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path: root/drivers/input/joystick/adi.c
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Diffstat (limited to 'drivers/input/joystick/adi.c')
-rw-r--r--drivers/input/joystick/adi.c33
1 files changed, 6 insertions, 27 deletions
diff --git a/drivers/input/joystick/adi.c b/drivers/input/joystick/adi.c
index 0cbfd2dfabf4..963250de24b7 100644
--- a/drivers/input/joystick/adi.c
+++ b/drivers/input/joystick/adi.c
@@ -1,3 +1,4 @@
+// SPDX-License-Identifier: GPL-2.0-or-later
/*
* Copyright (c) 1998-2005 Vojtech Pavlik
*/
@@ -6,26 +7,6 @@
* Logitech ADI joystick family driver for Linux
*/
-/*
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- *
- * Should you need to contact me, the author, you can do so either by
- * e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
- * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
- */
-
#include <linux/delay.h>
#include <linux/kernel.h>
#include <linux/module.h>
@@ -33,7 +14,6 @@
#include <linux/slab.h>
#include <linux/input.h>
#include <linux/gameport.h>
-#include <linux/init.h>
#include <linux/jiffies.h>
#define DRIVER_DESC "Logitech ADI joystick family driver"
@@ -140,7 +120,7 @@ static void adi_read_packet(struct adi_port *port)
{
struct adi *adi = port->adi;
struct gameport *gameport = port->gameport;
- unsigned char u, v, w, x, z;
+ unsigned char u, v, w, x;
int t[2], s[2], i;
unsigned long flags;
@@ -153,7 +133,7 @@ static void adi_read_packet(struct adi_port *port)
local_irq_save(flags);
gameport_trigger(gameport);
- v = z = gameport_read(gameport);
+ v = gameport_read(gameport);
do {
u = v;
@@ -314,7 +294,7 @@ static void adi_close(struct input_dev *dev)
static void adi_init_digital(struct gameport *gameport)
{
- int seq[] = { 4, -2, -3, 10, -6, -11, -7, -9, 11, 0 };
+ static const int seq[] = { 4, -2, -3, 10, -6, -11, -7, -9, 11, 0 };
int i;
for (i = 0; seq[i]; i++) {
@@ -476,7 +456,7 @@ static int adi_connect(struct gameport *gameport, struct gameport_driver *drv)
int i;
int err;
- port = kzalloc(sizeof(struct adi_port), GFP_KERNEL);
+ port = kzalloc(sizeof(*port), GFP_KERNEL);
if (!port)
return -ENOMEM;
@@ -536,8 +516,7 @@ static int adi_connect(struct gameport *gameport, struct gameport_driver *drv)
}
}
fail2: for (i = 0; i < 2; i++)
- if (port->adi[i].dev)
- input_free_device(port->adi[i].dev);
+ input_free_device(port->adi[i].dev);
gameport_close(gameport);
fail1: gameport_set_drvdata(gameport, NULL);
kfree(port);