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path: root/drivers/gpu/drm/scheduler/sched_main.c
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Diffstat (limited to 'drivers/gpu/drm/scheduler/sched_main.c')
-rw-r--r--drivers/gpu/drm/scheduler/sched_main.c906
1 files changed, 644 insertions, 262 deletions
diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c
index 4e6ad6e122bc..1d4f1b822e7b 100644
--- a/drivers/gpu/drm/scheduler/sched_main.c
+++ b/drivers/gpu/drm/scheduler/sched_main.c
@@ -41,10 +41,32 @@
* 4. Entities themselves maintain a queue of jobs that will be scheduled on
* the hardware.
*
- * The jobs in a entity are always scheduled in the order that they were pushed.
+ * The jobs in an entity are always scheduled in the order in which they were pushed.
+ *
+ * Note that once a job was taken from the entities queue and pushed to the
+ * hardware, i.e. the pending queue, the entity must not be referenced anymore
+ * through the jobs entity pointer.
*/
-#include <linux/kthread.h>
+/**
+ * DOC: Flow Control
+ *
+ * The DRM GPU scheduler provides a flow control mechanism to regulate the rate
+ * in which the jobs fetched from scheduler entities are executed.
+ *
+ * In this context the &drm_gpu_scheduler keeps track of a driver specified
+ * credit limit representing the capacity of this scheduler and a credit count;
+ * every &drm_sched_job carries a driver specified number of credits.
+ *
+ * Once a job is executed (but not yet finished), the job's credits contribute
+ * to the scheduler's credit count until the job is finished. If by executing
+ * one more job the scheduler's credit count would exceed the scheduler's
+ * credit limit, the job won't be executed. Instead, the scheduler will wait
+ * until the credit count has decreased enough to not overflow its credit limit.
+ * This implies waiting for previously executed jobs.
+ */
+
+#include <linux/export.h>
#include <linux/wait.h>
#include <linux/sched.h>
#include <linux/completion.h>
@@ -53,15 +75,15 @@
#include <drm/drm_print.h>
#include <drm/drm_gem.h>
+#include <drm/drm_syncobj.h>
#include <drm/gpu_scheduler.h>
#include <drm/spsc_queue.h>
+#include "sched_internal.h"
+
#define CREATE_TRACE_POINTS
#include "gpu_scheduler_trace.h"
-#define to_drm_sched_job(sched_job) \
- container_of((sched_job), struct drm_sched_job, queue_node)
-
int drm_sched_policy = DRM_SCHED_POLICY_FIFO;
/**
@@ -71,6 +93,46 @@ int drm_sched_policy = DRM_SCHED_POLICY_FIFO;
MODULE_PARM_DESC(sched_policy, "Specify the scheduling policy for entities on a run-queue, " __stringify(DRM_SCHED_POLICY_RR) " = Round Robin, " __stringify(DRM_SCHED_POLICY_FIFO) " = FIFO (default).");
module_param_named(sched_policy, drm_sched_policy, int, 0444);
+static u32 drm_sched_available_credits(struct drm_gpu_scheduler *sched)
+{
+ u32 credits;
+
+ WARN_ON(check_sub_overflow(sched->credit_limit,
+ atomic_read(&sched->credit_count),
+ &credits));
+
+ return credits;
+}
+
+/**
+ * drm_sched_can_queue -- Can we queue more to the hardware?
+ * @sched: scheduler instance
+ * @entity: the scheduler entity
+ *
+ * Return true if we can push at least one more job from @entity, false
+ * otherwise.
+ */
+static bool drm_sched_can_queue(struct drm_gpu_scheduler *sched,
+ struct drm_sched_entity *entity)
+{
+ struct drm_sched_job *s_job;
+
+ s_job = drm_sched_entity_queue_peek(entity);
+ if (!s_job)
+ return false;
+
+ /* If a job exceeds the credit limit, truncate it to the credit limit
+ * itself to guarantee forward progress.
+ */
+ if (s_job->credits > sched->credit_limit) {
+ dev_WARN(sched->dev,
+ "Jobs may not exceed the credit limit, truncate.\n");
+ s_job->credits = sched->credit_limit;
+ }
+
+ return drm_sched_available_credits(sched) >= s_job->credits;
+}
+
static __always_inline bool drm_sched_entity_compare_before(struct rb_node *a,
const struct rb_node *b)
{
@@ -80,35 +142,33 @@ static __always_inline bool drm_sched_entity_compare_before(struct rb_node *a,
return ktime_before(ent_a->oldest_job_waiting, ent_b->oldest_job_waiting);
}
-static inline void drm_sched_rq_remove_fifo_locked(struct drm_sched_entity *entity)
+static void drm_sched_rq_remove_fifo_locked(struct drm_sched_entity *entity,
+ struct drm_sched_rq *rq)
{
- struct drm_sched_rq *rq = entity->rq;
-
if (!RB_EMPTY_NODE(&entity->rb_tree_node)) {
rb_erase_cached(&entity->rb_tree_node, &rq->rb_tree_root);
RB_CLEAR_NODE(&entity->rb_tree_node);
}
}
-void drm_sched_rq_update_fifo(struct drm_sched_entity *entity, ktime_t ts)
+void drm_sched_rq_update_fifo_locked(struct drm_sched_entity *entity,
+ struct drm_sched_rq *rq,
+ ktime_t ts)
{
/*
* Both locks need to be grabbed, one to protect from entity->rq change
* for entity from within concurrent drm_sched_entity_select_rq and the
* other to update the rb tree structure.
*/
- spin_lock(&entity->rq_lock);
- spin_lock(&entity->rq->lock);
+ lockdep_assert_held(&entity->lock);
+ lockdep_assert_held(&rq->lock);
- drm_sched_rq_remove_fifo_locked(entity);
+ drm_sched_rq_remove_fifo_locked(entity, rq);
entity->oldest_job_waiting = ts;
- rb_add_cached(&entity->rb_tree_node, &entity->rq->rb_tree_root,
+ rb_add_cached(&entity->rb_tree_node, &rq->rb_tree_root,
drm_sched_entity_compare_before);
-
- spin_unlock(&entity->rq->lock);
- spin_unlock(&entity->rq_lock);
}
/**
@@ -140,15 +200,14 @@ static void drm_sched_rq_init(struct drm_gpu_scheduler *sched,
void drm_sched_rq_add_entity(struct drm_sched_rq *rq,
struct drm_sched_entity *entity)
{
+ lockdep_assert_held(&entity->lock);
+ lockdep_assert_held(&rq->lock);
+
if (!list_empty(&entity->list))
return;
- spin_lock(&rq->lock);
-
atomic_inc(rq->sched->score);
list_add_tail(&entity->list, &rq->entities);
-
- spin_unlock(&rq->lock);
}
/**
@@ -162,6 +221,8 @@ void drm_sched_rq_add_entity(struct drm_sched_rq *rq,
void drm_sched_rq_remove_entity(struct drm_sched_rq *rq,
struct drm_sched_entity *entity)
{
+ lockdep_assert_held(&entity->lock);
+
if (list_empty(&entity->list))
return;
@@ -174,7 +235,7 @@ void drm_sched_rq_remove_entity(struct drm_sched_rq *rq,
rq->current_entity = NULL;
if (drm_sched_policy == DRM_SCHED_POLICY_FIFO)
- drm_sched_rq_remove_fifo_locked(entity);
+ drm_sched_rq_remove_fifo_locked(entity, rq);
spin_unlock(&rq->lock);
}
@@ -182,12 +243,18 @@ void drm_sched_rq_remove_entity(struct drm_sched_rq *rq,
/**
* drm_sched_rq_select_entity_rr - Select an entity which could provide a job to run
*
+ * @sched: the gpu scheduler
* @rq: scheduler run queue to check.
