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path: root/drivers/input/gameport/gameport.c
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Diffstat (limited to 'drivers/input/gameport/gameport.c')
-rw-r--r--drivers/input/gameport/gameport.c149
1 files changed, 109 insertions, 40 deletions
diff --git a/drivers/input/gameport/gameport.c b/drivers/input/gameport/gameport.c
index da739d9d1905..f4f12dd00fff 100644
--- a/drivers/input/gameport/gameport.c
+++ b/drivers/input/gameport/gameport.c
@@ -1,3 +1,4 @@
+// SPDX-License-Identifier: GPL-2.0-only
/*
* Generic gameport layer
*
@@ -5,16 +6,13 @@
* Copyright (c) 2005 Dmitry Torokhov
*/
-/*
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License version 2 as published by
- * the Free Software Foundation.
- */
#define pr_fmt(fmt) KBUILD_MODNAME ": " fmt
+#include <linux/export.h>
#include <linux/stddef.h>
#include <linux/module.h>
+#include <linux/io.h>
#include <linux/ioport.h>
#include <linux/init.h>
#include <linux/gameport.h>
@@ -23,13 +21,16 @@
#include <linux/workqueue.h>
#include <linux/sched.h> /* HZ */
#include <linux/mutex.h>
-
-/*#include <asm/io.h>*/
+#include <linux/timekeeping.h>
MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
MODULE_DESCRIPTION("Generic gameport layer");
MODULE_LICENSE("GPL");
+static bool use_ktime = true;
+module_param(use_ktime, bool, 0400);
+MODULE_PARM_DESC(use_ktime, "Use ktime for measuring I/O speed");
+
/*
* gameport_mutex protects entire gameport subsystem and is taken
* every time gameport port or driver registrered or unregistered.
@@ -38,7 +39,7 @@ static DEFINE_MUTEX(gameport_mutex);
static LIST_HEAD(gameport_list);
-static struct bus_type gameport_bus;
+static const struct bus_type gameport_bus;
static void gameport_add_port(struct gameport *gameport);
static void gameport_attach_driver(struct gameport_driver *drv);
@@ -76,6 +77,38 @@ static unsigned int get_time_pit(void)
static int gameport_measure_speed(struct gameport *gameport)
{
+ unsigned int i, t, tx;
+ u64 t1, t2, t3;
+ unsigned long flags;
+
+ if (gameport_open(gameport, NULL, GAMEPORT_MODE_RAW))
+ return 0;
+
+ tx = ~0;
+
+ for (i = 0; i < 50; i++) {
+ local_irq_save(flags);
+ t1 = ktime_get_ns();
+ for (t = 0; t < 50; t++)
+ gameport_read(gameport);
+ t2 = ktime_get_ns();
+ t3 = ktime_get_ns();
+ local_irq_restore(flags);
+ udelay(i * 10);
+ t = (t2 - t1) - (t3 - t2);
+ if (t < tx)
+ tx = t;
+ }
+
+ gameport_close(gameport);
+ t = 1000000 * 50;
+ if (tx)
+ t /= tx;
+ return t;
+}
+
+static int old_gameport_measure_speed(struct gameport *gameport)
+{
#if defined(__i386__)
unsigned int i, t, t1, t2, t3, tx;
@@ -112,9 +145,9 @@ static int gameport_measure_speed(struct gameport *gameport)
for(i = 0; i < 50; i++) {
local_irq_save(flags);
- rdtscl(t1);
+ t1 = rdtsc();
for (t = 0; t < 50; t++) gameport_read(gameport);
- rdtscl(t2);
+ t2 = rdtsc();
local_irq_restore(flags);
udelay(i * 10);
if (t2 - t1 < tx) tx = t2 - t1;
@@ -159,15 +192,16 @@ void gameport_stop_polling(struct gameport *gameport)
spin_lock(&gameport->timer_lock);
if (!--gameport->poll_cnt)
- del_timer(&gameport->poll_timer);
+ timer_delete(&gameport->poll_timer);
spin_unlock(&gameport->timer_lock);
}
EXPORT_SYMBOL(gameport_stop_polling);
