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path: root/drivers/gpu/drm/virtio/virtgpu_vq.c
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Diffstat (limited to 'drivers/gpu/drm/virtio/virtgpu_vq.c')
-rw-r--r--drivers/gpu/drm/virtio/virtgpu_vq.c997
1 files changed, 750 insertions, 247 deletions
diff --git a/drivers/gpu/drm/virtio/virtgpu_vq.c b/drivers/gpu/drm/virtio/virtgpu_vq.c
index e27c4aedb809..0c194b4e9488 100644
--- a/drivers/gpu/drm/virtio/virtgpu_vq.c
+++ b/drivers/gpu/drm/virtio/virtgpu_vq.c
@@ -26,18 +26,34 @@
* OTHER DEALINGS IN THE SOFTWARE.
*/
-#include <drm/drmP.h>
-#include "virtgpu_drv.h"
+#include <linux/dma-mapping.h>
#include <linux/virtio.h>
#include <linux/virtio_config.h>
#include <linux/virtio_ring.h>
+#include <drm/drm_edid.h>
+#include <drm/drm_print.h>
+
+#include "virtgpu_drv.h"
+#include "virtgpu_trace.h"
+
#define MAX_INLINE_CMD_SIZE 96
#define MAX_INLINE_RESP_SIZE 24
#define VBUFFER_SIZE (sizeof(struct virtio_gpu_vbuffer) \
+ MAX_INLINE_CMD_SIZE \
+ MAX_INLINE_RESP_SIZE)
+static void convert_to_hw_box(struct virtio_gpu_box *dst,
+ const struct drm_virtgpu_3d_box *src)
+{
+ dst->x = cpu_to_le32(src->x);
+ dst->y = cpu_to_le32(src->y);
+ dst->z = cpu_to_le32(src->z);
+ dst->w = cpu_to_le32(src->w);
+ dst->h = cpu_to_le32(src->h);
+ dst->d = cpu_to_le32(src->d);
+}
+
void virtio_gpu_ctrl_ack(struct virtqueue *vq)
{
struct drm_device *dev = vq->vdev->priv;
@@ -71,6 +87,22 @@ void virtio_gpu_free_vbufs(struct virtio_gpu_device *vgdev)
vgdev->vbufs = NULL;
}
+/* For drm_panic */
+static struct virtio_gpu_vbuffer*
+virtio_gpu_panic_get_vbuf(struct virtio_gpu_device *vgdev, int size)
+{
+ struct virtio_gpu_vbuffer *vbuf;
+
+ vbuf = kmem_cache_zalloc(vgdev->vbufs, GFP_ATOMIC);
+
+ vbuf->buf = (void *)vbuf + sizeof(*vbuf);
+ vbuf->size = size;
+ vbuf->resp_cb = NULL;
+ vbuf->resp_size = sizeof(struct virtio_gpu_ctrl_hdr);
+ vbuf->resp_buf = (void *)vbuf->buf + size;
+ return vbuf;
+}
+
static struct virtio_gpu_vbuffer*
virtio_gpu_get_vbuf(struct virtio_gpu_device *vgdev,
int size, int resp_size, void *resp_buf,
@@ -78,11 +110,10 @@ virtio_gpu_get_vbuf(struct virtio_gpu_device *vgdev,
{
struct virtio_gpu_vbuffer *vbuf;
- vbuf = kmem_cache_zalloc(vgdev->vbufs, GFP_KERNEL);
- if (!vbuf)
- return ERR_PTR(-ENOMEM);
+ vbuf = kmem_cache_zalloc(vgdev->vbufs, GFP_KERNEL | __GFP_NOFAIL);
- BUG_ON(size > MAX_INLINE_CMD_SIZE);
+ BUG_ON(size > MAX_INLINE_CMD_SIZE ||
+ size < sizeof(struct virtio_gpu_ctrl_hdr));
vbuf->buf = (void *)vbuf + sizeof(*vbuf);
vbuf->size = size;
@@ -96,21 +127,14 @@ virtio_gpu_get_vbuf(struct virtio_gpu_device *vgdev,
return vbuf;
}
-static void *virtio_gpu_alloc_cmd(struct virtio_gpu_device *vgdev,
- struct virtio_gpu_vbuffer **vbuffer_p,
- int size)
+static struct virtio_gpu_ctrl_hdr *
+virtio_gpu_vbuf_ctrl_hdr(struct virtio_gpu_vbuffer *vbuf)
{
- struct virtio_gpu_vbuffer *vbuf;
-
- vbuf = virtio_gpu_get_vbuf(vgdev, size,
- sizeof(struct virtio_gpu_ctrl_hdr),
- NULL, NULL);
- if (IS_ERR(vbuf)) {
- *vbuffer_p = NULL;
- return ERR_CAST(vbuf);
- }
- *vbuffer_p = vbuf;
- return vbuf->buf;
+ /* this assumes a vbuf contains a command that starts with a
+ * virtio_gpu_ctrl_hdr, which is true for both ctrl and cursor
+ * virtqueues.
+ */
+ return (struct virtio_gpu_ctrl_hdr *)vbuf->buf;
}
static struct virtio_gpu_update_cursor*
@@ -130,6 +154,18 @@ virtio_gpu_alloc_cursor(struct virtio_gpu_device *vgdev,
return (struct virtio_gpu_update_cursor *)vbuf->buf;
}
+/* For drm_panic */
+static void *virtio_gpu_panic_alloc_cmd_resp(struct virtio_gpu_device *vgdev,
+ struct virtio_gpu_vbuffer **vbuffer_p,
+ int cmd_size)
+{
+ struct virtio_gpu_vbuffer *vbuf;
+
+ vbuf = virtio_gpu_panic_get_vbuf(vgdev, cmd_size);
+ *vbuffer_p = vbuf;
+ return (struct virtio_gpu_command *)vbuf->buf;
+}
+
static void *virtio_gpu_alloc_cmd_resp(struct virtio_gpu_device *vgdev,
virtio_gpu_resp_cb cb,
struct virtio_gpu_vbuffer **vbuffer_p,
@@ -140,20 +176,35 @@ static void *virtio_gpu_alloc_cmd_resp(struct virtio_gpu_device *vgdev,
vbuf = virtio_gpu_get_vbuf(vgdev, cmd_size,
resp_size, resp_buf, cb);
- if (IS_ERR(vbuf)) {
- *vbuffer_p = NULL;
- return ERR_CAST(vbuf);
- }
*vbuffer_p = vbuf;
return (struct virtio_gpu_command *)vbuf->buf;
}
+static void *virtio_gpu_alloc_cmd(struct virtio_gpu_device *vgdev,
+ struct virtio_gpu_vbuffer **vbuffer_p,
+ int size)
+{
+ return virtio_gpu_alloc_cmd_resp(vgdev, NULL, vbuffer_p, size,
+ sizeof(struct virtio_gpu_ctrl_hdr),
+ NULL);
+}
+
+static void *virtio_gpu_alloc_cmd_cb(struct virtio_gpu_device *vgdev,
+ struct virtio_gpu_vbuffer **vbuffer_p,
+ int size,
+ virtio_gpu_resp_cb cb)
+{
+ return virtio_gpu_alloc_cmd_resp(vgdev, cb, vbuffer_p, size,
