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path: root/drivers/gpu/drm/vmwgfx/vmwgfx_binding.c
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Diffstat (limited to 'drivers/gpu/drm/vmwgfx/vmwgfx_binding.c')
-rw-r--r--drivers/gpu/drm/vmwgfx/vmwgfx_binding.c70
1 files changed, 36 insertions, 34 deletions
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_binding.c b/drivers/gpu/drm/vmwgfx/vmwgfx_binding.c
index 05b324825900..2731f6ded1c2 100644
--- a/drivers/gpu/drm/vmwgfx/vmwgfx_binding.c
+++ b/drivers/gpu/drm/vmwgfx/vmwgfx_binding.c
@@ -54,6 +54,7 @@
#include "vmwgfx_drv.h"
#include "vmwgfx_binding.h"
#include "device_include/svga3d_reg.h"
+#include <linux/vmalloc.h>
#define VMW_BINDING_RT_BIT 0
#define VMW_BINDING_PS_BIT 1
@@ -354,6 +355,27 @@ void vmw_binding_add(struct vmw_ctx_binding_state *cbs,
}
/**
+ * vmw_binding_cb_offset_update: Update the offset of a cb binding
+ *
+ * @cbs: Pointer to the context binding state tracker.
+ * @shader_slot: The shader slot of the binding.
+ * @slot: The slot of the binding.
+ * @offsetInBytes: The new offset of the binding.
+ *
+ * Updates the offset of an existing cb binding in the context binding
+ * state structure @cbs.
+ */
+void vmw_binding_cb_offset_update(struct vmw_ctx_binding_state *cbs,
+ u32 shader_slot, u32 slot, u32 offsetInBytes)
+{
+ struct vmw_ctx_bindinfo *loc =
+ vmw_binding_loc(cbs, vmw_ctx_binding_cb, shader_slot, slot);
+ struct vmw_ctx_bindinfo_cb *loc_cb =
+ (struct vmw_ctx_bindinfo_cb *)((u8 *) loc);
+ loc_cb->offset = offsetInBytes;
+}
+
+/**
* vmw_binding_add_uav_index - Add UAV index for tracking.
* @cbs: Pointer to the context binding state tracker.
* @slot: UAV type to which bind this index.
@@ -715,7 +737,7 @@ static int vmw_binding_scrub_cb(struct vmw_ctx_bindinfo *bi, bool rebind)
* without checking which bindings actually need to be emitted
*
* @cbs: Pointer to the context's struct vmw_ctx_binding_state
- * @bi: Pointer to where the binding info array is stored in @cbs
+ * @biv: Pointer to where the binding info array is stored in @cbs
* @max_num: Maximum number of entries in the @bi array.
*
* Scans the @bi array for bindings and builds a buffer of view id data.
@@ -725,11 +747,9 @@ static int vmw_binding_scrub_cb(struct vmw_ctx_bindinfo *bi, bool rebind)
* contains the command data.
*/
static void vmw_collect_view_ids(struct vmw_ctx_binding_state *cbs,
- const struct vmw_ctx_bindinfo *bi,
+ const struct vmw_ctx_bindinfo_view *biv,
u32 max_num)
{
- const struct vmw_ctx_bindinfo_view *biv =
- container_of(bi, struct vmw_ctx_bindinfo_view, bi);
unsigned long i;
cbs->bind_cmd_count = 0;
@@ -838,7 +858,7 @@ static int vmw_emit_set_sr(struct vmw_ctx_binding_state *cbs,
*/
static int vmw_emit_set_rt(struct vmw_ctx_binding_state *cbs)
{
- const struct vmw_ctx_bindinfo *loc = &cbs->render_targets[0].bi;
+ const struct vmw_ctx_bindinfo_view *loc = &cbs->render_targets[0];
struct {
SVGA3dCmdHeader header;
SVGA3dCmdDXSetRenderTargets body;
@@ -846,7 +866,7 @@ static int vmw_emit_set_rt(struct vmw_ctx_binding_state *cbs)
size_t cmd_size, view_id_size;
const struct vmw_resource *ctx = vmw_cbs_context(cbs);
- vmw_collect_view_ids(cbs, loc, SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS);
+ vmw_collect_view_ids(cbs, loc, SVGA3D_DX_MAX_RENDER_TARGETS);
view_id_size = cbs->bind_cmd_count*sizeof(uint32);
cmd_size = sizeof(*cmd) + view_id_size;
cmd = VMW_CMD_CTX_RESERVE(ctx->dev_priv, cmd_size, ctx->id);
@@ -874,7 +894,7 @@ static int vmw_emit_set_rt(struct vmw_ctx_binding_state *cbs)
* without checking which bindings actually need to be emitted
*
* @cbs: Pointer to the context's struct vmw_ctx_binding_state
- * @bi: Pointer to where the binding info array is stored in @cbs
+ * @biso: Pointer to where the binding info array is stored in @cbs
* @max_num: Maximum number of entries in the @bi array.
*
* Scans the @bi array for bindings and builds a buffer of SVGA3dSoTarget data.
@@ -884,11 +904,9 @@ static int vmw_emit_set_rt(struct vmw_ctx_binding_state *cbs)
* contains the command data.
