 3
+ dscl_prog_data->easf_v_bf3_pwl_slope_set3 =
+ 0x1878; // FP1.6.6, BF3 Slope PWL Segment 3
+ dscl_prog_data->easf_v_bf3_pwl_in_set4 =
+ 0x0761; // FP0.6.6, BF3 Input value PWL Segment 4 (0.375)
+ dscl_prog_data->easf_v_bf3_pwl_base_set4 = 0x44; // S0.6, BF3 Base PWL Segment 4 = -60
+ dscl_prog_data->easf_v_bf3_pwl_slope_set4 = 0x1760; // FP1.6.6, BF3 Slope PWL Segment 4
+ dscl_prog_data->easf_v_bf3_pwl_in_set5 =
+ 0x0780; // FP0.6.6, BF3 Input value PWL Segment 5 (0.5)
+ dscl_prog_data->easf_v_bf3_pwl_base_set5 = 0x41; // S0.6, BF3 Base PWL Segment 5 = -63
+ }
+ } else
+ dscl_prog_data->easf_v_en = false;
+
+ if (enable_easf_h) {
+ dscl_prog_data->easf_h_en = true;
+ dscl_prog_data->easf_h_ring = 0;
+ dscl_prog_data->easf_h_sharp_factor = 0;
+ dscl_prog_data->easf_h_bf1_en =
+ 1; // 1-bit, BF1 calculation enable, 0=disable, 1=enable
+ dscl_prog_data->easf_h_bf2_mode =
+ 0xF; // 4-bit, BF2 calculation mode
+ /* 2-bit, BF3 chroma mode correction calculation mode */
+ dscl_prog_data->easf_h_bf3_mode = spl_get_h_bf3_mode(
+ spl_scratch->scl_data.recip_ratios.horz);
+ /* FP1.5.10; (2.0) Ring reducer gain for 4 or 6-tap mode [H_REDUCER_GAIN4] */
+ dscl_prog_data->easf_h_ringest_eventap_reduceg1 =
+ spl_get_reducer_gain4(spl_scratch->scl_data.taps.h_taps,
+ spl_scratch->scl_data.recip_ratios.horz);
+ /* FP1.5.10; (2.5) Ring reducer gain for 6-tap mode [V_REDUCER_GAIN6] */
+ dscl_prog_data->easf_h_ringest_eventap_reduceg2 =
+ spl_get_reducer_gain6(spl_scratch->scl_data.taps.h_taps,
+ spl_scratch->scl_data.recip_ratios.horz);
+ /* FP1.5.10; (-0.135742) Ring gain for 6-tap set to -139/1024 */
+ dscl_prog_data->easf_h_ringest_eventap_gain1 =
+ spl_get_gainRing4(spl_scratch->scl_data.taps.h_taps,
+ spl_scratch->scl_data.recip_ratios.horz);
+ /* FP1.5.10; (-0.024414) Ring gain for 6-tap set to -25/1024 */
+ dscl_prog_data->easf_h_ringest_eventap_gain2 =
+ spl_get_gainRing6(spl_scratch->scl_data.taps.h_taps,
+ spl_scratch->scl_data.recip_ratios.horz);
+ dscl_prog_data->easf_h_bf_maxa = 63; //Horz Max BF value A in U0.6 format.Selected if H_FCNTL==0
+ dscl_prog_data->easf_h_bf_maxb = 63; //Horz Max BF value B in U0.6 format.Selected if H_FCNTL==1
+ dscl_prog_data->easf_h_bf_mina = 0; //Horz Min BF value B in U0.6 format.Selected if H_FCNTL==0
+ dscl_prog_data->easf_h_bf_minb = 0; //Horz Min BF value B in U0.6 format.Selected if H_FCNTL==1
+ if (lls_pref == LLS_PREF_YES) {
+ dscl_prog_data->easf_h_bf2_flat1_gain = 4; // U1.3, BF2 Flat1 Gain control
+ dscl_prog_data->easf_h_bf2_flat2_gain = 8; // U4.0, BF2 Flat2 Gain control
+ dscl_prog_data->easf_h_bf2_roc_gain = 4; // U2.2, Rate Of Change control
+
+ dscl_prog_data->easf_h_bf1_pwl_in_seg0 = 0x600; // S0.10, BF1 PWL Segment 0 = -512
+ dscl_prog_data->easf_h_bf1_pwl_base_seg0 = 0; // U0.6, BF1 Base PWL Segment 0
+ dscl_prog_data->easf_h_bf1_pwl_slope_seg0 = 3; // S7.3, BF1 Slope PWL Segment 0
+ dscl_prog_data->easf_h_bf1_pwl_in_seg1 = 0x7EC; // S0.10, BF1 PWL Segment 1 = -20
+ dscl_prog_data->easf_h_bf1_pwl_base_seg1 = 12; // U0.6, BF1 Base PWL Segment 1
+ dscl_prog_data->easf_h_bf1_pwl_slope_seg1 = 326; // S7.3, BF1 Slope PWL Segment 1
