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path: root/drivers/input/gameport/gameport.c
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Diffstat (limited to 'drivers/input/gameport/gameport.c')
-rw-r--r--drivers/input/gameport/gameport.c26
1 files changed, 21 insertions, 5 deletions
diff --git a/drivers/input/gameport/gameport.c b/drivers/input/gameport/gameport.c
index a1443320b419..34f416a3ebcb 100644
--- a/drivers/input/gameport/gameport.c
+++ b/drivers/input/gameport/gameport.c
@@ -519,12 +519,32 @@ EXPORT_SYMBOL(gameport_set_phys);
static void gameport_default_trigger(struct gameport *gameport)
{
+#ifdef CONFIG_HAS_IOPORT
outb(0xff, gameport->io);
+#endif
}
static unsigned char gameport_default_read(struct gameport *gameport)
{
+#ifdef CONFIG_HAS_IOPORT
return inb(gameport->io);
+#else
+ return 0xff;
+#endif
+}
+
+static void gameport_setup_default_handlers(struct gameport *gameport)
+{
+ if ((!gameport->trigger || !gameport->read) &&
+ !IS_ENABLED(CONFIG_HAS_IOPORT))
+ dev_err(&gameport->dev,
+ "I/O port access is required for %s (%s) but is not available\n",
+ gameport->phys, gameport->name);
+
+ if (!gameport->trigger)
+ gameport->trigger = gameport_default_trigger;
+ if (!gameport->read)
+ gameport->read = gameport_default_read;
}
/*
@@ -545,11 +565,7 @@ static void gameport_init_port(struct gameport *gameport)
if (gameport->parent)
gameport->dev.parent = &gameport->parent->dev;
- if (!gameport->trigger)
- gameport->trigger = gameport_default_trigger;
- if (!gameport->read)
- gameport->read = gameport_default_read;
-
+ gameport_setup_default_handlers(gameport);
INIT_LIST_HEAD(&gameport->node);
spin_lock_init(&gameport->timer_lock);
timer_setup(&gameport->poll_timer, gameport_run_poll_handler, 0);