diff options
Diffstat (limited to 'drivers/gpu/drm/scheduler/sched_entity.c')
| -rw-r--r-- | drivers/gpu/drm/scheduler/sched_entity.c | 530 |
1 files changed, 321 insertions, 209 deletions
diff --git a/drivers/gpu/drm/scheduler/sched_entity.c b/drivers/gpu/drm/scheduler/sched_entity.c index 79554aa4dbb1..fe174a4857be 100644 --- a/drivers/gpu/drm/scheduler/sched_entity.c +++ b/drivers/gpu/drm/scheduler/sched_entity.c @@ -21,17 +21,16 @@ * */ -#include <linux/kthread.h> +#include <linux/export.h> #include <linux/slab.h> #include <linux/completion.h> #include <drm/drm_print.h> #include <drm/gpu_scheduler.h> -#include "gpu_scheduler_trace.h" +#include "sched_internal.h" -#define to_drm_sched_job(sched_job) \ - container_of((sched_job), struct drm_sched_job, queue_node) +#include "gpu_scheduler_trace.h" /** * drm_sched_entity_init - Init a context entity used by scheduler when @@ -45,8 +44,14 @@ * @guilty: atomic_t set to 1 when a job on this queue * is found to be guilty causing a timeout * - * Note: the sched_list should have at least one element to schedule - * the entity + * Note that the &sched_list must have at least one element to schedule the entity. + * + * For changing @priority later on at runtime see + * drm_sched_entity_set_priority(). For changing the set of schedulers + * @sched_list at runtime see drm_sched_entity_modify_sched(). + * + * An entity is cleaned up by calling drm_sched_entity_fini(). See also + * drm_sched_entity_destroy(). * * Returns 0 on success or a negative error code on failure. */ @@ -65,18 +70,42 @@ int drm_sched_entity_init(struct drm_sched_entity *entity, entity->guilty = guilty; entity->num_sched_list = num_sched_list; entity->priority = priority; + entity->last_user = current->group_leader; + /* + * It's perfectly valid to initialize an entity without having a valid + * scheduler attached. It's just not valid to use the scheduler before it + * is initialized itself. + */ entity->sched_list = num_sched_list > 1 ? sched_list : NULL; - entity->last_scheduled = NULL; + RCU_INIT_POINTER(entity->last_scheduled, NULL); + RB_CLEAR_NODE(&entity->rb_tree_node); - if(num_sched_list) - entity->rq = &sched_list[0]->sched_rq[entity->priority]; + if (num_sched_list && !sched_list[0]->sched_rq) { + /* Since every entry covered by num_sched_list + * should be non-NULL and therefore we warn drivers + * not to do this and to fix their DRM calling order. + */ + pr_warn("%s: called with uninitialized scheduler\n", __func__); + } else if (num_sched_list) { + /* The "priority" of an entity cannot exceed the number of run-queues of a + * scheduler. Protect against num_rqs being 0, by converting to signed. Choose + * the lowest priority available. + */ + if (entity->priority >= sched_list[0]->num_rqs) { + dev_err(sched_list[0]->dev, "entity has out-of-bounds priority: %u. num_rqs: %u\n", + entity->priority, sched_list[0]->num_rqs); + entity->priority = max_t(s32, (s32) sched_list[0]->num_rqs - 1, + (s32) DRM_SCHED_PRIORITY_KERNEL); + } + entity->rq = sched_list[0]->sched_rq[entity->priority]; + } init_completion(&entity->entity_idle); /* We start in an idle state. */ - complete(&entity->entity_idle); + complete_all(&entity->entity_idle); - spin_lock_init(&entity->rq_lock); + spin_lock_init(&entity->lock); spsc_queue_init(&entity->job_queue); atomic_set(&entity->fence_seq, 0); @@ -92,6 +121,11 @@ EXPORT_SYMBOL(drm_sched_entity_init); * @sched_list: the list of new drm scheds which will replace * existing entity->sched_list * @num_sched_list: number of drm sched in sched_list + * + * Note that this must be called under the same common lock for @entity as + * drm_sched_job_arm() and drm_sched_entity_push_job(), or the driver needs to + * guarantee through some other means that this is never called while new jobs + * can be pushed to @entity. */ void drm_sched_entity_modify_sched(struct drm_sched_entity *entity, struct drm_gpu_scheduler **sched_list, @@ -99,18 +133,13 @@ void drm_sched_entity_modify_sched(struct drm_sched_entity *entity, { WARN_ON(!num_sched_list || !sched_list); + spin_lock(&entity->lock); entity->sched_list = sched_list; entity->num_sched_list = num_sched_list; + spin_unlock(&entity->lock); } EXPORT_SYMBOL(drm_sched_entity_modify_sched); -/** - * drm_sched_entity_is_idle - Check if entity is idle - * - * @entity: scheduler entity - * - * Returns true if the entity does not have any unscheduled jobs. - */ static bool drm_sched_entity_is_idle(struct drm_sched_entity *entity) { rmb(); /* for list_empty to work without lock */ @@ -124,21 +153,119 @@ static bool drm_sched_entity_is_idle(struct drm_sched_entity *entity) } /** - * drm_sched_entity_is_ready - Check if entity is ready + * drm_sched_entity_error - return error of last scheduled job + * @entity: scheduler entity to check * - * @entity: scheduler entity - * - * Return true if entity could provide a job. + * Opportunistically return the error of the last scheduled job. Result can + * change any time when new jobs are pushed to the hw. */ -bool drm_sched_entity_is_ready(struct drm_sched_entity *entity) +int drm_sched_entity_error(struct drm_sched_entity *entity) { - if (spsc_queue_peek(&entity->job_queue) == NULL) - return false; + struct dma_fence *fence; + int r; - if (READ_ONCE(entity->dependency)) - return false; + rcu_read_lock(); + fence = rcu_dereference(entity->last_scheduled); + r = fence ? fence->error : 0; + rcu_read_unlock(); - return true; + return r; +} +EXPORT_SYMBOL(drm_sched_entity_error); + +static void drm_sched_entity_kill_jobs_cb(struct dma_fence *f, + struct dma_fence_cb *cb); + +static void drm_sched_entity_kill_jobs_work(struct work_struct *wrk) +{ + struct drm_sched_job *job = container_of(wrk, typeof(*job), work); + struct dma_fence *f; + unsigned long index; + + /* Wait for all dependencies to avoid data corruptions */ + xa_for_each(&job->dependencies, index, f) { + struct drm_sched_fence *s_fence = to_drm_sched_fence(f); + + if (s_fence && f == &s_fence->scheduled) { + /* The dependencies array had a reference on the scheduled + * fence, and the finished fence refcount might have + * dropped to zero. Use dma_fence_get_rcu() so we get + * a NULL fence in that case. + */ + f = dma_fence_get_rcu(&s_fence->finished); + + /* Now that we have a reference on the finished fence, + * we can release the reference the dependencies array + * had on the scheduled fence. + */ + dma_fence_put(&s_fence->scheduled); + } + + xa_erase(&job->dependencies, index); + if (f && !dma_fence_add_callback(f, &job->finish_cb, + drm_sched_entity_kill_jobs_cb)) + return; + + dma_fence_put(f); + } + + drm_sched_fence_scheduled(job->s_fence, NULL); + drm_sched_fence_finished(job->s_fence, -ESRCH); + WARN_ON(job->s_fence->parent); + job->sched->ops->free_job(job); +} + +/* Signal the scheduler finished fence when the entity in question is killed. */ +static void drm_sched_entity_kill_jobs_cb(struct dma_fence *f, + struct dma_fence_cb *cb) +{ + struct drm_sched_job *job = container_of(cb, struct drm_sched_job, + finish_cb); + + dma_fence_put(f); + + INIT_WORK(&job->work, drm_sched_entity_kill_jobs_work); + schedule_work(&job->work); +} + +/* Remove the entity from the scheduler and kill all pending jobs */ +static void drm_sched_entity_kill(struct drm_sched_entity *entity) +{ + struct drm_sched_job *job; + struct dma_fence *prev; + + if (!entity->rq) + return; + + spin_lock(&entity->lock); + entity->stopped = true; + drm_sched_rq_remove_entity(entity->rq, entity); + spin_unlock(&entity->lock); + + /* Make sure this entity is not used by the scheduler at the moment */ + wait_for_completion(&entity->entity_idle); + + /* The entity is guaranteed to not be used by the scheduler */ + prev = rcu_dereference_check(entity->last_scheduled, true); + dma_fence_get(prev); + while ((job = drm_sched_entity_queue_pop(entity))) { + struct drm_sched_fence *s_fence = job->s_fence; + + dma_fence_get(&s_fence->finished); + if (!prev || + dma_fence_add_callback(prev, &job->finish_cb, + drm_sched_entity_kill_jobs_cb)) { + /* + * Adding callback above failed. + * dma_fence_put() checks for NULL. + */ + dma_fence_put(prev); + drm_sched_entity_kill_jobs_cb(NULL, &job->finish_cb); + } + + prev = &s_fence->finished; + } + dma_fence_put(prev); } /** @@ -163,9 +290,9 @@ long drm_sched_entity_flush(struct drm_sched_entity *entity, long timeout) return 0; sched = entity->rq->sched; - /** - * The client will not queue more IBs during this fini, consume existing - * queued IBs or discard them on SIGKILL + /* + * The client will not queue more jobs during this fini - consume + * existing queued ones, or discard them on SIGKILL. */ if (current->flags & PF_EXITING) { if (timeout) @@ -178,134 +305,53 @@ long drm_sched_entity_flush(struct drm_sched_entity *entity, long timeout) drm_sched_entity_is_idle(entity)); } - /* For killed process disable any more IBs enqueue right now */ + /* For a killed process disallow further enqueueing of jobs. */ last_user = cmpxchg(&entity->last_user, current->group_leader, NULL); - if ((!last_user || last_user == current->group_leader) && - (current->flags & PF_EXITING) && (current->exit_code == SIGKILL)) { - spin_lock(&entity->rq_lock); - entity->stopped = true; - drm_sched_rq_remove_entity(entity->rq, entity); - spin_unlock(&entity->rq_lock); - } + if (last_user == current->group_leader && + (current->flags & PF_EXITING) && (current->exit_code == SIGKILL)) + drm_sched_entity_kill(entity); return ret; } EXPORT_SYMBOL(drm_sched_entity_flush); /** - * drm_sched_entity_kill_jobs_cb - helper for drm_sched_entity_kill_jobs - * - * @f: signaled fence - * @cb: our callback structure - * - * Signal the scheduler finished fence when the entity in question is killed. - */ -static void drm_sched_entity_kill_jobs_cb(struct dma_fence *f, - struct dma_fence_cb *cb) -{ - struct drm_sched_job *job = container_of(cb, struct drm_sched_job, - finish_cb); - - drm_sched_fence_finished(job->s_fence); - WARN_ON(job->s_fence->parent); - job->sched->ops->free_job(job); -} - -/** - * drm_sched_entity_kill_jobs - Make sure all remaining jobs are killed - * - * @entity: entity which is cleaned up - * - * Makes sure that all remaining jobs in an entity are killed before it is - * destroyed. - */ -static void drm_sched_entity_kill_jobs(struct drm_sched_entity *entity) -{ - struct drm_sched_job *job; - struct dma_fence *f; - int r; - - while ((job = to_drm_sched_job(spsc_queue_pop(&entity->job_queue)))) { - struct drm_sched_fence *s_fence = job->s_fence; - - /* Wait for all dependencies to avoid data corruptions */ - while ((f = job->sched->ops->dependency(job, entity))) - dma_fence_wait(f, false); - - drm_sched_fence_scheduled(s_fence); - dma_fence_set_error(&s_fence->finished, -ESRCH); - - /* - * When pipe is hanged by older entity, new entity might - * not even have chance to submit it's first job to HW - * and so entity->last_scheduled will remain NULL - */ - if (!entity->last_scheduled) { - drm_sched_entity_kill_jobs_cb(NULL, &job->finish_cb); - continue; - } - - r = dma_fence_add_callback(entity->last_scheduled, - &job->finish_cb, - drm_sched_entity_kill_jobs_cb); - if (r == -ENOENT) - drm_sched_entity_kill_jobs_cb(NULL, &job->finish_cb); - else if (r) - DRM_ERROR("fence add callback failed (%d)\n", r); - } -} - -/** * drm_sched_entity_fini - Destroy a context entity * * @entity: scheduler entity * - * This should be called after @drm_sched_entity_do_release. It goes over the - * entity and signals all jobs with an error code if the process was killed. + * Cleanups up @entity which has been initialized by drm_sched_entity_init(). * + * If there are potentially job still in flight or getting newly queued + * drm_sched_entity_flush() must be called first. This function then goes over + * the entity and signals all jobs with an error code if the process was killed. */ void