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path: root/drivers/gpu/drm/scheduler/sched_entity.c
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Diffstat (limited to 'drivers/gpu/drm/scheduler/sched_entity.c')
-rw-r--r--drivers/gpu/drm/scheduler/sched_entity.c530
1 files changed, 321 insertions, 209 deletions
diff --git a/drivers/gpu/drm/scheduler/sched_entity.c b/drivers/gpu/drm/scheduler/sched_entity.c
index 79554aa4dbb1..fe174a4857be 100644
--- a/drivers/gpu/drm/scheduler/sched_entity.c
+++ b/drivers/gpu/drm/scheduler/sched_entity.c
@@ -21,17 +21,16 @@
*
*/
-#include <linux/kthread.h>
+#include <linux/export.h>
#include <linux/slab.h>
#include <linux/completion.h>
#include <drm/drm_print.h>
#include <drm/gpu_scheduler.h>
-#include "gpu_scheduler_trace.h"
+#include "sched_internal.h"
-#define to_drm_sched_job(sched_job) \
- container_of((sched_job), struct drm_sched_job, queue_node)
+#include "gpu_scheduler_trace.h"
/**
* drm_sched_entity_init - Init a context entity used by scheduler when
@@ -45,8 +44,14 @@
* @guilty: atomic_t set to 1 when a job on this queue
* is found to be guilty causing a timeout
*
- * Note: the sched_list should have at least one element to schedule
- * the entity
+ * Note that the &sched_list must have at least one element to schedule the entity.
+ *
+ * For changing @priority later on at runtime see
+ * drm_sched_entity_set_priority(). For changing the set of schedulers
+ * @sched_list at runtime see drm_sched_entity_modify_sched().
+ *
+ * An entity is cleaned up by calling drm_sched_entity_fini(). See also
+ * drm_sched_entity_destroy().
*
* Returns 0 on success or a negative error code on failure.
*/
@@ -65,18 +70,42 @@ int drm_sched_entity_init(struct drm_sched_entity *entity,
entity->guilty = guilty;
entity->num_sched_list = num_sched_list;
entity->priority = priority;
+ entity->last_user = current->group_leader;
+ /*
+ * It's perfectly valid to initialize an entity without having a valid
+ * scheduler attached. It's just not valid to use the scheduler before it
+ * is initialized itself.
+ */
entity->sched_list = num_sched_list > 1 ? sched_list : NULL;
- entity->last_scheduled = NULL;
+ RCU_INIT_POINTER(entity->last_scheduled, NULL);
+ RB_CLEAR_NODE(&entity->rb_tree_node);
- if(num_sched_list)
- entity->rq = &sched_list[0]->sched_rq[entity->priority];
+ if (num_sched_list && !sched_list[0]->sched_rq) {
+ /* Since every entry covered by num_sched_list
+ * should be non-NULL and therefore we warn drivers
+ * not to do this and to fix their DRM calling order.
+ */
+ pr_warn("%s: called with uninitialized scheduler\n", __func__);
+ } else if (num_sched_list) {
+ /* The "priority" of an entity cannot exceed the number of run-queues of a
+ * scheduler. Protect against num_rqs being 0, by converting to signed. Choose
+ * the lowest priority available.
+ */
+ if (entity->priority >= sched_list[0]->num_rqs) {
+ dev_err(sched_list[0]->dev, "entity has out-of-bounds priority: %u. num_rqs: %u\n",
+ entity->priority, sched_list[0]->num_rqs);
+ entity->priority = max_t(s32, (s32) sched_list[0]->num_rqs - 1,
+ (s32) DRM_SCHED_PRIORITY_KERNEL);
+ }
+ entity->rq = sched_list[0]->sched_rq[entity->priority];
+ }
init_completion(&entity->entity_idle);
/* We start in an idle state. */
- complete(&entity->entity_idle);
+ complete_all(&entity->entity_idle);
- spin_lock_init(&entity->rq_lock);
+ spin_lock_init(&entity->lock);
spsc_queue_init(&entity->job_queue);
atomic_set(&entity->fence_seq, 0);
@@ -92,6 +121,11 @@ EXPORT_SYMBOL(drm_sched_entity_init);
* @sched_list: the list of new drm scheds which will replace
* existing entity->sched_list
* @num_sched_list: number of drm sched in sched_list
+ *
+ * Note that this must be called under the same common lock for @entity as
+ * drm_sched_job_arm() and drm_sched_entity_push_job(), or the driver needs to
+ * guarantee through some other means that this is never called while new jobs
+ * can be pushed to @entity.
