diff options
Diffstat (limited to 'drivers/gpu/drm/msm/adreno/a6xx_gpu.h')
| -rw-r--r-- | drivers/gpu/drm/msm/adreno/a6xx_gpu.h | 278 |
1 files changed, 270 insertions, 8 deletions
diff --git a/drivers/gpu/drm/msm/adreno/a6xx_gpu.h b/drivers/gpu/drm/msm/adreno/a6xx_gpu.h index 528a4cfe07cd..6820216ec5fc 100644 --- a/drivers/gpu/drm/msm/adreno/a6xx_gpu.h +++ b/drivers/gpu/drm/msm/adreno/a6xx_gpu.h @@ -1,36 +1,220 @@ /* SPDX-License-Identifier: GPL-2.0 */ -/* Copyright (c) 2017 The Linux Foundation. All rights reserved. */ +/* Copyright (c) 2017, 2019 The Linux Foundation. All rights reserved. */ #ifndef __A6XX_GPU_H__ #define __A6XX_GPU_H__ #include "adreno_gpu.h" +#include "a6xx_enums.xml.h" +#include "a7xx_enums.xml.h" +#include "a6xx_perfcntrs.xml.h" +#include "a7xx_perfcntrs.xml.h" #include "a6xx.xml.h" #include "a6xx_gmu.h" extern bool hang_debug; +struct cpu_gpu_lock { + uint32_t gpu_req; + uint32_t cpu_req; + uint32_t turn; + union { + struct { + uint16_t list_length; + uint16_t list_offset; + }; + struct { + uint8_t ifpc_list_len; + uint8_t preemption_list_len; + uint16_t dynamic_list_len; + }; + }; + uint64_t regs[62]; +}; + +/** + * struct a6xx_info - a6xx specific information from device table + * + * @hwcg: hw clock gating register sequence + * @protect: CP_PROTECT settings + * @pwrup_reglist pwrup reglist for preemption + */ +struct a6xx_info { + const struct adreno_reglist *hwcg; + const struct adreno_protect *protect; + const struct adreno_reglist_list *pwrup_reglist; + const struct adreno_reglist_list *ifpc_reglist; + const struct adreno_reglist *gbif_cx; + const struct adreno_reglist_pipe *nonctxt_reglist; + u32 max_slices; + u32 gmu_chipid; + u32 gmu_cgc_mode; + u32 prim_fifo_threshold; + const struct a6xx_bcm *bcms; +}; + struct a6xx_gpu { struct adreno_gpu base; struct drm_gem_object *sqe_bo; uint64_t sqe_iova; + struct drm_gem_object *aqe_bo; + uint64_t aqe_iova; struct msm_ringbuffer *cur_ring; + struct msm_ringbuffer *next_ring; + + struct drm_gem_object *preempt_bo[MSM_GPU_MAX_RINGS]; + void *preempt[MSM_GPU_MAX_RINGS]; + uint64_t preempt_iova[MSM_GPU_MAX_RINGS]; + struct drm_gem_object *preempt_smmu_bo[MSM_GPU_MAX_RINGS]; + void *preempt_smmu[MSM_GPU_MAX_RINGS]; + uint64_t preempt_smmu_iova[MSM_GPU_MAX_RINGS]; + uint32_t last_seqno[MSM_GPU_MAX_RINGS]; + + atomic_t preempt_state; + spinlock_t eval_lock; + struct timer_list preempt_timer; + + unsigned int preempt_level; + bool uses_gmem; + bool skip_save_restore; + + struct drm_gem_object *preempt_postamble_bo; + void *preempt_postamble_ptr; + uint64_t preempt_postamble_iova; + uint64_t preempt_postamble_len; + bool postamble_enabled; struct a6xx_gmu gmu; + + struct drm_gem_object *shadow_bo; + uint64_t shadow_iova; + uint32_t *shadow; + + struct drm_gem_object *pwrup_reglist_bo; + void *pwrup_reglist_ptr; + uint64_t pwrup_reglist_iova; + bool pwrup_reglist_emitted; + + bool has_whereami; + + void __iomem *llc_mmio; + void *llc_slice; + void *htw_llc_slice; + bool have_mmu500; + bool hung; + + u32 cached_aperture; + spinlock_t aperture_lock; + + u32 slice_mask; }; #define to_a6xx_gpu(x) container_of(x, struct a6xx_gpu, base) /* + * In order to do lockless preemption we use a simple state machine to progress + * through the process. + * + * PREEMPT_NONE - no preemption in progress. Next state START. + * PREEMPT_START - The trigger is evaluating if preemption is possible. Next + * states: TRIGGERED, NONE + * PREEMPT_FINISH - An intermediate state before moving back to NONE. Next + * state: NONE. + * PREEMPT_TRIGGERED: A preemption has been executed on the hardware. Next + * states: FAULTED, PENDING + * PREEMPT_FAULTED: A preemption timed out (never completed). This will trigger + * recovery. Next state: N/A + * PREEMPT_PENDING: Preemption complete interrupt fired - the callback is + * checking the success of the operation. Next state: FAULTED, NONE. + */ + +enum a6xx_preempt_state { + PREEMPT_NONE = 0, + PREEMPT_START, + PREEMPT_FINISH, + PREEMPT_TRIGGERED, + PREEMPT_FAULTED, + PREEMPT_PENDING, +}; + +/* + * struct a6xx_preempt_record is a shared buffer between the microcode and the + * CPU to store the state for preemption. The record itself is much larger + * (2112k) but most of that is used by the CP for storage. + * + * There is a preemption record assigned per ringbuffer. When the CPU triggers a + * preemption, it fills out the record with the useful information (wptr, ring + * base, etc) and the microcode uses that information to set up the CP following + * the preemption. When a ring is switched out, the CP will save the ringbuffer + * state back to the record. In this way, once the records are properly set up + * the CPU can quickly switch back and forth between ringbuffers by only + * updating a few registers (often only the wptr). + * + * These are the CPU aware registers in the record: + * @magic: Must always be 0xAE399D6EUL + * @info: Type of the record - written 0 by the CPU, updated by the CP + * @errno: preemption error record + * @data: Data field in YIELD and SET_MARKER packets, Written and used by CP + * @cntl: Value of RB_CNTL written by CPU, save/restored by CP + * @rptr: Value of RB_RPTR written by CPU, save/restored by CP + * @wptr: Value of RB_WPTR written by CPU, save/restored by CP + * @_pad: Reserved/padding + * @rptr_addr: Value of RB_RPTR_ADDR_LO|HI written by CPU, save/restored by CP + * @rbase: Value of RB_BASE written by CPU, save/restored by CP + * @counter: GPU address of the storage area for the preemption counters + * @bv_rptr_addr: Value of BV_RB_RPTR_ADDR_LO|HI written by CPU, save/restored by CP + */ +struct a6xx_preempt_record { + u32 magic; + u32 info; + u32 errno; + u32 data; + u32 cntl; + u32 rptr; + u32 wptr; + u32 _pad; + u64 rptr_addr; + u64 rbase; + u64 counter; + u64 bv_rptr_addr; +}; + +#define A6XX_PREEMPT_RECORD_MAGIC 0xAE399D6EUL + +#define PREEMPT_SMMU_INFO_SIZE 4096 + +#define PREEMPT_RECORD_SIZE(adreno_gpu) \ + ((adreno_gpu->info->preempt_record_size) == 0 ? \ + 4192 * SZ_1K : (adreno_gpu->info->preempt_record_size)) + +/* + * The preemption counter block is a storage area for the value of the + * preemption counters that are saved immediately before context switch. We + * append it on to the end of the allocation for the preemption record. + */ +#define A6XX_PREEMPT_COUNTER_SIZE (16 * 4) + +struct a7xx_cp_smmu_info { + u32 magic; + u32 _pad4; + u64 ttbr0; + u32 asid; + u32 context_idr; + u32 context_bank; +}; + +#define GEN7_CP_SMMU_INFO_MAGIC 0x241350d5UL + +/* * Given a register and a count, return a value to program into - * REG_CP_PROTECT_REG(n) - this will block both reads and writes for _len - * registers starting at _reg. + * REG_CP_PROTECT_REG(n) - this will block both reads and writes for + * _len + 1 registers starting at _reg. */ -#define A6XX_PROTECT_RW(_reg, _len) \ +#define A6XX_PROTECT_NORDWR(_reg, _len) \ ((1 << 31) | \ (((_len) & 0x3FFF) << 18) | ((_reg) & 0x3FFFF)) @@ -42,22 +226,82 @@ struct a6xx_gpu { #define A6XX_PROTECT_RDONLY(_reg, _len) \ ((((_len) & 0x3FFF) << 18) | ((_reg) & 0x3FFFF)) +extern const struct adreno_gpu_funcs a6xx_gpu_funcs; +extern const struct adreno_gpu_funcs a6xx_gmuwrapper_funcs; +extern const struct adreno_gpu_funcs a7xx_gpu_funcs; +extern const struct adreno_gpu_funcs a8xx_gpu_funcs; + +static inline bool a6xx_has_gbif(struct adreno_gpu *gpu) +{ + if(adreno_is_a630(gpu)) + return false; + + return true; +} + +static inline