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path: root/drivers/gpu/drm/drm_gem_atomic_helper.c
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Diffstat (limited to 'drivers/gpu/drm/drm_gem_atomic_helper.c')
-rw-r--r--drivers/gpu/drm/drm_gem_atomic_helper.c270
1 files changed, 158 insertions, 112 deletions
diff --git a/drivers/gpu/drm/drm_gem_atomic_helper.c b/drivers/gpu/drm/drm_gem_atomic_helper.c
index a27135084ae5..569d41a65a0b 100644
--- a/drivers/gpu/drm/drm_gem_atomic_helper.c
+++ b/drivers/gpu/drm/drm_gem_atomic_helper.c
@@ -1,9 +1,12 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#include <linux/dma-resv.h>
+#include <linux/dma-fence-chain.h>
+#include <linux/export.h>
#include <drm/drm_atomic_state_helper.h>
#include <drm/drm_atomic_uapi.h>
+#include <drm/drm_framebuffer.h>
#include <drm/drm_gem.h>
#include <drm/drm_gem_atomic_helper.h>
#include <drm/drm_gem_framebuffer_helper.h>
@@ -24,11 +27,8 @@
* call drm_gem_plane_helper_prepare_fb() from their implementation of
* struct &drm_plane_helper.prepare_fb . It sets the plane's fence from
* the framebuffer so that the DRM core can synchronize access automatically.
- *
* drm_gem_plane_helper_prepare_fb() can also be used directly as
- * implementation of prepare_fb. For drivers based on
- * struct drm_simple_display_pipe, drm_gem_simple_display_pipe_prepare_fb()
- * provides equivalent functionality.
+ * implementation of prepare_fb.
*
* .. code-block:: c
*
@@ -39,11 +39,6 @@
* . prepare_fb = drm_gem_plane_helper_prepare_fb,
* };
*
- * struct drm_simple_display_pipe_funcs driver_pipe_funcs = {
- * ...,
- * . prepare_fb = drm_gem_simple_display_pipe_prepare_fb,
- * };
- *
* A driver using a shadow buffer copies the content of the shadow buffers
* into the HW's framebuffer memory during an atomic update. This requires
* a mapping of the shadow buffer into kernel address space. The mappings
@@ -52,7 +47,7 @@
*
* The helpers for shadow-buffered planes establish and release mappings,
* and provide struct drm_shadow_plane_state, which stores the plane's mapping
- * for commit-tail functons.
+ * for commit-tail functions.
*
* Shadow-buffered planes can easily be enabled by using the provided macros
* %DRM_GEM_SHADOW_PLANE_FUNCS and %DRM_GEM_SHADOW_PLANE_HELPER_FUNCS.
@@ -135,49 +130,105 @@
* GEM based framebuffer drivers which have their buffers always pinned in
* memory.
*
- * See drm_atomic_set_fence_for_plane() for a discussion of implicit and
- * explicit fencing in atomic modeset updates.
+ * This function is the default implementation for GEM drivers of
+ * &drm_plane_helper_funcs.prepare_fb if no callback is provided.
*/
-int drm_gem_plane_helper_prepare_fb(struct drm_plane *plane, struct drm_plane_state *state)
+int drm_gem_plane_helper_prepare_fb(struct drm_plane *plane,
+ struct drm_plane_state *state)
{
- struct drm_gem_object *obj;
- struct dma_fence *fence;
+ struct dma_fence *fence = dma_fence_get(state->fence);
+ enum dma_resv_usage usage;
+ size_t i;
+ int ret;
if (!state->fb)
return 0;
- obj = drm_gem_fb_get_obj(state->fb, 0);
- fence = dma_resv_get_excl_unlocked(obj->resv);
- drm_atomic_set_fence_for_plane(state, fence);
+ /*
+ * Only add the kernel fences here if there is already a fence set via
+ * explicit fencing interfaces on the atomic ioctl.
+ *
+ * This way explicit fencing can be used to overrule implicit fencing,
+ * which is important to make explicit fencing use-cases work: One
+ * example is using one buffer for 2 screens with different refresh
+ * rates. Implicit fencing will clamp rendering to the refresh rate of
+ * the slower screen, whereas explicit fence allows 2 independent
+ * render and display loops on a single buffer. If a driver allows
+ * obeys both implicit and explicit fences for plane updates, then it
+ * will break all the benefits of explicit fencing.
