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Diffstat (limited to 'drivers/video/console/Kconfig')
-rw-r--r--drivers/video/console/Kconfig157
1 files changed, 86 insertions, 71 deletions
diff --git a/drivers/video/console/Kconfig b/drivers/video/console/Kconfig
index 8c30603e0a86..12f54480f57f 100644
--- a/drivers/video/console/Kconfig
+++ b/drivers/video/console/Kconfig
@@ -1,3 +1,4 @@
+# SPDX-License-Identifier: GPL-2.0-only
#
# Video configuration
#
@@ -6,9 +7,10 @@ menu "Console display driver support"
config VGA_CONSOLE
bool "VGA text console" if EXPERT || !X86
- depends on !4xx && !8xx && !SPARC && !M68K && !PARISC && !FRV && \
- !SUPERH && !BLACKFIN && !AVR32 && !MN10300 && !CRIS && \
- (!ARM || ARCH_FOOTBRIDGE || ARCH_INTEGRATOR || ARCH_NETWINDER)
+ depends on ALPHA || X86 || \
+ (ARM && ARCH_FOOTBRIDGE) || \
+ (MIPS && (MIPS_MALTA || SIBYTE_BCM112X || SIBYTE_SB1250 || SIBYTE_BCM1x80 || SNI_RM))
+ select APERTURE_HELPERS if (DRM || FB || VFIO_PCI_CORE)
default y
help
Saying Y here will allow you to use Linux in text mode through a
@@ -21,35 +23,10 @@ config VGA_CONSOLE
Say Y.
-config VGACON_SOFT_SCROLLBACK
- bool "Enable Scrollback Buffer in System RAM"
- depends on VGA_CONSOLE
- default n
- help
- The scrollback buffer of the standard VGA console is located in
- the VGA RAM. The size of this RAM is fixed and is quite small.
- If you require a larger scrollback buffer, this can be placed in
- System RAM which is dynamically allocated during initialization.
- Placing the scrollback buffer in System RAM will slightly slow
- down the console.
-
- If you want this feature, say 'Y' here and enter the amount of
- RAM to allocate for this buffer. If unsure, say 'N'.
-
-config VGACON_SOFT_SCROLLBACK_SIZE
- int "Scrollback Buffer Size (in KB)"
- depends on VGACON_SOFT_SCROLLBACK
- range 1 1024
- default "64"
- help
- Enter the amount of System RAM to allocate for the scrollback
- buffer. Each 64KB will give you approximately 16 80x25
- screenfuls of scrollback buffer
-
config MDA_CONSOLE
- depends on !M68K && !PARISC && ISA
+ depends on VGA_CONSOLE && ISA
tristate "MDA text console (dual-headed)"
- ---help---
+ help
Say Y here if you have an old MDA or monochrome Hercules graphics
adapter in your system acting as a second head ( = video card). You
will then be able to use two monitors with your Linux system. Do not
@@ -62,52 +39,77 @@ config MDA_CONSOLE
If unsure, say N.
config SGI_NEWPORT_CONSOLE
- tristate "SGI Newport Console support"
- depends on SGI_IP22
- select FONT_SUPPORT
- help
- Say Y here if you want the console on the Newport aka XL graphics
- card of your Indy. Most people say Y here.
+ tristate "SGI Newport Console support"
+ depends on SGI_IP22 && HAS_IOMEM
+ select FONT_SUPPORT
+ help
+ Say Y here if you want the console on the Newport aka XL graphics
+ card of your Indy. Most people say Y here.
config DUMMY_CONSOLE
- bool
- depends on VGA_CONSOLE!=y || SGI_NEWPORT_CONSOLE!=y
- default y
+ def_bool VT || VGA_CONSOLE || FRAMEBUFFER_CONSOLE
config DUMMY_CONSOLE_COLUMNS
- int "Initial number of console screen columns"
- depends on PARISC && DUMMY_CONSOLE
- default "160"
- help
- The default value is 160, which should fit a 1280x1024 monitor.
- Select 80 if you use a 640x480 resolution by default.
+ int "Initial number of console screen columns"
+ depends on DUMMY_CONSOLE && !(ARCH_FOOTBRIDGE && VGA_CONSOLE)
+ default 160 if PARISC
+ default 80
+ help
+ On PA-RISC, the default value is 160, which should fit a 1280x1024
+ monitor.