*
- * Try to find a ready entity, returns NULL if none found.
+ * Try to find the next ready entity.
+ *
+ * Return an entity if one is found; return an error-pointer (!NULL) if an
+ * entity was ready, but the scheduler had insufficient credits to accommodate
+ * its job; return NULL, if no ready entity was found.
*/
static struct drm_sched_entity *
-drm_sched_rq_select_entity_rr(struct drm_sched_rq *rq)
+drm_sched_rq_select_entity_rr(struct drm_gpu_scheduler *sched,
+ struct drm_sched_rq *rq)
{
struct drm_sched_entity *entity;
@@ -196,23 +263,14 @@ drm_sched_rq_select_entity_rr(struct drm_sched_rq *rq)
entity = rq->current_entity;
if (entity) {
list_for_each_entry_continue(entity, &rq->entities, list) {
- if (drm_sched_entity_is_ready(entity)) {
- rq->current_entity = entity;
- reinit_completion(&entity->entity_idle);
- spin_unlock(&rq->lock);
- return entity;
- }
+ if (drm_sched_entity_is_ready(entity))
+ goto found;
}
}
list_for_each_entry(entity, &rq->entities, list) {
-
- if (drm_sched_entity_is_ready(entity)) {
- rq->current_entity = entity;
- reinit_completion(&entity->entity_idle);
- spin_unlock(&rq->lock);
- return entity;
- }
+ if (drm_sched_entity_is_ready(entity))
+ goto found;
if (entity == rq->current_entity)
break;
@@ -221,17 +279,39 @@ drm_sched_rq_select_entity_rr(struct drm_sched_rq *rq)
spin_unlock(&rq->lock);
return NULL;
+
+found:
+ if (!drm_sched_can_queue(sched, entity)) {
+ /*
+ * If scheduler cannot take more jobs signal the caller to not
+ * consider lower priority queues.
+ */
+ entity = ERR_PTR(-ENOSPC);
+ } else {
+ rq->current_entity = entity;
+ reinit_completion(&entity->entity_idle);
+ }
+
+ spin_unlock(&rq->lock);
+
+ return entity;
}
/**
* drm_sched_rq_select_entity_fifo - Select an entity which provides a job to run
*
+ * @sched: the gpu scheduler
* @rq: scheduler run queue to check.
*
- * Find oldest waiting ready entity, returns NULL if none found.
+ * Find oldest waiting ready entity.
+ *
+ * Return an entity if one is found; return an error-pointer (!NULL) if an
+ * entity was ready, but the scheduler had insufficient credits to accommodate
+ * its job; return NULL, if no ready entity was found.
*/
static struct drm_sched_entity *
-drm_sched_rq_select_entity_fifo(struct drm_sched_rq *rq)
+drm_sched_rq_select_entity_fifo(struct drm_gpu_scheduler *sched,
+ struct drm_sched_rq *rq)
{
struct rb_node *rb;
@@ -241,7 +321,14 @@ drm_sched_rq_select_entity_fifo(struct drm_sched_rq *rq)
entity = rb_entry(rb, struct drm_sched_entity, rb_tree_node);
if (drm_sched_entity_is_ready(entity)) {
- rq->current_entity = entity;
+ /* If we can't queue yet, preserve the current entity in
+ * terms of fairness.
+ */
+ if (!drm_sched_can_queue(sched, entity)) {
+ spin_unlock(&rq->lock);
+ return ERR_PTR(-ENOSPC);
+ }
+
reinit_completion(&entity->entity_idle);
break;
}
@@ -252,25 +339,45 @@ drm_sched_rq_select_entity_fifo(struct drm_sched_rq *rq)
}
/**
+ * drm_sched_run_job_queue - enqueue run-job work
+ * @sched: scheduler instance
+ */
+static void drm_sched_run_job_queue(struct drm_gpu_scheduler *sched)
+{
+ if (!READ_ONCE(sched->pause_submit))
+ queue_work(sched->submit_wq, &sched->work_run_job);
+}
+
+/**
+ * drm_sched_run_free_queue - enqueue free-job work
+ * @sched: scheduler instance
+ */
+static void drm_sched_run_free_queue(struct drm_gpu_scheduler *sched)
+{
+ if (!READ_ONCE(sched->pause_submit))
+ queue_work(sched->submit_wq, &sched->work_free_job);
+}
+
+/**
* drm_sched_job_done - complete a job
* @s_job: pointer to the job which is done
*
- * Finish the job's fence and wake up the worker thread.
+ * Finish the job's fence and resubmit the work items.
*/
-static void drm_sched_job_done(struct drm_sched_job *s_job)
+static void drm_sched_job_done(struct drm_sched_job *s_job, int result)
{
struct drm_sched_fence *s_fence = s_job->s_fence;
struct drm_gpu_scheduler *sched = s_fence->sched;
- atomic_dec(&sched->hw_rq_count);
+ atomic_sub(s_job->credits, &sched->credit_count);
atomic_dec(sched->score);
- trace_drm_sched_process_job(s_fence);
+ trace_drm_sched_job_done(s_fence);
dma_fence_get(&s_fence->finished);
- drm_sched_fence_finished(s_fence);
+ drm_sched_fence_finished(s_fence, result);
dma_fence_put(&s_fence->finished);
- wake_up_interruptible(&sched->wake_up_worker);
+ drm_sched_run_free_queue(sched);
}
/**
@@ -282,7 +389,7 @@ static void drm_sched_job_done_cb(struct dma_fence *f, struct dma_fence_cb *cb)
{
struct drm_sched_job *s_job = container_of(cb, struct drm_sched_job, cb);
- drm_sched_job_done(s_job);
+ drm_sched_job_done(s_job, f->error);
}
/**
@@ -294,10 +401,35 @@ static void drm_sched_job_done_cb(struct dma_fence *f, struct dma_fence_cb *cb)
*/
static void drm_sched_start_timeout(struct drm_gpu_scheduler *sched)
{
+ lockdep_assert_held(&sched->job_list_lock);
+
if (sched->timeout != MAX_SCHEDULE_TIMEOUT &&
!list_empty(&sched->pending_list))
- queue_delayed_work(sched->timeout_wq, &sched->work_tdr, sched->timeout);
+ mod_delayed_work(sched->timeout_wq, &sched->work_tdr, sched->timeout);
+}
+
+static void drm_sched_start_timeout_unlocked(struct drm_gpu_scheduler *sched)
+{
+ spin_lock(&sched->job_list_lock);
+ drm_sched_start_timeout(sched);
+ spin_unlock(&sched->job_list_lock);
+}
+
+/**
+ * drm_sched_tdr_queue_imm: - immediately start job timeout handler
+ *
+ * @sched: scheduler for which the timeout handling should be started.
