diff options
Diffstat (limited to 'drivers/gpu/drm/vmwgfx/vmwgfx_binding.c')
| -rw-r--r-- | drivers/gpu/drm/vmwgfx/vmwgfx_binding.c | 70 |
1 files changed, 36 insertions, 34 deletions
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_binding.c b/drivers/gpu/drm/vmwgfx/vmwgfx_binding.c index 05b324825900..2731f6ded1c2 100644 --- a/drivers/gpu/drm/vmwgfx/vmwgfx_binding.c +++ b/drivers/gpu/drm/vmwgfx/vmwgfx_binding.c @@ -54,6 +54,7 @@ #include "vmwgfx_drv.h" #include "vmwgfx_binding.h" #include "device_include/svga3d_reg.h" +#include <linux/vmalloc.h> #define VMW_BINDING_RT_BIT 0 #define VMW_BINDING_PS_BIT 1 @@ -354,6 +355,27 @@ void vmw_binding_add(struct vmw_ctx_binding_state *cbs, } /** + * vmw_binding_cb_offset_update: Update the offset of a cb binding + * + * @cbs: Pointer to the context binding state tracker. + * @shader_slot: The shader slot of the binding. + * @slot: The slot of the binding. + * @offsetInBytes: The new offset of the binding. + * + * Updates the offset of an existing cb binding in the context binding + * state structure @cbs. + */ +void vmw_binding_cb_offset_update(struct vmw_ctx_binding_state *cbs, + u32 shader_slot, u32 slot, u32 offsetInBytes) +{ + struct vmw_ctx_bindinfo *loc = + vmw_binding_loc(cbs, vmw_ctx_binding_cb, shader_slot, slot); + struct vmw_ctx_bindinfo_cb *loc_cb = + (struct vmw_ctx_bindinfo_cb *)((u8 *) loc); + loc_cb->offset = offsetInBytes; +} + +/** * vmw_binding_add_uav_index - Add UAV index for tracking. * @cbs: Pointer to the context binding state tracker. * @slot: UAV type to which bind this index. @@ -715,7 +737,7 @@ static int vmw_binding_scrub_cb(struct vmw_ctx_bindinfo *bi, bool rebind) * without checking which bindings actually need to be emitted * * @cbs: Pointer to the context's struct vmw_ctx_binding_state - * @bi: Pointer to where the binding info array is stored in @cbs + * @biv: Pointer to where the binding info array is stored in @cbs * @max_num: Maximum number of entries in the @bi array. * * Scans the @bi array for bindings and builds a buffer of view id data. @@ -725,11 +747,9 @@ static int vmw_binding_scrub_cb(struct vmw_ctx_bindinfo *bi, bool rebind) * contains the command data. */ static void vmw_collect_view_ids(struct vmw_ctx_binding_state *cbs, - const struct vmw_ctx_bindinfo *bi, + const struct vmw_ctx_bindinfo_view *biv, u32 max_num) { - const struct vmw_ctx_bindinfo_view *biv = - container_of(bi, struct vmw_ctx_bindinfo_view, bi); unsigned long i; cbs->bind_cmd_count = 0; @@ -838,7 +858,7 @@ static int vmw_emit_set_sr(struct vmw_ctx_binding_state *cbs, */ static int vmw_emit_set_rt(struct vmw_ctx_binding_state *cbs) { - const struct vmw_ctx_bindinfo *loc = &cbs->render_targets[0].bi; + const struct vmw_ctx_bindinfo_view *loc = &cbs->render_targets[0]; struct { SVGA3dCmdHeader header; SVGA3dCmdDXSetRenderTargets body; @@ -846,7 +866,7 @@ static int vmw_emit_set_rt(struct vmw_ctx_binding_state *cbs) size_t cmd_size, view_id_size; const struct vmw_resource *ctx = vmw_cbs_context(cbs); - vmw_collect_view_ids(cbs, loc, SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS); + vmw_collect_view_ids(cbs, loc, SVGA3D_DX_MAX_RENDER_TARGETS); view_id_size = cbs->bind_cmd_count*sizeof(uint32); cmd_size = sizeof(*cmd) + view_id_size; cmd = VMW_CMD_CTX_RESERVE(ctx->dev_priv, cmd_size, ctx->id); @@ -874,7 +894,7 @@ static int vmw_emit_set_rt(struct vmw_ctx_binding_state *cbs) * without checking which bindings actually need to be emitted * * @cbs: Pointer to the context's struct vmw_ctx_binding_state - * @bi: Pointer to where the binding info array is stored in @cbs + * @biso: Pointer to where the binding info array is stored in @cbs * @max_num: Maximum number of entries in the @bi array. * * Scans the @bi array for bindings and builds a buffer of SVGA3dSoTarget data. @@ -884,11 +904,9 @@ static int vmw_emit_set_rt(struct vmw_ctx_binding_state *cbs) * contains the command data. */ static void vmw_collect_so_targets(struct vmw_ctx_binding_state *cbs, - const struct vmw_ctx_bindinfo *bi, + const struct vmw_ctx_bindinfo_so_target *biso, u32 max_num) { - const struct vmw_ctx_bindinfo_so_target *biso = - container_of(bi, struct vmw_ctx_bindinfo_so_target, bi); unsigned long i; SVGA3dSoTarget *so_buffer = (SVGA3dSoTarget *) cbs->bind_cmd_buffer; @@ -919,7 +937,7 @@ static void vmw_collect_so_targets(struct vmw_ctx_binding_state *cbs, */ static int vmw_emit_set_so_target(struct vmw_ctx_binding_state *cbs) { - const struct vmw_ctx_bindinfo *loc = &cbs->so_targets[0].bi; + const struct vmw_ctx_bindinfo_so_target *loc = &cbs->so_targets[0]; struct { SVGA3dCmdHeader header; SVGA3dCmdDXSetSOTargets body; @@ -1066,7 +1084,7 @@ static int vmw_emit_set_vb(struct vmw_ctx_binding_state *cbs) static int vmw_emit_set_uav(struct vmw_ctx_binding_state *cbs) { - const struct vmw_ctx_bindinfo *loc = &cbs->ua_views[0].views[0].bi; + const struct vmw_ctx_bindinfo_view *loc = &cbs->ua_views[0].views[0]; struct { SVGA3dCmdHeader header; SVGA3dCmdDXSetUAViews body; @@ -1074,7 +1092,7 @@ static int vmw_emit_set_uav(struct vmw_ctx_binding_state *cbs) size_t cmd_size, view_id_size; const struct vmw_resource *ctx = vmw_cbs_context(cbs); - vmw_collect_view_ids(cbs, loc, SVGA3D_MAX_UAVIEWS); + vmw_collect_view_ids(cbs, loc, vmw_max_num_uavs(cbs->dev_priv)); view_id_size = cbs->bind_cmd_count*sizeof(uint32); cmd_size = sizeof(*cmd) + view_id_size; cmd = VMW_CMD_CTX_RESERVE(ctx->dev_priv, cmd_size, ctx->id); @@ -1096,7 +1114,7 @@ static int vmw_emit_set_uav(struct vmw_ctx_binding_state *cbs) static int vmw_emit_set_cs_uav(struct vmw_ctx_binding_state *cbs) { - const struct vmw_ctx_bindinfo *loc = &cbs->ua_views[1].views[0].bi; + const struct vmw_ctx_bindinfo_view *loc = &cbs->ua_views[1].views[0]; struct { SVGA3dCmdHeader header; SVGA3dCmdDXSetCSUAViews body; @@ -1104,7 +1122,7 @@ static int vmw_emit_set_cs_uav(struct vmw_ctx_binding_state *cbs) size_t cmd_size, view_id_size; const struct vmw_resource *ctx = vmw_cbs_context(cbs); - vmw_collect_view_ids(cbs, loc, SVGA3D_MAX_UAVIEWS); + vmw_collect_view_ids(cbs, loc, vmw_max_num_uavs(cbs->dev_priv)); view_id_size = cbs->bind_cmd_count*sizeof(uint32); cmd_size = sizeof(*cmd) + view_id_size; cmd = VMW_CMD_CTX_RESERVE(ctx->dev_priv, cmd_size, ctx->id); @@ -1331,8 +1349,7 @@ static int vmw_binding_scrub_so(struct vmw_ctx_bindinfo *bi, bool rebind) } /** - * vmw_binding_state_alloc - Allocate a struct vmw_ctx_binding_state with - * memory accounting. + * vmw_binding_state_alloc - Allocate a struct vmw_ctx_binding_state. * * @dev_priv: Pointer to a device private structure. * @@ -1342,20 +1359,9 @@ struct vmw_ctx_binding_state * vmw_binding_state_alloc(struct vmw_private *dev_priv) { struct vmw_ctx_binding_state *cbs; - struct ttm_operation_ctx ctx = { - .interruptible = false, - .no_wait_gpu = false - }; - int ret; - - ret = ttm_mem_global_alloc(vmw_mem_glob(dev_priv), sizeof(*cbs), - &ctx); - if (ret) - return ERR_PTR(ret); cbs = vzalloc(sizeof(*cbs)); if (!cbs) { - ttm_mem_global_free(vmw_mem_glob(dev_priv), sizeof(*cbs)); return ERR_PTR(-ENOMEM); } @@ -1366,17 +1372,13 @@ vmw_binding_state_alloc(struct vmw_private *dev_priv) } /** - * vmw_binding_state_free - Free a struct vmw_ctx_binding_state and its - * memory accounting info. + * vmw_binding_state_free - Free a struct vmw_ctx_binding_state. * * @cbs: Pointer to the struct vmw_ctx_binding_state to be freed. */ void vmw_binding_state_free(struct vmw_ctx_binding_state *cbs) { - struct vmw_private *dev_priv = cbs->dev_priv; - vfree(cbs); - ttm_mem_global_free(vmw_mem_glob(dev_priv), sizeof(*cbs)); } /** @@ -1444,7 +1446,7 @@ u32 vmw_binding_dirtying(enum vmw_ctx_binding_type binding_type) static void vmw_binding_build_asserts(void) { BUILD_BUG_ON(SVGA3D_NUM_SHADERTYPE_DX10 != 3); - BUILD_BUG_ON(SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS > SVGA3D_RT_MAX); + BUILD_BUG_ON(SVGA3D_DX_MAX_RENDER_TARGETS > SVGA3D_RT_MAX); BUILD_BUG_ON(sizeof(uint32) != sizeof(u32)); /* |