*/
static void vmw_collect_so_targets(struct vmw_ctx_binding_state *cbs,
- const struct vmw_ctx_bindinfo *bi,
+ const struct vmw_ctx_bindinfo_so_target *biso,
u32 max_num)
{
- const struct vmw_ctx_bindinfo_so_target *biso =
- container_of(bi, struct vmw_ctx_bindinfo_so_target, bi);
unsigned long i;
SVGA3dSoTarget *so_buffer = (SVGA3dSoTarget *) cbs->bind_cmd_buffer;
@@ -919,7 +937,7 @@ static void vmw_collect_so_targets(struct vmw_ctx_binding_state *cbs,
*/
static int vmw_emit_set_so_target(struct vmw_ctx_binding_state *cbs)
{
- const struct vmw_ctx_bindinfo *loc = &cbs->so_targets[0].bi;
+ const struct vmw_ctx_bindinfo_so_target *loc = &cbs->so_targets[0];
struct {
SVGA3dCmdHeader header;
SVGA3dCmdDXSetSOTargets body;
@@ -1066,7 +1084,7 @@ static int vmw_emit_set_vb(struct vmw_ctx_binding_state *cbs)
static int vmw_emit_set_uav(struct vmw_ctx_binding_state *cbs)
{
- const struct vmw_ctx_bindinfo *loc = &cbs->ua_views[0].views[0].bi;
+ const struct vmw_ctx_bindinfo_view *loc = &cbs->ua_views[0].views[0];
struct {
SVGA3dCmdHeader header;
SVGA3dCmdDXSetUAViews body;
@@ -1074,7 +1092,7 @@ static int vmw_emit_set_uav(struct vmw_ctx_binding_state *cbs)
size_t cmd_size, view_id_size;
const struct vmw_resource *ctx = vmw_cbs_context(cbs);
- vmw_collect_view_ids(cbs, loc, SVGA3D_MAX_UAVIEWS);
+ vmw_collect_view_ids(cbs, loc, vmw_max_num_uavs(cbs->dev_priv));
view_id_size = cbs->bind_cmd_count*sizeof(uint32);
cmd_size = sizeof(*cmd) + view_id_size;
cmd = VMW_CMD_CTX_RESERVE(ctx->dev_priv, cmd_size, ctx->id);
@@ -1096,7 +1114,7 @@ static int vmw_emit_set_uav(struct vmw_ctx_binding_state *cbs)
static int vmw_emit_set_cs_uav(struct vmw_ctx_binding_state *cbs)
{
- const struct vmw_ctx_bindinfo *loc = &cbs->ua_views[1].views[0].bi;
+ const struct vmw_ctx_bindinfo_view *loc = &cbs->ua_views[1].views[0];
struct {
SVGA3dCmdHeader header;
SVGA3dCmdDXSetCSUAViews body;
@@ -1104,7 +1122,7 @@ static int vmw_emit_set_cs_uav(struct vmw_ctx_binding_state *cbs)
size_t cmd_size, view_id_size;
const struct vmw_resource *ctx = vmw_cbs_context(cbs);
- vmw_collect_view_ids(cbs, loc, SVGA3D_MAX_UAVIEWS);
+ vmw_collect_view_ids(cbs, loc, vmw_max_num_uavs(cbs->dev_priv));
view_id_size = cbs->bind_cmd_count*sizeof(uint32);
cmd_size = sizeof(*cmd) + view_id_size;
cmd = VMW_CMD_CTX_RESERVE(ctx->dev_priv, cmd_size, ctx->id);
@@ -1331,8 +1349,7 @@ static int vmw_binding_scrub_so(struct vmw_ctx_bindinfo *bi, bool rebind)
}
/**
- * vmw_binding_state_alloc - Allocate a struct vmw_ctx_binding_state with
- * memory accounting.
+ * vmw_binding_state_alloc - Allocate a struct vmw_ctx_binding_state.
*
* @dev_priv: Pointer to a device private structure.
*
@@ -1342,20 +1359,9 @@ struct vmw_ctx_binding_state *
vmw_binding_state_alloc(struct vmw_private *dev_priv)
{
struct vmw_ctx_binding_state *cbs;
- struct ttm_operation_ctx ctx = {
- .interruptible = false,
- .no_wait_gpu = false
- };
- int ret;
-
- ret = ttm_mem_global_alloc(vmw_mem_glob(dev_priv), sizeof(*cbs),
- &ctx);
- if (ret)
- return ERR_PTR(ret);
cbs = vzalloc(sizeof(*cbs));
if (!cbs) {
- ttm_mem_global_free(vmw_mem_glob(dev_priv), sizeof(*cbs));
return ERR_PTR(-ENOMEM);
}
@@ -1366,17 +1372,13 @@ vmw_binding_state_alloc(struct vmw_private *dev_priv)
}
/**
- * vmw_binding_state_free - Free a struct vmw_ctx_binding_state and its
- * memory accounting info.
+ * vmw_binding_state_free - Free a struct vmw_ctx_binding_state.
*
* @cbs: Pointer to the struct vmw_ctx_binding_state to be freed.
*/
void vmw_binding_state_free(struct vmw_ctx_binding_state *cbs)
{
- struct vmw_private *dev_priv = cbs->dev_priv;
-
vfree(cbs);
- ttm_mem_global_free(vmw_mem_glob(dev_priv), sizeof(*cbs));
}
/**
@@ -1444,7 +1446,7 @@ u32 vmw_binding_dirtying(enum vmw_ctx_binding_type binding_type)
static void vmw_binding_build_asserts(void)
{
BUILD_BUG_ON(SVGA3D_NUM_SHADERTYPE_DX10 != 3);
- BUILD_BUG_ON(SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS > SVGA3D_RT_MAX);
+ BUILD_BUG_ON(SVGA3D_DX_MAX_RENDER_TARGETS > SVGA3D_RT_MAX);
BUILD_BUG_ON(sizeof(uint32) != sizeof(u32));
/*