+ *
+ * Start timeout handling immediately for the named scheduler.
+ */
+void drm_sched_tdr_queue_imm(struct drm_gpu_scheduler *sched)
+{
+ spin_lock(&sched->job_list_lock);
+ sched->timeout = 0;
+ drm_sched_start_timeout(sched);
+ spin_unlock(&sched->job_list_lock);
}
+EXPORT_SYMBOL(drm_sched_tdr_queue_imm);
/**
* drm_sched_fault - immediately start timeout handler
@@ -308,7 +440,8 @@ static void drm_sched_start_timeout(struct drm_gpu_scheduler *sched)
*/
void drm_sched_fault(struct drm_gpu_scheduler *sched)
{
- mod_delayed_work(sched->timeout_wq, &sched->work_tdr, 0);
+ if (sched->timeout_wq)
+ mod_delayed_work(sched->timeout_wq, &sched->work_tdr, 0);
}
EXPORT_SYMBOL(drm_sched_fault);
@@ -374,24 +507,51 @@ static void drm_sched_job_begin(struct drm_sched_job *s_job)
spin_unlock(&sched->job_list_lock);
}
+/**
+ * drm_sched_job_reinsert_on_false_timeout - reinsert the job on a false timeout
+ * @sched: scheduler instance
+ * @job: job to be reinserted on the pending list
+ *
+ * In the case of a "false timeout" - when a timeout occurs but the GPU isn't
+ * hung and is making progress, the scheduler must reinsert the job back into
+ * @sched->pending_list. Otherwise, the job and its resources won't be freed
+ * through the &struct drm_sched_backend_ops.free_job callback.
+ *
+ * This function must be used in "false timeout" cases only.
+ */
+static void drm_sched_job_reinsert_on_false_timeout(struct drm_gpu_scheduler *sched,
+ struct drm_sched_job *job)
+{
+ spin_lock(&sched->job_list_lock);
+ list_add(&job->list, &sched->pending_list);
+
+ /* After reinserting the job, the scheduler enqueues the free-job work
+ * again if ready. Otherwise, a signaled job could be added to the
+ * pending list, but never freed.
+ */
+ drm_sched_run_free_queue(sched);
+ spin_unlock(&sched->job_list_lock);
+}
+
static void drm_sched_job_timedout(struct work_struct *work)
{
struct drm_gpu_scheduler *sched;
struct drm_sched_job *job;
- enum drm_gpu_sched_stat status = DRM_GPU_SCHED_STAT_NOMINAL;
+ enum drm_gpu_sched_stat status = DRM_GPU_SCHED_STAT_RESET;
sched = container_of(work, struct drm_gpu_scheduler, work_tdr.work);
- /* Protects against concurrent deletion in drm_sched_get_cleanup_job */
+ /* Protects against concurrent deletion in drm_sched_get_finished_job */
spin_lock(&sched->job_list_lock);
job = list_first_entry_or_null(&sched->pending_list,
struct drm_sched_job, list);
if (job) {
/*
- * Remove the bad job so it cannot be freed by concurrent
- * drm_sched_cleanup_jobs. It will be reinserted back after sched->thread
- * is parked at which point it's safe.
+ * Remove the bad job so it cannot be freed by a concurrent
+ * &struct drm_sched_backend_ops.free_job. It will be
+ * reinserted after the scheduler's work items have been
+ * cancelled, at which point it's safe.
*/
list_del_init(&job->list);
spin_unlock(&sched->job_list_lock);
@@ -406,15 +566,15 @@ static void drm_sched_job_timedout(struct work_struct *work)
job->sched->ops->free_job(job);
sched->free_guilty = false;
}
+
+ if (status == DRM_GPU_SCHED_STAT_NO_HANG)
+ drm_sched_job_reinsert_on_false_timeout(sched, job);
} else {
spin_unlock(&sched->job_list_lock);
}
- if (status != DRM_GPU_SCHED_STAT_ENODEV) {
- spin_lock(&sched->job_list_lock);
- drm_sched_start_timeout(sched);
- spin_unlock(&sched->job_list_lock);
- }
+ if (status != DRM_GPU_SCHED_STAT_ENODEV)
+ drm_sched_start_timeout_unlocked(sched);
}
/**
@@ -428,19 +588,26 @@ static void drm_sched_job_timedout(struct work_struct *work)
* callers responsibility to release it manually if it's not part of the
* pending list any more.
*
+ * This function is typically used for reset recovery (see the docu of
+ * drm_sched_backend_ops.timedout_job() for details). Do not call it for
+ * scheduler teardown, i.e., before calling drm_sched_fini().
+ *
+ * As it's only used for reset recovery, drivers must not call this function
+ * in their &struct drm_sched_backend_ops.timedout_job callback when they
+ * skip a reset using &enum drm_gpu_sched_stat.DRM_GPU_SCHED_STAT_NO_HANG.
*/
void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad)
{
struct drm_sched_job *s_job, *tmp;
- kthread_park(sched->thread);
+ drm_sched_wqueue_stop(sched);
/*
* Reinsert back the bad job here - now it's safe as
- * drm_sched_get_cleanup_job cannot race against us and release the
+ * drm_sched_get_finished_job() cannot race against us and release the
* bad job at this point - we parked (waited for) any in progress
- * (earlier) cleanups and drm_sched_get_cleanup_job will not be called
- * now until the scheduler thread is unparked.
+ * (earlier) cleanups and drm_sched_get_finished_job() will not be
+ * called now until the scheduler's work items are submitted again.
*/
if (bad && bad->sched == sched)
/*
@@ -453,7 +620,8 @@ void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad)
* Iterate the job list from later to earlier one and either deactive
* their HW callbacks or remove them from pending list if they already
* signaled.
- * This iteration is thread safe as sched thread is stopped.
+ * This iteration is thread safe as the scheduler's work items have been
+ * cancelled.
