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path: root/drivers/media/test-drivers/vivid/vivid-kthread-cap.c
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Diffstat (limited to 'drivers/media/test-drivers/vivid/vivid-kthread-cap.c')
-rw-r--r--drivers/media/test-drivers/vivid/vivid-kthread-cap.c256
1 files changed, 80 insertions, 176 deletions
diff --git a/drivers/media/test-drivers/vivid/vivid-kthread-cap.c b/drivers/media/test-drivers/vivid/vivid-kthread-cap.c
index 9da730ccfa94..d845e1644649 100644
--- a/drivers/media/test-drivers/vivid/vivid-kthread-cap.c
+++ b/drivers/media/test-drivers/vivid/vivid-kthread-cap.c
@@ -18,6 +18,7 @@
#include <linux/freezer.h>
#include <linux/random.h>
#include <linux/v4l2-dv-timings.h>
+#include <linux/jiffies.h>
#include <asm/div64.h>
#include <media/videobuf2-vmalloc.h>
#include <media/v4l2-dv-timings.h>
@@ -52,31 +53,10 @@ static void copy_pix(struct vivid_dev *dev, int win_y, int win_x,
u16 *cap, const u16 *osd)
{
u16 out;
- int left = dev->overlay_out_left;
- int top = dev->overlay_out_top;
- int fb_x = win_x + left;
- int fb_y = win_y + top;
- int i;
out = *cap;
*cap = *osd;
- if (dev->bitmap_out) {
- const u8 *p = dev->bitmap_out;
- unsigned stride = (dev->compose_out.width + 7) / 8;
- win_x -= dev->compose_out.left;
- win_y -= dev->compose_out.top;
- if (!(p[stride * win_y + win_x / 8] & (1 << (win_x & 7))))
- return;
- }
-
- for (i = 0; i < dev->clipcount_out; i++) {
- struct v4l2_rect *r = &dev->clips_out[i].c;
-
- if (fb_y >= r->top && fb_y < r->top + r->height &&
- fb_x >= r->left && fb_x < r->left + r->width)
- return;
- }
if ((dev->fbuf_out_flags & V4L2_FBUF_FLAG_CHROMAKEY) &&
*osd != dev->chromakey_out)
return;
@@ -162,7 +142,7 @@ static void scale_line(const u8 *src, u8 *dst, unsigned srcw, unsigned dstw, uns
* (loop_vid_overlay). Finally calculate the part of the capture buffer that
* will receive that overlaid video.
*/
-static void vivid_precalc_copy_rects(struct vivid_dev *dev)
+static void vivid_precalc_copy_rects(struct vivid_dev *dev, struct vivid_dev *out_dev)
{
/* Framebuffer rectangle */
struct v4l2_rect r_fb = {
@@ -170,53 +150,53 @@ static void vivid_precalc_copy_rects(struct vivid_dev *dev)
};
/* Overlay window rectangle in framebuffer coordinates */
struct v4l2_rect r_overlay = {
- dev->overlay_out_left, dev->overlay_out_top,
- dev->compose_out.width, dev->compose_out.height
+ out_dev->overlay_out_left, out_dev->overlay_out_top,
+ out_dev->compose_out.width, out_dev->compose_out.height
};
- v4l2_rect_intersect(&dev->loop_vid_copy, &dev->crop_cap, &dev->compose_out);
+ v4l2_rect_intersect(&dev->loop_vid_copy, &dev->crop_cap, &out_dev->compose_out);
dev->loop_vid_out = dev->loop_vid_copy;
- v4l2_rect_scale(&dev->loop_vid_out, &dev->compose_out, &dev->crop_out);
- dev->loop_vid_out.left += dev->crop_out.left;
- dev->loop_vid_out.top += dev->crop_out.top;
+ v4l2_rect_scale(&dev->loop_vid_out, &out_dev->compose_out, &out_dev->crop_out);
+ dev->loop_vid_out.left += out_dev->crop_out.left;
+ dev->loop_vid_out.top += out_dev->crop_out.top;
dev->loop_vid_cap = dev->loop_vid_copy;
v4l2_rect_scale(&dev->loop_vid_cap, &dev->crop_cap, &dev->compose_cap);
dprintk(dev, 1,
- "loop_vid_copy: %dx%d@%dx%d loop_vid_out: %dx%d@%dx%d loop_vid_cap: %dx%d@%dx%d\n",
- dev->loop_vid_copy.width, dev->loop_vid_copy.height,