+ */
+ usage = fence ? DMA_RESV_USAGE_KERNEL : DMA_RESV_USAGE_WRITE;
+
+ for (i = 0; i < state->fb->format->num_planes; ++i) {
+ struct drm_gem_object *obj = drm_gem_fb_get_obj(state->fb, i);
+ struct dma_fence *new;
+
+ if (!obj) {
+ ret = -EINVAL;
+ goto error;
+ }
+
+ ret = dma_resv_get_singleton(obj->resv, usage, &new);
+ if (ret)
+ goto error;
+
+ if (new && fence) {
+ struct dma_fence_chain *chain = dma_fence_chain_alloc();
+ if (!chain) {
+ ret = -ENOMEM;
+ goto error;
+ }
+
+ dma_fence_chain_init(chain, fence, new, 1);
+ fence = &chain->base;
+
+ } else if (new) {
+ fence = new;
+ }
+ }
+
+ dma_fence_put(state->fence);
+ state->fence = fence;
return 0;
+
+error:
+ dma_fence_put(fence);
+ return ret;
}
EXPORT_SYMBOL_GPL(drm_gem_plane_helper_prepare_fb);
+/*
+ * Shadow-buffered Planes
+ */
+
/**
- * drm_gem_simple_display_pipe_prepare_fb - prepare_fb helper for &drm_simple_display_pipe
- * @pipe: Simple display pipe
- * @plane_state: Plane state
- *
- * This function uses drm_gem_plane_helper_prepare_fb() to extract the exclusive fence
- * from &drm_gem_object.resv and attaches it to plane state for the atomic
- * helper to wait on. This is necessary to correctly implement implicit
- * synchronization for any buffers shared as a struct &dma_buf. Drivers can use
- * this as their &drm_simple_display_pipe_funcs.prepare_fb callback.
- *
- * See drm_atomic_set_fence_for_plane() for a discussion of implicit and
- * explicit fencing in atomic modeset updates.
+ * __drm_gem_duplicate_shadow_plane_state - duplicates shadow-buffered plane state
+ * @plane: the plane
+ * @new_shadow_plane_state: the new shadow-buffered plane state
+ *
+ * This function duplicates shadow-buffered plane state. This is helpful for drivers
+ * that subclass struct drm_shadow_plane_state.
+ *
+ * The function does not duplicate existing mappings of the shadow buffers.
+ * Mappings are maintained during the atomic commit by the plane's prepare_fb
+ * and cleanup_fb helpers. See drm_gem_prepare_shadow_fb() and drm_gem_cleanup_shadow_fb()
+ * for corresponding helpers.
*/
-int drm_gem_simple_display_pipe_prepare_fb(struct drm_simple_display_pipe *pipe,
- struct drm_plane_state *plane_state)
+void
+__drm_gem_duplicate_shadow_plane_state(struct drm_plane *plane,
+ struct drm_shadow_plane_state *new_shadow_plane_state)
{
- return drm_gem_plane_helper_prepare_fb(&pipe->plane, plane_state);
-}
-EXPORT_SYMBOL(drm_gem_simple_display_pipe_prepare_fb);
+ struct drm_plane_state *plane_state = plane->state;
+ struct drm_shadow_plane_state *shadow_plane_state =
+ to_drm_shadow_plane_state(plane_state);
-/*
- * Shadow-buffered Planes
- */
+ __drm_atomic_helper_plane_duplicate_state(plane, &new_shadow_plane_state->base);
+
+ drm_format_conv_state_copy(&new_shadow_plane_state->fmtcnv_state,
+ &shadow_plane_state->fmtcnv_state);
+}
+EXPORT_SYMBOL(__drm_gem_duplicate_shadow_plane_state);
/**
* drm_gem_duplicate_shadow_plane_state - duplicates shadow-buffered plane state
@@ -208,13 +259,27 @@ drm_gem_duplicate_shadow_plane_state(struct drm_plane *plane)
new_shadow_plane_state = kzalloc(sizeof(*new_shadow_plane_state), GFP_KERNEL);
if (!new_shadow_plane_state)
return NULL;
- __drm_atomic_helper_plane_duplicate_state(plane, &new_shadow_plane_state->base);
+ __drm_gem_duplicate_shadow_plane_state(plane, new_shadow_plane_state);
return &new_shadow_plane_state->base;
}
EXPORT_SYMBOL(drm_gem_duplicate_shadow_plane_state);
/**
+ * __drm_gem_destroy_shadow_plane_state - cleans up shadow-buffered plane state
+ * @shadow_plane_state: the shadow-buffered plane state
+ *
+ * This function cleans up shadow-buffered plane state. Helpful for drivers that
+ * subclass struct drm_shadow_plane_state.