*/
list_for_each_entry_safe_reverse(s_job, tmp, &sched->pending_list,
list) {
@@ -462,7 +630,7 @@ void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad)
&s_job->cb)) {
dma_fence_put(s_job->s_fence->parent);
s_job->s_fence->parent = NULL;
- atomic_dec(&sched->hw_rq_count);
+ atomic_sub(s_job->credits, &sched->credit_count);
} else {
/*
* remove job from pending_list.
@@ -500,53 +668,49 @@ void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad)
*/
cancel_delayed_work(&sched->work_tdr);
}
-
EXPORT_SYMBOL(drm_sched_stop);
/**
* drm_sched_start - recover jobs after a reset
*
* @sched: scheduler instance
- * @full_recovery: proceed with complete sched restart
+ * @errno: error to set on the pending fences
+ *
+ * This function is typically used for reset recovery (see the docu of
+ * drm_sched_backend_ops.timedout_job() for details). Do not call it for
+ * scheduler startup. The scheduler itself is fully operational after
+ * drm_sched_init() succeeded.
*
+ * As it's only used for reset recovery, drivers must not call this function
+ * in their &struct drm_sched_backend_ops.timedout_job callback when they
+ * skip a reset using &enum drm_gpu_sched_stat.DRM_GPU_SCHED_STAT_NO_HANG.
*/
-void drm_sched_start(struct drm_gpu_scheduler *sched, bool full_recovery)
+void drm_sched_start(struct drm_gpu_scheduler *sched, int errno)
{
struct drm_sched_job *s_job, *tmp;
- int r;
/*
- * Locking the list is not required here as the sched thread is parked
- * so no new jobs are being inserted or removed. Also concurrent
- * GPU recovers can't run in parallel.
+ * Locking the list is not required here as the scheduler's work items
+ * are currently not running, so no new jobs are being inserted or
+ * removed. Also concurrent GPU recovers can't run in parallel.
*/
list_for_each_entry_safe(s_job, tmp, &sched->pending_list, list) {
struct dma_fence *fence = s_job->s_fence->parent;
- atomic_inc(&sched->hw_rq_count);
+ atomic_add(s_job->credits, &sched->credit_count);
- if (!full_recovery)
+ if (!fence) {
+ drm_sched_job_done(s_job, errno ?: -ECANCELED);
continue;
+ }
- if (fence) {
- r = dma_fence_add_callback(fence, &s_job->cb,
- drm_sched_job_done_cb);
- if (r == -ENOENT)
- drm_sched_job_done(s_job);
- else if (r)
- DRM_DEV_ERROR(sched->dev, "fence add callback failed (%d)\n",
- r);
- } else
- drm_sched_job_done(s_job);
- }
-
- if (full_recovery) {
- spin_lock(&sched->job_list_lock);
- drm_sched_start_timeout(sched);
- spin_unlock(&sched->job_list_lock);
+ if (dma_fence_add_callback(fence, &s_job->cb,
+ drm_sched_job_done_cb))
+ drm_sched_job_done(s_job, fence->error ?: errno);
}
- kthread_unpark(sched->thread);
+ drm_sched_start_timeout_unlocked(sched);
+ drm_sched_wqueue_start(sched);
}
EXPORT_SYMBOL(drm_sched_start);
@@ -607,7 +771,11 @@ EXPORT_SYMBOL(drm_sched_resubmit_jobs);
* drm_sched_job_init - init a scheduler job
* @job: scheduler job to init
* @entity: scheduler entity to use
+ * @credits: the number of credits this job contributes to the schedulers
+ * credit limit
* @owner: job owner for debugging
+ * @drm_client_id: &struct drm_file.client_id of the owner (used by trace
+ * events)
*
* Refer to drm_sched_entity_push_job() documentation
* for locking considerations.
@@ -615,6 +783,10 @@ EXPORT_SYMBOL(drm_sched_resubmit_jobs);
* Drivers must make sure drm_sched_job_cleanup() if this function returns
* successfully, even when @job is aborted before drm_sched_job_arm() is called.
*
+ * Note that this function does not assign a valid value to each struct member
+ * of struct drm_sched_job. Take a look at that struct's documentation to see
+ * who sets which struct member with what lifetime.
+ *
* WARNING: amdgpu abuses &drm_sched.ready to signal when the hardware
* has died, which can mean that there's no valid runqueue for a @entity.
* This function returns -ENOENT in this case (which probably should be -EIO as
@@ -624,13 +796,34 @@ EXPORT_SYMBOL(drm_sched_resubmit_jobs);
*/
int drm_sched_job_init(struct drm_sched_job *job,
struct drm_sched_entity *entity,
- void *owner)
+ u32 credits, void *owner,
+ uint64_t drm_client_id)
{
- if (!entity->rq)
+ if (!entity->rq) {
+ /* This will most likely be followed by missing frames
+ * or worse--a blank screen--leave a trail in the
+ * logs, so this can be debugged easier.
+ */
+ dev_err(job->sched->dev, "%s: entity has no rq!\n", __func__);
return -ENOENT;
+ }
+
+ if (unlikely(!credits)) {
+ pr_err("*ERROR* %s: credits cannot be 0!\n", __func__);
+ return -EINVAL;
+ }
+
+ /*
+ * We don't know for sure how the user has allocated. Thus, zero the
+ * struct so that unallowed (i.e., too early) usage of pointers that
+ * this function does not set is guaranteed to lead to a NULL pointer
+ * exception instead of UB.
+ */
+ memset(job, 0, sizeof(*job));
job->entity = entity;
- job->s_fence = drm_sched_fence_alloc(entity, owner);
+ job->credits = credits;
+ job->s_fence = drm_sched_fence_alloc(entity, owner, drm_client_id);
if (!job->s_fence)
return -ENOMEM;
@@ -648,11 +841,15 @@ EXPORT_SYMBOL(drm_sched_job_init);
*
* This arms a scheduler job for execution. Specifically it initializes the
* &drm_sched_job.s_fence of @job, so that it can be attached to struct dma_resv
- * or other places that need to track the completion of this job.
+ * or other places that need to track the completion of this job. It also
+ * initializes sequence numbers, which are fundamental for fence ordering.
*
* Refer to drm_sched_entity_push_job() documentation for locking
* considerations.
*
+ * Once this function was called, you *must* submit @job with
+ * drm_sched_entity_push_job().
+ *
* This can only be called if drm_sched_job_init() succeeded.
*/
void drm_sched_job_arm(struct drm_sched_job *job)
@@ -665,8 +862,7 @@ void drm_sched_job_arm(struct drm_sched_job *job)
sched = entity->rq->sched;
job->sched = sched;
- job->s_priority = entity->rq - sched->sched_rq;
- job->id = atomic64_inc_return(&sched->job_id_count);
+ job->s_priority = entity->priority;
drm_sched_fence_init(job->s_fence, job->entity);
}
@@ -719,6 +915,34 @@ int drm_sched_job_add_dependency(struct drm_sched_job *job,
EXPORT_SYMBOL(drm_sched_job_add_dependency);
/**
+ * drm_sched_job_add_syncobj_dependency - adds a syncobj's fence as a job dependency
+ * @job: scheduler job to add the dependencies to
+ * @file: drm file private pointer
+ * @handle: syncobj handle to lookup
+ * @point: timeline point
+ *
+ * This adds the fence matching the given syncobj to @job.