-static void gameport_run_poll_handler(unsigned long d)
+static void gameport_run_poll_handler(struct timer_list *t)
{
- struct gameport *gameport = (struct gameport *)d;
+ struct gameport *gameport = timer_container_of(gameport, t,
+ poll_timer);
gameport->poll_handler(gameport);
if (gameport->poll_cnt)
@@ -340,7 +374,7 @@ static int gameport_queue_event(void *object, struct module *owner,
}
}
- event = kmalloc(sizeof(struct gameport_event), GFP_ATOMIC);
+ event = kmalloc(sizeof(*event), GFP_ATOMIC);
if (!event) {
pr_err("Not enough memory to queue event %d\n", event_type);
retval = -ENOMEM;
@@ -348,8 +382,8 @@ static int gameport_queue_event(void *object, struct module *owner,
}
if (!try_module_get(owner)) {
- pr_warning("Can't get module reference, dropping event %d\n",
- event_type);
+ pr_warn("Can't get module reference, dropping event %d\n",
+ event_type);
kfree(event);
retval = -EINVAL;
goto out;
@@ -422,14 +456,15 @@ static struct gameport *gameport_get_pending_child(struct gameport *parent)
* Gameport port operations
*/
-static ssize_t gameport_show_description(struct device *dev, struct device_attribute *attr, char *buf)
+static ssize_t gameport_description_show(struct device *dev, struct device_attribute *attr, char *buf)
{
struct gameport *gameport = to_gameport_port(dev);
return sprintf(buf, "%s\n", gameport->name);
}
+static DEVICE_ATTR(description, S_IRUGO, gameport_description_show, NULL);
-static ssize_t gameport_rebind_driver(struct device *dev, struct device_attribute *attr, const char *buf, size_t count)
+static ssize_t drvctl_store(struct device *dev, struct device_attribute *attr, const char *buf, size_t count)
{
struct gameport *gameport = to_gameport_port(dev);
struct device_driver *drv;
@@ -457,12 +492,14 @@ static ssize_t gameport_rebind_driver(struct device *dev, struct device_attribut
return error ? error : count;
}
+static DEVICE_ATTR_WO(drvctl);
-static struct device_attribute gameport_device_attrs[] = {
- __ATTR(description, S_IRUGO, gameport_show_description, NULL),
- __ATTR(drvctl, S_IWUSR, NULL, gameport_rebind_driver),
- __ATTR_NULL
+static struct attribute *gameport_device_attrs[] = {
+ &dev_attr_description.attr,
+ &dev_attr_drvctl.attr,
+ NULL,
};
+ATTRIBUTE_GROUPS(gameport_device);
static void gameport_release_port(struct device *dev)
{
@@ -482,29 +519,58 @@ void gameport_set_phys(struct gameport *gameport, const char *fmt, ...)
}
EXPORT_SYMBOL(gameport_set_phys);
+static void gameport_default_trigger(struct gameport *gameport)
+{
+#ifdef CONFIG_HAS_IOPORT
+ outb(0xff, gameport->io);
+#endif
+}
+
+static unsigned char gameport_default_read(struct gameport *gameport)
+{
+#ifdef CONFIG_HAS_IOPORT
+ return inb(gameport->io);
+#else
+ return 0xff;
+#endif
+}
+
+static void gameport_setup_default_handlers(struct gameport *gameport)
+{
+ if ((!gameport->trigger || !gameport->read) &&
+ !IS_ENABLED(CONFIG_HAS_IOPORT))
+ dev_err(&gameport->dev,
+ "I/O port access is required for %s (%s) but is not available\n",
+ gameport->phys, gameport->name);
+
+ if (!gameport->trigger)
+ gameport->trigger = gameport_default_trigger;
+ if (!gameport->read)
+ gameport->read = gameport_default_read;
+}
+
/*
* Prepare gameport port for registration.