+ sizeof(struct virtio_gpu_ctrl_hdr),
+ NULL);
+}
+
static void free_vbuf(struct virtio_gpu_device *vgdev,
struct virtio_gpu_vbuffer *vbuf)
{
if (vbuf->resp_size > MAX_INLINE_RESP_SIZE)
kfree(vbuf->resp_buf);
- kfree(vbuf->data_buf);
+ kvfree(vbuf->data_buf);
kmem_cache_free(vgdev->vbufs, vbuf);
}
@@ -179,7 +230,7 @@ void virtio_gpu_dequeue_ctrl_func(struct work_struct *work)
struct list_head reclaim_list;
struct virtio_gpu_vbuffer *entry, *tmp;
struct virtio_gpu_ctrl_hdr *resp;
- u64 fence_id = 0;
+ u64 fence_id;
INIT_LIST_HEAD(&reclaim_list);
spin_lock(&vgdev->ctrlq.qlock);
@@ -190,30 +241,37 @@ void virtio_gpu_dequeue_ctrl_func(struct work_struct *work)
} while (!virtqueue_enable_cb(vgdev->ctrlq.vq));
spin_unlock(&vgdev->ctrlq.qlock);
- list_for_each_entry_safe(entry, tmp, &reclaim_list, list) {
+ list_for_each_entry(entry, &reclaim_list, list) {
resp = (struct virtio_gpu_ctrl_hdr *)entry->resp_buf;
- if (resp->type != cpu_to_le32(VIRTIO_GPU_RESP_OK_NODATA))
- DRM_DEBUG("response 0x%x\n", le32_to_cpu(resp->type));
- if (resp->flags & cpu_to_le32(VIRTIO_GPU_FLAG_FENCE)) {
- u64 f = le64_to_cpu(resp->fence_id);
- if (fence_id > f) {
- DRM_ERROR("%s: Oops: fence %llx -> %llx\n",
- __func__, fence_id, f);
- } else {
- fence_id = f;
- }
+ trace_virtio_gpu_cmd_response(vgdev->ctrlq.vq, resp, entry->seqno);
+
+ if (resp->type != cpu_to_le32(VIRTIO_GPU_RESP_OK_NODATA)) {
+ if (le32_to_cpu(resp->type) >= VIRTIO_GPU_RESP_ERR_UNSPEC) {
+ struct virtio_gpu_ctrl_hdr *cmd;
+
+ cmd = virtio_gpu_vbuf_ctrl_hdr(entry);
+ DRM_ERROR_RATELIMITED("response 0x%x (command 0x%x)\n",
+ le32_to_cpu(resp->type),
+ le32_to_cpu(cmd->type));
+ } else
+ DRM_DEBUG("response 0x%x\n", le32_to_cpu(resp->type));
+ }
+ if (resp->flags & cpu_to_le32(VIRTIO_GPU_FLAG_FENCE)) {
+ fence_id = le64_to_cpu(resp->fence_id);
+ virtio_gpu_fence_event_process(vgdev, fence_id);
}
if (entry->resp_cb)
entry->resp_cb(vgdev, entry);
+ }
+ wake_up(&vgdev->ctrlq.ack_queue);
+ list_for_each_entry_safe(entry, tmp, &reclaim_list, list) {
+ if (entry->objs)
+ virtio_gpu_array_put_free_delayed(vgdev, entry->objs);
list_del(&entry->list);
free_vbuf(vgdev, entry);
}
- wake_up(&vgdev->ctrlq.ack_queue);
-
- if (fence_id)
- virtio_gpu_fence_event_process(vgdev, fence_id);
}
void virtio_gpu_dequeue_cursor_func(struct work_struct *work)
@@ -233,110 +291,271 @@ void virtio_gpu_dequeue_cursor_func(struct work_struct *work)
spin_unlock(&vgdev->cursorq.qlock);
list_for_each_entry_safe(entry, tmp, &reclaim_list, list) {
+ struct virtio_gpu_ctrl_hdr *resp =
+ (struct virtio_gpu_ctrl_hdr *)entry->resp_buf;
+
+ trace_virtio_gpu_cmd_response(vgdev->cursorq.vq, resp, entry->seqno);
list_del(&entry->list);
free_vbuf(vgdev, entry);
}
wake_up(&vgdev->cursorq.ack_queue);
}
-static int virtio_gpu_queue_ctrl_buffer_locked(struct virtio_gpu_device *vgdev,
- struct virtio_gpu_vbuffer *vbuf)
- __releases(&vgdev->ctrlq.qlock)
- __acquires(&vgdev->ctrlq.qlock)
+/* Create sg_table from a vmalloc'd buffer. */
+static struct sg_table *vmalloc_to_sgt(char *data, uint32_t size, int *sg_ents)
+{
+ int ret, s, i;
+ struct sg_table *sgt;
+ struct scatterlist *sg;
+ struct page *pg;
+
+ if (WARN_ON(!PAGE_ALIGNED(data)))
+ return NULL;
+
+ sgt = kmalloc(sizeof(*sgt), GFP_KERNEL);
+ if (!sgt)
+ return NULL;
+
+ *sg_ents = DIV_ROUND_UP(size, PAGE_SIZE);
+ ret = sg_alloc_table(sgt, *sg_ents, GFP_KERNEL);
+ if (ret) {
+ kfree(sgt);
+ return NULL;
+ }
+
+ for_each_sgtable_sg(sgt, sg, i) {
+ pg = vmalloc_to_page(data);
+ if (!pg) {
+ sg_free_table(sgt);
+ kfree(sgt);
+ return NULL;
+ }
+
+ s = min_t(int, PAGE_SIZE, size);
+ sg_set_page(sg, pg, s, 0);
+
+ size -= s;
+ data += s;
+ }
+
+ return sgt;
+}
+
+/* For drm_panic */
+static int virtio_gpu_panic_queue_ctrl_sgs(struct virtio_gpu_device *vgdev,
+ struct virtio_gpu_vbuffer *vbuf,
+ int elemcnt,
+ struct scatterlist **sgs,
+ int outcnt,
+ int incnt)
{
struct virtqueue *vq = vgdev->ctrlq.vq;
- struct scatterlist *sgs[3], vcmd, vout, vresp;
- int outcnt = 0, incnt = 0;
int ret;
- if (!vgdev->vqs_ready)
+ if (vgdev->has_indirect)
+ elemcnt = 1;
+
+ if (vq->num_free < elemcnt)
+ return -ENOMEM;
+
+ ret = virtqueue_add_sgs(vq, sgs, outcnt, incnt, vbuf, GFP_ATOMIC);
+ WARN_ON(ret);
+
+ vbuf->seqno = ++vgdev->ctrlq.seqno;
+ trace_virtio_gpu_cmd_queue(vq, virtio_gpu_vbuf_ctrl_hdr(vbuf), vbuf->seqno);
+
+ atomic_inc(&vgdev->pending_commands);
+
+ return 0;
+}
+
+static int virtio_gpu_queue_ctrl_sgs(struct virtio_gpu_device *vgdev,
+ struct virtio_gpu_vbuffer *vbuf,
+ struct virtio_gpu_fence *fence,
+ int elemcnt,
+ struct scatterlist **sgs,
+ int outcnt,
+ int incnt)
+{
+ struct virtqueue *vq = vgdev->ctrlq.vq;
