diff options
Diffstat (limited to 'drivers/hid/hid-wiimote-modules.c')
| -rw-r--r-- | drivers/hid/hid-wiimote-modules.c | 737 |
1 files changed, 709 insertions, 28 deletions
diff --git a/drivers/hid/hid-wiimote-modules.c b/drivers/hid/hid-wiimote-modules.c index c830ed39348f..dbccdfa63916 100644 --- a/drivers/hid/hid-wiimote-modules.c +++ b/drivers/hid/hid-wiimote-modules.c @@ -1,13 +1,10 @@ +// SPDX-License-Identifier: GPL-2.0-or-later /* * Device Modules for Nintendo Wii / Wii U HID Driver * Copyright (c) 2011-2013 David Herrmann <dh.herrmann@gmail.com> */ /* - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU General Public License as published by the Free - * Software Foundation; either version 2 of the License, or (at your option) - * any later version. */ /* @@ -1091,12 +1088,28 @@ static void wiimod_classic_in_ext(struct wiimote_data *wdata, const __u8 *ext) * is the same as before. */ + static const s8 digital_to_analog[3] = {0x20, 0, -0x20}; + if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) { - lx = ext[0] & 0x3e; - ly = ext[1] & 0x3e; + if (wiimote_dpad_as_analog) { + lx = digital_to_analog[1 - !(ext[4] & 0x80) + + !(ext[1] & 0x01)]; + ly = digital_to_analog[1 - !(ext[4] & 0x40) + + !(ext[0] & 0x01)]; + } else { + lx = (ext[0] & 0x3e) - 0x20; + ly = (ext[1] & 0x3e) - 0x20; + } } else { - lx = ext[0] & 0x3f; - ly = ext[1] & 0x3f; + if (wiimote_dpad_as_analog) { + lx = digital_to_analog[1 - !(ext[4] & 0x80) + + !(ext[5] & 0x02)]; + ly = digital_to_analog[1 - !(ext[4] & 0x40) + + !(ext[5] & 0x01)]; + } else { + lx = (ext[0] & 0x3f) - 0x20; + ly = (ext[1] & 0x3f) - 0x20; + } } rx = (ext[0] >> 3) & 0x18; @@ -1113,20 +1126,14 @@ static void wiimod_classic_in_ext(struct wiimote_data *wdata, const __u8 *ext) rt <<= 1; lt <<= 1; - input_report_abs(wdata->extension.input, ABS_HAT1X, lx - 0x20); - input_report_abs(wdata->extension.input, ABS_HAT1Y, ly - 0x20); + input_report_abs(wdata->extension.input, ABS_HAT1X, lx); + input_report_abs(wdata->extension.input, ABS_HAT1Y, ly); input_report_abs(wdata->extension.input, ABS_HAT2X, rx - 0x20); input_report_abs(wdata->extension.input, ABS_HAT2Y, ry - 0x20); input_report_abs(wdata->extension.input, ABS_HAT3X, rt); input_report_abs(wdata->extension.input, ABS_HAT3Y, lt); input_report_key(wdata->extension.input, - wiimod_classic_map[WIIMOD_CLASSIC_KEY_RIGHT], - !(ext[4] & 0x80)); - input_report_key(wdata->extension.input, - wiimod_classic_map[WIIMOD_CLASSIC_KEY_DOWN], - !(ext[4] & 0x40)); - input_report_key(wdata->extension.input, wiimod_classic_map[WIIMOD_CLASSIC_KEY_LT], !(ext[4] & 0x20)); input_report_key(wdata->extension.input, @@ -1160,20 +1167,29 @@ static void wiimod_classic_in_ext(struct wiimote_data *wdata, const __u8 *ext) wiimod_classic_map[WIIMOD_CLASSIC_KEY_ZR], !(ext[5] & 0x04)); - if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) { - input_report_key(wdata->extension.input, - wiimod_classic_map[WIIMOD_CLASSIC_KEY_LEFT], - !(ext[1] & 0x01)); - input_report_key(wdata->extension.input, - wiimod_classic_map[WIIMOD_CLASSIC_KEY_UP], - !(ext[0] & 0x01)); - } else { + if (!wiimote_dpad_as_analog) { input_report_key(wdata->extension.input, - wiimod_classic_map[WIIMOD_CLASSIC_KEY_LEFT], - !(ext[5] & 0x02)); + wiimod_classic_map[WIIMOD_CLASSIC_KEY_RIGHT], + !