*/
static void gameport_init_port(struct gameport *gameport)
{
- static atomic_t gameport_no = ATOMIC_INIT(0);
+ static atomic_t gameport_no = ATOMIC_INIT(-1);
__module_get(THIS_MODULE);
mutex_init(&gameport->drv_mutex);
device_initialize(&gameport->dev);
dev_set_name(&gameport->dev, "gameport%lu",
- (unsigned long)atomic_inc_return(&gameport_no) - 1);
+ (unsigned long)atomic_inc_return(&gameport_no));
gameport->dev.bus = &gameport_bus;
gameport->dev.release = gameport_release_port;
if (gameport->parent)
gameport->dev.parent = &gameport->parent->dev;
+ gameport_setup_default_handlers(gameport);
INIT_LIST_HEAD(&gameport->node);
spin_lock_init(&gameport->timer_lock);
- init_timer(&gameport->poll_timer);
- gameport->poll_timer.function = gameport_run_poll_handler;
- gameport->poll_timer.data = (unsigned long)gameport;
+ timer_setup(&gameport->poll_timer, gameport_run_poll_handler, 0);
}
/*
@@ -518,7 +584,9 @@ static void gameport_add_port(struct gameport *gameport)
if (gameport->parent)
gameport->parent->child = gameport;
- gameport->speed = gameport_measure_speed(gameport);
+ gameport->speed = use_ktime ?
+ gameport_measure_speed(gameport) :
+ old_gameport_measure_speed(gameport);
list_add_tail(&gameport->node, &gameport_list);
@@ -639,16 +707,18 @@ EXPORT_SYMBOL(gameport_unregister_port);
* Gameport driver operations
*/
-static ssize_t gameport_driver_show_description(struct device_driver *drv, char *buf)
+static ssize_t description_show(struct device_driver *drv, char *buf)
{
struct gameport_driver *driver = to_gameport_driver(drv);
return sprintf(buf, "%s\n", driver->description ? driver->description : "(none)");
}
+static DRIVER_ATTR_RO(description);
-static struct driver_attribute gameport_driver_attrs[] = {
- __ATTR(description, S_IRUGO, gameport_driver_show_description, NULL),
- __ATTR_NULL
+static struct attribute *gameport_driver_attrs[] = {
+ &driver_attr_description.attr,
+ NULL
};
+ATTRIBUTE_GROUPS(gameport_driver);
static int gameport_driver_probe(struct device *dev)
{
@@ -659,13 +729,12 @@ static int gameport_driver_probe(struct device *dev)
return gameport->drv ? 0 : -ENODEV;
}
-static int gameport_driver_remove(struct device *dev)
+static void gameport_driver_remove(struct device *dev)
{
struct gameport *gameport = to_gameport_port(dev);
struct gameport_driver *drv = to_gameport_driver(dev->driver);
drv->disconnect(gameport);
- return 0;
}
static void gameport_attach_driver(struct gameport_driver *drv)
@@ -739,17 +808,17 @@ start_over:
}
EXPORT_SYMBOL(gameport_unregister_driver);
-static int gameport_bus_match(struct device *dev, struct device_driver *drv)
+static int gameport_bus_match(struct device *dev, const struct device_driver *drv)
{
- struct gameport_driver *gameport_drv = to_gameport_driver(drv);
+ const struct gameport_driver *gameport_drv = to_gameport_driver(drv);
return !gameport_drv->ignore;
}
-static struct bus_type gameport_bus = {
+static const struct bus_type gameport_bus = {
.name = "gameport",
- .dev_attrs = gameport_device_attrs,
- .drv_attrs = gameport_driver_attrs,
+ .dev_groups = gameport_device_groups,
+ .drv_groups = gameport_driver_groups,
.match = gameport_bus_match,
.probe = gameport_driver_probe,
.remove = gameport_driver_remove,
@@ -780,7 +849,7 @@ EXPORT_SYMBOL(gameport_open);
void gameport_close(struct gameport *gameport)
{
- del_timer_sync(&gameport->poll_timer);
+ timer_delete_sync(&gameport->poll_timer);
gameport->poll_handler = NULL;
gameport->poll_interval = 0;
gameport_set_drv(gameport, NULL);