+ int ret, idx;
+
+ if (!drm_dev_enter(vgdev->ddev, &idx)) {
+ if (fence && vbuf->objs)
+ virtio_gpu_array_unlock_resv(vbuf->objs);
+ free_vbuf(vgdev, vbuf);
return -ENODEV;
+ }
+ if (vgdev->has_indirect)
+ elemcnt = 1;
+
+again:
+ spin_lock(&vgdev->ctrlq.qlock);
+
+ if (vq->num_free < elemcnt) {
+ spin_unlock(&vgdev->ctrlq.qlock);
+ virtio_gpu_notify(vgdev);
+ wait_event(vgdev->ctrlq.ack_queue, vq->num_free >= elemcnt);
+ goto again;
+ }
+
+ /* now that the position of the vbuf in the virtqueue is known, we can
+ * finally set the fence id
+ */
+ if (fence) {
+ virtio_gpu_fence_emit(vgdev, virtio_gpu_vbuf_ctrl_hdr(vbuf),
+ fence);
+ if (vbuf->objs) {
+ virtio_gpu_array_add_fence(vbuf->objs, &fence->f);
+ virtio_gpu_array_unlock_resv(vbuf->objs);
+ }
+ }
+
+ ret = virtqueue_add_sgs(vq, sgs, outcnt, incnt, vbuf, GFP_ATOMIC);
+ WARN_ON(ret);
+
+ vbuf->seqno = ++vgdev->ctrlq.seqno;
+ trace_virtio_gpu_cmd_queue(vq, virtio_gpu_vbuf_ctrl_hdr(vbuf), vbuf->seqno);
+
+ atomic_inc(&vgdev->pending_commands);
+
+ spin_unlock(&vgdev->ctrlq.qlock);
+
+ drm_dev_exit(idx);
+ return 0;
+}
+
+/* For drm_panic */
+static int virtio_gpu_panic_queue_ctrl_buffer(struct virtio_gpu_device *vgdev,
+ struct virtio_gpu_vbuffer *vbuf)
+{
+ struct scatterlist *sgs[3], vcmd, vresp;
+ int elemcnt = 0, outcnt = 0, incnt = 0;
+
+ /* set up vcmd */
+ sg_init_one(&vcmd, vbuf->buf, vbuf->size);
+ elemcnt++;
+ sgs[outcnt] = &vcmd;
+ outcnt++;
+
+ /* set up vresp */
+ if (vbuf->resp_size) {
+ sg_init_one(&vresp, vbuf->resp_buf, vbuf->resp_size);
+ elemcnt++;
+ sgs[outcnt + incnt] = &vresp;
+ incnt++;
+ }
+
+ return virtio_gpu_panic_queue_ctrl_sgs(vgdev, vbuf,
+ elemcnt, sgs,
+ outcnt, incnt);
+}
+
+static int virtio_gpu_queue_fenced_ctrl_buffer(struct virtio_gpu_device *vgdev,
+ struct virtio_gpu_vbuffer *vbuf,
+ struct virtio_gpu_fence *fence)
+{
+ struct scatterlist *sgs[3], vcmd, vout, vresp;
+ struct sg_table *sgt = NULL;
+ int elemcnt = 0, outcnt = 0, incnt = 0, ret;
+
+ /* set up vcmd */
sg_init_one(&vcmd, vbuf->buf, vbuf->size);
- sgs[outcnt + incnt] = &vcmd;
+ elemcnt++;
+ sgs[outcnt] = &vcmd;
outcnt++;
+ /* set up vout */
if (vbuf->data_size) {
- sg_init_one(&vout, vbuf->data_buf, vbuf->data_size);
- sgs[outcnt + incnt] = &vout;
+ if (is_vmalloc_addr(vbuf->data_buf)) {
+ int sg_ents;
+
+ sgt = vmalloc_to_sgt(vbuf->data_buf, vbuf->data_size,
+ &sg_ents);
+ if (!sgt) {
+ if (fence && vbuf->objs)
+ virtio_gpu_array_unlock_resv(vbuf->objs);
+ return -ENOMEM;
+ }
+
+ elemcnt += sg_ents;
+ sgs[outcnt] = sgt->sgl;
+ } else {
+ sg_init_one(&vout, vbuf->data_buf, vbuf->data_size);
+ elemcnt++;
+ sgs[outcnt] = &vout;
+ }
outcnt++;
}
+ /* set up vresp */
if (vbuf->resp_size) {
sg_init_one(&vresp, vbuf->resp_buf, vbuf->resp_size);
+ elemcnt++;
sgs[outcnt + incnt] = &vresp;
incnt++;
}
-retry:
- ret = virtqueue_add_sgs(vq, sgs, outcnt, incnt, vbuf, GFP_ATOMIC);
- if (ret == -ENOSPC) {
- spin_unlock(&vgdev->ctrlq.qlock);
- wait_event(vgdev->ctrlq.ack_queue, vq->num_free >= outcnt + incnt);
- spin_lock(&vgdev->ctrlq.qlock);
- goto retry;
- } else {
- virtqueue_kick(vq);
- }
+ ret = virtio_gpu_queue_ctrl_sgs(vgdev, vbuf, fence, elemcnt, sgs, outcnt,
+ incnt);
- if (!ret)
- ret = vq->num_free;
+ if (sgt) {
+ sg_free_table(sgt);
+ kfree(sgt);
+ }
return ret;
}
-static int virtio_gpu_queue_ctrl_buffer(struct virtio_gpu_device *vgdev,
- struct virtio_gpu_vbuffer *vbuf)
+/* For drm_panic */
+void virtio_gpu_panic_notify(struct virtio_gpu_device *vgdev)
{
- int rc;
+ bool notify;
- spin_lock(&vgdev->ctrlq.qlock);
- rc = virtio_gpu_queue_ctrl_buffer_locked(vgdev, vbuf);
- spin_unlock(&vgdev->ctrlq.qlock);
- return rc;
+ if (!atomic_read(&vgdev->pending_commands))
+ return;
+
+ atomic_set(&vgdev->pending_commands, 0);
+ notify = virtqueue_kick_prepare(vgdev->ctrlq.vq);
+
+ if (notify)
+ virtqueue_notify(vgdev->ctrlq.vq);
}
-static int virtio_gpu_queue_fenced_ctrl_buffer(struct virtio_gpu_device *vgdev,
- struct virtio_gpu_vbuffer *vbuf,
- struct virtio_gpu_ctrl_hdr *hdr,
- struct virtio_gpu_fence *fence)
+void virtio_gpu_notify(struct virtio_gpu_device *vgdev)
{
- struct virtqueue *vq = vgdev->ctrlq.vq;
- int rc;
+ bool notify;
+
+ if (!atomic_read(&vgdev->pending_commands))
+ return;
-again:
spin_lock(&vgdev->ctrlq.qlock);
+ atomic_set(&vgdev->pending_commands, 0);
+ notify = virtqueue_kick_prepare(vgdev->ctrlq.vq);
+ spin_unlock(&vgdev->ctrlq.qlock);
- /*
- * Make sure we have enouth space in the virtqueue. If not
- * wait here until we have.
- *
- * Without that virtio_gpu_queue_ctrl_buffer_nolock might have
- * to wait for free space, which can result in fence ids being
- * submitted out-of-order.