*/
void drm_sched_entity_modify_sched(struct drm_sched_entity *entity,
struct drm_gpu_scheduler **sched_list,
@@ -99,18 +133,13 @@ void drm_sched_entity_modify_sched(struct drm_sched_entity *entity,
{
WARN_ON(!num_sched_list || !sched_list);
+ spin_lock(&entity->lock);
entity->sched_list = sched_list;
entity->num_sched_list = num_sched_list;
+ spin_unlock(&entity->lock);
}
EXPORT_SYMBOL(drm_sched_entity_modify_sched);
-/**
- * drm_sched_entity_is_idle - Check if entity is idle
- *
- * @entity: scheduler entity
- *
- * Returns true if the entity does not have any unscheduled jobs.
- */
static bool drm_sched_entity_is_idle(struct drm_sched_entity *entity)
{
rmb(); /* for list_empty to work without lock */
@@ -124,21 +153,119 @@ static bool drm_sched_entity_is_idle(struct drm_sched_entity *entity)
}
/**
- * drm_sched_entity_is_ready - Check if entity is ready
+ * drm_sched_entity_error - return error of last scheduled job
+ * @entity: scheduler entity to check
*
- * @entity: scheduler entity
- *
- * Return true if entity could provide a job.
+ * Opportunistically return the error of the last scheduled job. Result can
+ * change any time when new jobs are pushed to the hw.
*/
-bool drm_sched_entity_is_ready(struct drm_sched_entity *entity)
+int drm_sched_entity_error(struct drm_sched_entity *entity)
{
- if (spsc_queue_peek(&entity->job_queue) == NULL)
- return false;
+ struct dma_fence *fence;
+ int r;
- if (READ_ONCE(entity->dependency))
- return false;
+ rcu_read_lock();
+ fence = rcu_dereference(entity->last_scheduled);
+ r = fence ? fence->error : 0;
+ rcu_read_unlock();
- return true;
+ return r;
+}
+EXPORT_SYMBOL(drm_sched_entity_error);
+
+static void drm_sched_entity_kill_jobs_cb(struct dma_fence *f,
+ struct dma_fence_cb *cb);
+
+static void drm_sched_entity_kill_jobs_work(struct work_struct *wrk)
+{
+ struct drm_sched_job *job = container_of(wrk, typeof(*job), work);
+ struct dma_fence *f;
+ unsigned long index;
+
+ /* Wait for all dependencies to avoid data corruptions */
+ xa_for_each(&job->dependencies, index, f) {
+ struct drm_sched_fence *s_fence = to_drm_sched_fence(f);
+
+ if (s_fence && f == &s_fence->scheduled) {
+ /* The dependencies array had a reference on the scheduled
+ * fence, and the finished fence refcount might have
+ * dropped to zero. Use dma_fence_get_rcu() so we get
+ * a NULL fence in that case.
+ */
+ f = dma_fence_get_rcu(&s_fence->finished);
+
+ /* Now that we have a reference on the finished fence,
+ * we can release the reference the dependencies array
+ * had on the scheduled fence.