+ dscl_prog_data->easf_h_bf1_pwl_in_seg2 = 0; // S0.10, BF1 PWL Segment 2
+ dscl_prog_data->easf_h_bf1_pwl_base_seg2 = 63; // U0.6, BF1 Base PWL Segment 2
+ dscl_prog_data->easf_h_bf1_pwl_slope_seg2 = 0; // S7.3, BF1 Slope PWL Segment 2
+ dscl_prog_data->easf_h_bf1_pwl_in_seg3 = 16; // S0.10, BF1 PWL Segment 3
+ dscl_prog_data->easf_h_bf1_pwl_base_seg3 = 63; // U0.6, BF1 Base PWL Segment 3
+ dscl_prog_data->easf_h_bf1_pwl_slope_seg3 = 0x7C8; // S7.3, BF1 Slope PWL Segment 3 = -56
+ dscl_prog_data->easf_h_bf1_pwl_in_seg4 = 32; // S0.10, BF1 PWL Segment 4
+ dscl_prog_data->easf_h_bf1_pwl_base_seg4 = 56; // U0.6, BF1 Base PWL Segment 4
+ dscl_prog_data->easf_h_bf1_pwl_slope_seg4 = 0x7D0; // S7.3, BF1 Slope PWL Segment 4 = -48
+ dscl_prog_data->easf_h_bf1_pwl_in_seg5 = 48; // S0.10, BF1 PWL Segment 5
+ dscl_prog_data->easf_h_bf1_pwl_base_seg5 = 50; // U0.6, BF1 Base PWL Segment 5
+ dscl_prog_data->easf_h_bf1_pwl_slope_seg5 = 0x710; // S7.3, BF1 Slope PWL Segment 5 = -240
+ dscl_prog_data->easf_h_bf1_pwl_in_seg6 = 64; // S0.10, BF1 PWL Segment 6
+ dscl_prog_data->easf_h_bf1_pwl_base_seg6 = 20; // U0.6, BF1 Base PWL Segment 6
+ dscl_prog_data->easf_h_bf1_pwl_slope_seg6 = 0x760; // S7.3, BF1 Slope PWL Segment 6 = -160
+ dscl_prog_data->easf_h_bf1_pwl_in_seg7 = 80; // S0.10, BF1 PWL Segment 7
+ dscl_prog_data->easf_h_bf1_pwl_base_seg7 = 0; // U0.6, BF1 Base PWL Segment 7
+
+ dscl_prog_data->easf_h_bf3_pwl_in_set0 = 0x000; // FP0.6.6, BF3 Input value PWL Segment 0
+ dscl_prog_data->easf_h_bf3_pwl_base_set0 = 63; // S0.6, BF3 Base PWL Segment 0
+ dscl_prog_data->easf_h_bf3_pwl_slope_set0 = 0x12C5; // FP1.6.6, BF3 Slope PWL Segment 0
+ dscl_prog_data->easf_h_bf3_pwl_in_set1 =
+ 0x0B37; // FP0.6.6, BF3 Input value PWL Segment 1 (0.0078125 * 125^3)
+ dscl_prog_data->easf_h_bf3_pwl_base_set1 = 62; // S0.6, BF3 Base PWL Segment 1
+ dscl_prog_data->easf_h_bf3_pwl_slope_set1 = 0x13B8; // FP1.6.6, BF3 Slope PWL Segment 1
+ dscl_prog_data->easf_h_bf3_pwl_in_set2 =
+ 0x0BB7; // FP0.6.6, BF3 Input value PWL Segment 2 (0.03125 * 125^3)
+ dscl_prog_data->easf_h_bf3_pwl_base_set2 = 20; // S0.6, BF3 Base PWL Segment 2
+ dscl_prog_data->easf_h_bf3_pwl_slope_set2 = 0x1356; // FP1.6.6, BF3 Slope PWL Segment 2
+ dscl_prog_data->easf_h_bf3_pwl_in_set3 =
+ 0x0BF7; // FP0.6.6, BF3 Input value PWL Segment 3 (0.0625 * 125^3)
+ dscl_prog_data->easf_h_bf3_pwl_base_set3 = 0; // S0.6, BF3 Base PWL Segment 3
+ dscl_prog_data->easf_h_bf3_pwl_slope_set3 = 0x136B; // FP1.6.6, BF3 Slope PWL Segment 3
+ dscl_prog_data->easf_h_bf3_pwl_in_set4 =
+ 0x0C37; // FP0.6.6, BF3 Input value PWL Segment 4 (0.125 * 125^3)
+ dscl_prog_data->easf_h_bf3_pwl_base_set4 = 0x4E; // S0.6, BF3 Base PWL Segment 4 = -50
+ dscl_prog_data->easf_h_bf3_pwl_slope_set4 = 0x1200; // FP1.6.6, BF3 Slope PWL Segment 4
+ dscl_prog_data->easf_h_bf3_pwl_in_set5 =
+ 0x0CF7; // FP0.6.6, BF3 Input value PWL Segment 5 (1.0 * 125^3)
+ dscl_prog_data->easf_h_bf3_pwl_base_set5 = 0x41; // S0.6, BF3 Base PWL Segment 5 = -63
+ } else {
+ dscl_prog_data->easf_h_bf2_flat1_gain = 13; // U1.3, BF2 Flat1 Gain control