- */
- if (vq->num_free < 3) {
- spin_unlock(&vgdev->ctrlq.qlock);
- wait_event(vgdev->ctrlq.ack_queue, vq->num_free >= 3);
- goto again;
- }
+ if (notify)
+ virtqueue_notify(vgdev->ctrlq.vq);
+}
- if (fence)
- virtio_gpu_fence_emit(vgdev, hdr, fence);
- rc = virtio_gpu_queue_ctrl_buffer_locked(vgdev, vbuf);
- spin_unlock(&vgdev->ctrlq.qlock);
- return rc;
+static int virtio_gpu_queue_ctrl_buffer(struct virtio_gpu_device *vgdev,
+ struct virtio_gpu_vbuffer *vbuf)
+{
+ return virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, NULL);
}
-static int virtio_gpu_queue_cursor(struct virtio_gpu_device *vgdev,
- struct virtio_gpu_vbuffer *vbuf)
+static void virtio_gpu_queue_cursor(struct virtio_gpu_device *vgdev,
+ struct virtio_gpu_vbuffer *vbuf)
{
struct virtqueue *vq = vgdev->cursorq.vq;
struct scatterlist *sgs[1], ccmd;
- int ret;
- int outcnt;
+ int idx, ret, outcnt;
+ bool notify;
- if (!vgdev->vqs_ready)
- return -ENODEV;
+ if (!drm_dev_enter(vgdev->ddev, &idx)) {
+ free_vbuf(vgdev, vbuf);
+ return;
+ }
sg_init_one(&ccmd, vbuf->buf, vbuf->size);
sgs[0] = &ccmd;
@@ -351,14 +570,20 @@ retry:
spin_lock(&vgdev->cursorq.qlock);
goto retry;
} else {
- virtqueue_kick(vq);
+ vbuf->seqno = ++vgdev->cursorq.seqno;
+ trace_virtio_gpu_cmd_queue(vq,
+ virtio_gpu_vbuf_ctrl_hdr(vbuf),
+ vbuf->seqno);
+
+ notify = virtqueue_kick_prepare(vq);
}
spin_unlock(&vgdev->cursorq.qlock);
- if (!ret)
- ret = vq->num_free;
- return ret;
+ if (notify)
+ virtqueue_notify(vq);
+
+ drm_dev_exit(idx);
}
/* just create gem objects for userspace and long lived objects,
@@ -368,55 +593,56 @@ retry:
/* create a basic resource */
void virtio_gpu_cmd_create_resource(struct virtio_gpu_device *vgdev,
struct virtio_gpu_object *bo,
- uint32_t format,
- uint32_t width,
- uint32_t height)
+ struct virtio_gpu_object_params *params,
+ struct virtio_gpu_object_array *objs,
+ struct virtio_gpu_fence *fence)
{
struct virtio_gpu_resource_create_2d *cmd_p;
struct virtio_gpu_vbuffer *vbuf;
cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
memset(cmd_p, 0, sizeof(*cmd_p));
+ vbuf->objs = objs;
cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_CREATE_2D);
cmd_p->resource_id = cpu_to_le32(bo->hw_res_handle);
- cmd_p->format = cpu_to_le32(format);
- cmd_p->width = cpu_to_le32(width);
- cmd_p->height = cpu_to_le32(height);
+ cmd_p->format = cpu_to_le32(params->format);
+ cmd_p->width = cpu_to_le32(params->width);
+ cmd_p->height = cpu_to_le32(params->height);
- virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
+ virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, fence);
bo->created = true;
}
-void virtio_gpu_cmd_unref_resource(struct virtio_gpu_device *vgdev,
- uint32_t resource_id)
+static void virtio_gpu_cmd_unref_cb(struct virtio_gpu_device *vgdev,
+ struct virtio_gpu_vbuffer *vbuf)
{
- struct virtio_gpu_resource_unref *cmd_p;
- struct virtio_gpu_vbuffer *vbuf;
-
- cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
- memset(cmd_p, 0, sizeof(*cmd_p));
+ struct virtio_gpu_object *bo;
- cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_UNREF);
- cmd_p->resource_id = cpu_to_le32(resource_id);
+ bo = vbuf->resp_cb_data;
+ vbuf->resp_cb_data = NULL;
- virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
+ virtio_gpu_cleanup_object(bo);
}
-static void virtio_gpu_cmd_resource_inval_backing(struct virtio_gpu_device *vgdev,
- uint32_t resource_id,
- struct virtio_gpu_fence *fence)
+void virtio_gpu_cmd_unref_resource(struct virtio_gpu_device *vgdev,
+ struct virtio_gpu_object *bo)
{
- struct virtio_gpu_resource_detach_backing *cmd_p;
+ struct virtio_gpu_resource_unref *cmd_p;
struct virtio_gpu_vbuffer *vbuf;
+ int ret;
- cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
+ cmd_p = virtio_gpu_alloc_cmd_cb(vgdev, &vbuf, sizeof(*cmd_p),
+ virtio_gpu_cmd_unref_cb);
memset(cmd_p, 0, sizeof(*cmd_p));
- cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_DETACH_BACKING);
- cmd_p->resource_id = cpu_to_le32(resource_id);
+ cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_UNREF);
+ cmd_p->resource_id = cpu_to_le32(bo->hw_res_handle);
- virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, &cmd_p->hdr, fence);
+ vbuf->resp_cb_data = bo;
+ ret = virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
+ if (ret < 0)
+ virtio_gpu_cleanup_object(bo);
}
void virtio_gpu_cmd_set_scanout(struct virtio_gpu_device *vgdev,
@@ -441,16 +667,42 @@ void virtio_gpu_cmd_set_scanout(struct virtio_gpu_device *vgdev,
virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
}
+/* For drm_panic */
+void virtio_gpu_panic_cmd_resource_flush(struct virtio_gpu_device *vgdev,
+ uint32_t resource_id,
+ uint32_t x, uint32_t y,
+ uint32_t width, uint32_t height)
+{
+ struct virtio_gpu_resource_flush *cmd_p;
+ struct virtio_gpu_vbuffer *vbuf;
+
+ cmd_p = virtio_gpu_panic_alloc_cmd_resp(vgdev, &vbuf, sizeof(*cmd_p));
+ memset(cmd_p, 0, sizeof(*cmd_p));
+ vbuf->objs = NULL;
+
+ cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_FLUSH);
+ cmd_p->resource_id = cpu_to_le32(resource_id);
+ cmd_p->r.width = cpu_to_le32(width);
+ cmd_p->r.height = cpu_to_le32(height);
+ cmd_p->r.x = cpu_to_le32(x);
+ cmd_p->r.y = cpu_to_le32(y);
+
+ virtio_gpu_panic_queue_ctrl_buffer(vgdev, vbuf);
+}
+
void virtio_gpu_cmd_resource_flush(struct virtio_gpu_device *vgdev,
uint32_t resource_id,
uint32_t x, uint32_t y,
- uint32_t width, uint32_t height)
+ uint32_t width, uint32_t height,
+ struct virtio_gpu_object_array *objs,
+ struct virtio_gpu_fence *fence)
{
struct virtio_gpu_resource_flush *cmd_p;
struct virtio_gpu_vbuffer *vbuf;
cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
memset(cmd_p, 0, sizeof(*cmd_p));
+ vbuf->objs = objs;
cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_FLUSH);
cmd_p->resource_id = cpu_to_le32(resource_id);
@@ -459,37 +711,69 @@ void virtio_gpu_cmd_resource_flush(struct virtio_gpu_device *vgdev,