(ext[4] & 0x80)); input_report_key(wdata->extension.input, - wiimod_classic_map[WIIMOD_CLASSIC_KEY_UP], - !(ext[5] & 0x01)); + wiimod_classic_map[WIIMOD_CLASSIC_KEY_DOWN], + !(ext[4] & 0x40)); + + if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) { + input_report_key(wdata->extension.input, + wiimod_classic_map[WIIMOD_CLASSIC_KEY_LEFT], + !(ext[1] & 0x01)); + input_report_key(wdata->extension.input, + wiimod_classic_map[WIIMOD_CLASSIC_KEY_UP], + !(ext[0] & 0x01)); + } else { + input_report_key(wdata->extension.input, + wiimod_classic_map[WIIMOD_CLASSIC_KEY_LEFT], + !(ext[5] & 0x02)); + input_report_key(wdata->extension.input, + wiimod_classic_map[WIIMOD_CLASSIC_KEY_UP], + !(ext[5] & 0x01)); + } } input_sync(wdata->extension.input); @@ -1950,6 +1966,668 @@ static const struct wiimod_ops wiimod_pro = { }; /* + * Drums + * Guitar-Hero, Rock-Band and other games came bundled with drums which can + * be plugged as extension to a Wiimote. Drum-reports are still not entirely + * figured out, but the most important information is known. + * We create a separate device for drums and report all information via this + * input device. + */ + +static inline void wiimod_drums_report_pressure(struct wiimote_data *wdata, + __u8 none, __u8 which, + __u8 pressure, __u8 onoff, + __u8 *store, __u16 code, + __u8 which_code) +{ + static const __u8 default_pressure = 3; + + if (!none && which == which_code) { + *store = pressure; + input_report_abs(wdata->extension.input, code, *store); + } else if (onoff != !!*store) { + *store = onoff ? default_pressure : 0; + input_report_abs(wdata->extension.input, code, *store); + } +} + +static void wiimod_drums_in_ext(struct wiimote_data *wdata, const __u8 *ext) +{ + __u8 pressure, which, none, hhp, sx, sy; + __u8 o, r, y, g, b, bass, bm, bp; + + /* Byte | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | + * -----+-----+-----+-----+-----+-----+-----+-----+-----+ + * 1 | 0 | 0 | SX <5:0> | + * 2 | 0 | 0 | SY <5:0> | + * -----+-----+-----+-----------------------------+-----+ + * 3 | HPP | NON | WHICH <5:1> | ? | + * -----+-----+-----+-----+-----+-----+-----+-----+-----+ + * 4 | SOFT <7:5> | 0 | 1 | 1 | 0 | ? | + * -----+-----+-----+-----+-----+-----+-----+-----+-----+ + * 5 | ? | 1 | 1 | B- | 1 | B+ | 1 | ? | + * -----+-----+-----+-----+-----+-----+-----+-----+-----+ + * 6 | O | R | Y | G | B | BSS | 1 | 1 | + * -----+-----+-----+-----+-----+-----+-----+-----+-----+ + * All buttons are 0 if pressed + * + * With Motion+ enabled, the following bits will get invalid: + * Byte | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | + * -----+-----+-----+-----+-----+-----+-----+-----+-----+ + * 1 | 0 | 0 | SX <5:1> |XXXXX| + * 2 | 0 | 0 | SY <5:1> |XXXXX| + * -----+-----+-----+-----------------------------+-----+ + * 3 | HPP | NON | WHICH <5:1> | ? | + * -----+-----+-----+-----+-----+-----+-----+-----+-----+ + * 4 | SOFT <7:5> | 0 | 1 | 1 | 0 | ? | + * -----+-----+-----+-----+-----+-----+-----+-----+-----+ + * 5 | ? | 1 | 1 | B- | 1 | B+ | 1 |XXXXX| + * -----+-----+-----+-----+-----+-----+-----+-----+-----+ + * 6 | O | R | Y | G | B | BSS |XXXXX|XXXXX| + * -----+-----+-----+-----+-----+-----+-----+-----+-----+ + */ + + pressure = 7 - (ext[3] >> 5); + which = (ext[2] >> 1) & 0x1f; + none = !!(ext[2] & 0x40); + hhp = !(ext[2] & 0x80); + sx = ext[0] & 0x3f; + sy = ext[1] & 0x3f; + o = !