drm_sched_entity_fini(struct drm_sched_entity *entity) { - struct drm_gpu_scheduler *sched = NULL; - - if (entity->rq) { - sched = entity->rq->sched; - drm_sched_rq_remove_entity(entity->rq, entity); - } - - /* Consumption of existing IBs wasn't completed. Forcefully - * remove them here. + /* + * If consumption of existing jobs wasn't completed forcefully remove + * them. Also makes sure that the scheduler won't touch this entity any + * more. */ - if (spsc_queue_count(&entity->job_queue)) { - if (sched) { - /* - * Wait for thread to idle to make sure it isn't processing - * this entity. - */ - wait_for_completion(&entity->entity_idle); + drm_sched_entity_kill(entity); - } - if (entity->dependency) { - dma_fence_remove_callback(entity->dependency, - &entity->cb); - dma_fence_put(entity->dependency); - entity->dependency = NULL; - } - - drm_sched_entity_kill_jobs(entity); + if (entity->dependency) { + dma_fence_remove_callback(entity->dependency, &entity->cb); + dma_fence_put(entity->dependency); + entity->dependency = NULL; } - dma_fence_put(entity->last_scheduled); - entity->last_scheduled = NULL; + dma_fence_put(rcu_dereference_check(entity->last_scheduled, true)); + RCU_INIT_POINTER(entity->last_scheduled, NULL); } EXPORT_SYMBOL(drm_sched_entity_fini); /** * drm_sched_entity_destroy - Destroy a context entity - * * @entity: scheduler entity * - * Calls drm_sched_entity_do_release() and drm_sched_entity_cleanup() + * Calls drm_sched_entity_flush() and drm_sched_entity_fini() as a + * convenience wrapper. */ void drm_sched_entity_destroy(struct drm_sched_entity *entity) { @@ -315,21 +361,8 @@ void drm_sched_entity_destroy(struct drm_sched_entity *entity) EXPORT_SYMBOL(drm_sched_entity_destroy); /* - * drm_sched_entity_clear_dep - callback to clear the entities dependency - */ -static void drm_sched_entity_clear_dep(struct dma_fence *f, - struct dma_fence_cb *cb) -{ - struct drm_sched_entity *entity = - container_of(cb, struct drm_sched_entity, cb); - - entity->dependency = NULL; - dma_fence_put(f); -} - -/* - * drm_sched_entity_clear_dep - callback to clear the entities dependency and - * wake up scheduler + * drm_sched_entity_wakeup - callback to clear the entity's dependency and + * wake up the scheduler */ static void drm_sched_entity_wakeup(struct dma_fence *f, struct dma_fence_cb *cb) @@ -337,7 +370,8 @@ static void drm_sched_entity_wakeup(struct dma_fence *f, struct drm_sched_entity *entity = container_of(cb, struct drm_sched_entity, cb); - drm_sched_entity_clear_dep(f, cb); + entity->dependency = NULL; + dma_fence_put(f); drm_sched_wakeup(entity->rq->sched); } @@ -347,26 +381,23 @@ static void drm_sched_entity_wakeup(struct dma_fence *f, * @entity: scheduler entity * @priority: scheduler priority * - * Update the priority of runqueus used for the entity. + * Update the priority of runqueues used for the entity. */ void drm_sched_entity_set_priority(struct drm_sched_entity *entity, enum drm_sched_priority priority) { - spin_lock(&entity->rq_lock); + spin_lock(&entity->lock); entity->priority = priority; - spin_unlock(&entity->rq_lock); + spin_unlock(&entity->lock); } EXPORT_SYMBOL(drm_sched_entity_set_priority); -/** - * drm_sched_entity_add_dependency_cb - add callback for the entities dependency - * - * @entity: entity with dependency - * +/* * Add a callback to the current dependency of the entity to wake up the * scheduler when the entity becomes available. */ -static bool drm_sched_entity_add_dependency_cb(struct drm_sched_entity *entity) +static bool drm_sched_entity_add_dependency_cb(struct drm_sched_entity *entity, + struct drm_sched_job *sched_job) { struct drm_gpu_scheduler *sched = entity->rq->sched; struct dma_fence *fence = entity->dependency; @@ -384,7 +415,8 @@ static bool drm_sched_entity_add_dependency_cb(struct drm_sched_entity *entity) } s_fence = to_drm_sched_fence(fence); - if (s_fence && s_fence->sched == sched) { + if (!fence->error && s_fence && s_fence->sched == sched && + !test_bit(DRM_SCHED_FENCE_DONT_PIPELINE, &fence->flags)) { /* * Fence is from the same scheduler, only need to wait for @@ -393,15 +425,12 @@ static bool drm_sched_entity_add_dependency_cb(struct drm_sched_entity *entity) fence = dma_fence_get(&s_fence->scheduled); dma_fence_put(entity->dependency); entity->dependency = fence; - if (!dma_fence_add_callback(fence, &entity->cb, - drm_sched_entity_clear_dep)) - return true; - - /* Ignore it when it is already scheduled */ - dma_fence_put(fence); - return false; } + if (trace_drm_sched_job_unschedulable_enabled() && + !test_bit(DMA_FENCE_FLAG_SIGNALED_BIT, &entity->dependency->flags)) + trace_drm_sched_job_unschedulable(sched_job, entity->dependency); + if (!dma_fence_add_callback(entity->dependency, &entity->cb, drm_sched_entity_wakeup)) return true; @@ -410,27 +439,39 @@ static bool drm_sched_entity_add_dependency_cb(struct drm_sched_entity *entity) return false; } -/** - * drm_sched_entity_pop_job - get a ready to be scheduled job from the entity - * - * @entity: entity to get the job from - * - * Process all dependencies and try to get one job from the entities queue. - */ +static struct dma_fence * +drm_sched_job_dependency(struct drm_sched_job *job, + struct drm_sched_entity *entity) +{ + struct dma_fence *f; + + /* We keep the fence around, so we can iterate over all dependencies + * in drm_sched_entity_kill_jobs_cb() to ensure all deps are signaled + * before killing the job. + */ + f = xa_load(&job->dependencies, job->last_dependency); + if (f) { + job->last_dependency++; + return dma_fence_get(f); + } + + if (job->sched->ops->prepare_job) + return job->sched->ops->prepare_job(job, entity); + + return NULL; +} + struct drm_sched_job *drm_sched_entity_pop_job(struct drm_sched_entity *entity) { - struct drm_gpu_scheduler *sched = entity->rq->sched; struct drm_sched_job *sched_job; - sched_job = to_drm_sched_job(spsc_queue_peek(&entity->job_queue)); + sched_job = drm_sched_entity_queue_peek(entity); if (!sched_job) return NULL; while ((entity->dependency = - sched->ops->dependency(sched_job, entity))) { - trace_drm_sched_job_wait_dep(sched_job, entity->dependency); - - if (drm_sched_entity_add_dependency_cb(entity)) + drm_sched_job_dependency(sched_job, entity))) { + if (drm_sched_entity_add_dependency_cb(entity, sched_job)) return NULL; } @@ -438,82 +479,153 @@ struct drm_sched_job *drm_sched_entity_pop_job(struct drm_sched_entity *entity) if (entity->guilty && atomic_read(entity->guilty)) dma_fence_set_error(&sched_job->s_fence->finished, -ECANCELED); - dma_fence_put(entity->last_scheduled); - entity->last_scheduled = dma_fence_get(&sched_job->s_fence->finished); + dma_fence_put(rcu_dereference_check(entity->last_scheduled, true)); + rcu_assign_pointer(entity->last_scheduled, + dma_fence_get(&sched_job->s_fence->finished)); + + /* + * If the queue is empty we allow drm_sched_entity_select_rq() to + * locklessly access ->last_scheduled. This only works if we set the + * pointer before we dequeue and if we a write barrier here. + */ + smp_wmb(); spsc_queue_pop(&entity->job_queue); + + /* + * Update the entity's location in the min heap according to + * the timestamp of the next job, if any. + */ + if (drm_sched_policy == DRM_SCHED_POLICY_FIFO) { + struct drm_sched_job *next; + + next = drm_sched_entity_queue_peek(entity); + if (next) { + struct drm_sched_rq *rq; + + spin_lock(&entity->lock); + rq = entity->rq; + spin_lock(&rq->lock); + drm_sched_rq_update_fifo_locked(entity, rq, + next->submit_ts); + spin_unlock(&rq->lock); + spin_unlock(&entity->lock); + } + } + + /* Jobs and entities might have different lifecycles. Since we're + * removing the job from the entities queue, set the jobs entity pointer + * to NULL to prevent any future access of the entity through this job. + */ + sched_job->entity = NULL; + return sched_job; } -/** - * drm_sched_entity_select_rq - select a new rq for the