+ dscl_prog_data->easf_h_bf2_flat2_gain = 15; // U4.0, BF2 Flat2 Gain control
+ dscl_prog_data->easf_h_bf2_roc_gain = 14; // U2.2, Rate Of Change control
+
+ dscl_prog_data->easf_h_bf1_pwl_in_seg0 = 0x440; // S0.10, BF1 PWL Segment 0 = -960
+ dscl_prog_data->easf_h_bf1_pwl_base_seg0 = 0; // U0.6, BF1 Base PWL Segment 0
+ dscl_prog_data->easf_h_bf1_pwl_slope_seg0 = 2; // S7.3, BF1 Slope PWL Segment 0
+ dscl_prog_data->easf_h_bf1_pwl_in_seg1 = 0x7C4; // S0.10, BF1 PWL Segment 1 = -60
+ dscl_prog_data->easf_h_bf1_pwl_base_seg1 = 12; // U0.6, BF1 Base PWL Segment 1
+ dscl_prog_data->easf_h_bf1_pwl_slope_seg1 = 109; // S7.3, BF1 Slope PWL Segment 1
+ dscl_prog_data->easf_h_bf1_pwl_in_seg2 = 0; // S0.10, BF1 PWL Segment 2
+ dscl_prog_data->easf_h_bf1_pwl_base_seg2 = 63; // U0.6, BF1 Base PWL Segment 2
+ dscl_prog_data->easf_h_bf1_pwl_slope_seg2 = 0; // S7.3, BF1 Slope PWL Segment 2
+ dscl_prog_data->easf_h_bf1_pwl_in_seg3 = 48; // S0.10, BF1 PWL Segment 3
+ dscl_prog_data->easf_h_bf1_pwl_base_seg3 = 63; // U0.6, BF1 Base PWL Segment 3
+ dscl_prog_data->easf_h_bf1_pwl_slope_seg3 = 0x7ED; // S7.3, BF1 Slope PWL Segment 3 = -19
+ dscl_prog_data->easf_h_bf1_pwl_in_seg4 = 96; // S0.10, BF1 PWL Segment 4
+ dscl_prog_data->easf_h_bf1_pwl_base_seg4 = 56; // U0.6, BF1 Base PWL Segment 4
+ dscl_prog_data->easf_h_bf1_pwl_slope_seg4 = 0x7F0; // S7.3, BF1 Slope PWL Segment 4 = -16
+ dscl_prog_data->easf_h_bf1_pwl_in_seg5 = 144; // S0.10, BF1 PWL Segment 5
+ dscl_prog_data->easf_h_bf1_pwl_base_seg5 = 50; // U0.6, BF1 Base PWL Segment 5
+ dscl_prog_data->easf_h_bf1_pwl_slope_seg5 = 0x7B0; // S7.3, BF1 Slope PWL Segment 5 = -80
+ dscl_prog_data->easf_h_bf1_pwl_in_seg6 = 192; // S0.10, BF1 PWL Segment 6
+ dscl_prog_data->easf_h_bf1_pwl_base_seg6 = 20; // U0.6, BF1 Base PWL Segment 6
+ dscl_prog_data->easf_h_bf1_pwl_slope_seg6 = 0x7CB; // S7.3, BF1 Slope PWL Segment 6 = -53
+ dscl_prog_data->easf_h_bf1_pwl_in_seg7 = 240; // S0.10, BF1 PWL Segment 7
+ dscl_prog_data->easf_h_bf1_pwl_base_seg7 = 0; // U0.6, BF1 Base PWL Segment 7
+
+ dscl_prog_data->easf_h_bf3_pwl_in_set0 = 0x000; // FP0.6.6, BF3 Input value PWL Segment 0
+ dscl_prog_data->easf_h_bf3_pwl_base_set0 = 63; // S0.6, BF3 Base PWL Segment 0
+ dscl_prog_data->easf_h_bf3_pwl_slope_set0 = 0x0000; // FP1.6.6, BF3 Slope PWL Segment 0
+ dscl_prog_data->easf_h_bf3_pwl_in_set1 =
+ 0x06C0; // FP0.6.6, BF3 Input value PWL Segment 1 (0.0625)
+ dscl_prog_data->easf_h_bf3_pwl_base_set1 = 63; // S0.6, BF3 Base PWL Segment 1
+ dscl_prog_data->easf_h_bf3_pwl_slope_set1 = 0x1896; // FP1.6.6, BF3 Slope PWL Segment 1
+ dscl_prog_data->easf_h_bf3_pwl_in_set2 =
+ 0x0700; // FP0.6.6, BF3 Input value PWL Segment 2 (0.125)
+ dscl_prog_data->easf_h_bf3_pwl_base_set2 = 20; // S0.6, BF3 Base PWL Segment 2
+ dscl_prog_data->easf_h_bf3_pwl_slope_set2 = 0x1810; // FP1.6.6, BF3 Slope PWL Segment 2
+ dscl_prog_data->easf_h_bf3_pwl_in_set3 =
+ 0x0740; // FP0.6.6, BF3 Input value PWL Segment 3 (0.25)
+ dscl_prog_data->easf_h_bf3_pwl_base_set3 = 0; // S0.6, BF3 Base PWL Segment 3
+ dscl_prog_data->easf_h_bf3_pwl_slope_set3 = 0x1878; // FP1.6.6, BF3 Slope PWL Segment 3