+ "loop_vid_copy: (%d,%d)/%ux%u loop_vid_out: (%d,%d)/%ux%u loop_vid_cap: (%d,%d)/%ux%u\n",
dev->loop_vid_copy.left, dev->loop_vid_copy.top,
- dev->loop_vid_out.width, dev->loop_vid_out.height,
+ dev->loop_vid_copy.width, dev->loop_vid_copy.height,
dev->loop_vid_out.left, dev->loop_vid_out.top,
- dev->loop_vid_cap.width, dev->loop_vid_cap.height,
- dev->loop_vid_cap.left, dev->loop_vid_cap.top);
+ dev->loop_vid_out.width, dev->loop_vid_out.height,
+ dev->loop_vid_cap.left, dev->loop_vid_cap.top,
+ dev->loop_vid_cap.width, dev->loop_vid_cap.height);
v4l2_rect_intersect(&r_overlay, &r_fb, &r_overlay);
/* shift r_overlay to the same origin as compose_out */
- r_overlay.left += dev->compose_out.left - dev->overlay_out_left;
- r_overlay.top += dev->compose_out.top - dev->overlay_out_top;
+ r_overlay.left += out_dev->compose_out.left - out_dev->overlay_out_left;
+ r_overlay.top += out_dev->compose_out.top - out_dev->overlay_out_top;
v4l2_rect_intersect(&dev->loop_vid_overlay, &r_overlay, &dev->loop_vid_copy);
dev->loop_fb_copy = dev->loop_vid_overlay;
/* shift dev->loop_fb_copy back again to the fb origin */
- dev->loop_fb_copy.left -= dev->compose_out.left - dev->overlay_out_left;
- dev->loop_fb_copy.top -= dev->compose_out.top - dev->overlay_out_top;
+ dev->loop_fb_copy.left -= out_dev->compose_out.left - out_dev->overlay_out_left;
+ dev->loop_fb_copy.top -= out_dev->compose_out.top - out_dev->overlay_out_top;
dev->loop_vid_overlay_cap = dev->loop_vid_overlay;
v4l2_rect_scale(&dev->loop_vid_overlay_cap, &dev->crop_cap, &dev->compose_cap);
dprintk(dev, 1,
- "loop_fb_copy: %dx%d@%dx%d loop_vid_overlay: %dx%d@%dx%d loop_vid_overlay_cap: %dx%d@%dx%d\n",
- dev->loop_fb_copy.width, dev->loop_fb_copy.height,
+ "loop_fb_copy: (%d,%d)/%ux%u loop_vid_overlay: (%d,%d)/%ux%u loop_vid_overlay_cap: (%d,%d)/%ux%u\n",
dev->loop_fb_copy.left, dev->loop_fb_copy.top,
- dev->loop_vid_overlay.width, dev->loop_vid_overlay.height,
+ dev->loop_fb_copy.width, dev->loop_fb_copy.height,
dev->loop_vid_overlay.left, dev->loop_vid_overlay.top,
- dev->loop_vid_overlay_cap.width, dev->loop_vid_overlay_cap.height,
- dev->loop_vid_overlay_cap.left, dev->loop_vid_overlay_cap.top);
+ dev->loop_vid_overlay.width, dev->loop_vid_overlay.height,
+ dev->loop_vid_overlay_cap.left, dev->loop_vid_overlay_cap.top,
+ dev->loop_vid_overlay_cap.width, dev->loop_vid_overlay_cap.height);
}
static void *plane_vaddr(struct tpg_data *tpg, struct vivid_buffer *buf,
@@ -233,24 +213,25 @@ static void *plane_vaddr(struct tpg_data *tpg, struct vivid_buffer *buf,
return vbuf;
}
-static noinline_for_stack int vivid_copy_buffer(struct vivid_dev *dev, unsigned p,
- u8 *vcapbuf, struct vivid_buffer *vid_cap_buf)
+static noinline_for_stack int vivid_copy_buffer(struct vivid_dev *dev,
+ struct vivid_dev *out_dev, unsigned p,
+ u8 *vcapbuf, struct vivid_buffer *vid_cap_buf)
{
bool blank = dev->must_blank[vid_cap_buf->vb.vb2_buf.index];
struct tpg_data *tpg = &dev->tpg;
struct vivid_buffer *vid_out_buf = NULL;
- unsigned vdiv = dev->fmt_out->vdownsampling[p];
+ unsigned vdiv = out_dev->fmt_out->vdownsampling[p];
unsigned twopixsize = tpg_g_twopixelsize(tpg, p);
unsigned img_width = tpg_hdiv(tpg, p, dev->compose_cap.width);
unsigned img_height = dev->compose_cap.height;
unsigned stride_cap = tpg->bytesperline[p];
- unsigned stride_out = dev->bytesperline_out[p];