+ */
+ dma_fence_put(&s_fence->scheduled);
+ }
+
+ xa_erase(&job->dependencies, index);
+ if (f && !dma_fence_add_callback(f, &job->finish_cb,
+ drm_sched_entity_kill_jobs_cb))
+ return;
+
+ dma_fence_put(f);
+ }
+
+ drm_sched_fence_scheduled(job->s_fence, NULL);
+ drm_sched_fence_finished(job->s_fence, -ESRCH);
+ WARN_ON(job->s_fence->parent);
+ job->sched->ops->free_job(job);
+}
+
+/* Signal the scheduler finished fence when the entity in question is killed. */
+static void drm_sched_entity_kill_jobs_cb(struct dma_fence *f,
+ struct dma_fence_cb *cb)
+{
+ struct drm_sched_job *job = container_of(cb, struct drm_sched_job,
+ finish_cb);
+
+ dma_fence_put(f);
+
+ INIT_WORK(&job->work, drm_sched_entity_kill_jobs_work);
+ schedule_work(&job->work);
+}
+
+/* Remove the entity from the scheduler and kill all pending jobs */
+static void drm_sched_entity_kill(struct drm_sched_entity *entity)
+{
+ struct drm_sched_job *job;
+ struct dma_fence *prev;
+
+ if (!entity->rq)
+ return;
+
+ spin_lock(&entity->lock);
+ entity->stopped = true;
+ drm_sched_rq_remove_entity(entity->rq, entity);
+ spin_unlock(&entity->lock);
+
+ /* Make sure this entity is not used by the scheduler at the moment */
+ wait_for_completion(&entity->entity_idle);
+
+ /* The entity is guaranteed to not be used by the scheduler */
+ prev = rcu_dereference_check(entity->last_scheduled, true);
+ dma_fence_get(prev);
+ while ((job = drm_sched_entity_queue_pop(entity))) {
+ struct drm_sched_fence *s_fence = job->s_fence;
+
+ dma_fence_get(&s_fence->finished);
+ if (!prev ||
+ dma_fence_add_callback(prev, &job->finish_cb,
+ drm_sched_entity_kill_jobs_cb)) {
+ /*
+ * Adding callback above failed.
+ * dma_fence_put() checks for NULL.
+ */
+ dma_fence_put(prev);
+ drm_sched_entity_kill_jobs_cb(NULL, &job->finish_cb);
+ }
+
+ prev = &s_fence->finished;
+ }
+ dma_fence_put(prev);
}
/**
@@ -163,9 +290,9 @@ long drm_sched_entity_flush(struct drm_sched_entity *entity, long timeout)
return 0;
sched = entity->rq->sched;
- /**
- * The client will not queue more IBs during this fini, consume existing
- * queued IBs or discard them on SIGKILL
+ /*
+ * The client will not queue more jobs during this fini - consume
+ * existing queued ones, or discard them on SIGKILL.
*/
if (current->flags & PF_EXITING) {
if (timeout)
@@ -178,134 +305,53 @@ long drm_sched_entity_flush(struct drm_sched_entity *entity, long timeout)
drm_sched_entity_is_idle(entity));
}
- /* For killed process disable any more IBs enqueue right now */
+ /* For a killed process disallow further enqueueing of jobs. */
last_user = cmpxchg(&entity->last_user, current->group_leader, NULL);
- if ((!last_user || last_user == current->group_leader) &&
- (current->flags & PF_EXITING) && (current->exit_code == SIGKILL)) {
- spin_lock(&entity->rq_lock);
- entity->stopped = true;
- drm_sched_rq_remove_entity(entity->rq, entity);
- spin_unlock(&entity->rq_lock);
- }
+ if (last_user == current->group_leader &&
+ (current->flags & PF_EXITING) && (current->exit_code == SIGKILL))
+ drm_sched_entity_kill(entity);
return ret;
}
EXPORT_SYMBOL(drm_sched_entity_flush);
/**
- * drm_sched_entity_kill_jobs_cb - helper for drm_sched_entity_kill_jobs
- *
- * @f: signaled fence
- * @cb: our callback structure
- *
- * Signal the scheduler finished fence when the entity in question is killed.
- */
-static void drm_sched_entity_kill_jobs_cb(struct dma_fence *f,
- struct dma_fence_cb *cb)
-{
- struct drm_sched_job *job = container_of(cb, struct drm_sched_job,
- finish_cb);
-
- drm_sched_fence_finished(job->s_fence);
- WARN_ON(job->s_fence->parent);
- job->sched->ops->free_job(job);
-}
-
-/**
- * drm_sched_entity_kill_jobs - Make sure all remaining jobs are killed
- *
- * @entity: entity which is cleaned up
- *
- * Makes sure that all remaining jobs in an entity are killed before it is
- * destroyed.