+ dscl_prog_data->easf_h_bf3_pwl_in_set4 =
+ 0x0761; // FP0.6.6, BF3 Input value PWL Segment 4 (0.375)
+ dscl_prog_data->easf_h_bf3_pwl_base_set4 = 0x44; // S0.6, BF3 Base PWL Segment 4 = -60
+ dscl_prog_data->easf_h_bf3_pwl_slope_set4 = 0x1760; // FP1.6.6, BF3 Slope PWL Segment 4
+ dscl_prog_data->easf_h_bf3_pwl_in_set5 =
+ 0x0780; // FP0.6.6, BF3 Input value PWL Segment 5 (0.5)
+ dscl_prog_data->easf_h_bf3_pwl_base_set5 = 0x41; // S0.6, BF3 Base PWL Segment 5 = -63
+ } // if (lls_pref == LLS_PREF_YES)
+ } else
+ dscl_prog_data->easf_h_en = false;
+
+ if (lls_pref == LLS_PREF_YES) {
+ dscl_prog_data->easf_ltonl_en = 1; // Linear input
+ if ((setup == HDR_L) && (spl_is_rgb8(format))) {
+ /* Calculate C0-C3 coefficients based on HDR multiplier */
+ spl_calculate_c0_c3_hdr(dscl_prog_data, sdr_white_level_nits);
+ } else { // HDR_L ( DWM ) and SDR_L
+ dscl_prog_data->easf_matrix_c0 =
+ 0x4EF7; // fp1.5.10, C0 coefficient (LN_rec709: 0.2126 * (2^14)/125 = 27.86590720)
+ dscl_prog_data->easf_matrix_c1 =
+ 0x55DC; // fp1.5.10, C1 coefficient (LN_rec709: 0.7152 * (2^14)/125 = 93.74269440)
+ dscl_prog_data->easf_matrix_c2 =
+ 0x48BB; // fp1.5.10, C2 coefficient (LN_rec709: 0.0722 * (2^14)/125 = 9.46339840)
+ dscl_prog_data->easf_matrix_c3 =
+ 0x0; // fp1.5.10, C3 coefficient
+ }
+ } else {
+ dscl_prog_data->easf_ltonl_en = 0; // Non-Linear input
+ dscl_prog_data->easf_matrix_c0 =
+ 0x3434; // fp1.5.10, C0 coefficient (LN_BT2020: 0.262695312500000)
+ dscl_prog_data->easf_matrix_c1 =
+ 0x396D; // fp1.5.10, C1 coefficient (LN_BT2020: 0.678222656250000)
+ dscl_prog_data->easf_matrix_c2 =
+ 0x2B97; // fp1.5.10, C2 coefficient (LN_BT2020: 0.059295654296875)
+ dscl_prog_data->easf_matrix_c3 =
+ 0x0; // fp1.5.10, C3 coefficient
+ }
+
+ if (spl_is_subsampled_format(format)) { /* TODO: 0 = RGB, 1 = YUV */
+ dscl_prog_data->easf_matrix_mode = 1;
+ /*
+ * 2-bit, BF3 chroma mode correction calculation mode
+ * Needs to be disabled for YUV420 mode
+ * Override lookup value
+ */
+ dscl_prog_data->easf_v_bf3_mode = 0;
+ dscl_prog_data->easf_h_bf3_mode = 0;
+ } else
+ dscl_prog_data->easf_matrix_mode = 0;
+
+}
+
+/*Set isharp noise detection */
+static void spl_set_isharp_noise_det_mode(struct dscl_prog_data *dscl_prog_data,
+ const struct spl_scaler_data *data)
+{
+ // ISHARP_NOISEDET_MODE
+ // 0: 3x5 as VxH
+ // 1: 4x5 as VxH
+ // 2:
+ // 3: 5x5 as VxH
+ if (data->taps.v_taps == 6)
+ dscl_prog_data->isharp_noise_det.mode = 3;
+ else if (data->taps.v_taps == 4)
+ dscl_prog_data->isharp_noise_det.mode = 1;
+ else if (data->taps.v_taps == 3)
+ dscl_prog_data->isharp_noise_det.mode = 0;
+};
+/* Set Sharpener data */
+static void spl_set_isharp_data(struct dscl_prog_data *dscl_prog_data,
+ struct adaptive_sharpness adp_sharpness, bool enable_isharp,
+ enum linear_light_scaling lls_pref, enum spl_pixel_format format,
+ const struct spl_scaler_data *data, struct spl_fixed31_32 ratio,
+ enum system_setup setup, enum scale_to_sharpness_policy scale_to_sharpness_policy)
+{
+ /* Turn off sharpener if not required */
+ if (!enable_isharp) {
+ dscl_prog_data->isharp_en = 0;
+ return;
+ }
+