cmd_p->r.x = cpu_to_le32(x);
cmd_p->r.y = cpu_to_le32(y);
- virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
+ virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, fence);
+}
+
+/* For drm_panic */
+int virtio_gpu_panic_cmd_transfer_to_host_2d(struct virtio_gpu_device *vgdev,
+ uint64_t offset,
+ uint32_t width, uint32_t height,
+ uint32_t x, uint32_t y,
+ struct virtio_gpu_object_array *objs)
+{
+ struct virtio_gpu_object *bo = gem_to_virtio_gpu_obj(objs->objs[0]);
+ struct virtio_gpu_transfer_to_host_2d *cmd_p;
+ struct virtio_gpu_vbuffer *vbuf;
+ bool use_dma_api = !virtio_has_dma_quirk(vgdev->vdev);
+
+ if (virtio_gpu_is_shmem(bo) && use_dma_api)
+ dma_sync_sgtable_for_device(vgdev->vdev->dev.parent,
+ bo->base.sgt, DMA_TO_DEVICE);
+
+ cmd_p = virtio_gpu_panic_alloc_cmd_resp(vgdev, &vbuf, sizeof(*cmd_p));
+ memset(cmd_p, 0, sizeof(*cmd_p));
+ vbuf->objs = objs;
+
+ cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_TRANSFER_TO_HOST_2D);
+ cmd_p->resource_id = cpu_to_le32(bo->hw_res_handle);
+ cmd_p->offset = cpu_to_le64(offset);
+ cmd_p->r.width = cpu_to_le32(width);
+ cmd_p->r.height = cpu_to_le32(height);
+ cmd_p->r.x = cpu_to_le32(x);
+ cmd_p->r.y = cpu_to_le32(y);
+
+ return virtio_gpu_panic_queue_ctrl_buffer(vgdev, vbuf);
}
void virtio_gpu_cmd_transfer_to_host_2d(struct virtio_gpu_device *vgdev,
- struct virtio_gpu_object *bo,
uint64_t offset,
- __le32 width, __le32 height,
- __le32 x, __le32 y,
+ uint32_t width, uint32_t height,
+ uint32_t x, uint32_t y,
+ struct virtio_gpu_object_array *objs,
struct virtio_gpu_fence *fence)
{
+ struct virtio_gpu_object *bo = gem_to_virtio_gpu_obj(objs->objs[0]);
struct virtio_gpu_transfer_to_host_2d *cmd_p;
struct virtio_gpu_vbuffer *vbuf;
- bool use_dma_api = !virtio_has_iommu_quirk(vgdev->vdev);
+ bool use_dma_api = !virtio_has_dma_quirk(vgdev->vdev);
- if (use_dma_api)
- dma_sync_sg_for_device(vgdev->vdev->dev.parent,
- bo->pages->sgl, bo->pages->nents,
- DMA_TO_DEVICE);
+ if (virtio_gpu_is_shmem(bo) && use_dma_api)
+ dma_sync_sgtable_for_device(vgdev->vdev->dev.parent,
+ bo->base.sgt, DMA_TO_DEVICE);
cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
memset(cmd_p, 0, sizeof(*cmd_p));
+ vbuf->objs = objs;
cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_TRANSFER_TO_HOST_2D);
cmd_p->resource_id = cpu_to_le32(bo->hw_res_handle);
cmd_p->offset = cpu_to_le64(offset);
- cmd_p->r.width = width;
- cmd_p->r.height = height;
- cmd_p->r.x = x;
- cmd_p->r.y = y;
+ cmd_p->r.width = cpu_to_le32(width);
+ cmd_p->r.height = cpu_to_le32(height);
+ cmd_p->r.x = cpu_to_le32(x);
+ cmd_p->r.y = cpu_to_le32(y);
- virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, &cmd_p->hdr, fence);
+ virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, fence);
}
static void
@@ -512,7 +796,24 @@ virtio_gpu_cmd_resource_attach_backing(struct virtio_gpu_device *vgdev,
vbuf->data_buf = ents;
vbuf->data_size = sizeof(*ents) * nents;
- virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, &cmd_p->hdr, fence);
+ virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, fence);
+}
+
+static void
+virtio_gpu_cmd_resource_detach_backing(struct virtio_gpu_device *vgdev,
+ uint32_t resource_id,
+ struct virtio_gpu_fence *fence)
+{
+ struct virtio_gpu_resource_detach_backing *cmd_p;
+ struct virtio_gpu_vbuffer *vbuf;
+
+ cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
+ memset(cmd_p, 0, sizeof(*cmd_p));
+
+ cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_DETACH_BACKING);
+ cmd_p->resource_id = cpu_to_le32(resource_id);
+
+ virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, fence);
}
static void virtio_gpu_cmd_get_display_info_cb(struct virtio_gpu_device *vgdev,
@@ -554,9 +855,13 @@ static void virtio_gpu_cmd_get_capset_info_cb(struct virtio_gpu_device *vgdev,
int i = le32_to_cpu(cmd->capset_index);
spin_lock(&vgdev->display_info_lock);
- vgdev->capsets[i].id = le32_to_cpu(resp->capset_id);
- vgdev->capsets[i].max_version = le32_to_cpu(resp->capset_max_version);
- vgdev->capsets[i].max_size = le32_to_cpu(resp->capset_max_size);
+ if (vgdev->capsets) {
+ vgdev->capsets[i].id = le32_to_cpu(resp->capset_id);
+ vgdev->capsets[i].max_version = le32_to_cpu(resp->capset_max_version);
+ vgdev->capsets[i].max_size = le32_to_cpu(resp->capset_max_size);
+ } else {
+ DRM_ERROR("invalid capset memory.");
+ }
spin_unlock(&vgdev->display_info_lock);
wake_up(&vgdev->resp_wq);
}
@@ -576,12 +881,14 @@ static void virtio_gpu_cmd_capset_cb(struct virtio_gpu_device *vgdev,
cache_ent->id == le32_to_cpu(cmd->capset_id)) {
memcpy(cache_ent->caps_cache, resp->capset_data,
cache_ent->size);
+ /* Copy must occur before is_valid is signalled. */
+ smp_wmb();
atomic_set(&cache_ent->is_valid, 1);
break;
}
}
spin_unlock(&vgdev->display_info_lock);
- wake_up(&vgdev->resp_wq);
+ wake_up_all(&vgdev->resp_wq);
}
static int virtio_get_edid_block(void *data, u8 *buf,
@@ -591,7 +898,7 @@ static int virtio_get_edid_block(void *data, u8 *buf,
size_t start = block * EDID_LENGTH;
if (start + len > le32_to_cpu(resp->size))
- return -1;
+ return -EINVAL;
memcpy(buf, resp->edid + start, len);
return 0;
}
@@ -605,21 +912,21 @@ static void virtio_gpu_cmd_get_edid_cb(struct virtio_gpu_device *vgdev,
(struct virtio_gpu_resp_edid *)vbuf->resp_buf;
uint32_t scanout = le32_to_cpu(cmd->scanout);
struct virtio_gpu_output *output;
- struct edid *new_edid, *old_edid;
+ const struct drm_edid *new_edid, *old_edid;
if (scanout >= vgdev->num_scanouts)
return;
output = vgdev->outputs + scanout;
- new_edid = drm_do_get_edid(&output->conn, virtio_get_edid_block, resp);
+ new_edid = drm_edid_read_custom(&output->conn, virtio_get_edid_block, resp);
+ drm_edid_connector_update(&output->conn, new_edid);
spin_lock(&vgdev->display_info_lock);
- old_edid = output->edid;
- output->edid = new_edid;