+ */
+void __drm_gem_destroy_shadow_plane_state(struct drm_shadow_plane_state *shadow_plane_state)
+{
+ drm_format_conv_state_release(&shadow_plane_state->fmtcnv_state);
+ __drm_atomic_helper_plane_destroy_state(&shadow_plane_state->base);
+}
+EXPORT_SYMBOL(__drm_gem_destroy_shadow_plane_state);
+
+/**
* drm_gem_destroy_shadow_plane_state - deletes shadow-buffered plane state
* @plane: the plane
* @plane_state: the plane state of type struct drm_shadow_plane_state
@@ -229,12 +294,32 @@ void drm_gem_destroy_shadow_plane_state(struct drm_plane *plane,
struct drm_shadow_plane_state *shadow_plane_state =
to_drm_shadow_plane_state(plane_state);
- __drm_atomic_helper_plane_destroy_state(&shadow_plane_state->base);
+ __drm_gem_destroy_shadow_plane_state(shadow_plane_state);
kfree(shadow_plane_state);
}
EXPORT_SYMBOL(drm_gem_destroy_shadow_plane_state);
/**
+ * __drm_gem_reset_shadow_plane - resets a shadow-buffered plane
+ * @plane: the plane
+ * @shadow_plane_state: the shadow-buffered plane state
+ *
+ * This function resets state for shadow-buffered planes. Helpful
+ * for drivers that subclass struct drm_shadow_plane_state.
+ */
+void __drm_gem_reset_shadow_plane(struct drm_plane *plane,
+ struct drm_shadow_plane_state *shadow_plane_state)
+{
+ if (shadow_plane_state) {
+ __drm_atomic_helper_plane_reset(plane, &shadow_plane_state->base);
+ drm_format_conv_state_init(&shadow_plane_state->fmtcnv_state);
+ } else {
+ __drm_atomic_helper_plane_reset(plane, NULL);
+ }
+}
+EXPORT_SYMBOL(__drm_gem_reset_shadow_plane);
+
+/**
* drm_gem_reset_shadow_plane - resets a shadow-buffered plane
* @plane: the plane
*
@@ -253,135 +338,96 @@ void drm_gem_reset_shadow_plane(struct drm_plane *plane)
}
shadow_plane_state = kzalloc(sizeof(*shadow_plane_state), GFP_KERNEL);
- if (!shadow_plane_state)
- return;
- __drm_atomic_helper_plane_reset(plane, &shadow_plane_state->base);
+ __drm_gem_reset_shadow_plane(plane, shadow_plane_state);
}
EXPORT_SYMBOL(drm_gem_reset_shadow_plane);
/**
- * drm_gem_prepare_shadow_fb - prepares shadow framebuffers
+ * drm_gem_begin_shadow_fb_access - prepares shadow framebuffers for CPU access
* @plane: the plane
* @plane_state: the plane state of type struct drm_shadow_plane_state
*
- * This function implements struct &drm_plane_helper_funcs.prepare_fb. It
+ * This function implements struct &drm_plane_helper_funcs.begin_fb_access. It
* maps all buffer objects of the plane's framebuffer into kernel address
- * space and stores them in &struct drm_shadow_plane_state.map. The
- * framebuffer will be synchronized as part of the atomic commit.
+ * space and stores them in struct &drm_shadow_plane_state.map. The first data
+ * bytes are available in struct &drm_shadow_plane_state.data.
*
- * See drm_gem_cleanup_shadow_fb() for cleanup.
+ * See drm_gem_end_shadow_fb_access() for cleanup.
*
* Returns:
* 0 on success, or a negative errno code otherwise.
*/
-int drm_gem_prepare_shadow_fb(struct drm_plane *plane, struct drm_plane_state *plane_state)
+int drm_gem_begin_shadow_fb_access(struct drm_plane *plane, struct drm_plane_state *plane_state)
{
struct drm_shadow_plane_state *shadow_plane_state = to_drm_shadow_plane_state(plane_state);
struct drm_framebuffer *fb = plane_state->fb;
- struct drm_gem_object *obj;
- struct dma_buf_map map;
- int ret;
- size_t i;
if (!fb)
return 0;
- ret = drm_gem_plane_helper_prepare_fb(plane, plane_state);
- if (ret)
- return ret;
-
- for (i = 0; i < ARRAY_SIZE(shadow_plane_state->map); ++i) {
- obj = drm_gem_fb_get_obj(fb, i);
- if (!obj)
- continue;
- ret = drm_gem_vmap(obj, &map);
- if (ret)
- goto err_drm_gem_vunmap;
- shadow_plane_state->map[i] = map;
- }
-
- return 0;
-
-err_drm_gem_vunmap:
- while (i) {
- --i;
- obj = drm_gem_fb_get_obj(fb, i);
- if (!obj)
- continue;
- drm_gem_vunmap(obj, &shadow_plane_state->map[i]);
- }
- return ret;
+ return drm_gem_fb_vmap(fb, shadow_plane_state->map, shadow_plane_state->data);
}
-EXPORT_SYMBOL(drm_gem_prepare_shadow_fb);
+EXPORT_SYMBOL(drm_gem_begin_shadow_fb_access);
/**
- * drm_gem_cleanup_shadow_fb - releases shadow framebuffers
+ * drm_gem_end_shadow_fb_access - releases shadow framebuffers from CPU access
* @plane: the plane
* @plane_state: the plane state of type struct drm_shadow_plane_state
*
- * This function implements struct &drm_plane_helper_funcs.cleanup_fb.