+ spl_build_isharp_1dlut_from_reference_curve(ratio, setup, adp_sharpness,
+ scale_to_sharpness_policy);
+ memcpy(dscl_prog_data->isharp_delta, spl_get_pregen_filter_isharp_1D_lut(setup),
+ sizeof(uint32_t) * ISHARP_LUT_TABLE_SIZE);
+ dscl_prog_data->sharpness_level = adp_sharpness.sharpness_level;
+
+ dscl_prog_data->isharp_en = 1; // ISHARP_EN
+ // Set ISHARP_NOISEDET_MODE if htaps = 6-tap
+ if (data->taps.h_taps == 6) {
+ dscl_prog_data->isharp_noise_det.enable = 1; /* ISHARP_NOISEDET_EN */
+ spl_set_isharp_noise_det_mode(dscl_prog_data, data); /* ISHARP_NOISEDET_MODE */
+ } else
+ dscl_prog_data->isharp_noise_det.enable = 0; // ISHARP_NOISEDET_EN
+ // Program noise detection threshold
+ dscl_prog_data->isharp_noise_det.uthreshold = 24; // ISHARP_NOISEDET_UTHRE
+ dscl_prog_data->isharp_noise_det.dthreshold = 4; // ISHARP_NOISEDET_DTHRE
+ // Program noise detection gain
+ dscl_prog_data->isharp_noise_det.pwl_start_in = 3; // ISHARP_NOISEDET_PWL_START_IN
+ dscl_prog_data->isharp_noise_det.pwl_end_in = 13; // ISHARP_NOISEDET_PWL_END_IN
+ dscl_prog_data->isharp_noise_det.pwl_slope = 1623; // ISHARP_NOISEDET_PWL_SLOPE
+
+ if (lls_pref == LLS_PREF_NO) /* ISHARP_FMT_MODE */
+ dscl_prog_data->isharp_fmt.mode = 1;
+ else
+ dscl_prog_data->isharp_fmt.mode = 0;
+
+ dscl_prog_data->isharp_fmt.norm = 0x3C00; // ISHARP_FMT_NORM
+ dscl_prog_data->isharp_lba.mode = 0; // ISHARP_LBA_MODE
+
+ if (setup == SDR_L) {
+ // ISHARP_LBA_PWL_SEG0: ISHARP Local Brightness Adjustment PWL Segment 0
+ dscl_prog_data->isharp_lba.in_seg[0] = 0; // ISHARP LBA PWL for Seg 0. INPUT value in U0.10 format
+ dscl_prog_data->isharp_lba.base_seg[0] = 0; // ISHARP LBA PWL for Seg 0. BASE value in U0.6 format
+ dscl_prog_data->isharp_lba.slope_seg[0] = 62; // ISHARP LBA for Seg 0. SLOPE value in S5.3 format
+ // ISHARP_LBA_PWL_SEG1: ISHARP LBA PWL Segment 1
+ dscl_prog_data->isharp_lba.in_seg[1] = 130; // ISHARP LBA PWL for Seg 1. INPUT value in U0.10 format
+ dscl_prog_data->isharp_lba.base_seg[1] = 63; // ISHARP LBA PWL for Seg 1. BASE value in U0.6 format
+ dscl_prog_data->isharp_lba.slope_seg[1] = 0; // ISHARP LBA for Seg 1. SLOPE value in S5.3 format
+ // ISHARP_LBA_PWL_SEG2: ISHARP LBA PWL Segment 2
+ dscl_prog_data->isharp_lba.in_seg[2] = 450; // ISHARP LBA PWL for Seg 2. INPUT value in U0.10 format
+ dscl_prog_data->isharp_lba.base_seg[2] = 63; // ISHARP LBA PWL for Seg 2. BASE value in U0.6 format
+ dscl_prog_data->isharp_lba.slope_seg[2] = 0x18D; // ISHARP LBA for Seg 2. SLOPE value in S5.3 format = -115
+ // ISHARP_LBA_PWL_SEG3: ISHARP LBA PWL Segment 3
+ dscl_prog_data->isharp_lba.in_seg[3] = 520; // ISHARP LBA PWL for Seg 3.INPUT value in U0.10 format
+ dscl_prog_data->isharp_lba.base_seg[3] = 0; // ISHARP LBA PWL for Seg 3. BASE value in U0.6 format
+ dscl_prog_data->isharp_lba.slope_seg[3] = 0; // ISHARP LBA for Seg 3. SLOPE value in S5.3 format
+ // ISHARP_LBA_PWL_SEG4: ISHARP LBA PWL Segment 4
+ dscl_prog_data->isharp_lba.in_seg[4] = 520; // ISHARP LBA PWL for Seg 4.INPUT value in U0.10 format
+ dscl_prog_data->isharp_lba.base_seg[4] = 0; // ISHARP LBA PWL for Seg 4. BASE value in U0.6 format
