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path: root/drivers/media/platform/mediatek/vcodec/decoder/vdec_msg_queue.h
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Diffstat (limited to 'drivers/media/platform/mediatek/vcodec/decoder/vdec_msg_queue.h')
-rw-r--r--drivers/media/platform/mediatek/vcodec/decoder/vdec_msg_queue.h191
1 files changed, 191 insertions, 0 deletions
diff --git a/drivers/media/platform/mediatek/vcodec/decoder/vdec_msg_queue.h b/drivers/media/platform/mediatek/vcodec/decoder/vdec_msg_queue.h
new file mode 100644
index 000000000000..1d9beb9e4a14
--- /dev/null
+++ b/drivers/media/platform/mediatek/vcodec/decoder/vdec_msg_queue.h
@@ -0,0 +1,191 @@
+/* SPDX-License-Identifier: GPL-2.0 */
+/*
+ * Copyright (c) 2021 MediaTek Inc.
+ * Author: Yunfei Dong <yunfei.dong@mediatek.com>
+ */
+
+#ifndef _VDEC_MSG_QUEUE_H_
+#define _VDEC_MSG_QUEUE_H_
+
+#include <linux/sched.h>
+#include <linux/semaphore.h>
+#include <linux/slab.h>
+#include <media/videobuf2-v4l2.h>
+
+#define NUM_BUFFER_COUNT 3
+
+struct vdec_lat_buf;
+struct mtk_vcodec_dec_ctx;
+struct mtk_vcodec_dec_dev;
+typedef int (*core_decode_cb_t)(struct vdec_lat_buf *lat_buf);
+
+/**
+ * enum core_ctx_status - Context decode status for core hardwre.
+ * @CONTEXT_LIST_EMPTY: No buffer queued on core hardware(must always be 0)
+ * @CONTEXT_LIST_QUEUED: Buffer queued to core work list
+ * @CONTEXT_LIST_DEC_DONE: context decode done
+ */
+enum core_ctx_status {
+ CONTEXT_LIST_EMPTY = 0,
+ CONTEXT_LIST_QUEUED,
+ CONTEXT_LIST_DEC_DONE,
+};
+
+/**
+ * struct vdec_msg_queue_ctx - represents a queue for buffers ready to be processed
+ * @ready_to_use: ready used queue used to signalize when get a job queue
+ * @ready_queue: list of ready lat buffer queues
+ * @ready_lock: spin lock to protect the lat buffer usage
+ * @ready_num: number of buffers ready to be processed
+ * @hardware_index: hardware id that this queue is used for
+ */
+struct vdec_msg_queue_ctx {
+ wait_queue_head_t ready_to_use;
+ struct list_head ready_queue;
+ /* protect lat buffer */
+ spinlock_t ready_lock;
+ int ready_num;
+ int hardware_index;
+};
+
+/**
+ * struct vdec_lat_buf - lat buffer message used to store lat info for core decode
+ * @wdma_err_addr: wdma error address used for lat hardware
+ * @slice_bc_addr: slice bc address used for lat hardware
+ * @rd_mv_addr: mv addr for av1 lat hardware output, core hardware input
+ * @tile_addr: tile buffer for av1 core input
+ * @ts_info: need to set timestamp from output to capture
+ * @src_buf_req: output buffer media request object
+ *
+ * @private_data: shared information used to lat and core hardware
+ * @ctx: mtk vcodec context information
+ * @core_decode: different codec use different decode callback function
+ * @lat_list: add lat buffer to lat head list
+ * @core_list: add lat buffer to core head list
+ *
+ * @is_last_frame: meaning this buffer is the last frame
+ */
+struct vdec_lat_buf {
+ struct mtk_vcodec_mem wdma_err_addr;
+ struct mtk_vcodec_mem slice_bc_addr;
+ struct mtk_vcodec_mem rd_mv_addr;
+ struct mtk_vcodec_mem tile_addr;
+ struct vb2_v4l2_buffer ts_info;
+ struct media_request *src_buf_req;
+
+ void *private_data;
+ struct mtk_vcodec_dec_ctx *ctx;
+ core_decode_cb_t core_decode;
+ struct list_head lat_list;
+ struct list_head core_list;
+
+ bool is_last_frame;
+};
+
+/**
+ * struct vdec_msg_queue - used to store lat buffer message
