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Diffstat (limited to 'drivers/gpu/drm/vmwgfx/device_include/svga3d_limits.h')
-rw-r--r--drivers/gpu/drm/vmwgfx/device_include/svga3d_limits.h96
1 files changed, 42 insertions, 54 deletions
diff --git a/drivers/gpu/drm/vmwgfx/device_include/svga3d_limits.h b/drivers/gpu/drm/vmwgfx/device_include/svga3d_limits.h
index a1c36877ad55..6103b41fe92b 100644
--- a/drivers/gpu/drm/vmwgfx/device_include/svga3d_limits.h
+++ b/drivers/gpu/drm/vmwgfx/device_include/svga3d_limits.h
@@ -1,5 +1,6 @@
-/**********************************************************
- * Copyright 2007-2015 VMware, Inc. All rights reserved.
+/* SPDX-License-Identifier: GPL-2.0 OR MIT */
+/*
+ * Copyright 2012-2021 VMware, Inc.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
@@ -21,79 +22,66 @@
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
- **********************************************************/
+ */
/*
* svga3d_limits.h --
*
- * SVGA 3d hardware limits
+ * SVGA 3d hardware limits
*/
+
+
#ifndef _SVGA3D_LIMITS_H_
#define _SVGA3D_LIMITS_H_
-#define INCLUDE_ALLOW_MODULE
-#define INCLUDE_ALLOW_USERLEVEL
-#define INCLUDE_ALLOW_VMCORE
+#define SVGA3D_HB_MAX_CONTEXT_IDS 256
+#define SVGA3D_HB_MAX_SURFACE_IDS (32 * 1024)
-#include "includeCheck.h"
+#define SVGA3D_DX_MAX_RENDER_TARGETS 8
+#define SVGA3D_DX11_MAX_UAVIEWS 8
+#define SVGA3D_DX11_1_MAX_UAVIEWS 64
+#define SVGA3D_MAX_UAVIEWS (SVGA3D_DX11_1_MAX_UAVIEWS)
+#define SVGA3D_DX11_MAX_SIMULTANEOUS_RTUAV (SVGA3D_DX11_MAX_UAVIEWS)
+#define SVGA3D_DX11_1_MAX_SIMULTANEOUS_RTUAV (SVGA3D_DX11_1_MAX_UAVIEWS)
+#define SVGA3D_MAX_SIMULTANEOUS_RTUAV (SVGA3D_MAX_UAVIEWS)
-#define SVGA3D_NUM_CLIPPLANES 6
-#define SVGA3D_MAX_RENDER_TARGETS 8
-#define SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS (SVGA3D_MAX_RENDER_TARGETS)
-#define SVGA3D_MAX_UAVIEWS 8
-#define SVGA3D_MAX_CONTEXT_IDS 256
-#define SVGA3D_MAX_SURFACE_IDS (32 * 1024)
+#define SVGA3D_HB_MAX_SURFACE_SIZE MBYTES_2_BYTES(128)
-/*
- * Maximum ID a shader can be assigned on a given context.
- */
-#define SVGA3D_MAX_SHADERIDS 5000
-/*
- * Maximum number of shaders of a given type that can be defined
- * (including all contexts).
- */
-#define SVGA3D_MAX_SIMULTANEOUS_SHADERS 20000
+#define SVGA3D_MAX_SHADERIDS 5000
-#define SVGA3D_NUM_TEXTURE_UNITS 32
-#define SVGA3D_NUM_LIGHTS 8
+#define SVGA3D_MAX_SIMULTANEOUS_SHADERS 20000
-/*
- * Maximum size in dwords of shader text the SVGA device will allow.
- * Currently 8 MB.
- */
-#define SVGA3D_MAX_SHADER_MEMORY (8 * 1024 * 1024 / sizeof(uint32))
+#define SVGA3D_NUM_TEXTURE_UNITS 32
+#define SVGA3D_NUM_LIGHTS 8
-#define SVGA3D_MAX_CLIP_PLANES 6
+#define SVGA3D_MAX_VIDEOPROCESSOR_SAMPLERS 32
+
+#define SVGA3D_MAX_SHADER_MEMORY_BYTES (8 * 1024 * 1024)
+#define SVGA3D_MAX_SHADER_MEMORY \
+ (SVGA3D_MAX_SHADER_MEMORY_BYTES / sizeof(uint32))
+
+#define SVGA3D_MAX_SHADER_THREAD_GROUPS 65535
+
+#define SVGA3D_MAX_CLIP_PLANES 6
-/*
- * This is the limit to the number of fixed-function texture
- * transforms and texture coordinates we can support. It does *not*
- * correspond to the number of texture image units (samplers) we
- * support!
- */
#define SVGA3D_MAX_TEXTURE_COORDS 8
-/*
- * Number of faces in a cubemap.
- */
#define SVGA3D_MAX_SURFACE_FACES 6
-/*
- * Maximum number of array indexes in a GB surface (with DX enabled).
- */
-#define SVGA3D_MAX_SURFACE_ARRAYSIZE 512
+#define SVGA3D_SM4_MAX_SURFACE_ARRAYSIZE 512
+#define SVGA3D_SM5_MAX_SURFACE_ARRAYSIZE 2048
+#define SVGA3D_MAX_SURFACE_ARRAYSIZE SVGA3D_SM5_MAX_SURFACE_ARRAYSIZE
-/*
- * The maximum number of vertex arrays we're guaranteed to support in
- * SVGA_3D_CMD_DRAWPRIMITIVES.
- */
-#define SVGA3D_MAX_VERTEX_ARRAYS 32
+#define SVGA3D_MAX_VERTEX_ARRAYS 32
-/*
- * The maximum number of primitive ranges we're guaranteed to support
- * in SVGA_3D_CMD_DRAWPRIMITIVES.
- */
#define SVGA3D_MAX_DRAW_PRIMITIVE_RANGES 32
-#endif /* _SVGA3D_LIMITS_H_ */
+#define SVGA3D_MAX_SAMPLES 8
+
+#define SVGA3D_MIN_SBX_DATA_SIZE (GBYTES_2_BYTES(1))
+#define SVGA3D_MAX_SBX_DATA_SIZE (GBYTES_2_BYTES(4))
+
+#define SVGA3D_MIN_SBX_DATA_SIZE_DVM (MBYTES_2_BYTES(900))
+#define SVGA3D_MAX_SBX_DATA_SIZE_DVM (MBYTES_2_BYTES(910))
+#endif