+ *
+ * Returns:
+ * 0 on success, or an error on failing to expand the array.
+ */
+int drm_sched_job_add_syncobj_dependency(struct drm_sched_job *job,
+ struct drm_file *file,
+ u32 handle,
+ u32 point)
+{
+ struct dma_fence *fence;
+ int ret;
+
+ ret = drm_syncobj_find_fence(file, handle, point, 0, &fence);
+ if (ret)
+ return ret;
+
+ return drm_sched_job_add_dependency(job, fence);
+}
+EXPORT_SYMBOL(drm_sched_job_add_syncobj_dependency);
+
+/**
* drm_sched_job_add_resv_dependencies - add all fences from the resv to the job
* @job: scheduler job to add the dependencies to
* @resv: the dma_resv object to get the fences from
@@ -741,13 +965,14 @@ int drm_sched_job_add_resv_dependencies(struct drm_sched_job *job,
dma_resv_assert_held(resv);
dma_resv_for_each_fence(&cursor, resv, usage, fence) {
- /* Make sure to grab an additional ref on the added fence */
- dma_fence_get(fence);
- ret = drm_sched_job_add_dependency(job, fence);
- if (ret) {
- dma_fence_put(fence);
+ /*
+ * As drm_sched_job_add_dependency always consumes the fence
+ * reference (even when it fails), and dma_resv_for_each_fence
+ * is not obtaining one, we need to grab one before calling.
+ */
+ ret = drm_sched_job_add_dependency(job, dma_fence_get(fence));
+ if (ret)
return ret;
- }
}
return 0;
}
@@ -778,6 +1003,29 @@ int drm_sched_job_add_implicit_dependencies(struct drm_sched_job *job,
EXPORT_SYMBOL(drm_sched_job_add_implicit_dependencies);
/**
+ * drm_sched_job_has_dependency - check whether fence is the job's dependency
+ * @job: scheduler job to check
+ * @fence: fence to look for
+ *
+ * Returns:
+ * True if @fence is found within the job's dependencies, or otherwise false.
+ */
+bool drm_sched_job_has_dependency(struct drm_sched_job *job,
+ struct dma_fence *fence)
+{
+ struct dma_fence *f;
+ unsigned long index;
+
+ xa_for_each(&job->dependencies, index, f) {
+ if (f == fence)
+ return true;
+ }
+
+ return false;
+}
+EXPORT_SYMBOL(drm_sched_job_has_dependency);
+
+/**
* drm_sched_job_cleanup - clean up scheduler job resources
* @job: scheduler job to clean up
*
@@ -786,9 +1034,12 @@ EXPORT_SYMBOL(drm_sched_job_add_implicit_dependencies);
* Drivers should call this from their error unwind code if @job is aborted
* before drm_sched_job_arm() is called.
*
- * After that point of no return @job is committed to be executed by the
- * scheduler, and this function should be called from the
- * &drm_sched_backend_ops.free_job callback.
+ * drm_sched_job_arm() is a point of no return since it initializes the fences
+ * and their sequence number etc. Once that function has been called, you *must*
+ * submit it with drm_sched_entity_push_job() and cannot simply abort it by
+ * calling drm_sched_job_cleanup().
+ *
+ * This function should be called in the &drm_sched_backend_ops.free_job callback.
*/
void drm_sched_job_cleanup(struct drm_sched_job *job)
{
@@ -796,10 +1047,15 @@ void drm_sched_job_cleanup(struct drm_sched_job *job)
unsigned long index;
if (kref_read(&job->s_fence->finished.refcount)) {
- /* drm_sched_job_arm() has been called */
+ /* The job has been processed by the scheduler, i.e.,
+ * drm_sched_job_arm() and drm_sched_entity_push_job() have
+ * been called.
+ */
dma_fence_put(&job->s_fence->finished);
} else {
- /* aborted job before committing to run it */
+ /* The job was aborted before it has been committed to be run;
+ * notably, drm_sched_job_arm() has not been called.
+ */
drm_sched_fence_free(job->s_fence);
}
@@ -814,28 +1070,14 @@ void drm_sched_job_cleanup(struct drm_sched_job *job)
EXPORT_SYMBOL(drm_sched_job_cleanup);
/**
- * drm_sched_ready - is the scheduler ready
- *
- * @sched: scheduler instance
- *
- * Return true if we can push more jobs to the hw, otherwise false.
- */
-static bool drm_sched_ready(struct drm_gpu_scheduler *sched)
-{
- return atomic_read(&sched->hw_rq_count) <
- sched->hw_submission_limit;
-}
-
-/**
- * drm_sched_wakeup - Wake up the scheduler when it is ready
- *
+ * drm_sched_wakeup - Wake up the scheduler if it is ready to queue
* @sched: scheduler instance
*
+ * Wake up the scheduler if we can queue jobs.
*/
void drm_sched_wakeup(struct drm_gpu_scheduler *sched)
{
- if (drm_sched_ready(sched))
- wake_up_interruptible(&sched->wake_up_worker);
+ drm_sched_run_job_queue(sched);
}
/**
@@ -843,7 +1085,11 @@ void drm_sched_wakeup(struct drm_gpu_scheduler *sched)
*
* @sched: scheduler instance
*
- * Returns the entity to process or NULL if none are found.
+ * Return an entity to process or NULL if none are found.
+ *
+ * Note, that we break out of the for-loop when "entity" is non-null, which can
+ * also be an error-pointer--this assures we don't process lower priority
+ * run-queues. See comments in the respectively called functions.
*/
static struct drm_sched_entity *
drm_sched_select_entity(struct drm_gpu_scheduler *sched)
@@ -851,31 +1097,33 @@ drm_sched_select_entity(struct drm_gpu_scheduler *sched)
struct drm_sched_entity *entity;
int i;
- if (!drm_sched_ready(sched))
- return NULL;
-
- /* Kernel run queue has higher priority than normal run queue*/
- for (i = DRM_SCHED_PRIORITY_COUNT - 1; i >= DRM_SCHED_PRIORITY_MIN; i--) {
+ /* Start with the highest priority.
+ */
+ for (i = DRM_SCHED_PRIORITY_KERNEL; i < sched->num_rqs; i++) {
entity = drm_sched_policy == DRM_SCHED_POLICY_FIFO ?