+ * @lat_buf: lat buffer used to store lat buffer information
+ * @wdma_addr: wdma address used for ube
+ * @wdma_rptr_addr: ube read point
+ * @wdma_wptr_addr: ube write point
+ * @core_work: core hardware work
+ * @lat_ctx: used to store lat buffer list
+ * @core_ctx: used to store core buffer list
+ *
+ * @lat_list_cnt: used to record each instance lat list count
+ * @core_list_cnt: used to record each instance core list count
+ * @flush_done: core flush done status
+ * @empty_lat_buf: the last lat buf used to flush decode
+ * @core_dec_done: core work queue decode done event
+ * @status: current context decode status for core hardware
+ * @ctx: mtk vcodec context information
+ */
+struct vdec_msg_queue {
+ struct vdec_lat_buf lat_buf[NUM_BUFFER_COUNT];
+
+ struct mtk_vcodec_mem wdma_addr;
+ u64 wdma_rptr_addr;
+ u64 wdma_wptr_addr;
+
+ struct work_struct core_work;
+ struct vdec_msg_queue_ctx lat_ctx;
+ struct vdec_msg_queue_ctx core_ctx;
+
+ atomic_t lat_list_cnt;
+ atomic_t core_list_cnt;
+ bool flush_done;
+ struct vdec_lat_buf empty_lat_buf;
+ wait_queue_head_t core_dec_done;
+ int status;
+ struct mtk_vcodec_dec_ctx *ctx;
+};
+
+/**
+ * vdec_msg_queue_init - init lat buffer information.
+ * @msg_queue: used to store the lat buffer information
+ * @ctx: v4l2 ctx
+ * @core_decode: core decode callback for each codec
+ * @private_size: the private data size used to share with core
+ *
+ * Return: returns 0 if init successfully, or fail.
+ */
+int vdec_msg_queue_init(struct vdec_msg_queue *msg_queue,
+ struct mtk_vcodec_dec_ctx *ctx, core_decode_cb_t core_decode,
+ int private_size);
+
+/**
+ * vdec_msg_queue_init_ctx - used to init msg queue context information.
+ * @ctx: message queue context
+ * @hardware_index: hardware index
+ */
+void vdec_msg_queue_init_ctx(struct vdec_msg_queue_ctx *ctx, int hardware_index);
+
+/**
+ * vdec_msg_queue_qbuf - enqueue lat buffer to queue list.
+ * @ctx: message queue context
+ * @buf: current lat buffer
+ *
+ * Return: returns 0 if qbuf successfully, or fail.
+ */
+int vdec_msg_queue_qbuf(struct vdec_msg_queue_ctx *ctx, struct vdec_lat_buf *buf);
+
+/**
+ * vdec_msg_queue_dqbuf - dequeue lat buffer from queue list.
+ * @ctx: message queue context
+ *
+ * Return: returns not null if dq successfully, or fail.
+ */
+struct vdec_lat_buf *vdec_msg_queue_dqbuf(struct vdec_msg_queue_ctx *ctx);
+
+/**
+ * vdec_msg_queue_update_ube_rptr - used to updata the ube read point.
+ * @msg_queue: used to store the lat buffer information
+ * @ube_rptr: current ube read point
+ */
+void vdec_msg_queue_update_ube_rptr(struct vdec_msg_queue *msg_queue, uint64_t ube_rptr);
+
+/**
+ * vdec_msg_queue_update_ube_wptr - used to updata the ube write point.
+ * @msg_queue: used to store the lat buffer information
+ * @ube_wptr: current ube write point
+ */
+void vdec_msg_queue_update_ube_wptr(struct vdec_msg_queue *msg_queue, uint64_t ube_wptr);
+
+/**
+ * vdec_msg_queue_wait_lat_buf_full - used to check whether all lat buffer
+ * in lat list.
+ * @msg_queue: used to store the lat buffer information
+ *
+ * Return: returns true if successfully, or fail.
+ */
+bool vdec_msg_queue_wait_lat_buf_full(struct vdec_msg_queue *msg_queue);
+
+/**
+ * vdec_msg_queue_deinit - deinit lat buffer information.
+ * @msg_queue: used to store the lat buffer information
+ * @ctx: v4l2 ctx
+ */
+void vdec_msg_queue_deinit(struct vdec_msg_queue *msg_queue,
+ struct mtk_vcodec_dec_ctx *ctx);
+
+#endif