- drm_connector_update_edid_property(&output->conn, output->edid);
+ old_edid = output->drm_edid;
+ output->drm_edid = new_edid;
spin_unlock(&vgdev->display_info_lock);
- kfree(old_edid);
+ drm_edid_free(old_edid);
wake_up(&vgdev->resp_wq);
}
@@ -677,8 +984,11 @@ int virtio_gpu_cmd_get_capset(struct virtio_gpu_device *vgdev,
struct virtio_gpu_vbuffer *vbuf;
int max_size;
struct virtio_gpu_drv_cap_cache *cache_ent;
+ struct virtio_gpu_drv_cap_cache *search_ent;
void *resp_buf;
+ *cache_p = NULL;
+
if (idx >= vgdev->num_capsets)
return -EINVAL;
@@ -709,9 +1019,26 @@ int virtio_gpu_cmd_get_capset(struct virtio_gpu_device *vgdev,
atomic_set(&cache_ent->is_valid, 0);
cache_ent->size = max_size;
spin_lock(&vgdev->display_info_lock);
- list_add_tail(&cache_ent->head, &vgdev->cap_cache);
+ /* Search while under lock in case it was added by another task. */
+ list_for_each_entry(search_ent, &vgdev->cap_cache, head) {
+ if (search_ent->id == vgdev->capsets[idx].id &&
+ search_ent->version == version) {
+ *cache_p = search_ent;
+ break;
+ }
+ }
+ if (!*cache_p)
+ list_add_tail(&cache_ent->head, &vgdev->cap_cache);
spin_unlock(&vgdev->display_info_lock);
+ if (*cache_p) {
+ /* Entry was found, so free everything that was just created. */
+ kfree(resp_buf);
+ kfree(cache_ent->caps_cache);
+ kfree(cache_ent);
+ return 0;
+ }
+
cmd_p = virtio_gpu_alloc_cmd_resp
(vgdev, &virtio_gpu_cmd_capset_cb, &vbuf, sizeof(*cmd_p),
sizeof(struct virtio_gpu_resp_capset) + max_size,
@@ -754,7 +1081,8 @@ int virtio_gpu_cmd_get_edids(struct virtio_gpu_device *vgdev)
}
void virtio_gpu_cmd_context_create(struct virtio_gpu_device *vgdev, uint32_t id,
- uint32_t nlen, const char *name)
+ uint32_t context_init, uint32_t nlen,
+ const char *name)
{
struct virtio_gpu_ctx_create *cmd_p;
struct virtio_gpu_vbuffer *vbuf;
@@ -765,8 +1093,8 @@ void virtio_gpu_cmd_context_create(struct virtio_gpu_device *vgdev, uint32_t id,
cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_CTX_CREATE);
cmd_p->hdr.ctx_id = cpu_to_le32(id);
cmd_p->nlen = cpu_to_le32(nlen);
- strncpy(cmd_p->debug_name, name, sizeof(cmd_p->debug_name) - 1);
- cmd_p->debug_name[sizeof(cmd_p->debug_name) - 1] = 0;
+ cmd_p->context_init = cpu_to_le32(context_init);
+ strscpy(cmd_p->debug_name, name, sizeof(cmd_p->debug_name));
virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
}
@@ -786,110 +1114,143 @@ void virtio_gpu_cmd_context_destroy(struct virtio_gpu_device *vgdev,
void virtio_gpu_cmd_context_attach_resource(struct virtio_gpu_device *vgdev,
uint32_t ctx_id,
- uint32_t resource_id)
+ struct virtio_gpu_object_array *objs)
{
+ struct virtio_gpu_object *bo = gem_to_virtio_gpu_obj(objs->objs[0]);
struct virtio_gpu_ctx_resource *cmd_p;
struct virtio_gpu_vbuffer *vbuf;
cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
memset(cmd_p, 0, sizeof(*cmd_p));
+ vbuf->objs = objs;
cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_CTX_ATTACH_RESOURCE);
cmd_p->hdr.ctx_id = cpu_to_le32(ctx_id);
- cmd_p->resource_id = cpu_to_le32(resource_id);
+ cmd_p->resource_id = cpu_to_le32(bo->hw_res_handle);
virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
-
}
void virtio_gpu_cmd_context_detach_resource(struct virtio_gpu_device *vgdev,
uint32_t ctx_id,
- uint32_t resource_id)
+ struct virtio_gpu_object_array *objs)
{
+ struct virtio_gpu_object *bo = gem_to_virtio_gpu_obj(objs->objs[0]);
struct virtio_gpu_ctx_resource *cmd_p;
struct virtio_gpu_vbuffer *vbuf;
cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
memset(cmd_p, 0, sizeof(*cmd_p));
+ vbuf->objs = objs;
cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_CTX_DETACH_RESOURCE);
cmd_p->hdr.ctx_id = cpu_to_le32(ctx_id);
- cmd_p->resource_id = cpu_to_le32(resource_id);
+ cmd_p->resource_id = cpu_to_le32(bo->hw_res_handle);
virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
}
void
virtio_gpu_cmd_resource_create_3d(struct virtio_gpu_device *vgdev,
struct virtio_gpu_object *bo,
- struct virtio_gpu_resource_create_3d *rc_3d)
+ struct virtio_gpu_object_params *params,
+ struct virtio_gpu_object_array *objs,
+ struct virtio_gpu_fence *fence)
{
struct virtio_gpu_resource_create_3d *cmd_p;
struct virtio_gpu_vbuffer *vbuf;
cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
memset(cmd_p, 0, sizeof(*cmd_p));
+ vbuf->objs = objs;
- *cmd_p = *rc_3d;
cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_CREATE_3D);
- cmd_p->hdr.flags = 0;
+ cmd_p->resource_id = cpu_to_le32(bo->hw_res_handle);
+ cmd_p->format = cpu_to_le32(params->format);
+ cmd_p->width = cpu_to_le32(params->width);
+ cmd_p->height = cpu_to_le32(params->height);
+
+ cmd_p->target = cpu_to_le32(params->target);
+ cmd_p->bind = cpu_to_le32(params->bind);
+ cmd_p->depth = cpu_to_le32(params->depth);
+ cmd_p->array_size = cpu_to_le32(params->array_size);
+ cmd_p->last_level = cpu_to_le32(params->last_level);
+ cmd_p->nr_samples = cpu_to_le32(params->nr_samples);
+ cmd_p->flags = cpu_to_le32(params->flags);
+
+ virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, fence);
- virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
bo->created = true;
}
void virtio_gpu_cmd_transfer_to_host_3d(struct virtio_gpu_device *vgdev,
- struct virtio_gpu_object *bo,
uint32_t ctx_id,
uint64_t offset, uint32_t level,
- struct virtio_gpu_box *box,
+ uint32_t stride,
+ uint32_t layer_stride,
+ struct drm_virtgpu_3d_box *box,
+ struct virtio_gpu_object_array *objs,
struct virtio_gpu_fence *fence)
{
+ struct virtio_gpu_object *bo = gem_to_virtio_gpu_obj(objs->objs[0]);
struct virtio_gpu_transfer_host_3d *cmd_p;
struct virtio_gpu_vbuffer *vbuf;
- bool use_dma_api = !virtio_has_iommu_quirk(vgdev->vdev);
+ bool use_dma_api = !virtio_has_dma_quirk(vgdev->vdev);
- if (use_dma_api)
- dma_sync_sg_for_device(vgdev->vdev->dev.parent,
- bo->pages->sgl, bo->pages->nents,
- DMA_TO_DEVICE);
+ if (virtio_gpu_is_shmem(bo) && use_dma_api)