+ dscl_prog_data->isharp_lba.slope_seg[4] = 0; // ISHARP LBA for Seg 4. SLOPE value in S5.3 format
+ // ISHARP_LBA_PWL_SEG5: ISHARP LBA PWL Segment 5
+ dscl_prog_data->isharp_lba.in_seg[5] = 520; // ISHARP LBA PWL for Seg 5.INPUT value in U0.10 format
+ dscl_prog_data->isharp_lba.base_seg[5] = 0; // ISHARP LBA PWL for Seg 5. BASE value in U0.6 format
+ } else if (setup == HDR_L) {
+ // ISHARP_LBA_PWL_SEG0: ISHARP Local Brightness Adjustment PWL Segment 0
+ dscl_prog_data->isharp_lba.in_seg[0] = 0; // ISHARP LBA PWL for Seg 0. INPUT value in U0.10 format
+ dscl_prog_data->isharp_lba.base_seg[0] = 0; // ISHARP LBA PWL for Seg 0. BASE value in U0.6 format
+ dscl_prog_data->isharp_lba.slope_seg[0] = 32; // ISHARP LBA for Seg 0. SLOPE value in S5.3 format
+ // ISHARP_LBA_PWL_SEG1: ISHARP LBA PWL Segment 1
+ dscl_prog_data->isharp_lba.in_seg[1] = 254; // ISHARP LBA PWL for Seg 1. INPUT value in U0.10 format
+ dscl_prog_data->isharp_lba.base_seg[1] = 63; // ISHARP LBA PWL for Seg 1. BASE value in U0.6 format
+ dscl_prog_data->isharp_lba.slope_seg[1] = 0; // ISHARP LBA for Seg 1. SLOPE value in S5.3 format
+ // ISHARP_LBA_PWL_SEG2: ISHARP LBA PWL Segment 2
+ dscl_prog_data->isharp_lba.in_seg[2] = 559; // ISHARP LBA PWL for Seg 2. INPUT value in U0.10 format
+ dscl_prog_data->isharp_lba.base_seg[2] = 63; // ISHARP LBA PWL for Seg 2. BASE value in U0.6 format
+ dscl_prog_data->isharp_lba.slope_seg[2] = 0x10C; // ISHARP LBA for Seg 2. SLOPE value in S5.3 format = -244
+ // ISHARP_LBA_PWL_SEG3: ISHARP LBA PWL Segment 3
+ dscl_prog_data->isharp_lba.in_seg[3] = 592; // ISHARP LBA PWL for Seg 3.INPUT value in U0.10 format
+ dscl_prog_data->isharp_lba.base_seg[3] = 0; // ISHARP LBA PWL for Seg 3. BASE value in U0.6 format
+ dscl_prog_data->isharp_lba.slope_seg[3] = 0; // ISHARP LBA for Seg 3. SLOPE value in S5.3 format
+ // ISHARP_LBA_PWL_SEG4: ISHARP LBA PWL Segment 4
+ dscl_prog_data->isharp_lba.in_seg[4] = 1023; // ISHARP LBA PWL for Seg 4.INPUT value in U0.10 format
+ dscl_prog_data->isharp_lba.base_seg[4] = 0; // ISHARP LBA PWL for Seg 4. BASE value in U0.6 format
+ dscl_prog_data->isharp_lba.slope_seg[4] = 0; // ISHARP LBA for Seg 4. SLOPE value in S5.3 format
+ // ISHARP_LBA_PWL_SEG5: ISHARP LBA PWL Segment 5
+ dscl_prog_data->isharp_lba.in_seg[5] = 1023; // ISHARP LBA PWL for Seg 5.INPUT value in U0.10 format
+ dscl_prog_data->isharp_lba.base_seg[5] = 0; // ISHARP LBA PWL for Seg 5. BASE value in U0.6 format
+ } else {
+ // ISHARP_LBA_PWL_SEG0: ISHARP Local Brightness Adjustment PWL Segment 0
+ dscl_prog_data->isharp_lba.in_seg[0] = 0; // ISHARP LBA PWL for Seg 0. INPUT value in U0.10 format
+ dscl_prog_data->isharp_lba.base_seg[0] = 0; // ISHARP LBA PWL for Seg 0. BASE value in U0.6 format
+ dscl_prog_data->isharp_lba.slope_seg[0] = 40; // ISHARP LBA for Seg 0. SLOPE value in S5.3 format
+ // ISHARP_LBA_PWL_SEG1: ISHARP LBA PWL Segment 1
+ dscl_prog_data->isharp_lba.in_seg[1] = 204; // ISHARP LBA PWL for Seg 1. INPUT value in U0.10 format
+ dscl_prog_data->isharp_lba.base_seg[1] = 63; // ISHARP LBA PWL for Seg 1. BASE value in U0.6 format
+ dscl_prog_data->isharp_lba.slope_seg[1] = 0; // ISHARP LBA for Seg 1. SLOPE value in S5.3 format