- */
-static void drm_sched_entity_kill_jobs(struct drm_sched_entity *entity)
-{
- struct drm_sched_job *job;
- struct dma_fence *f;
- int r;
-
- while ((job = to_drm_sched_job(spsc_queue_pop(&entity->job_queue)))) {
- struct drm_sched_fence *s_fence = job->s_fence;
-
- /* Wait for all dependencies to avoid data corruptions */
- while ((f = job->sched->ops->dependency(job, entity)))
- dma_fence_wait(f, false);
-
- drm_sched_fence_scheduled(s_fence);
- dma_fence_set_error(&s_fence->finished, -ESRCH);
-
- /*
- * When pipe is hanged by older entity, new entity might
- * not even have chance to submit it's first job to HW
- * and so entity->last_scheduled will remain NULL
- */
- if (!entity->last_scheduled) {
- drm_sched_entity_kill_jobs_cb(NULL, &job->finish_cb);
- continue;
- }
-
- r = dma_fence_add_callback(entity->last_scheduled,
- &job->finish_cb,
- drm_sched_entity_kill_jobs_cb);
- if (r == -ENOENT)
- drm_sched_entity_kill_jobs_cb(NULL, &job->finish_cb);
- else if (r)
- DRM_ERROR("fence add callback failed (%d)\n", r);
- }
-}
-
-/**
* drm_sched_entity_fini - Destroy a context entity
*
* @entity: scheduler entity
*
- * This should be called after @drm_sched_entity_do_release. It goes over the
- * entity and signals all jobs with an error code if the process was killed.
+ * Cleanups up @entity which has been initialized by drm_sched_entity_init().
*
+ * If there are potentially job still in flight or getting newly queued
+ * drm_sched_entity_flush() must be called first. This function then goes over
+ * the entity and signals all jobs with an error code if the process was killed.
*/
void drm_sched_entity_fini(struct drm_sched_entity *entity)
{
- struct drm_gpu_scheduler *sched = NULL;
-
- if (entity->rq) {
- sched = entity->rq->sched;
- drm_sched_rq_remove_entity(entity->rq, entity);
- }
-
- /* Consumption of existing IBs wasn't completed. Forcefully
- * remove them here.
+ /*
+ * If consumption of existing jobs wasn't completed forcefully remove
+ * them. Also makes sure that the scheduler won't touch this entity any
+ * more.
*/
- if (spsc_queue_count(&entity->job_queue)) {
- if (sched) {
- /*
- * Wait for thread to idle to make sure it isn't processing
- * this entity.
- */
- wait_for_completion(&entity->entity_idle);
+ drm_sched_entity_kill(entity);
- }
- if (entity->dependency) {
- dma_fence_remove_callback(entity->dependency,
- &entity->cb);
- dma_fence_put(entity->dependency);
- entity->dependency = NULL;
- }
-
- drm_sched_entity_kill_jobs(entity);
+ if (entity->dependency) {
+ dma_fence_remove_callback(entity->dependency, &entity->cb);
+ dma_fence_put(entity->dependency);
+ entity->dependency = NULL;
}
- dma_fence_put(entity->last_scheduled);
- entity->last_scheduled = NULL;
+ dma_fence_put(rcu_dereference_check(entity->last_scheduled, true));
+ RCU_INIT_POINTER(entity->last_scheduled, NULL);
}
EXPORT_SYMBOL(drm_sched_entity_fini);
/**
* drm_sched_entity_destroy - Destroy a context entity
- *
* @entity: scheduler entity
*
- * Calls drm_sched_entity_do_release() and drm_sched_entity_cleanup()
+ * Calls drm_sched_entity_flush() and drm_sched_entity_fini() as a
+ * convenience wrapper.