(ext[5] & 0x80); + r = !(ext[5] & 0x40); + y = !(ext[5] & 0x20); + g = !(ext[5] & 0x10); + b = !(ext[5] & 0x08); + bass = !(ext[5] & 0x04); + bm = !(ext[4] & 0x10); + bp = !(ext[4] & 0x04); + + if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) { + sx &= 0x3e; + sy &= 0x3e; + } + + wiimod_drums_report_pressure(wdata, none, which, pressure, + o, &wdata->state.pressure_drums[0], + ABS_HAT2Y, 0x0e); + wiimod_drums_report_pressure(wdata, none, which, pressure, + r, &wdata->state.pressure_drums[1], + ABS_HAT0X, 0x19); + wiimod_drums_report_pressure(wdata, none, which, pressure, + y, &wdata->state.pressure_drums[2], + ABS_HAT2X, 0x11); + wiimod_drums_report_pressure(wdata, none, which, pressure, + g, &wdata->state.pressure_drums[3], + ABS_HAT1X, 0x12); + wiimod_drums_report_pressure(wdata, none, which, pressure, + b, &wdata->state.pressure_drums[4], + ABS_HAT0Y, 0x0f); + + /* Bass shares pressure with hi-hat (set via hhp) */ + wiimod_drums_report_pressure(wdata, none, hhp ? 0xff : which, pressure, + bass, &wdata->state.pressure_drums[5], + ABS_HAT3X, 0x1b); + /* Hi-hat has no on/off values, just pressure. Force to off/0. */ + wiimod_drums_report_pressure(wdata, none, hhp ? which : 0xff, pressure, + 0, &wdata->state.pressure_drums[6], + ABS_HAT3Y, 0x0e); + + input_report_abs(wdata->extension.input, ABS_X, sx - 0x20); + input_report_abs(wdata->extension.input, ABS_Y, sy - 0x20); + + input_report_key(wdata->extension.input, BTN_START, bp); + input_report_key(wdata->extension.input, BTN_SELECT, bm); + + input_sync(wdata->extension.input); +} + +static int wiimod_drums_open(struct input_dev *dev) +{ + struct wiimote_data *wdata = input_get_drvdata(dev); + unsigned long flags; + + spin_lock_irqsave(&wdata->state.lock, flags); + wdata->state.flags |= WIIPROTO_FLAG_EXT_USED; + wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL); + spin_unlock_irqrestore(&wdata->state.lock, flags); + + return 0; +} + +static void wiimod_drums_close(struct input_dev *dev) +{ + struct wiimote_data *wdata = input_get_drvdata(dev); + unsigned long flags; + + spin_lock_irqsave(&wdata->state.lock, flags); + wdata->state.flags &= ~WIIPROTO_FLAG_EXT_USED; + wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL); + spin_unlock_irqrestore(&wdata->state.lock, flags); +} + +static int wiimod_drums_probe(const struct wiimod_ops *ops, + struct wiimote_data *wdata) +{ + int ret; + + wdata->extension.input = input_allocate_device(); + if (!wdata->extension.input) + return -ENOMEM; + + input_set_drvdata(wdata->extension.input, wdata); + wdata->extension.input->open = wiimod_drums_open; + wdata->extension.input->close = wiimod_drums_close; + wdata->extension.input->dev.parent = &wdata->hdev->dev; + wdata->extension.input->id.bustype = wdata->hdev->bus; + wdata->extension.input->id.vendor = wdata->hdev->vendor; + wdata->extension.input->id.product = wdata->hdev->product; + wdata->extension.input->id.version = wdata->hdev->version; + wdata->extension.input->name = WIIMOTE_NAME " Drums"; + + set_bit(EV_KEY, wdata->extension.input->evbit); + set_bit(BTN_START, wdata->extension.input->keybit); + set_bit(BTN_SELECT, wdata->extension.input->keybit); + + set_bit(EV_ABS, wdata->extension.input->evbit); + set_bit(ABS_X, wdata->extension.input->absbit); + set_bit(ABS_Y, wdata->extension.input->absbit); + set_bit(ABS_HAT0X, wdata->extension.input->absbit); + set_bit(ABS_HAT0Y, wdata->extension.input->absbit); + set_bit(ABS_HAT1X, wdata->extension.input->absbit); + set_bit(ABS_HAT2X, wdata->extension.input->absbit); + set_bit(ABS_HAT2Y, wdata->extension.input->absbit); + set_bit(ABS_HAT3X, wdata->extension.input->absbit); + set_bit(ABS_HAT3Y, wdata->extension.input->absbit); + input_set_abs_params(wdata->extension.input, + ABS_X, -32, 31, 1, 1); + input_set_abs_params(wdata->extension.input, + ABS_Y, -32, 31, 1, 1); + input_set_abs_params(wdata->extension.input, + ABS_HAT0X, 0, 7, 0, 0); + input_set_abs_params(wdata->extension.input, + ABS_HAT0Y, 0, 7, 0, 0); + input_set_abs_params(wdata->extension.input, + ABS_HAT1X, 0, 7, 0, 0); + input_set_abs_params(wdata->extension.input, + ABS_HAT2X, 0, 7, 0, 0); + input_set_abs_params(wdata->extension.input, + ABS_HAT2Y, 0, 7, 0, 0); + input_set_abs_params(wdata->extension.input, + ABS_HAT3X, 0, 7, 0, 0); + input_set_abs_params(wdata->extension.input, + ABS_HAT3Y, 0, 7, 0, 0); + + ret = input_register_device(wdata->extension.input); + if (ret) + goto err_free; + + return 0; + +err_free: + input_free_device(wdata->extension.input); + wdata->extension.input = NULL; + return ret; +} + +static void wiimod_drums_remove(const struct wiimod_ops *ops, + struct wiimote_data *wdata) +{ + if (!wdata->extension.input) + return; + + input_unregister_device(wdata->extension.input); + wdata->extension.input = NULL; +} + +static const struct wiimod_ops wiimod_drums = { + .flags = 0, + .arg = 0, + .probe = wiimod_drums_probe, + .remove = wiimod_drums_remove, + .in_ext = wiimod_drums_in_ext, +}; + +/* + * Guitar + * Guitar-Hero, Rock-Band and other games came bundled with guitars which can + * be plugged as extension to a Wiimote. + * We create a separate device for guitars and report all information via this + * input device. + */ + +enum wiimod_guitar_keys { + WIIMOD_GUITAR_KEY_G, + WIIMOD_GUITAR_KEY_R, + WIIMOD_GUITAR_KEY_Y, + WIIMOD_GUITAR_KEY_B, + WIIMOD_GUITAR_KEY_O, + WIIMOD_GUITAR_KEY_UP, + WIIMOD_GUITAR_KEY_DOWN, + WIIMOD_GUITAR_KEY_PLUS, + WIIMOD_GUITAR_KEY_MINUS, + WIIMOD_GUITAR_KEY_NUM, +}; + +static const __u16 wiimod_guitar_map[] = { + BTN_1, /* WIIMOD_GUITAR_KEY_G */ + BTN_2, /* WIIMOD_GUITAR_KEY_R */ + BTN_3, /* WIIMOD_GUITAR_KEY_Y */ + BTN_4, /* WIIMOD_GUITAR_KEY_B */ + BTN_5, /* WIIMOD_GUITAR_KEY_O */ + BTN_DPAD_UP, /* WIIMOD_GUITAR_KEY_UP */ + BTN_DPAD_DOWN, /* WIIMOD_GUITAR_KEY_DOWN */ + BTN_START, /* WIIMOD_GUITAR_KEY_PLUS */ + BTN_SELECT, /* WIIMOD_GUITAR_KEY_MINUS */ +}; + +static void wiimod_guitar_in_ext(struct wiimote_data *wdata, const __u8 *ext) +{ + __u8 sx, sy, tb, wb, bd, bm, bp, bo, br, bb, bg, by, bu; + + /* Byte | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | + * -----+-----+-----+-----+-----+-----+-----+-----+-----+ + * 1 | 0 | 0 | SX <5:0> | + * 2 | 0 | 0 | SY <5:0> | + * -----+-----+-----+-----+-----------------------------+ + * 3 | 0 | 0 | 0 | TB <4:0> | + * -----+-----+-----+-----+-----------------------------+ + * 4 | 0 | 0 | 0 | WB <4:0> | + * -----+-----+-----+-----+-----+-----+-----+-----+-----+ + * 5 | 1 | BD | 1 | B- | 1 | B+ | 1 | 1 | + * -----+-----+-----+-----+-----+-----+-----+-----+-----+ + * 6 | BO | BR | BB | BG | BY | 1 | 1 | BU | + * -----+-----+-----+-----+-----+-----+-----+-----+-----+ + * All buttons are 0 if pressed + * + * With Motion+ enabled, it will look like this: + * Byte | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | + * -----+-----+-----+-----+-----+-----+-----+-----+-----+ + * 1 | 0 | 0 | SX <5:1> | BU | + * 2 | 0 | 0 | SY <5:1> | 1 | + * -----+-----+-----+-----+-----------------------+-----+ + * 3 | 0 | 0 | 0 | TB <4:0> | + * -----+-----+-----+-----+-----------------------------+ + * 4 | 0 | 0 | 0 | WB <4:0> | + * -----+-----+-----+-----+-----+-----+-----+-----+-----+ + * 5 | 1 | BD | 1 | B- | 1 | B+ | 1 |XXXXX| + * -----+-----+-----+-----+-----+-----+-----+-----+-----+ + * 6 | BO | BR | BB | BG | BY | 1 |XXXXX|XXXXX| + * -----+-----+-----+-----+-----+-----+-----+-----+-----+ + */ + + sx = ext[0] & 0x3f; + sy = ext[1] & 0x3f; + tb = ext[2] & 0x1f; + wb = ext[3] & 0x1f; + bd = !(ext[4] & 0x40); + bm = !(ext[4] & 0x10); + bp = !(ext[4] & 0x04); + bo = !(ext[5] & 0x80); + br = !(ext[5] & 0x40); + bb = !(ext[5] & 0x20); + bg = !(ext[5] & 0x10); + by = !(ext[5] & 0x08); + bu = !(ext[5] & 0x01); + + if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) { + bu = !(ext[0] & 0x01); + sx &= 0x3e; + sy &= 0x3e; + } + + input_report_abs(wdata->extension.input, ABS_X, sx - 0x20); + input_report_abs(wdata->extension.input, ABS_Y, sy - 0x20); + input_report_abs(wdata->extension.input, ABS_HAT0X, tb); + input_report_abs(wdata->extension.input, ABS_HAT1X, wb - 0x10); + + input_report_key(wdata->extension.input, + wiimod_guitar_map[WIIMOD_GUITAR_KEY_G], + bg); + input_report_key(wdata->extension.input, + wiimod_guitar_map[WIIMOD_GUITAR_KEY_R], + br); + input_report_key(wdata->extension.input, + wiimod_guitar_map[WIIMOD_GUITAR_KEY_Y], + by); + input_report_key(wdata->extension.input, + wiimod_guitar_map[WIIMOD_GUITAR_KEY_B], + bb); + input_report_key(wdata->extension.input, + wiimod_guitar_map[WIIMOD_GUITAR_KEY_O], + bo); + input_report_key(wdata->extension.input, + wiimod_guitar_map[WIIMOD_GUITAR_KEY_UP], + bu); + input_report_key(wdata->extension.input, + wiimod_guitar_map[WIIMOD_GUITAR_KEY_DOWN], + bd); + input_report_key(wdata->extension.input, + wiimod_guitar_map[WIIMOD_GUITAR_KEY_PLUS], + bp); + input_report_key(wdata->extension.input, + wiimod_guitar_map[WIIMOD_GUITAR_KEY_MINUS], + bm); + + input_sync(wdata->extension.input); +} + +static int wiimod_guitar_open(struct input_dev *dev) +{ + struct wiimote_data *wdata = input_get_drvdata(dev); + unsigned long flags; + + spin_lock_irqsave(&wdata->state.lock, flags); + wdata->state.flags |= WIIPROTO_FLAG_EXT_USED; + wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL); + spin_unlock_irqrestore(&wdata->state.lock, flags); + + return 0; +} + +static void wiimod_guitar_close(struct input_dev *dev) +{ + struct wiimote_data *wdata = input_get_drvdata(dev); + unsigned long flags; + + spin_lock_irqsave(&wdata->state.lock, flags); + wdata->state.flags &= ~WIIPROTO_FLAG_EXT_USED; + wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL); + spin_unlock_irqrestore(&wdata->state.lock, flags); +} + +static int wiimod_guitar_probe(const struct wiimod_ops *ops, + struct wiimote_data *wdata) +{ + int ret, i; + + wdata->extension.input = input_allocate_device(); + if (!wdata->extension.input) + return -ENOMEM; + + input_set_drvdata(wdata->extension.input, wdata); + wdata->extension.input->open = wiimod_guitar_open; + wdata->extension.input->close = wiimod_guitar_close; + wdata->extension.input->dev.parent = &wdata->hdev->dev; + wdata->extension.input->id.bustype = wdata->hdev->bus; + wdata->extension.input->id.vendor = wdata->hdev->vendor; + wdata->extension.input->id.product = wdata->hdev->product; + wdata->extension.input->id.version = wdata->hdev->version; + wdata->extension.input->name = WIIMOTE_NAME " Guitar"; + + set_bit(EV_KEY, wdata->extension.input->evbit); + for (i = 0; i < WIIMOD_GUITAR_KEY_NUM; ++i) + set_bit(wiimod_guitar_map[i], + wdata->extension.input->keybit); + + set_bit(EV_ABS, wdata->extension.input->evbit); + set_bit(ABS_X, wdata->extension.input->absbit); + set_bit(ABS_Y, wdata->extension.input->absbit); + set_bit(ABS_HAT0X, wdata->extension.input->absbit); + set_bit(ABS_HAT1X, wdata->extension.input->absbit); + input_set_abs_params(wdata->extension.input, + ABS_X, -32, 31, 1, 1); + input_set_abs_params(wdata->extension.input, + ABS_Y, -32, 31, 1, 1); + input_set_abs_params(wdata->extension.input, + ABS_HAT0X, 0, 0x1f, 1, 1); + input_set_abs_params(wdata->extension.input, + ABS_HAT1X, 0, 0x0f, 1, 1); + + ret = input_register_device(wdata->extension.input); + if (ret) + goto err_free; + + return 0; + +err_free: + input_free_device(wdata->extension.input); + wdata->extension.input = NULL; + return ret; +} + +static void wiimod_guitar_remove(const struct wiimod_ops *ops, + struct wiimote_data *wdata) +{ + if (!wdata->extension.input) + return; + + input_unregister_device(wdata->extension.input); + wdata->extension.input = NULL; +} + +static const struct wiimod_ops wiimod_guitar = { + .flags = 0, + .arg = 0, + .probe = wiimod_guitar_probe, + .remove = wiimod_guitar_remove, + .in_ext = wiimod_guitar_in_ext, +}; + +/* + * Turntable + * DJ Hero came with a Turntable Controller that was plugged in + * as an extension. + * We create a separate device for turntables and report all information via this + * input device. +*/ + +enum wiimod_turntable_keys { + WIIMOD_TURNTABLE_KEY_G_RIGHT, + WIIMOD_TURNTABLE_KEY_R_RIGHT, + WIIMOD_TURNTABLE_KEY_B_RIGHT, + WIIMOD_TURNTABLE_KEY_G_LEFT, + WIIMOD_TURNTABLE_KEY_R_LEFT, + WIIMOD_TURNTABLE_KEY_B_LEFT, + WIIMOD_TURNTABLE_KEY_EUPHORIA, + WIIMOD_TURNTABLE_KEY_PLUS, + WIIMOD_TURNTABLE_KEY_MINUS, + WIIMOD_TURNTABLE_KEY_NUM +}; + +static const __u16 wiimod_turntable_map[] = { + BTN_1, /* WIIMOD_TURNTABLE_KEY_G_RIGHT */ + BTN_2, /* WIIMOD_TURNTABLE_KEY_R_RIGHT */ + BTN_3, /* WIIMOD_TURNTABLE_KEY_B_RIGHT */ + BTN_4, /* WIIMOD_TURNTABLE_KEY_G_LEFT */ + BTN_5, /* WIIMOD_TURNTABLE_KEY_R_LEFT */ + BTN_6, /* WIIMOD_TURNTABLE_KEY_B_LEFT */ + BTN_7, /* WIIMOD_TURNTABLE_KEY_EUPHORIA */ + BTN_START, /* WIIMOD_TURNTABLE_KEY_PLUS */ + BTN_SELECT, /* WIIMOD_TURNTABLE_KEY_MINUS */ +}; + +static void wiimod_turntable_in_ext(struct wiimote_data *wdata, const __u8 *ext) +{ + __u8 be, cs, sx, sy, ed, rtt, rbg, rbr, rbb, ltt, lbg, lbr, lbb, bp, bm; + /* + * Byte | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 | + *------+------+-----+-----+-----+-----+------+------+--------+ + * 0 | RTT<4:3> | SX <5:0> | + * 1 | RTT<2:1> | SY <5:0> | + *------+------+-----+-----+-----+-----+------+------+--------+ + * 2 |RTT<0>| ED<4:3> | CS<3:0> | RTT<5> | + *------+------+-----+-----+-----+-----+------+------+--------+ + * 3 | ED<2:0> | LTT<4:0> | + *------+------+-----+-----+-----+-----+------+------+--------+ + * 4 | 0 | 0 | LBR | B- | 0 | B+ | RBR | LTT<5> | + *------+------+-----+-----+-----+-----+------+------+--------+ + * 5 | LBB | 0 | RBG | BE | LBG | RBB | 0 | 0 | + *------+------+-----+-----+-----+-----+------+------+--------+ + * All pressed buttons are 0 + * + * With Motion+ enabled, it will look like this: + * Byte | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | + *------+------+-----+-----+-----+-----+------+------+--------+ + * 1 | RTT<4:3> | SX <5:1> | 0 | + * 2 | RTT<2:1> | SY <5:1> | 0 | + *------+------+-----+-----+-----+-----+------+------+--------+ + * 3 |RTT<0>| ED<4:3> | CS<3:0> | RTT<5> | + *------+------+-----+-----+-----+-----+------+------+--------+ + * 4 | ED<2:0> | LTT<4:0> | + *------+------+-----+-----+-----+-----+------+------+--------+ + * 5 | 0 | 0 | LBR | B- | 0 | B+ | RBR | XXXX | + *------+------+-----+-----+-----+-----+------+------+--------+ + * 6 | LBB | 0 | RBG | BE | LBG | RBB | XXXX | XXXX | + *------+------+-----+-----+-----+-----+------+------+--------+ + */ + + be = !(ext[5] & 0x10); + cs = ((ext[2] & 0x1e)); + sx = ext[0] & 0x3f; + sy = ext[1] & 0x3f; + ed = (ext[3] & 0xe0) >> 5; + rtt = ((ext[2] & 0x01) << 5 | (ext[0] & 0xc0) >> 3 | (ext[1] & 0xc0) >> 5 | ( ext[2] & 0x80 ) >> 7); + ltt = ((ext[4] & 0x01) << 5 | (ext[3] & 0x1f)); + rbg = !(ext[5] & 0x20); + rbr = !(ext[4] & 0x02); + rbb = !(ext[5] & 0x04); + lbg = !(ext[5] & 0x08); + lbb = !(ext[5] & 0x80); + lbr = !(ext[4] & 0x20); + bm = !(ext[4] & 0x10); + bp = !(ext[4] & 0x04); + + if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) { + ltt = (ext[4] & 0x01) << 5; + sx &= 0x3e; + sy &= 0x3e; + } + + input_report_abs(wdata->extension.input, ABS_X, sx); + input_report_abs(wdata->extension.input, ABS_Y, sy); + input_report_abs(wdata->extension.input, ABS_HAT0X, rtt); + input_report_abs(wdata->extension.input, ABS_HAT1X, ltt); + input_report_abs(wdata->extension.input, ABS_HAT2X, cs); + input_report_abs(wdata->extension.input, ABS_HAT3X, ed); + input_report_key(wdata->extension.input, + wiimod_turntable_map[WIIMOD_TURNTABLE_KEY_G_RIGHT], + rbg); + input_report_key(wdata->extension.input, + wiimod_turntable_map[WIIMOD_TURNTABLE_KEY_R_RIGHT], + rbr); + input_report_key(wdata->extension.input, + wiimod_turntable_map[WIIMOD_TURNTABLE_KEY_B_RIGHT], + rbb); + input_report_key(wdata->extension.input, + wiimod_turntable_map[WIIMOD_TURNTABLE_KEY_G_LEFT], + lbg); + input_report_key(wdata->extension.input, + wiimod_turntable_map[WIIMOD_TURNTABLE_KEY_R_LEFT], + lbr); + input_report_key(wdata->extension.input, + wiimod_turntable_map[WIIMOD_TURNTABLE_KEY_B_LEFT], + lbb); + input_report_key(wdata->extension.input, + wiimod_turntable_map[WIIMOD_TURNTABLE_KEY_EUPHORIA], + be); + input_report_key(wdata->extension.input, + wiimod_turntable_map[WIIMOD_TURNTABLE_KEY_PLUS], + bp); + input_report_key(wdata->extension.input, + wiimod_turntable_map[WIIMOD_TURNTABLE_KEY_MINUS], + bm); + + input_sync(wdata->extension.input); +} + +static int wiimod_turntable_open(struct input_dev *dev) +{ + struct wiimote_data *wdata = input_get_drvdata(dev); + unsigned long flags; + + spin_lock_irqsave(&wdata->state.lock, flags); + wdata->state.flags |= WIIPROTO_FLAG_EXT_USED; + wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL); + spin_unlock_irqrestore(&wdata->state.lock, flags); + + return 