+ dma_sync_sgtable_for_device(vgdev->vdev->dev.parent,
+ bo->base.sgt, DMA_TO_DEVICE);
cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
memset(cmd_p, 0, sizeof(*cmd_p));
+ vbuf->objs = objs;
+
cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_TRANSFER_TO_HOST_3D);
cmd_p->hdr.ctx_id = cpu_to_le32(ctx_id);
cmd_p->resource_id = cpu_to_le32(bo->hw_res_handle);
- cmd_p->box = *box;
+ convert_to_hw_box(&cmd_p->box, box);
cmd_p->offset = cpu_to_le64(offset);
cmd_p->level = cpu_to_le32(level);
+ cmd_p->stride = cpu_to_le32(stride);
+ cmd_p->layer_stride = cpu_to_le32(layer_stride);
- virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, &cmd_p->hdr, fence);
+ virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, fence);
}
void virtio_gpu_cmd_transfer_from_host_3d(struct virtio_gpu_device *vgdev,
- uint32_t resource_id, uint32_t ctx_id,
+ uint32_t ctx_id,
uint64_t offset, uint32_t level,
- struct virtio_gpu_box *box,
+ uint32_t stride,
+ uint32_t layer_stride,
+ struct drm_virtgpu_3d_box *box,
+ struct virtio_gpu_object_array *objs,
struct virtio_gpu_fence *fence)
{
+ struct virtio_gpu_object *bo = gem_to_virtio_gpu_obj(objs->objs[0]);
struct virtio_gpu_transfer_host_3d *cmd_p;
struct virtio_gpu_vbuffer *vbuf;
cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
memset(cmd_p, 0, sizeof(*cmd_p));
+ vbuf->objs = objs;
+
cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_TRANSFER_FROM_HOST_3D);
cmd_p->hdr.ctx_id = cpu_to_le32(ctx_id);
- cmd_p->resource_id = cpu_to_le32(resource_id);
- cmd_p->box = *box;
+ cmd_p->resource_id = cpu_to_le32(bo->hw_res_handle);
+ convert_to_hw_box(&cmd_p->box, box);
cmd_p->offset = cpu_to_le64(offset);
cmd_p->level = cpu_to_le32(level);
+ cmd_p->stride = cpu_to_le32(stride);
+ cmd_p->layer_stride = cpu_to_le32(layer_stride);
- virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, &cmd_p->hdr, fence);
+ virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, fence);
}
void virtio_gpu_cmd_submit(struct virtio_gpu_device *vgdev,
void *data, uint32_t data_size,
- uint32_t ctx_id, struct virtio_gpu_fence *fence)
+ uint32_t ctx_id,
+ struct virtio_gpu_object_array *objs,
+ struct virtio_gpu_fence *fence)
{
struct virtio_gpu_cmd_submit *cmd_p;
struct virtio_gpu_vbuffer *vbuf;
@@ -899,95 +1260,237 @@ void virtio_gpu_cmd_submit(struct virtio_gpu_device *vgdev,
vbuf->data_buf = data;
vbuf->data_size = data_size;
+ vbuf->objs = objs;
cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_SUBMIT_3D);
cmd_p->hdr.ctx_id = cpu_to_le32(ctx_id);
cmd_p->size = cpu_to_le32(data_size);
- virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, &cmd_p->hdr, fence);
+ virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, fence);
}
-int virtio_gpu_object_attach(struct virtio_gpu_device *vgdev,
- struct virtio_gpu_object *obj,
- struct virtio_gpu_fence *fence)
+void virtio_gpu_object_attach(struct virtio_gpu_device *vgdev,
+ struct virtio_gpu_object *obj,
+ struct virtio_gpu_mem_entry *ents,
+ unsigned int nents)
{
- bool use_dma_api = !virtio_has_iommu_quirk(vgdev->vdev);
- struct virtio_gpu_mem_entry *ents;
- struct scatterlist *sg;
- int si, nents;
+ if (obj->attached)
+ return;
- if (!obj->created)
- return 0;
+ virtio_gpu_cmd_resource_attach_backing(vgdev, obj->hw_res_handle,
+ ents, nents, NULL);
- if (!obj->pages) {
- int ret;
+ obj->attached = true;
+}
- ret = virtio_gpu_object_get_sg_table(vgdev, obj);
- if (ret)
- return ret;
- }
+void virtio_gpu_object_detach(struct virtio_gpu_device *vgdev,
+ struct virtio_gpu_object *obj,
+ struct virtio_gpu_fence *fence)
+{
+ if (!obj->attached)
+ return;
+
+ virtio_gpu_cmd_resource_detach_backing(vgdev, obj->hw_res_handle,
+ fence);
+
+ obj->attached = false;
+}
+
+void virtio_gpu_cursor_ping(struct virtio_gpu_device *vgdev,
+ struct virtio_gpu_output *output)
+{
+ struct virtio_gpu_vbuffer *vbuf;
+ struct virtio_gpu_update_cursor *cur_p;
+
+ output->cursor.pos.scanout_id = cpu_to_le32(output->index);
+ cur_p = virtio_gpu_alloc_cursor(vgdev, &vbuf);
+ memcpy(cur_p, &output->cursor, sizeof(output->cursor));
+ virtio_gpu_queue_cursor(vgdev, vbuf);
+}
- if (use_dma_api) {
- obj->mapped = dma_map_sg(vgdev->vdev->dev.parent,
- obj->pages->sgl, obj->pages->nents,
- DMA_TO_DEVICE);
- nents = obj->mapped;
+static void virtio_gpu_cmd_resource_uuid_cb(struct virtio_gpu_device *vgdev,
+ struct virtio_gpu_vbuffer *vbuf)
+{
+ struct virtio_gpu_object *obj =
+ gem_to_virtio_gpu_obj(vbuf->objs->objs[0]);
+ struct virtio_gpu_resp_resource_uuid *resp =
+ (struct virtio_gpu_resp_resource_uuid *)vbuf->resp_buf;
+ uint32_t resp_type = le32_to_cpu(resp->hdr.type);
+
+ spin_lock(&vgdev->resource_export_lock);
+ WARN_ON(obj->uuid_state != STATE_INITIALIZING);
+
+ if (resp_type == VIRTIO_GPU_RESP_OK_RESOURCE_UUID &&
+ obj->uuid_state == STATE_INITIALIZING) {
+ import_uuid(&obj->uuid, resp->uuid);
+ obj->uuid_state = STATE_OK;
} else {
- nents = obj->pages->nents;
+ obj->uuid_state = STATE_ERR;
}
+ spin_unlock(&vgdev->resource_export_lock);
+
+ wake_up_all(&vgdev->resp_wq);
+}
- /* gets freed when the ring has consumed it */
- ents = kmalloc_array(nents, sizeof(struct virtio_gpu_mem_entry),
- GFP_KERNEL);
- if (!ents) {
- DRM_ERROR("failed to allocate ent list\n");
+int
+virtio_gpu_cmd_resource_assign_uuid(struct virtio_gpu_device *vgdev,
+ struct virtio_gpu_object_array *objs)
+{
+ struct virtio_gpu_object *bo = gem_to_virtio_gpu_obj(objs->objs[0]);
+ struct virtio_gpu_resource_assign_uuid *cmd_p;
+ struct virtio_gpu_vbuffer *vbuf;
+ struct virtio_gpu_resp_resource_uuid *resp_buf;
+
+ resp_buf = kzalloc(sizeof(*resp_buf), GFP_KERNEL);
+ if (!resp_buf) {
+ spin_lock(&vgdev->resource_export_lock);
+ bo->uuid_state = STATE_ERR;
+ spin_unlock(&vgdev->resource_export_lock);
+ virtio_gpu_array_put_free(objs);
return -ENOMEM;
}
- for_each_sg(obj->pages->sgl, sg, nents, si) {