- drm_sched_rq_select_entity_fifo(&sched->sched_rq[i]) :
- drm_sched_rq_select_entity_rr(&sched->sched_rq[i]);
+ drm_sched_rq_select_entity_fifo(sched, sched->sched_rq[i]) :
+ drm_sched_rq_select_entity_rr(sched, sched->sched_rq[i]);
if (entity)
break;
}
- return entity;
+ return IS_ERR(entity) ? NULL : entity;
}
/**
- * drm_sched_get_cleanup_job - fetch the next finished job to be destroyed
+ * drm_sched_get_finished_job - fetch the next finished job to be destroyed
*
* @sched: scheduler instance
+ * @have_more: are there more finished jobs on the list
+ *
+ * Informs the caller through @have_more whether there are more finished jobs
+ * besides the returned one.
*
* Returns the next finished job from the pending list (if there is one)
* ready for it to be destroyed.
*/
static struct drm_sched_job *
-drm_sched_get_cleanup_job(struct drm_gpu_scheduler *sched)
+drm_sched_get_finished_job(struct drm_gpu_scheduler *sched, bool *have_more)
{
struct drm_sched_job *job, *next;
@@ -883,20 +1131,25 @@ drm_sched_get_cleanup_job(struct drm_gpu_scheduler *sched)
job = list_first_entry_or_null(&sched->pending_list,
struct drm_sched_job, list);
-
if (job && dma_fence_is_signaled(&job->s_fence->finished)) {
/* remove job from pending_list */
list_del_init(&job->list);
/* cancel this job's TO timer */
cancel_delayed_work(&sched->work_tdr);
- /* make the scheduled timestamp more accurate */
+
+ *have_more = false;
next = list_first_entry_or_null(&sched->pending_list,
typeof(*next), list);
-
if (next) {
- next->s_fence->scheduled.timestamp =
- job->s_fence->finished.timestamp;
+ /* make the scheduled timestamp more accurate */
+ if (test_bit(DMA_FENCE_FLAG_TIMESTAMP_BIT,
+ &next->s_fence->scheduled.flags))
+ next->s_fence->scheduled.timestamp =
+ dma_fence_timestamp(&job->s_fence->finished);
+
+ *have_more = dma_fence_is_signaled(&next->s_fence->finished);
+
/* start TO timer for next job */
drm_sched_start_timeout(sched);
}
@@ -906,12 +1159,6 @@ drm_sched_get_cleanup_job(struct drm_gpu_scheduler *sched)
spin_unlock(&sched->job_list_lock);
- if (job) {
- job->entity->elapsed_ns += ktime_to_ns(
- ktime_sub(job->s_fence->finished.timestamp,
- job->s_fence->scheduled.timestamp));
- }
-
return job;
}
@@ -952,184 +1199,264 @@ drm_sched_pick_best(struct drm_gpu_scheduler **sched_list,
EXPORT_SYMBOL(drm_sched_pick_best);
/**
- * drm_sched_blocked - check if the scheduler is blocked
- *
- * @sched: scheduler instance
+ * drm_sched_free_job_work - worker to call free_job
*
- * Returns true if blocked, otherwise false.
+ * @w: free job work
*/
-static bool drm_sched_blocked(struct drm_gpu_scheduler *sched)
+static void drm_sched_free_job_work(struct work_struct *w)
{
- if (kthread_should_park()) {
- kthread_parkme();
- return true;
+ struct drm_gpu_scheduler *sched =
+ container_of(w, struct drm_gpu_scheduler, work_free_job);
+ struct drm_sched_job *job;
+ bool have_more;
+
+ job = drm_sched_get_finished_job(sched, &have_more);
+ if (job) {
+ sched->ops->free_job(job);
+ if (have_more)
+ drm_sched_run_free_queue(sched);
}
- return false;
+ drm_sched_run_job_queue(sched);
}
/**
- * drm_sched_main - main scheduler thread
- *
- * @param: scheduler instance
+ * drm_sched_run_job_work - worker to call run_job
*
- * Returns 0.
+ * @w: run job work
*/
-static int drm_sched_main(void *param)
+static void drm_sched_run_job_work(struct work_struct *w)
{
- struct drm_gpu_scheduler *sched = (struct drm_gpu_scheduler *)param;
+ struct drm_gpu_scheduler *sched =
+ container_of(w, struct drm_gpu_scheduler, work_run_job);
+ struct drm_sched_entity *entity;
+ struct dma_fence *fence;
+ struct drm_sched_fence *s_fence;
+ struct drm_sched_job *sched_job;
int r;
- sched_set_fifo_low(current);
-
- while (!kthread_should_stop()) {
- struct drm_sched_entity *entity = NULL;
- struct drm_sched_fence *s_fence;
- struct drm_sched_job *sched_job;
- struct dma_fence *fence;
- struct drm_sched_job *cleanup_job = NULL;
-
- wait_event_interruptible(sched->wake_up_worker,
- (cleanup_job = drm_sched_get_cleanup_job(sched)) ||
- (!drm_sched_blocked(sched) &&
- (entity = drm_sched_select_entity(sched))) ||
- kthread_should_stop());
-
- if (cleanup_job)
- sched->ops->free_job(cleanup_job);
-
- if (!entity)
- continue;
+ /* Find entity with a ready job */
+ entity = drm_sched_select_entity(sched);
+ if (!entity) {
+ /*
+ * Either no more work to do, or the next ready job needs more
+ * credits than the scheduler has currently available.
+ */
+ return;
+ }
- sched_job = drm_sched_entity_pop_job(entity);
+ sched_job = drm_sched_entity_pop_job(entity);
+ if (!sched_job) {
+ complete_all(&entity->entity_idle);
+ drm_sched_run_job_queue(sched);
+ return;
+ }
- if (!sched_job) {
- complete_all(&entity->entity_idle);
- continue;
- }
+ s_fence = sched_job->s_fence;
- s_fence = sched_job->s_fence;
+ atomic_add(sched_job->credits, &sched->credit_count);
+ drm_sched_job_begin(sched_job);
- atomic_inc(&sched->hw_rq_count);
- drm_sched_job_begin(sched_job);
+ trace_drm_sched_job_run(sched_job, entity);
+ /*
+ * The run_job() callback must by definition return a fence whose
+ * refcount has been incremented for the scheduler already.
+ */
+ fence = sched->ops->run_job(sched_job);
+ complete_all(&entity->entity_idle);
+ drm_sched_fence_scheduled(s_fence, fence);
+
+ if (!IS_ERR_OR_NULL(fence)) {
+ r = dma_fence_add_callback(fence, &sched_job->cb,
+ drm_sched_job_done_cb);
+ if (r == -ENOENT)
+ drm_sched_job_done(sched_job, fence->error);
+ else if (r)
+ DRM_DEV_ERROR(sched->dev, "fence add callback failed (%d)\n", r);
- trace_drm_run_job(sched_job, entity);
- fence = sched->ops->run_job(sched_job);
- complete_all(&entity->entity_idle);
- drm_sched_fence_scheduled(s_fence);
+ dma_fence_put(fence);
+ } else {
+ drm_sched_job_done(sched_job, IS_ERR(fence) ?