0; +} + +static void wiimod_turntable_close(struct input_dev *dev) +{ + struct wiimote_data *wdata = input_get_drvdata(dev); + unsigned long flags; + + spin_lock_irqsave(&wdata->state.lock, flags); + wdata->state.flags &= ~WIIPROTO_FLAG_EXT_USED; + wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL); + spin_unlock_irqrestore(&wdata->state.lock, flags); +} + +static int wiimod_turntable_probe(const struct wiimod_ops *ops, + struct wiimote_data *wdata) +{ + int ret, i; + + wdata->extension.input = input_allocate_device(); + if (!wdata->extension.input) + return -ENOMEM; + + input_set_drvdata(wdata->extension.input, wdata); + wdata->extension.input->open = wiimod_turntable_open; + wdata->extension.input->close = wiimod_turntable_close; + wdata->extension.input->dev.parent = &wdata->hdev->dev; + wdata->extension.input->id.bustype = wdata->hdev->bus; + wdata->extension.input->id.vendor = wdata->hdev->vendor; + wdata->extension.input->id.product = wdata->hdev->product; + wdata->extension.input->id.version = wdata->hdev->version; + wdata->extension.input->name = WIIMOTE_NAME " Turntable"; + + set_bit(EV_KEY, wdata->extension.input->evbit); + for (i = 0; i < WIIMOD_TURNTABLE_KEY_NUM; ++i) + set_bit(wiimod_turntable_map[i], + wdata->extension.input->keybit); + + set_bit(EV_ABS, wdata->extension.input->evbit); + set_bit(ABS_X, wdata->extension.input->absbit); + set_bit(ABS_Y, wdata->extension.input->absbit); + set_bit(ABS_HAT0X, wdata->extension.input->absbit); + set_bit(ABS_HAT1X, wdata->extension.input->absbit); + set_bit(ABS_HAT2X, wdata->extension.input->absbit); + set_bit(ABS_HAT3X, wdata->extension.input->absbit); + input_set_abs_params(wdata->extension.input, + ABS_X, 0, 63, 1, 0); + input_set_abs_params(wdata->extension.input, + ABS_Y, 63, 0, 1, 0); + input_set_abs_params(wdata->extension.input, + ABS_HAT0X, -8, 8, 0, 0); + input_set_abs_params(wdata->extension.input, + ABS_HAT1X, -8, 8, 0, 0); + input_set_abs_params(wdata->extension.input, + ABS_HAT2X, 0, 31, 1, 1); + input_set_abs_params(wdata->extension.input, + ABS_HAT3X, 0, 7, 0, 0); + ret = input_register_device(wdata->extension.input); + if (ret) + goto err_free; + + return 0; + +err_free: + input_free_device(wdata->extension.input); + wdata->extension.input = NULL; + return ret; +} + +static void wiimod_turntable_remove(const struct wiimod_ops *ops, + struct wiimote_data *wdata) +{ + if (!wdata->extension.input) + return; + + input_unregister_device(wdata->extension.input); + wdata->extension.input = NULL; +} + +static const struct wiimod_ops wiimod_turntable = { + .flags = 0, + .arg = 0, + .probe = wiimod_turntable_probe, + .remove = wiimod_turntable_remove, + .in_ext = wiimod_turntable_in_ext, +}; + +/* * Builtin Motion Plus * This module simply sets the WIIPROTO_FLAG_BUILTIN_MP protocol flag which * disables polling for Motion-Plus. This should be set only for devices which @@ -2201,4 +2879,7 @@ const struct wiimod_ops *wiimod_ext_table[WIIMOTE_EXT_NUM] = { [WIIMOTE_EXT_CLASSIC_CONTROLLER] = &wiimod_classic, [WIIMOTE_EXT_BALANCE_BOARD] = &wiimod_bboard, [WIIMOTE_EXT_PRO_CONTROLLER] = &wiimod_pro, + [WIIMOTE_EXT_DRUMS] = &wiimod_drums, + [WIIMOTE_EXT_GUITAR] = &wiimod_guitar, + [WIIMOTE_EXT_TURNTABLE] = &wiimod_turntable, }; |