- ents[si].addr = cpu_to_le64(use_dma_api
- ? sg_dma_address(sg)
- : sg_phys(sg));
- ents[si].length = cpu_to_le32(sg->length);
- ents[si].padding = 0;
- }
+ cmd_p = virtio_gpu_alloc_cmd_resp
+ (vgdev, virtio_gpu_cmd_resource_uuid_cb, &vbuf, sizeof(*cmd_p),
+ sizeof(struct virtio_gpu_resp_resource_uuid), resp_buf);
+ memset(cmd_p, 0, sizeof(*cmd_p));
- virtio_gpu_cmd_resource_attach_backing(vgdev, obj->hw_res_handle,
- ents, nents,
- fence);
+ cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_ASSIGN_UUID);
+ cmd_p->resource_id = cpu_to_le32(bo->hw_res_handle);
+
+ vbuf->objs = objs;
+ virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
return 0;
}
-void virtio_gpu_object_detach(struct virtio_gpu_device *vgdev,
- struct virtio_gpu_object *obj)
-{
- bool use_dma_api = !virtio_has_iommu_quirk(vgdev->vdev);
-
- if (use_dma_api && obj->mapped) {
- struct virtio_gpu_fence *fence = virtio_gpu_fence_alloc(vgdev);
- /* detach backing and wait for the host process it ... */
- virtio_gpu_cmd_resource_inval_backing(vgdev, obj->hw_res_handle, fence);
- dma_fence_wait(&fence->f, true);
- dma_fence_put(&fence->f);
-
- /* ... then tear down iommu mappings */
- dma_unmap_sg(vgdev->vdev->dev.parent,
- obj->pages->sgl, obj->mapped,
- DMA_TO_DEVICE);
- obj->mapped = 0;
+static void virtio_gpu_cmd_resource_map_cb(struct virtio_gpu_device *vgdev,
+ struct virtio_gpu_vbuffer *vbuf)
+{
+ struct virtio_gpu_object *bo =
+ gem_to_virtio_gpu_obj(vbuf->objs->objs[0]);
+ struct virtio_gpu_resp_map_info *resp =
+ (struct virtio_gpu_resp_map_info *)vbuf->resp_buf;
+ struct virtio_gpu_object_vram *vram = to_virtio_gpu_vram(bo);
+ uint32_t resp_type = le32_to_cpu(resp->hdr.type);
+
+ spin_lock(&vgdev->host_visible_lock);
+
+ if (resp_type == VIRTIO_GPU_RESP_OK_MAP_INFO) {
+ vram->map_info = resp->map_info;
+ vram->map_state = STATE_OK;
} else {
- virtio_gpu_cmd_resource_inval_backing(vgdev, obj->hw_res_handle, NULL);
+ vram->map_state = STATE_ERR;
}
+
+ spin_unlock(&vgdev->host_visible_lock);
+ wake_up_all(&vgdev->resp_wq);
}
-void virtio_gpu_cursor_ping(struct virtio_gpu_device *vgdev,
- struct virtio_gpu_output *output)
+int virtio_gpu_cmd_map(struct virtio_gpu_device *vgdev,
+ struct virtio_gpu_object_array *objs, uint64_t offset)
{
+ struct virtio_gpu_resource_map_blob *cmd_p;
+ struct virtio_gpu_object *bo = gem_to_virtio_gpu_obj(objs->objs[0]);
struct virtio_gpu_vbuffer *vbuf;
- struct virtio_gpu_update_cursor *cur_p;
+ struct virtio_gpu_resp_map_info *resp_buf;
- output->cursor.pos.scanout_id = cpu_to_le32(output->index);
- cur_p = virtio_gpu_alloc_cursor(vgdev, &vbuf);
- memcpy(cur_p, &output->cursor, sizeof(output->cursor));
- virtio_gpu_queue_cursor(vgdev, vbuf);
+ resp_buf = kzalloc(sizeof(*resp_buf), GFP_KERNEL);
+ if (!resp_buf)
+ return -ENOMEM;
+
+ cmd_p = virtio_gpu_alloc_cmd_resp
+ (vgdev, virtio_gpu_cmd_resource_map_cb, &vbuf, sizeof(*cmd_p),
+ sizeof(struct virtio_gpu_resp_map_info), resp_buf);
+ memset(cmd_p, 0, sizeof(*cmd_p));
+
+ cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_MAP_BLOB);
+ cmd_p->resource_id = cpu_to_le32(bo->hw_res_handle);
+ cmd_p->offset = cpu_to_le64(offset);
+ vbuf->objs = objs;
+
+ virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
+ return 0;
+}
+
+void virtio_gpu_cmd_unmap(struct virtio_gpu_device *vgdev,
+ struct virtio_gpu_object *bo)
+{
+ struct virtio_gpu_resource_unmap_blob *cmd_p;
+ struct virtio_gpu_vbuffer *vbuf;
+
+ cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
+ memset(cmd_p, 0, sizeof(*cmd_p));
+
+ cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_UNMAP_BLOB);
+ cmd_p->resource_id = cpu_to_le32(bo->hw_res_handle);
+
+ virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
+}
+
+void
+virtio_gpu_cmd_resource_create_blob(struct virtio_gpu_device *vgdev,
+ struct virtio_gpu_object *bo,
+ struct virtio_gpu_object_params *params,
+ struct virtio_gpu_mem_entry *ents,
+ uint32_t nents)
+{
+ struct virtio_gpu_resource_create_blob *cmd_p;
+ struct virtio_gpu_vbuffer *vbuf;
+
+ cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
+ memset(cmd_p, 0, sizeof(*cmd_p));
+
+ cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_CREATE_BLOB);
+ cmd_p->hdr.ctx_id = cpu_to_le32(params->ctx_id);
+ cmd_p->resource_id = cpu_to_le32(bo->hw_res_handle);
+ cmd_p->blob_mem = cpu_to_le32(params->blob_mem);
+ cmd_p->blob_flags = cpu_to_le32(params->blob_flags);
+ cmd_p->blob_id = cpu_to_le64(params->blob_id);
+ cmd_p->size = cpu_to_le64(params->size);
+ cmd_p->nr_entries = cpu_to_le32(nents);
+
+ vbuf->data_buf = ents;
+ vbuf->data_size = sizeof(*ents) * nents;
+
+ virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
+ bo->created = true;
+
+ if (nents)
+ bo->attached = true;
+}
+
+void virtio_gpu_cmd_set_scanout_blob(struct virtio_gpu_device *vgdev,
+ uint32_t scanout_id,
+ struct virtio_gpu_object *bo,
+ struct drm_framebuffer *fb,
+ uint32_t width, uint32_t height,
+ uint32_t x, uint32_t y)
+{
+ uint32_t i;
+ struct virtio_gpu_set_scanout_blob *cmd_p;
+ struct virtio_gpu_vbuffer *vbuf;
+ uint32_t format = virtio_gpu_translate_format(fb->format->format);
+
+ cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
+ memset(cmd_p, 0, sizeof(*cmd_p));
+
+ cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_SET_SCANOUT_BLOB);
+ cmd_p->resource_id = cpu_to_le32(bo->hw_res_handle);
+ cmd_p->scanout_id = cpu_to_le32(scanout_id);
+
+ cmd_p->format = cpu_to_le32(format);
+ cmd_p->width = cpu_to_le32(fb->width);
+ cmd_p->height = cpu_to_le32(fb->height);
+
+ for (i = 0; i < 4; i++) {
+ cmd_p->strides[i] = cpu_to_le32(fb->pitches[i]);
+ cmd_p->offsets[i] = cpu_to_le32(fb->offsets[i]);
+ }
+
+ cmd_p->r.width = cpu_to_le32(width);
+ cmd_p->r.height = cpu_to_le32(height);
+ cmd_p->r.x = cpu_to_le32(x);
+ cmd_p->r.y = cpu_to_le32(y);
+
+ virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
}