+ // ISHARP_LBA_PWL_SEG2: ISHARP LBA PWL Segment 2
+ dscl_prog_data->isharp_lba.in_seg[2] = 818; // ISHARP LBA PWL for Seg 2. INPUT value in U0.10 format
+ dscl_prog_data->isharp_lba.base_seg[2] = 63; // ISHARP LBA PWL for Seg 2. BASE value in U0.6 format
+ dscl_prog_data->isharp_lba.slope_seg[2] = 0x1D9; // ISHARP LBA for Seg 2. SLOPE value in S5.3 format = -39
+ // ISHARP_LBA_PWL_SEG3: ISHARP LBA PWL Segment 3
+ dscl_prog_data->isharp_lba.in_seg[3] = 1023; // ISHARP LBA PWL for Seg 3.INPUT value in U0.10 format
+ dscl_prog_data->isharp_lba.base_seg[3] = 0; // ISHARP LBA PWL for Seg 3. BASE value in U0.6 format
+ dscl_prog_data->isharp_lba.slope_seg[3] = 0; // ISHARP LBA for Seg 3. SLOPE value in S5.3 format
+ // ISHARP_LBA_PWL_SEG4: ISHARP LBA PWL Segment 4
+ dscl_prog_data->isharp_lba.in_seg[4] = 1023; // ISHARP LBA PWL for Seg 4.INPUT value in U0.10 format
+ dscl_prog_data->isharp_lba.base_seg[4] = 0; // ISHARP LBA PWL for Seg 4. BASE value in U0.6 format
+ dscl_prog_data->isharp_lba.slope_seg[4] = 0; // ISHARP LBA for Seg 4. SLOPE value in S5.3 format
+ // ISHARP_LBA_PWL_SEG5: ISHARP LBA PWL Segment 5
+ dscl_prog_data->isharp_lba.in_seg[5] = 1023; // ISHARP LBA PWL for Seg 5.INPUT value in U0.10 format
+ dscl_prog_data->isharp_lba.base_seg[5] = 0; // ISHARP LBA PWL for Seg 5. BASE value in U0.6 format
+ }
+
+ // Program the nldelta soft clip values
+ if (lls_pref == LLS_PREF_YES) {
+ dscl_prog_data->isharp_nldelta_sclip.enable_p = 0; /* ISHARP_NLDELTA_SCLIP_EN_P */
+ dscl_prog_data->isharp_nldelta_sclip.pivot_p = 0; /* ISHARP_NLDELTA_SCLIP_PIVOT_P */
+ dscl_prog_data->isharp_nldelta_sclip.slope_p = 0; /* ISHARP_NLDELTA_SCLIP_SLOPE_P */
+ dscl_prog_data->isharp_nldelta_sclip.enable_n = 1; /* ISHARP_NLDELTA_SCLIP_EN_N */
+ dscl_prog_data->isharp_nldelta_sclip.pivot_n = 71; /* ISHARP_NLDELTA_SCLIP_PIVOT_N */
+ dscl_prog_data->isharp_nldelta_sclip.slope_n = 16; /* ISHARP_NLDELTA_SCLIP_SLOPE_N */
+ } else {
+ dscl_prog_data->isharp_nldelta_sclip.enable_p = 1; /* ISHARP_NLDELTA_SCLIP_EN_P */
+ dscl_prog_data->isharp_nldelta_sclip.pivot_p = 70; /* ISHARP_NLDELTA_SCLIP_PIVOT_P */
+ dscl_prog_data->isharp_nldelta_sclip.slope_p = 24; /* ISHARP_NLDELTA_SCLIP_SLOPE_P */
+ dscl_prog_data->isharp_nldelta_sclip.enable_n = 1; /* ISHARP_NLDELTA_SCLIP_EN_N */
+ dscl_prog_data->isharp_nldelta_sclip.pivot_n = 70; /* ISHARP_NLDELTA_SCLIP_PIVOT_N */
+ dscl_prog_data->isharp_nldelta_sclip.slope_n = 24; /* ISHARP_NLDELTA_SCLIP_SLOPE_N */
+ }
+
+ // Set the values as per lookup table
+ spl_set_blur_scale_data(dscl_prog_data, data);
+}
+
+/* Calculate recout, scaling ratio, and viewport, then get optimal number of taps */
+static bool spl_calculate_number_of_taps(struct spl_in *spl_in, struct spl_scratch *spl_scratch, struct spl_out *spl_out,
+ bool *enable_easf_v, bool *enable_easf_h, bool *enable_isharp)
+{
+ bool res = false;
+
+ memset(spl_scratch, 0, sizeof(struct spl_scratch));
+ spl_scratch->scl_data.h_active = spl_in->h_active;
+ spl_scratch->scl_data.v_active = spl_in->v_active;
+
+ // All SPL calls
+ /* recout calculation */