+ PTR_ERR(fence) : 0);
+ }
- if (!IS_ERR_OR_NULL(fence)) {
- s_fence->parent = dma_fence_get(fence);
- /* Drop for original kref_init of the fence */
- dma_fence_put(fence);
+ wake_up(&sched->job_scheduled);
+ drm_sched_run_job_queue(sched);
+}
- r = dma_fence_add_callback(fence, &sched_job->cb,
- drm_sched_job_done_cb);
- if (r == -ENOENT)
- drm_sched_job_done(sched_job);
- else if (r)
- DRM_DEV_ERROR(sched->dev, "fence add callback failed (%d)\n",
- r);
- } else {
- if (IS_ERR(fence))
- dma_fence_set_error(&s_fence->finished, PTR_ERR(fence));
+static struct workqueue_struct *drm_sched_alloc_wq(const char *name)
+{
+#if (IS_ENABLED(CONFIG_LOCKDEP))
+ static struct lockdep_map map = {
+ .name = "drm_sched_lockdep_map"
+ };
- drm_sched_job_done(sched_job);
- }
+ /*
+ * Avoid leaking a lockdep map on each drm sched creation and
+ * destruction by using a single lockdep map for all drm sched
+ * allocated submit_wq.
+ */
- wake_up(&sched->job_scheduled);
- }
- return 0;
+ return alloc_ordered_workqueue_lockdep_map(name, WQ_MEM_RECLAIM, &map);
+#else
+ return alloc_ordered_workqueue(name, WQ_MEM_RECLAIM);
+#endif
}
/**
* drm_sched_init - Init a gpu scheduler instance
*
* @sched: scheduler instance
- * @ops: backend operations for this scheduler
- * @hw_submission: number of hw submissions that can be in flight
- * @hang_limit: number of times to allow a job to hang before dropping it
- * @timeout: timeout value in jiffies for the scheduler
- * @timeout_wq: workqueue to use for timeout work. If NULL, the system_wq is
- * used
- * @score: optional score atomic shared with other schedulers
- * @name: name used for debugging
- * @dev: target &struct device
+ * @args: scheduler initialization arguments
*
* Return 0 on success, otherwise error code.
*/
-int drm_sched_init(struct drm_gpu_scheduler *sched,
- const struct drm_sched_backend_ops *ops,
- unsigned hw_submission, unsigned hang_limit,
- long timeout, struct workqueue_struct *timeout_wq,
- atomic_t *score, const char *name, struct device *dev)
+int drm_sched_init(struct drm_gpu_scheduler *sched, const struct drm_sched_init_args *args)
{
- int i, ret;
- sched->ops = ops;
- sched->hw_submission_limit = hw_submission;
- sched->name = name;
- sched->timeout = timeout;
- sched->timeout_wq = timeout_wq ? : system_wq;
- sched->hang_limit = hang_limit;
- sched->score = score ? score : &sched->_score;
- sched->dev = dev;
- for (i = DRM_SCHED_PRIORITY_MIN; i < DRM_SCHED_PRIORITY_COUNT; i++)
- drm_sched_rq_init(sched, &sched->sched_rq[i]);
-
- init_waitqueue_head(&sched->wake_up_worker);
+ int i;
+
+ sched->ops = args->ops;
+ sched->credit_limit = args->credit_limit;
+ sched->name = args->name;
+ sched->timeout = args->timeout;
+ sched->hang_limit = args->hang_limit;
+ sched->timeout_wq = args->timeout_wq ? args->timeout_wq : system_percpu_wq;
+ sched->score = args->score ? args->score : &sched->_score;
+ sched->dev = args->dev;
+
+ if (args->num_rqs > DRM_SCHED_PRIORITY_COUNT) {
+ /* This is a gross violation--tell drivers what the problem is.
+ */
+ dev_err(sched->dev, "%s: num_rqs cannot be greater than DRM_SCHED_PRIORITY_COUNT\n",
+ __func__);
+ return -EINVAL;
+ } else if (sched->sched_rq) {
+ /* Not an error, but warn anyway so drivers can
+ * fine-tune their DRM calling order, and return all
+ * is good.
+ */
+ dev_warn(sched->dev, "%s: scheduler already initialized!\n", __func__);
+ return 0;
+ }
+
+ if (args->submit_wq) {
+ sched->submit_wq = args->submit_wq;
+ sched->own_submit_wq = false;
+ } else {
+ sched->submit_wq = drm_sched_alloc_wq(args->name);
+ if (!sched->submit_wq)
+ return -ENOMEM;
+
+ sched->own_submit_wq = true;
+ }
+
+ sched->sched_rq = kmalloc_array(args->num_rqs, sizeof(*sched->sched_rq),
+ GFP_KERNEL | __GFP_ZERO);
+ if (!sched->sched_rq)
+ goto Out_check_own;
+ sched->num_rqs = args->num_rqs;
+ for (i = DRM_SCHED_PRIORITY_KERNEL; i < sched->num_rqs; i++) {
+ sched->sched_rq[i] = kzalloc(sizeof(*sched->sched_rq[i]), GFP_KERNEL);
+ if (!sched->sched_rq[i])
+ goto Out_unroll;
+ drm_sched_rq_init(sched, sched->sched_rq[i]);
+ }
+
init_waitqueue_head(&sched->job_scheduled);
INIT_LIST_HEAD(&sched->pending_list);
spin_lock_init(&sched->job_list_lock);
- atomic_set(&sched->hw_rq_count, 0);
+ atomic_set(&sched->credit_count, 0);
INIT_DELAYED_WORK(&sched->work_tdr, drm_sched_job_timedout);
+ INIT_WORK(&sched->work_run_job, drm_sched_run_job_work);
+ INIT_WORK(&sched->work_free_job, drm_sched_free_job_work);
atomic_set(&sched->_score, 0);
atomic64_set(&sched->job_id_count, 0);
-
- /* Each scheduler will run on a seperate kernel thread */
- sched->thread = kthread_run(drm_sched_main, sched, sched->name);
- if (IS_ERR(sched->thread)) {
- ret = PTR_ERR(sched->thread);
- sched->thread = NULL;
- DRM_DEV_ERROR(sched->dev, "Failed to create scheduler for %s.\n", name);
- return ret;
- }
+ sched->pause_submit = false;
sched->ready = true;
return 0;
+Out_unroll:
+ for (--i ; i >= DRM_SCHED_PRIORITY_KERNEL; i--)
+ kfree(sched->sched_rq[i]);
+
+ kfree(sched->sched_rq);
+ sched->sched_rq = NULL;
+Out_check_own:
+ if (sched->own_submit_wq)
+ destroy_workqueue(sched->submit_wq);
+ dev_err(sched->dev, "%s: Failed to setup GPU scheduler--out of memory\n", __func__);
+ return -ENOMEM;
}
EXPORT_SYMBOL(drm_sched_init);
+static void drm_sched_cancel_remaining_jobs(struct drm_gpu_scheduler *sched)
+{
+ struct drm_sched_job *job, *tmp;
+
+ /* All other accessors are stopped. No locking necessary. */
+ list_for_each_entry_safe_reverse(job, tmp, &sched->pending_list, list) {
+ sched->ops->cancel_job(job);
+ list_del(&job->list);
+ sched->ops->free_job(job);
+ }
+}
+
/**
* drm_sched_fini - Destroy a gpu scheduler
*
* @sched: scheduler instance
*
* Tears down and cleans up the scheduler.