+ unsigned stride_out = out_dev->bytesperline_out[p];
unsigned stride_osd = dev->display_byte_stride;
unsigned hmax = (img_height * tpg->perc_fill) / 100;
u8 *voutbuf;
u8 *vosdbuf = NULL;
unsigned y;
- bool blend = dev->bitmap_out || dev->clipcount_out || dev->fbuf_out_flags;
+ bool blend = out_dev->fbuf_out_flags;
/* Coarse scaling with Bresenham */
unsigned vid_out_int_part;
unsigned vid_out_fract_part;
@@ -267,8 +248,8 @@ static noinline_for_stack int vivid_copy_buffer(struct vivid_dev *dev, unsigned
vid_out_int_part = dev->loop_vid_out.height / dev->loop_vid_cap.height;
vid_out_fract_part = dev->loop_vid_out.height % dev->loop_vid_cap.height;
- if (!list_empty(&dev->vid_out_active))
- vid_out_buf = list_entry(dev->vid_out_active.next,
+ if (!list_empty(&out_dev->vid_out_active))
+ vid_out_buf = list_entry(out_dev->vid_out_active.next,
struct vivid_buffer, list);
if (vid_out_buf == NULL)
return -ENODATA;
@@ -276,8 +257,8 @@ static noinline_for_stack int vivid_copy_buffer(struct vivid_dev *dev, unsigned
vid_cap_buf->vb.field = vid_out_buf->vb.field;
voutbuf = plane_vaddr(tpg, vid_out_buf, p,
- dev->bytesperline_out, dev->fmt_out_rect.height);
- if (p < dev->fmt_out->buffers)
+ out_dev->bytesperline_out, out_dev->fmt_out_rect.height);
+ if (p < out_dev->fmt_out->buffers)
voutbuf += vid_out_buf->vb.vb2_buf.planes[p].data_offset;
voutbuf += tpg_hdiv(tpg, p, dev->loop_vid_out.left) +
(dev->loop_vid_out.top / vdiv) * stride_out;
@@ -294,7 +275,7 @@ static noinline_for_stack int vivid_copy_buffer(struct vivid_dev *dev, unsigned
return 0;
}
- if (dev->overlay_out_enabled &&
+ if (out_dev->overlay_out_enabled &&
dev->loop_vid_overlay.width && dev->loop_vid_overlay.height) {
vosdbuf = dev->video_vbase;
vosdbuf += (dev->loop_fb_copy.left * twopixsize) / 2 +
@@ -405,6 +386,7 @@ update_vid_out_y:
static void vivid_fillbuff(struct vivid_dev *dev, struct vivid_buffer *buf)
{
+ struct vivid_dev *out_dev = NULL;
struct tpg_data *tpg = &dev->tpg;
unsigned factor = V4L2_FIELD_HAS_T_OR_B(dev->field_cap) ? 2 : 1;
unsigned line_height = 16 / factor;
@@ -416,14 +398,6 @@ static void vivid_fillbuff(struct vivid_dev *dev, struct vivid_buffer *buf)
unsigned ms;
char str[100];
s32 gain;
- bool is_loop = false;
-
- if (dev->loop_video && dev->can_loop_video &&
- ((vivid_is_svid_cap(dev) &&
- !VIVID_INVALID_SIGNAL(dev->std_signal_mode[dev->input])) ||
- (vivid_is_hdmi_cap(dev) &&
- !VIVID_INVALID_SIGNAL(dev->dv_timings_signal_mode[dev->input]))))
- is_loop = true;
buf->vb.sequence = dev->vid_cap_seq_count;
v4l2_ctrl_s_ctrl(dev->ro_int32, buf->vb.sequence & 0xff);
@@ -448,7 +422,34 @@ static void vivid_fillbuff(struct vivid_dev *dev, struct vivid_buffer *buf)
dev->field_cap == V4L2_FIELD_ALTERNATE);
tpg_s_perc_fill_blank(tpg, dev->must_blank[buf->vb.vb2_buf.index]);
- vivid_precalc_copy_rects(dev);
+ if (vivid_vid_can_loop(dev) &&
+ ((vivid_is_svid_cap(dev) &&
+ !VIVID_INVALID_SIGNAL(dev->std_signal_mode[dev->input])) ||
+ (vivid_is_hdmi_cap(dev) &&
+ !VIVID_INVALID_SIGNAL(dev->dv_timings_signal_mode[dev->input])))) {
+ out_dev = vivid_input_is_connected_to(dev);
+ /*
+ * If the vivid instance of the output device is different
+ * from the vivid instance of this input device, then we
+ * must take care to properly serialize the output device to
+ * prevent that the buffer we are copying from is being freed.