+ /* depends on h_active */
+ spl_calculate_recout(spl_in, spl_scratch, spl_out);
+ /* depends on pixel format */
+ spl_calculate_scaling_ratios(spl_in, spl_scratch, spl_out);
+ /* depends on scaling ratios and recout, does not calculate offset yet */
+ spl_calculate_viewport_size(spl_in, spl_scratch);
+
+ res = spl_get_optimal_number_of_taps(
+ spl_in->basic_out.max_downscale_src_width, spl_in,
+ spl_scratch, &spl_in->scaling_quality, enable_easf_v,
+ enable_easf_h, enable_isharp);
+ return res;
+}
+
+/* Calculate scaler parameters */
+bool spl_calculate_scaler_params(struct spl_in *spl_in, struct spl_out *spl_out)
+{
+ bool res = false;
+ bool enable_easf_v = false;
+ bool enable_easf_h = false;
+ int vratio = 0;
+ int hratio = 0;
+ struct spl_scratch spl_scratch;
+ struct spl_fixed31_32 isharp_scale_ratio;
+ enum system_setup setup;
+ bool enable_isharp = false;
+ const struct spl_scaler_data *data = &spl_scratch.scl_data;
+
+ res = spl_calculate_number_of_taps(spl_in, &spl_scratch, spl_out,
+ &enable_easf_v, &enable_easf_h, &enable_isharp);
+
+ /*
+ * Depends on recout, scaling ratios, h_active and taps
+ * May need to re-check lb size after this in some obscure scenario
+ */
+ if (res)
+ spl_calculate_inits_and_viewports(spl_in, &spl_scratch);
+ // Handle 3d recout
+ spl_handle_3d_recout(spl_in, &spl_scratch.scl_data.recout);
+ // Clamp
+ spl_clamp_viewport(&spl_scratch.scl_data.viewport);
+
+ // Save all calculated parameters in dscl_prog_data structure to program hw registers
+ spl_set_dscl_prog_data(spl_in, &spl_scratch, spl_out, enable_easf_v, enable_easf_h, enable_isharp);
+
+ if (!res)
+ return res;
+
+ if (spl_in->lls_pref == LLS_PREF_YES) {
+ if (spl_in->is_hdr_on)
+ setup = HDR_L;
+ else
+ setup = SDR_L;
+ } else {
+ if (spl_in->is_hdr_on)
+ setup = HDR_NL;
+ else
+ setup = SDR_NL;
+ }
+
+ // Set EASF
+ spl_set_easf_data(&spl_scratch, spl_out, enable_easf_v, enable_easf_h, spl_in->lls_pref,
+ spl_in->basic_in.format, setup, spl_in->sdr_white_level_nits);
+
+ // Set iSHARP
+ vratio = spl_fixpt_ceil(spl_scratch.scl_data.ratios.vert);
+ hratio = spl_fixpt_ceil(spl_scratch.scl_data.ratios.horz);
+ if (vratio <= hratio)
+ isharp_scale_ratio = spl_scratch.scl_data.recip_ratios.vert;
+ else
+ isharp_scale_ratio = spl_scratch.scl_data.recip_ratios.horz;
+
+ spl_set_isharp_data(spl_out->dscl_prog_data, spl_in->adaptive_sharpness, enable_isharp,
+ spl_in->lls_pref, spl_in->basic_in.format, data, isharp_scale_ratio, setup,
+ spl_in->debug.scale_to_sharpness_policy);
+
+ return res;
+}
+
+/* External interface to get number of taps only */
+bool spl_get_number_of_taps(struct spl_in *spl_in, struct spl_out *spl_out)
+{
+ bool res = false;
+ bool enable_easf_v = false;
+ bool enable_easf_h = false;
+ bool enable_isharp = false;
+ struct spl_scratch spl_scratch;
+ struct dscl_prog_data *dscl_prog_data = spl_out->dscl_prog_data;
+ const struct spl_scaler_data *data = &spl_scratch.scl_data;
+
+ res = spl_calculate_number_of_taps(spl_in, &spl_scratch, spl_out,
+ &enable_easf_v, &enable_easf_h, &enable_isharp);
+ spl_set_taps_data(dscl_prog_data, data);
+ return res;
+}