void a6xx_llc_rmw(struct a6xx_gpu *a6xx_gpu, u32 reg, u32 mask, u32 or) +{ + return msm_rmw(a6xx_gpu->llc_mmio + (reg << 2), mask, or); +} + +static inline u32 a6xx_llc_read(struct a6xx_gpu *a6xx_gpu, u32 reg) +{ + return readl(a6xx_gpu->llc_mmio + (reg << 2)); +} + +static inline void a6xx_llc_write(struct a6xx_gpu *a6xx_gpu, u32 reg, u32 value) +{ + writel(value, a6xx_gpu->llc_mmio + (reg << 2)); +} + +#define shadowptr(_a6xx_gpu, _ring) ((_a6xx_gpu)->shadow_iova + \ + ((_ring)->id * sizeof(uint32_t))) int a6xx_gmu_resume(struct a6xx_gpu *gpu); int a6xx_gmu_stop(struct a6xx_gpu *gpu); -int a6xx_gmu_wait_for_idle(struct a6xx_gpu *gpu); +int a6xx_gmu_wait_for_idle(struct a6xx_gmu *gmu); -int a6xx_gmu_reset(struct a6xx_gpu *a6xx_gpu); bool a6xx_gmu_isidle(struct a6xx_gmu *gmu); int a6xx_gmu_set_oob(struct a6xx_gmu *gmu, enum a6xx_gmu_oob_state state); void a6xx_gmu_clear_oob(struct a6xx_gmu *gmu, enum a6xx_gmu_oob_state state); -int a6xx_gmu_probe(struct a6xx_gpu *a6xx_gpu, struct device_node *node); +int a6xx_gmu_init(struct a6xx_gpu *a6xx_gpu, struct device_node *node); +int a6xx_gmu_wrapper_init(struct a6xx_gpu *a6xx_gpu, struct device_node *node); void a6xx_gmu_remove(struct a6xx_gpu *a6xx_gpu); +void a6xx_gmu_sysprof_setup(struct msm_gpu *gpu); + +void a6xx_preempt_init(struct msm_gpu *gpu); +void a6xx_preempt_hw_init(struct msm_gpu *gpu); +void a6xx_preempt_trigger(struct msm_gpu *gpu); +void a6xx_preempt_irq(struct msm_gpu *gpu); +void a6xx_preempt_fini(struct msm_gpu *gpu); +int a6xx_preempt_submitqueue_setup(struct msm_gpu *gpu, + struct msm_gpu_submitqueue *queue); +void a6xx_preempt_submitqueue_close(struct msm_gpu *gpu, + struct msm_gpu_submitqueue *queue); -void a6xx_gmu_set_freq(struct msm_gpu *gpu, unsigned long freq); +/* Return true if we are in a preempt state */ +static inline bool a6xx_in_preempt(struct a6xx_gpu *a6xx_gpu) +{ + /* + * Make sure the read to preempt_state is ordered with respect to reads + * of other variables before ... + */ + smp_rmb(); + + int preempt_state = atomic_read(&a6xx_gpu->preempt_state); + + /* ... and after. */ + smp_rmb(); + + return !(preempt_state == PREEMPT_NONE || + preempt_state == PREEMPT_FINISH); +} + +void a6xx_gmu_set_freq(struct msm_gpu *gpu, struct dev_pm_opp *opp, + bool suspended); unsigned long a6xx_gmu_get_freq(struct msm_gpu *gpu); void a6xx_show(struct msm_gpu *gpu, struct msm_gpu_state *state, @@ -66,4 +310,22 @@ void a6xx_show(struct msm_gpu *gpu, struct msm_gpu_state *state, struct msm_gpu_state *a6xx_gpu_state_get(struct msm_gpu *gpu); int a6xx_gpu_state_put(struct msm_gpu_state *state); +void a6xx_bus_clear_pending_transactions(struct adreno_gpu *adreno_gpu, bool gx_off); +void a6xx_gpu_sw_reset(struct msm_gpu *gpu, bool assert); +int a6xx_fenced_write(struct a6xx_gpu *gpu, u32 offset, u64 value, u32 mask, bool is_64b); +void a6xx_flush(struct msm_gpu *gpu, struct msm_ringbuffer *ring); +int a6xx_zap_shader_init(struct msm_gpu *gpu); + +void a8xx_bus_clear_pending_transactions(struct adreno_gpu *adreno_gpu, bool gx_off); +int a8xx_fault_handler(void *arg, unsigned long iova, int flags, void *data); +void a8xx_flush(struct msm_gpu *gpu, struct msm_ringbuffer *ring); +int a8xx_gmu_get_timestamp(struct msm_gpu *gpu, uint64_t *value); +u64 a8xx_gpu_busy(struct msm_gpu *gpu, unsigned long *out_sample_rate); +int a8xx_gpu_feature_probe(struct msm_gpu *gpu); +void a8xx_gpu_get_slice_info(struct msm_gpu *gpu); +int a8xx_hw_init(struct msm_gpu *gpu); +irqreturn_t a8xx_irq(struct msm_gpu *gpu); +void a8xx_llc_activate(struct a6xx_gpu *a6xx_gpu); +bool a8xx_progress(struct msm_gpu *gpu, struct msm_ringbuffer *ring); +void a8xx_recover(struct msm_gpu *gpu); #endif /* __A6XX_GPU_H__ */ |