+ *
+ * If the output device is part of the same instance, then the
+ * lock is already taken and there is no need to take the mutex.
+ *
+ * The problem with taking the mutex is that you can get
+ * deadlocked if instance A locks instance B and vice versa.
+ * It is not really worth trying to be very smart about this,
+ * so just try to take the lock, and if you can't, then just
+ * set out_dev to NULL and you will end up with a single frame
+ * of Noise (the default test pattern in this case).
+ */
+ if (out_dev && dev != out_dev && !mutex_trylock(&out_dev->mutex))
+ out_dev = NULL;
+ }
+
+ if (out_dev)
+ vivid_precalc_copy_rects(dev, out_dev);
for (p = 0; p < tpg_g_planes(tpg); p++) {
void *vbuf = plane_vaddr(tpg, buf, p,
@@ -465,10 +466,13 @@ static void vivid_fillbuff(struct vivid_dev *dev, struct vivid_buffer *buf)
vbuf += dev->fmt_cap->data_offset[p];
}
tpg_calc_text_basep(tpg, basep, p, vbuf);
- if (!is_loop || vivid_copy_buffer(dev, p, vbuf, buf))
+ if (!out_dev || vivid_copy_buffer(dev, out_dev, p, vbuf, buf))
tpg_fill_plane_buffer(tpg, vivid_get_std_cap(dev),
p, vbuf);
}
+ if (out_dev && dev != out_dev)
+ mutex_unlock(&out_dev->mutex);
+
dev->must_blank[buf->vb.vb2_buf.index] = false;
/* Updates stream time, only update at the start of a new frame. */
@@ -553,109 +557,6 @@ static void vivid_fillbuff(struct vivid_dev *dev, struct vivid_buffer *buf)
}
}
-/*
- * Return true if this pixel coordinate is a valid video pixel.
- */
-static bool valid_pix(struct vivid_dev *dev, int win_y, int win_x, int fb_y, int fb_x)
-{
- int i;
-
- if (dev->bitmap_cap) {
- /*
- * Only if the corresponding bit in the bitmap is set can
- * the video pixel be shown. Coordinates are relative to
- * the overlay window set by VIDIOC_S_FMT.
- */
- const u8 *p = dev->bitmap_cap;
- unsigned stride = (dev->compose_cap.width + 7) / 8;
-
- if (!(p[stride * win_y + win_x / 8] & (1 << (win_x & 7))))
- return false;
- }
-
- for (i = 0; i < dev->clipcount_cap; i++) {
- /*
- * Only if the framebuffer coordinate is not in any of the
- * clip rectangles will be video pixel be shown.
- */
- struct v4l2_rect *r = &dev->clips_cap[i].c;
-
- if (fb_y >= r->top && fb_y < r->top + r->height &&
- fb_x >= r->left && fb_x < r->left + r->width)
- return false;
- }
- return true;
-}
-
-/*
- * Draw the image into the overlay buffer.
- * Note that the combination of overlay and multiplanar is not supported.
- */
-static void vivid_overlay(struct vivid_dev *dev, struct vivid_buffer *buf)
-{
- struct tpg_data *tpg = &dev->tpg;
- unsigned pixsize = tpg_g_twopixelsize(tpg, 0) / 2;
- void *vbase = dev->fb_vbase_cap;
- void *vbuf = vb2_plane_vaddr(&buf->vb.vb2_buf, 0);
- unsigned img_width = dev->compose_cap.width;
- unsigned img_height = dev->compose_cap.height;
- unsigned stride = tpg->bytesperline[0];
- /* if quick is true, then valid_pix() doesn't have to be called */
- bool quick = dev->bitmap_cap == NULL && dev->clipcount_cap == 0;
- int x, y, w, out_x = 0;
-
- /*
- * Overlay support is only supported for formats that have a twopixelsize
- * that's >= 2. Warn and bail out if that's not the case.
