diff options
Diffstat (limited to 'drivers/hid/hid-nintendo.c')
-rw-r--r-- | drivers/hid/hid-nintendo.c | 104 |
1 files changed, 45 insertions, 59 deletions
diff --git a/drivers/hid/hid-nintendo.c b/drivers/hid/hid-nintendo.c index 80e0f23c1c33..839d5bcd72b1 100644 --- a/drivers/hid/hid-nintendo.c +++ b/drivers/hid/hid-nintendo.c @@ -29,11 +29,12 @@ */ #include "hid-ids.h" -#include <asm/unaligned.h> +#include <linux/unaligned.h> #include <linux/delay.h> #include <linux/device.h> #include <linux/kernel.h> #include <linux/hid.h> +#include <linux/idr.h> #include <linux/input.h> #include <linux/jiffies.h> #include <linux/leds.h> @@ -455,24 +456,20 @@ static const struct joycon_ctlr_button_mapping snescon_button_mappings[] = { { /* sentinel */ }, }; -/* - * "A", "B", and "C" are mapped positionally, rather than by label (e.g., "A" - * gets assigned to BTN_EAST instead of BTN_A). - */ static const struct joycon_ctlr_button_mapping gencon_button_mappings[] = { - { BTN_SOUTH, JC_BTN_A, }, - { BTN_EAST, JC_BTN_B, }, - { BTN_WEST, JC_BTN_R, }, - { BTN_SELECT, JC_BTN_ZR, }, + { BTN_WEST, JC_BTN_A, }, /* A */ + { BTN_SOUTH, JC_BTN_B, }, /* B */ + { BTN_EAST, JC_BTN_R, }, /* C */ + { BTN_TL, JC_BTN_X, }, /* X MD/GEN 6B Only */ + { BTN_NORTH, JC_BTN_Y, }, /* Y MD/GEN 6B Only */ + { BTN_TR, JC_BTN_L, }, /* Z MD/GEN 6B Only */ + { BTN_SELECT, JC_BTN_ZR, }, /* Mode */ { BTN_START, JC_BTN_PLUS, }, { BTN_MODE, JC_BTN_HOME, }, { BTN_Z, JC_BTN_CAP, }, { /* sentinel */ }, }; -/* - * N64's C buttons get assigned to d-pad directions and registered as buttons. - */ static const struct joycon_ctlr_button_mapping n64con_button_mappings[] = { { BTN_A, JC_BTN_A, }, { BTN_B, JC_BTN_B, }, @@ -569,6 +566,7 @@ static const enum led_brightness joycon_player_led_patterns[JC_NUM_LED_PATTERNS] struct joycon_ctlr { struct hid_device *hdev; struct input_dev *input; + u32 player_id; struct led_classdev leds[JC_NUM_LEDS]; /* player leds */ struct led_classdev home_led; enum joycon_ctlr_state ctlr_state; @@ -656,7 +654,6 @@ struct joycon_ctlr { (ctlr->ctlr_type == JOYCON_CTLR_TYPE_JCR || \ ctlr->ctlr_type == JOYCON_CTLR_TYPE_PRO) - /* * Controller device helpers * @@ -667,40 +664,11 @@ struct joycon_ctlr { * These helpers are most useful early during the HID probe or in conjunction * with the capability helpers below. */ -static inline bool joycon_device_is_procon(struct joycon_ctlr *ctlr) -{ - return ctlr->hdev->product == USB_DEVICE_ID_NINTENDO_PROCON; -} - static inline bool joycon_device_is_chrggrip(struct joycon_ctlr *ctlr) { return ctlr->hdev->product == USB_DEVICE_ID_NINTENDO_CHRGGRIP; } -static inline bool joycon_device_is_snescon(struct joycon_ctlr *ctlr) -{ - return ctlr->hdev->product == USB_DEVICE_ID_NINTENDO_SNESCON; -} - -static inline bool joycon_device_is_gencon(struct joycon_ctlr *ctlr) -{ - return ctlr->hdev->product == USB_DEVICE_ID_NINTENDO_GENCON; -} - -static inline bool joycon_device_is_n64con(struct joycon_ctlr *ctlr) -{ - return ctlr->hdev->product == USB_DEVICE_ID_NINTENDO_N64CON; -} - -static inline bool joycon_device_has_usb(struct joycon_ctlr *ctlr) -{ - return joycon_device_is_procon(ctlr) || - joycon_device_is_chrggrip(ctlr) || - joycon_device_is_snescon(ctlr) || - joycon_device_is_gencon(ctlr) || - joycon_device_is_n64con(ctlr); -} - /* * Controller type helpers * @@ -2261,7 +2229,8 @@ static int joycon_home_led_brightness_set(struct led_classdev *led, return ret; } -static DEFINE_SPINLOCK(joycon_input_num_spinlock); +static DEFINE_IDA(nintendo_player_id_allocator); + static int joycon_leds_create(struct joycon_ctlr *ctlr) { struct hid_device *hdev = ctlr->hdev; @@ -2272,20 +2241,19 @@ static int joycon_leds_create(struct joycon_ctlr *ctlr) char *name; int ret; int i; - unsigned long flags; int player_led_pattern; - static int input_num; - - /* - * Set the player leds based on controller number - * Because there is no standard concept of "player number", the pattern - * number will simply increase by 1 every time a controller is connected. - */ - spin_lock_irqsave(&joycon_input_num_spinlock, flags); - player_led_pattern = input_num++ % JC_NUM_LED_PATTERNS; - spin_unlock_irqrestore(&joycon_input_num_spinlock, flags); /* configure the player LEDs */ + ctlr->player_id = U32_MAX; + ret = ida_alloc(&nintendo_player_id_allocator, GFP_KERNEL); + if (ret < 0) { + hid_warn(hdev, "Failed to allocate player ID, skipping; ret=%d\n", ret); + goto home_led; + } + ctlr->player_id = ret; + player_led_pattern = ret % JC_NUM_LED_PATTERNS; + hid_info(ctlr->hdev, "assigned player %d led pattern", player_led_pattern + 1); + for (i = 0; i < JC_NUM_LEDS; i++) { name = devm_kasprintf(dev, GFP_KERNEL, "%s:%s:%s", d_name, @@ -2501,8 +2469,11 @@ static int joycon_init(struct hid_device *hdev) /* set baudrate for improved latency */ ret = joycon_send_usb(ctlr, JC_USB_CMD_BAUDRATE_3M, HZ); if (ret) { - hid_err(hdev, "Failed to set baudrate; ret=%d\n", ret); - goto out_unlock; + /* + * We can function with the default baudrate. + * Provide a warning, and continue on. + */ + hid_warn(hdev, "Failed to set baudrate (ret=%d), continuing anyway\n", ret); } /* handshake */ ret = joycon_send_usb(ctlr, JC_USB_CMD_HANDSHAKE, HZ); @@ -2729,13 +2700,13 @@ static int nintendo_hid_probe(struct hid_device *hdev, ret = joycon_power_supply_create(ctlr); if (ret) { hid_err(hdev, "Failed to create power_supply; ret=%d\n", ret); - goto err_close; + goto err_ida; } ret = joycon_input_create(ctlr); if (ret) { hid_err(hdev, "Failed to create input device; ret=%d\n", ret); - goto err_close; + goto err_ida; } ctlr->ctlr_state = JOYCON_CTLR_STATE_READ; @@ -2743,6 +2714,8 @@ static int nintendo_hid_probe(struct hid_device *hdev, hid_dbg(hdev, "probe - success\n"); return 0; +err_ida: + ida_free(&nintendo_player_id_allocator, ctlr->player_id); err_close: hid_hw_close(hdev); err_stop: @@ -2767,6 +2740,7 @@ static void nintendo_hid_remove(struct hid_device *hdev) spin_unlock_irqrestore(&ctlr->lock, flags); destroy_workqueue(ctlr->rumble_queue); + ida_free(&nintendo_player_id_allocator, ctlr->player_id); hid_hw_close(hdev); hid_hw_stop(hdev); @@ -2824,7 +2798,19 @@ static struct hid_driver nintendo_hid_driver = { .resume = nintendo_hid_resume, #endif }; -module_hid_driver(nintendo_hid_driver); +static int __init nintendo_init(void) +{ + return hid_register_driver(&nintendo_hid_driver); +} + +static void __exit nintendo_exit(void) +{ + hid_unregister_driver(&nintendo_hid_driver); + ida_destroy(&nintendo_player_id_allocator); +} + +module_init(nintendo_init); +module_exit(nintendo_exit); MODULE_LICENSE("GPL"); MODULE_AUTHOR("Ryan McClelland <rymcclel@gmail.com>"); |