entity - * - * @entity: scheduler entity - * - * Check all prerequisites and select a new rq for the entity for load - * balancing. - */ void drm_sched_entity_select_rq(struct drm_sched_entity *entity) { struct dma_fence *fence; struct drm_gpu_scheduler *sched; struct drm_sched_rq *rq; - if (spsc_queue_count(&entity->job_queue) || !entity->sched_list) + /* single possible engine and already selected */ + if (!entity->sched_list) return; - fence = READ_ONCE(entity->last_scheduled); + /* queue non-empty, stay on the same engine */ + if (spsc_queue_count(&entity->job_queue)) + return; + + /* + * Only when the queue is empty are we guaranteed that + * drm_sched_run_job_work() cannot change entity->last_scheduled. To + * enforce ordering we need a read barrier here. See + * drm_sched_entity_pop_job() for the other side. + */ + smp_rmb(); + + fence = rcu_dereference_check(entity->last_scheduled, true); + + /* stay on the same engine if the previous job hasn't finished */ if (fence && !dma_fence_is_signaled(fence)) return; - spin_lock(&entity->rq_lock); + spin_lock(&entity->lock); sched = drm_sched_pick_best(entity->sched_list, entity->num_sched_list); - rq = sched ? &sched->sched_rq[entity->priority] : NULL; + rq = sched ? sched->sched_rq[entity->priority] : NULL; if (rq != entity->rq) { drm_sched_rq_remove_entity(entity->rq, entity); entity->rq = rq; } - spin_unlock(&entity->rq_lock); if (entity->num_sched_list == 1) entity->sched_list = NULL; + + spin_unlock(&entity->lock); } /** * drm_sched_entity_push_job - Submit a job to the entity's job queue - * * @sched_job: job to submit - * @entity: scheduler entity - * - * Note: To guarantee that the order of insertion to queue matches - * the job's fence sequence number this function should be - * called with drm_sched_job_init under common lock. * - * Returns 0 for success, negative error code otherwise. + * Note: To guarantee that the order of insertion to queue matches the job's + * fence sequence number this function should be called with drm_sched_job_arm() + * under common lock for the struct drm_sched_entity that was set up for + * @sched_job in drm_sched_job_init(). */ -void drm_sched_entity_push_job(struct drm_sched_job *sched_job, - struct drm_sched_entity *entity) +void drm_sched_entity_push_job(struct drm_sched_job *sched_job) { + struct drm_sched_entity *entity = sched_job->entity; bool first; + ktime_t submit_ts; - trace_drm_sched_job(sched_job, entity); + trace_drm_sched_job_queue(sched_job, entity); + + if (trace_drm_sched_job_add_dep_enabled()) { + struct dma_fence *entry; + unsigned long index; + + xa_for_each(&sched_job->dependencies, index, entry) + trace_drm_sched_job_add_dep(sched_job, entry); + } atomic_inc(entity->rq->sched->score); WRITE_ONCE(entity->last_user, current->group_leader); + + /* + * After the sched_job is pushed into the entity queue, it may be + * completed and freed up at any time. We can no longer access it. + * Make sure to set the submit_ts first, to avoid a race. + */ + sched_job->submit_ts = submit_ts = ktime_get(); first = spsc_queue_push(&entity->job_queue, &sched_job->queue_node); /* first job wakes up scheduler */ if (first) { + struct drm_gpu_scheduler *sched; + struct drm_sched_rq *rq; + /* Add the entity to the run queue */ - spin_lock(&entity->rq_lock); + spin_lock(&entity->lock); if (entity->stopped) { - spin_unlock(&entity->rq_lock); + spin_unlock(&entity->lock); DRM_ERROR("Trying to push to a killed entity\n"); return; } - drm_sched_rq_add_entity(entity->rq, entity); - spin_unlock(&entity->rq_lock); - drm_sched_wakeup(entity->rq->sched); + + rq = entity->rq; + sched = rq->sched; + + spin_lock(&rq->lock); + drm_sched_rq_add_entity(rq, entity); + + if (drm_sched_policy == DRM_SCHED_POLICY_FIFO) + drm_sched_rq_update_fifo_locked(entity, rq, submit_ts); + + spin_unlock(&rq->lock); + spin_unlock(&entity->lock); + + drm_sched_wakeup(sched); } } EXPORT_SYMBOL(drm_sched_entity_push_job); |