*/
void drm_sched_entity_destroy(struct drm_sched_entity *entity)
{
@@ -315,21 +361,8 @@ void drm_sched_entity_destroy(struct drm_sched_entity *entity)
EXPORT_SYMBOL(drm_sched_entity_destroy);
/*
- * drm_sched_entity_clear_dep - callback to clear the entities dependency
- */
-static void drm_sched_entity_clear_dep(struct dma_fence *f,
- struct dma_fence_cb *cb)
-{
- struct drm_sched_entity *entity =
- container_of(cb, struct drm_sched_entity, cb);
-
- entity->dependency = NULL;
- dma_fence_put(f);
-}
-
-/*
- * drm_sched_entity_clear_dep - callback to clear the entities dependency and
- * wake up scheduler
+ * drm_sched_entity_wakeup - callback to clear the entity's dependency and
+ * wake up the scheduler
*/
static void drm_sched_entity_wakeup(struct dma_fence *f,
struct dma_fence_cb *cb)
@@ -337,7 +370,8 @@ static void drm_sched_entity_wakeup(struct dma_fence *f,
struct drm_sched_entity *entity =
container_of(cb, struct drm_sched_entity, cb);
- drm_sched_entity_clear_dep(f, cb);
+ entity->dependency = NULL;
+ dma_fence_put(f);
drm_sched_wakeup(entity->rq->sched);
}
@@ -347,26 +381,23 @@ static void drm_sched_entity_wakeup(struct dma_fence *f,
* @entity: scheduler entity
* @priority: scheduler priority
*
- * Update the priority of runqueus used for the entity.
+ * Update the priority of runqueues used for the entity.
*/
void drm_sched_entity_set_priority(struct drm_sched_entity *entity,
enum drm_sched_priority priority)
{
- spin_lock(&entity->rq_lock);
+ spin_lock(&entity->lock);
entity->priority = priority;
- spin_unlock(&entity->rq_lock);
+ spin_unlock(&entity->lock);
}
EXPORT_SYMBOL(drm_sched_entity_set_priority);
-/**
- * drm_sched_entity_add_dependency_cb - add callback for the entities dependency
- *
- * @entity: entity with dependency
- *
+/*
* Add a callback to the current dependency of the entity to wake up the
* scheduler when the entity becomes available.
*/
-static bool drm_sched_entity_add_dependency_cb(struct drm_sched_entity *entity)
+static bool drm_sched_entity_add_dependency_cb(struct drm_sched_entity *entity,
+ struct drm_sched_job *sched_job)
{
struct drm_gpu_scheduler *sched = entity->rq->sched;
struct dma_fence *fence = entity->dependency;
@@ -384,7 +415,8 @@ static bool drm_sched_entity_add_dependency_cb(struct drm_sched_entity *entity)
}
s_fence = to_drm_sched_fence(fence);
- if (s_fence && s_fence->sched == sched) {
+ if (!fence->error && s_fence && s_fence->sched == sched &&
+ !test_bit(DRM_SCHED_FENCE_DONT_PIPELINE, &fence->flags)) {
/*
* Fence is from the same scheduler, only need to wait for
@@ -393,15 +425,12 @@ static bool drm_sched_entity_add_dependency_cb(struct drm_sched_entity *entity)
fence = dma_fence_get(&s_fence->scheduled);
dma_fence_put(entity->dependency);
entity->dependency = fence;
- if (!dma_fence_add_callback(fence, &entity->cb,
- drm_sched_entity_clear_dep))
- return true;
-
- /* Ignore it when it is already scheduled */
- dma_fence_put(fence);
- return false;
}
+ if (trace_drm_sched_job_unschedulable_enabled() &&
+ !test_bit(DMA_FENCE_FLAG_SIGNALED_BIT, &entity->dependency->flags))
+ trace_drm_sched_job_unschedulable(sched_job, entity->dependency);
+
if (!dma_fence_add_callback(entity->dependency, &entity->cb,
drm_sched_entity_wakeup))
return true;
@@ -410,27 +439,39 @@ static bool drm_sched_entity_add_dependency_cb(struct drm_sched_entity *entity)
return false;
}
-/**
- * drm_sched_entity_pop_job - get a ready to be scheduled job from the entity
- *
- * @entity: entity to get the job from
- *
- * Process all dependencies and try to get one job from the entities queue.