- * This function unmaps all buffer objects of the plane's framebuffer.
+ * This function implements struct &drm_plane_helper_funcs.end_fb_access. It
+ * undoes all effects of drm_gem_begin_shadow_fb_access() in reverse order.
*
- * See drm_gem_prepare_shadow_fb() for more inforamtion.
+ * See drm_gem_begin_shadow_fb_access() for more information.
*/
-void drm_gem_cleanup_shadow_fb(struct drm_plane *plane, struct drm_plane_state *plane_state)
+void drm_gem_end_shadow_fb_access(struct drm_plane *plane, struct drm_plane_state *plane_state)
{
struct drm_shadow_plane_state *shadow_plane_state = to_drm_shadow_plane_state(plane_state);
struct drm_framebuffer *fb = plane_state->fb;
- size_t i = ARRAY_SIZE(shadow_plane_state->map);
- struct drm_gem_object *obj;
if (!fb)
return;
- while (i) {
- --i;
- obj = drm_gem_fb_get_obj(fb, i);
- if (!obj)
- continue;
- drm_gem_vunmap(obj, &shadow_plane_state->map[i]);
- }
+ drm_gem_fb_vunmap(fb, shadow_plane_state->map);
}
-EXPORT_SYMBOL(drm_gem_cleanup_shadow_fb);
+EXPORT_SYMBOL(drm_gem_end_shadow_fb_access);
/**
- * drm_gem_simple_kms_prepare_shadow_fb - prepares shadow framebuffers
+ * drm_gem_simple_kms_begin_shadow_fb_access - prepares shadow framebuffers for CPU access
* @pipe: the simple display pipe
* @plane_state: the plane state of type struct drm_shadow_plane_state
*
- * This function implements struct drm_simple_display_funcs.prepare_fb. It
- * maps all buffer objects of the plane's framebuffer into kernel address
- * space and stores them in struct drm_shadow_plane_state.map. The
- * framebuffer will be synchronized as part of the atomic commit.
+ * This function implements struct drm_simple_display_funcs.begin_fb_access.
*
- * See drm_gem_simple_kms_cleanup_shadow_fb() for cleanup.
+ * See drm_gem_begin_shadow_fb_access() for details and
+ * drm_gem_simple_kms_cleanup_shadow_fb() for cleanup.
*
* Returns:
* 0 on success, or a negative errno code otherwise.
*/
-int drm_gem_simple_kms_prepare_shadow_fb(struct drm_simple_display_pipe *pipe,
- struct drm_plane_state *plane_state)
+int drm_gem_simple_kms_begin_shadow_fb_access(struct drm_simple_display_pipe *pipe,
+ struct drm_plane_state *plane_state)
{
- return drm_gem_prepare_shadow_fb(&pipe->plane, plane_state);
+ return drm_gem_begin_shadow_fb_access(&pipe->plane, plane_state);
}
-EXPORT_SYMBOL(drm_gem_simple_kms_prepare_shadow_fb);
+EXPORT_SYMBOL(drm_gem_simple_kms_begin_shadow_fb_access);
/**
- * drm_gem_simple_kms_cleanup_shadow_fb - releases shadow framebuffers
+ * drm_gem_simple_kms_end_shadow_fb_access - releases shadow framebuffers from CPU access
* @pipe: the simple display pipe
* @plane_state: the plane state of type struct drm_shadow_plane_state
*
- * This function implements struct drm_simple_display_funcs.cleanup_fb.
- * This function unmaps all buffer objects of the plane's framebuffer.
+ * This function implements struct drm_simple_display_funcs.end_fb_access.
+ * It undoes all effects of drm_gem_simple_kms_begin_shadow_fb_access() in
+ * reverse order.
*
- * See drm_gem_simple_kms_prepare_shadow_fb().
+ * See drm_gem_simple_kms_begin_shadow_fb_access().
*/
-void drm_gem_simple_kms_cleanup_shadow_fb(struct drm_simple_display_pipe *pipe,
- struct drm_plane_state *plane_state)
+void drm_gem_simple_kms_end_shadow_fb_access(struct drm_simple_display_pipe *pipe,
+ struct drm_plane_state *plane_state)
{
- drm_gem_cleanup_shadow_fb(&pipe->plane, plane_state);
+ drm_gem_end_shadow_fb_access(&pipe->plane, plane_state);
}
-EXPORT_SYMBOL(drm_gem_simple_kms_cleanup_shadow_fb);
+EXPORT_SYMBOL(drm_gem_simple_kms_end_shadow_fb_access);
/**
* drm_gem_simple_kms_reset_shadow_plane - resets a shadow-buffered plane