- */
- if (WARN_ON(pixsize == 0))
- return;
- if ((dev->overlay_cap_field == V4L2_FIELD_TOP ||
- dev->overlay_cap_field == V4L2_FIELD_BOTTOM) &&
- dev->overlay_cap_field != buf->vb.field)
- return;
-
- vbuf += dev->compose_cap.left * pixsize + dev->compose_cap.top * stride;
- x = dev->overlay_cap_left;
- w = img_width;
- if (x < 0) {
- out_x = -x;
- w = w - out_x;
- x = 0;
- } else {
- w = dev->fb_cap.fmt.width - x;
- if (w > img_width)
- w = img_width;
- }
- if (w <= 0)
- return;
- if (dev->overlay_cap_top >= 0)
- vbase += dev->overlay_cap_top * dev->fb_cap.fmt.bytesperline;
- for (y = dev->overlay_cap_top;
- y < dev->overlay_cap_top + (int)img_height;
- y++, vbuf += stride) {
- int px;
-
- if (y < 0 || y > dev->fb_cap.fmt.height)
- continue;
- if (quick) {
- memcpy(vbase + x * pixsize,
- vbuf + out_x * pixsize, w * pixsize);
- vbase += dev->fb_cap.fmt.bytesperline;
- continue;
- }
- for (px = 0; px < w; px++) {
- if (!valid_pix(dev, y - dev->overlay_cap_top,
- px + out_x, y, px + x))
- continue;
- memcpy(vbase + (px + x) * pixsize,
- vbuf + (px + out_x) * pixsize,
- pixsize);
- }
- vbase += dev->fb_cap.fmt.bytesperline;
- }
-}
-
static void vivid_cap_update_frame_period(struct vivid_dev *dev)
{
u64 f_period;
@@ -692,7 +593,7 @@ static noinline_for_stack void vivid_thread_vid_cap_tick(struct vivid_dev *dev,
/* Drop a certain percentage of buffers. */
if (dev->perc_dropped_buffers &&
- prandom_u32_max(100) < dev->perc_dropped_buffers)
+ get_random_u32_below(100) < dev->perc_dropped_buffers)
goto update_mv;
spin_lock(&dev->slock);
@@ -719,8 +620,7 @@ static noinline_for_stack void vivid_thread_vid_cap_tick(struct vivid_dev *dev,
if (!vid_cap_buf && !vbi_cap_buf && !meta_cap_buf)
goto update_mv;
- f_time = dev->cap_frame_period * dev->vid_cap_seq_count +
- dev->cap_stream_start + dev->time_wrap_offset;
+ f_time = ktime_get_ns() + dev->time_wrap_offset;
if (vid_cap_buf) {
v4l2_ctrl_request_setup(vid_cap_buf->vb.vb2_buf.req_obj.req,
@@ -730,11 +630,6 @@ static noinline_for_stack void vivid_thread_vid_cap_tick(struct vivid_dev *dev,
dprintk(dev, 1, "filled buffer %d\n",
vid_cap_buf->vb.vb2_buf.index);
- /* Handle overlay */
- if (dev->overlay_cap_owner && dev->fb_cap.base &&
- dev->fb_cap.fmt.pixelformat == dev->fmt_cap->fourcc)
- vivid_overlay(dev, vid_cap_buf);
-
v4l2_ctrl_request_complete(vid_cap_buf->vb.vb2_buf.req_obj.req,
&dev->ctrl_hdl_vid_cap);
vb2_buffer_done(&vid_cap_buf->vb.vb2_buf, dev->dqbuf_error ?
@@ -813,6 +708,10 @@ static int vivid_thread_vid_cap(void *data)
dev->cap_seq_resync = false;
dev->jiffies_vid_cap = jiffies;
dev->cap_stream_start = ktime_get_ns();
+ if (dev->time_wrap)
+ dev->time_wrap_offset = dev->time_wrap - dev->cap_stream_start;
+ else
+ dev->time_wrap_offset = 0;
vivid_cap_update_frame_period(dev);
for (;;) {
@@ -890,9 +789,14 @@ static int vivid_thread_vid_cap(void *data)
next_jiffies_since_start = jiffies_since_start;
wait_jiffies = next_jiffies_since_start - jiffies_since_start;
- while (jiffies - cur_jiffies < wait_jiffies &&
- !kthread_should_stop())
- schedule();
+ if (!time_is_after_jiffies(cur_jiffies + wait_jiffies))
+ continue;
+
+ wait_queue_head_t wait;
+
+ init_waitqueue_head(&wait);
+ wait_event_interruptible_timeout(wait, kthread_should_stop(),
+ cur_jiffies + wait_jiffies - jiffies);
}
dprintk(dev, 1, "Video Capture Thread End\n");
return 0;