- */
+static struct dma_fence *
+drm_sched_job_dependency(struct drm_sched_job *job,
+ struct drm_sched_entity *entity)
+{
+ struct dma_fence *f;
+
+ /* We keep the fence around, so we can iterate over all dependencies
+ * in drm_sched_entity_kill_jobs_cb() to ensure all deps are signaled
+ * before killing the job.
+ */
+ f = xa_load(&job->dependencies, job->last_dependency);
+ if (f) {
+ job->last_dependency++;
+ return dma_fence_get(f);
+ }
+
+ if (job->sched->ops->prepare_job)
+ return job->sched->ops->prepare_job(job, entity);
+
+ return NULL;
+}
+
struct drm_sched_job *drm_sched_entity_pop_job(struct drm_sched_entity *entity)
{
- struct drm_gpu_scheduler *sched = entity->rq->sched;
struct drm_sched_job *sched_job;
- sched_job = to_drm_sched_job(spsc_queue_peek(&entity->job_queue));
+ sched_job = drm_sched_entity_queue_peek(entity);
if (!sched_job)
return NULL;
while ((entity->dependency =
- sched->ops->dependency(sched_job, entity))) {
- trace_drm_sched_job_wait_dep(sched_job, entity->dependency);
-
- if (drm_sched_entity_add_dependency_cb(entity))
+ drm_sched_job_dependency(sched_job, entity))) {
+ if (drm_sched_entity_add_dependency_cb(entity, sched_job))
return NULL;
}
@@ -438,82 +479,153 @@ struct drm_sched_job *drm_sched_entity_pop_job(struct drm_sched_entity *entity)
if (entity->guilty && atomic_read(entity->guilty))
dma_fence_set_error(&sched_job->s_fence->finished, -ECANCELED);
- dma_fence_put(entity->last_scheduled);
- entity->last_scheduled = dma_fence_get(&sched_job->s_fence->finished);
+ dma_fence_put(rcu_dereference_check(entity->last_scheduled, true));
+ rcu_assign_pointer(entity->last_scheduled,
+ dma_fence_get(&sched_job->s_fence->finished));
+
+ /*
+ * If the queue is empty we allow drm_sched_entity_select_rq() to
+ * locklessly access ->last_scheduled. This only works if we set the
+ * pointer before we dequeue and if we a write barrier here.
+ */
+ smp_wmb();
spsc_queue_pop(&entity->job_queue);
+
+ /*
+ * Update the entity's location in the min heap according to
+ * the timestamp of the next job, if any.
+ */
+ if (drm_sched_policy == DRM_SCHED_POLICY_FIFO) {
+ struct drm_sched_job *next;
+
+ next = drm_sched_entity_queue_peek(entity);
+ if (next) {
+ struct drm_sched_rq *rq;
+
+ spin_lock(&entity->lock);
+ rq = entity->rq;
+ spin_lock(&rq->lock);
+ drm_sched_rq_update_fifo_locked(entity, rq,
+ next->submit_ts);
+ spin_unlock(&rq->lock);
+ spin_unlock(&entity->lock);
+ }
+ }
+
+ /* Jobs and entities might have different lifecycles. Since we're
+ * removing the job from the entities queue, set the jobs entity pointer
+ * to NULL to prevent any future access of the entity through this job.
+ */
+ sched_job->entity = NULL;
+
return sched_job;
}
-/**
- * drm_sched_entity_select_rq - select a new rq for the entity
- *
- * @entity: scheduler entity
- *
- * Check all prerequisites and select a new rq for the entity for load
- * balancing.
- */
void drm_sched_entity_select_rq(struct drm_sched_entity *entity)
{
struct dma_fence *fence;
struct drm_gpu_scheduler *sched;
struct drm_sched_rq *rq;
- if (spsc_queue_count(&entity->job_queue) || !entity->sched_list)
+ /* single possible engine and already selected */
+ if (!entity->sched_list)
return;
- fence = READ_ONCE(entity->last_scheduled);
+ /* queue non-empty, stay on the same engine */
+ if (spsc_queue_count(&entity->job_queue))
+ return;
+
+ /*
+ * Only when the queue is empty are we guaranteed that
+ * drm_sched_run_job_work() cannot change entity->last_scheduled. To
+ * enforce ordering we need a read barrier here. See
+ * drm_sched_entity_pop_job() for the other side.