+ *
+ * This stops submission of new jobs to the hardware through &struct
+ * drm_sched_backend_ops.run_job. If &struct drm_sched_backend_ops.cancel_job
+ * is implemented, all jobs will be canceled through it and afterwards cleaned
+ * up through &struct drm_sched_backend_ops.free_job. If cancel_job is not
+ * implemented, memory could leak.
*/
void drm_sched_fini(struct drm_gpu_scheduler *sched)
{
struct drm_sched_entity *s_entity;
int i;
- if (sched->thread)
- kthread_stop(sched->thread);
+ drm_sched_wqueue_stop(sched);
- for (i = DRM_SCHED_PRIORITY_COUNT - 1; i >= DRM_SCHED_PRIORITY_MIN; i--) {
- struct drm_sched_rq *rq = &sched->sched_rq[i];
-
- if (!rq)
- continue;
+ for (i = DRM_SCHED_PRIORITY_KERNEL; i < sched->num_rqs; i++) {
+ struct drm_sched_rq *rq = sched->sched_rq[i];
spin_lock(&rq->lock);
- list_for_each_entry(s_entity, &rq->entities, list)
+ list_for_each_entry(s_entity, &rq->entities, list) {
/*
* Prevents reinsertion and marks job_queue as idle,
- * it will removed from rq in drm_sched_entity_fini
+ * it will be removed from the rq in drm_sched_entity_fini()
* eventually
+ *
+ * FIXME:
+ * This lacks the proper spin_lock(&s_entity->lock) and
+ * is, therefore, a race condition. Most notably, it
+ * can race with drm_sched_entity_push_job(). The lock
+ * cannot be taken here, however, because this would
+ * lead to lock inversion -> deadlock.
+ *
+ * The best solution probably is to enforce the life
+ * time rule of all entities having to be torn down
+ * before their scheduler. Then, however, locking could
+ * be dropped alltogether from this function.
+ *
+ * For now, this remains a potential race in all
+ * drivers that keep entities alive for longer than
+ * the scheduler.
+ *
+ * The READ_ONCE() is there to make the lockless read
+ * (warning about the lockless write below) slightly
+ * less broken...
*/
+ if (!READ_ONCE(s_entity->stopped))
+ dev_warn(sched->dev, "Tearing down scheduler with active entities!\n");
s_entity->stopped = true;
+ }
spin_unlock(&rq->lock);
-
+ kfree(sched->sched_rq[i]);
}
/* Wakeup everyone stuck in drm_sched_entity_flush for this scheduler */
@@ -1138,7 +1465,18 @@ void drm_sched_fini(struct drm_gpu_scheduler *sched)
/* Confirm no work left behind accessing device structures */
cancel_delayed_work_sync(&sched->work_tdr);
+ /* Avoid memory leaks if supported by the driver. */
+ if (sched->ops->cancel_job)
+ drm_sched_cancel_remaining_jobs(sched);
+
+ if (sched->own_submit_wq)
+ destroy_workqueue(sched->submit_wq);
sched->ready = false;
+ kfree(sched->sched_rq);
+ sched->sched_rq = NULL;
+
+ if (!list_empty(&sched->pending_list))
+ dev_warn(sched->dev, "Tearing down scheduler while jobs are pending!\n");
}
EXPORT_SYMBOL(drm_sched_fini);
@@ -1165,9 +1503,8 @@ void drm_sched_increase_karma(struct drm_sched_job *bad)
if (bad->s_priority != DRM_SCHED_PRIORITY_KERNEL) {
atomic_inc(&bad->karma);
- for (i = DRM_SCHED_PRIORITY_MIN; i < DRM_SCHED_PRIORITY_KERNEL;
- i++) {
- struct drm_sched_rq *rq = &sched->sched_rq[i];
+ for (i = DRM_SCHED_PRIORITY_HIGH; i < sched->num_rqs; i++) {
+ struct drm_sched_rq *rq = sched->sched_rq[i];
spin_lock(&rq->lock);
list_for_each_entry_safe(entity, tmp, &rq->entities, list) {
@@ -1185,3 +1522,48 @@ void drm_sched_increase_karma(struct drm_sched_job *bad)
}
}
EXPORT_SYMBOL(drm_sched_increase_karma);
+
+/**
+ * drm_sched_wqueue_ready - Is the scheduler ready for submission
+ *
+ * @sched: scheduler instance
+ *
+ * Returns true if submission is ready
+ */
+bool drm_sched_wqueue_ready(struct drm_gpu_scheduler *sched)
+{
+ return sched->ready;
+}
+EXPORT_SYMBOL(drm_sched_wqueue_ready);
+
+/**
+ * drm_sched_wqueue_stop - stop scheduler submission
+ * @sched: scheduler instance
+ *
+ * Stops the scheduler from pulling new jobs from entities. It also stops
+ * freeing jobs automatically through drm_sched_backend_ops.free_job().
+ */
+void drm_sched_wqueue_stop(struct drm_gpu_scheduler *sched)
+{
+ WRITE_ONCE(sched->pause_submit, true);
+ cancel_work_sync(&sched->work_run_job);
+ cancel_work_sync(&sched->work_free_job);
+}
+EXPORT_SYMBOL(drm_sched_wqueue_stop);
+
+/**
+ * drm_sched_wqueue_start - start scheduler submission
+ * @sched: scheduler instance
+ *
+ * Restarts the scheduler after drm_sched_wqueue_stop() has stopped it.
+ *
+ * This function is not necessary for 'conventional' startup. The scheduler is
+ * fully operational after drm_sched_init() succeeded.
+ */
+void drm_sched_wqueue_start(struct drm_gpu_scheduler *sched)
+{
+ WRITE_ONCE(sched->pause_submit, false);
+ queue_work(sched->submit_wq, &sched->work_run_job);
+ queue_work(sched->submit_wq, &sched->work_free_job);
+}
+EXPORT_SYMBOL(drm_sched_wqueue_start);