+ Select 80 if you use a 640x480 resolution by default.
config DUMMY_CONSOLE_ROWS
- int "Initial number of console screen rows"
- depends on PARISC && DUMMY_CONSOLE
- default "64"
- help
- The default value is 64, which should fit a 1280x1024 monitor.
- Select 25 if you use a 640x480 resolution by default.
+ int "Initial number of console screen rows"
+ depends on DUMMY_CONSOLE && !(ARCH_FOOTBRIDGE && VGA_CONSOLE)
+ default 64 if PARISC
+ default 30 if ARM
+ default 25
+ help
+ On PA-RISC, the default value is 64, which should fit a 1280x1024
+ monitor.
+ Select 25 if you use a 640x480 resolution by default.
config FRAMEBUFFER_CONSOLE
- tristate "Framebuffer Console support"
- depends on FB
+ bool "Framebuffer Console support"
+ depends on FB_CORE && !UML
+ default DRM_FBDEV_EMULATION
+ select VT_HW_CONSOLE_BINDING
select CRC32
select FONT_SUPPORT
help
Low-level framebuffer-based console driver.
+config FRAMEBUFFER_CONSOLE_LEGACY_ACCELERATION
+ bool "Enable legacy fbcon hardware acceleration code"
+ depends on FRAMEBUFFER_CONSOLE
+ default y if PARISC
+ default n
+ help
+ This option enables the fbcon (framebuffer text-based) hardware
+ acceleration for graphics drivers which were written for the fbdev
+ graphics interface.
+
+ On modern machines, on mainstream machines (like x86-64) or when
+ using a modern Linux distribution those fbdev drivers usually aren't used.
+ So enabling this option wouldn't have any effect, which is why you want
+ to disable this option on such newer machines.
+
+ If you compile this kernel for older machines which still require the
+ fbdev drivers, you may want to say Y.
+
+ If unsure, select n.
+
config FRAMEBUFFER_CONSOLE_DETECT_PRIMARY
bool "Map the console to the primary display device"
depends on FRAMEBUFFER_CONSOLE
default n
- ---help---
- If this option is selected, the framebuffer console will
- automatically select the primary display device (if the architecture
+ help
+ If this option is selected, the framebuffer console will
+ automatically select the primary display device (if the architecture
supports this feature). Otherwise, the framebuffer console will
- always select the first framebuffer driver that is loaded. The latter
- is the default behavior.
+ always select the first framebuffer driver that is loaded. The latter
+ is the default behavior.
You can always override the automatic selection of the primary device
by using the fbcon=map: boot option.
@@ -118,21 +120,34 @@ config FRAMEBUFFER_CONSOLE_ROTATION
bool "Framebuffer Console Rotation"
depends on FRAMEBUFFER_CONSOLE
help
- Enable display rotation for the framebuffer console. This is done
- in software and may be significantly slower than a normally oriented
- display. Note that the rotation is done at the console level only
- such that other users of the framebuffer will remain normally
- oriented.
+ Enable display rotation for the framebuffer console. This is done
+ in software and may be significantly slower than a normally oriented
+ display. Note that the rotation is done at the console level only
+ such that other users of the framebuffer will remain normally
+ oriented.
+
+config FRAMEBUFFER_CONSOLE_DEFERRED_TAKEOVER
+ bool "Framebuffer Console Deferred Takeover"
+ depends on FB=y && FRAMEBUFFER_CONSOLE && DUMMY_CONSOLE
+ help
+ If enabled this defers the framebuffer console taking over the
+ console from the dummy console until the first text is displayed on
+ the console. This is useful in combination with the "quiet" kernel
+ commandline option to keep the framebuffer contents initially put up
+ by the firmware in place, rather then replacing the contents with a
+ black screen as soon as fbcon loads.
config STI_CONSOLE
- bool "STI text console"
- depends on PARISC
- select FONT_SUPPORT
- default y
- help
- The STI console is the builtin display/keyboard on HP-PARISC
- machines. Say Y here to build support for it into your kernel.
- The alternative is to use your primary serial port as a console.
+ bool "STI text console"
+ depends on PARISC && HAS_IOMEM
+ select FONT_SUPPORT
+ select CRC32
+ select STI_CORE
+ default y
+ help
+ The STI console is the builtin display/keyboard on HP-PARISC
+ machines. Say Y here to build support for it into your kernel.
+ The alternative is to use your primary serial port as a console.
endmenu