+ */
+ smp_rmb();
+
+ fence = rcu_dereference_check(entity->last_scheduled, true);
+
+ /* stay on the same engine if the previous job hasn't finished */
if (fence && !dma_fence_is_signaled(fence))
return;
- spin_lock(&entity->rq_lock);
+ spin_lock(&entity->lock);
sched = drm_sched_pick_best(entity->sched_list, entity->num_sched_list);
- rq = sched ? &sched->sched_rq[entity->priority] : NULL;
+ rq = sched ? sched->sched_rq[entity->priority] : NULL;
if (rq != entity->rq) {
drm_sched_rq_remove_entity(entity->rq, entity);
entity->rq = rq;
}
- spin_unlock(&entity->rq_lock);
if (entity->num_sched_list == 1)
entity->sched_list = NULL;
+
+ spin_unlock(&entity->lock);
}
/**
* drm_sched_entity_push_job - Submit a job to the entity's job queue
- *
* @sched_job: job to submit
- * @entity: scheduler entity
- *
- * Note: To guarantee that the order of insertion to queue matches
- * the job's fence sequence number this function should be
- * called with drm_sched_job_init under common lock.
*
- * Returns 0 for success, negative error code otherwise.
+ * Note: To guarantee that the order of insertion to queue matches the job's
+ * fence sequence number this function should be called with drm_sched_job_arm()
+ * under common lock for the struct drm_sched_entity that was set up for
+ * @sched_job in drm_sched_job_init().
*/
-void drm_sched_entity_push_job(struct drm_sched_job *sched_job,
- struct drm_sched_entity *entity)
+void drm_sched_entity_push_job(struct drm_sched_job *sched_job)
{
+ struct drm_sched_entity *entity = sched_job->entity;
bool first;
+ ktime_t submit_ts;
- trace_drm_sched_job(sched_job, entity);
+ trace_drm_sched_job_queue(sched_job, entity);
+
+ if (trace_drm_sched_job_add_dep_enabled()) {
+ struct dma_fence *entry;
+ unsigned long index;
+
+ xa_for_each(&sched_job->dependencies, index, entry)
+ trace_drm_sched_job_add_dep(sched_job, entry);
+ }
atomic_inc(entity->rq->sched->score);
WRITE_ONCE(entity->last_user, current->group_leader);
+
+ /*
+ * After the sched_job is pushed into the entity queue, it may be
+ * completed and freed up at any time. We can no longer access it.
+ * Make sure to set the submit_ts first, to avoid a race.
+ */
+ sched_job->submit_ts = submit_ts = ktime_get();
first = spsc_queue_push(&entity->job_queue, &sched_job->queue_node);
/* first job wakes up scheduler */
if (first) {
+ struct drm_gpu_scheduler *sched;
+ struct drm_sched_rq *rq;
+
/* Add the entity to the run queue */
- spin_lock(&entity->rq_lock);
+ spin_lock(&entity->lock);
if (entity->stopped) {
- spin_unlock(&entity->rq_lock);
+ spin_unlock(&entity->lock);
DRM_ERROR("Trying to push to a killed entity\n");
return;
}
- drm_sched_rq_add_entity(entity->rq, entity);
- spin_unlock(&entity->rq_lock);
- drm_sched_wakeup(entity->rq->sched);
+
+ rq = entity->rq;
+ sched = rq->sched;
+
+ spin_lock(&rq->lock);
+ drm_sched_rq_add_entity(rq, entity);
+
+ if (drm_sched_policy == DRM_SCHED_POLICY_FIFO)
+ drm_sched_rq_update_fifo_locked(entity, rq, submit_ts);
+
+ spin_unlock(&rq->lock);
+ spin_unlock(&entity->lock);
+
+ drm_sched_wakeup(sched);
}
}
EXPORT_SYMBOL(drm_sched_entity_push_job);