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path: root/drivers/video/fbdev/core/fb_draw.h
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Diffstat (limited to 'drivers/video/fbdev/core/fb_draw.h')
-rw-r--r--drivers/video/fbdev/core/fb_draw.h274
1 files changed, 125 insertions, 149 deletions
diff --git a/drivers/video/fbdev/core/fb_draw.h b/drivers/video/fbdev/core/fb_draw.h
index e0d829873930..8eb13f7b3972 100644
--- a/drivers/video/fbdev/core/fb_draw.h
+++ b/drivers/video/fbdev/core/fb_draw.h
@@ -1,187 +1,163 @@
-/* SPDX-License-Identifier: GPL-2.0 */
+/* SPDX-License-Identifier: GPL-2.0
+ *
+ * Various common functions used by the framebuffer drawing code
+ *
+ * Copyright (C) 2025 Zsolt Kajtar (soci@c64.rulez.org)
+ */
#ifndef _FB_DRAW_H
#define _FB_DRAW_H
-#include <asm/types.h>
-#include <linux/fb.h>
-#include <linux/bug.h>
+/* swap bytes in a long, independent of word size */
+#define swab_long _swab_long(BITS_PER_LONG)
+#define _swab_long(x) __swab_long(x)
+#define __swab_long(x) swab##x
- /*
- * Compose two values, using a bitmask as decision value
- * This is equivalent to (a & mask) | (b & ~mask)
- */
-
-static inline unsigned long
-comp(unsigned long a, unsigned long b, unsigned long mask)
+/* move the address pointer by the number of words */
+static inline void fb_address_move_long(struct fb_address *adr, int offset)
{
- return ((a ^ b) & mask) ^ b;
+ adr->address += offset * (BITS_PER_LONG / BITS_PER_BYTE);
}
- /*
- * Create a pattern with the given pixel's color
- */
+/* move the address pointer forward with the number of bits */
+static inline void fb_address_forward(struct fb_address *adr, unsigned int offset)
+{
+ unsigned int bits = (unsigned int)adr->bits + offset;
+
+ adr->bits = bits & (BITS_PER_LONG - 1u);
+ adr->address += (bits & ~(BITS_PER_LONG - 1u)) / BITS_PER_BYTE;
+}
-#if BITS_PER_LONG == 64
-static inline unsigned long
-pixel_to_pat( u32 bpp, u32 pixel)
+/* move the address pointer backwards with the number of bits */
+static inline void fb_address_backward(struct fb_address *adr, unsigned int offset)
{
- switch (bpp) {
- case 1:
- return 0xfffffffffffffffful*pixel;
- case 2:
- return 0x5555555555555555ul*pixel;
- case 4:
- return 0x1111111111111111ul*pixel;
- case 8:
- return 0x0101010101010101ul*pixel;
- case 12:
- return 0x1001001001001001ul*pixel;
- case 16:
- return 0x0001000100010001ul*pixel;
- case 24:
- return 0x0001000001000001ul*pixel;
- case 32:
- return 0x0000000100000001ul*pixel;
- default:
- WARN(1, "pixel_to_pat(): unsupported pixelformat %d\n", bpp);
- return 0;
- }
+ int bits = adr->bits - (int)offset;
+
+ adr->bits = bits & (BITS_PER_LONG - 1);
+ if (bits < 0)
+ adr->address -= (adr->bits - bits) / BITS_PER_BYTE;
+ else
+ adr->address += (bits - adr->bits) / BITS_PER_BYTE;
}
-#else
-static inline unsigned long
-pixel_to_pat( u32 bpp, u32 pixel)
+
+/* compose pixels based on mask */
+static inline unsigned long fb_comp(unsigned long set, unsigned long unset, unsigned long mask)
{
- switch (bpp) {
- case 1:
- return 0xfffffffful*pixel;
- case 2:
- return 0x55555555ul*pixel;
- case 4:
- return 0x11111111ul*pixel;
- case 8:
- return 0x01010101ul*pixel;
- case 12:
- return 0x01001001ul*pixel;
- case 16:
- return 0x00010001ul*pixel;
- case 24:
- return 0x01000001ul*pixel;
- case 32:
- return 0x00000001ul*pixel;
- default:
- WARN(1, "pixel_to_pat(): unsupported pixelformat %d\n", bpp);
- return 0;
- }
+ return ((set ^ unset) & mask) ^ unset;
}
-#endif
-#ifdef CONFIG_FB_CFB_REV_PIXELS_IN_BYTE
-#if BITS_PER_LONG == 64
-#define REV_PIXELS_MASK1 0x5555555555555555ul
-#define REV_PIXELS_MASK2 0x3333333333333333ul
-#define REV_PIXELS_MASK4 0x0f0f0f0f0f0f0f0ful
-#else
-#define REV_PIXELS_MASK1 0x55555555ul
-#define REV_PIXELS_MASK2 0x33333333ul
-#define REV_PIXELS_MASK4 0x0f0f0f0ful
-#endif
+/* framebuffer read-modify-write access for replacing bits in the mask */
+static inline void fb_modify_offset(unsigned long val, unsigned long mask,
+ int offset, const struct fb_address *dst)
+{
+ fb_write_offset(fb_comp(val, fb_read_offset(offset, dst), mask), offset, dst);
+}
-static inline unsigned long fb_rev_pixels_in_long(unsigned long val,
- u32 bswapmask)
+/*
+ * get current palette, if applicable for visual
+ *
+ * The pseudo color table entries (and colors) are right justified and in the
+ * same byte order as it's expected to be placed into a native ordered
+ * framebuffer memory. What that means:
+ *
+ * Expected bytes in framebuffer memory (in native order):
+ * RR GG BB RR GG BB RR GG BB ...
+ *
+ * Pseudo palette entry on little endian arch:
+ * RR | GG << 8 | BB << 16
+ *
+ * Pseudo palette entry on a big endian arch:
+ * RR << 16 | GG << 8 | BB
+ */
+static inline const u32 *fb_palette(struct fb_info *info)
{
- if (bswapmask & 1)
- val = comp(val >> 1, val << 1, REV_PIXELS_MASK1);
- if (bswapmask & 2)
- val = comp(val >> 2, val << 2, REV_PIXELS_MASK2);
- if (bswapmask & 3)
- val = comp(val >> 4, val << 4, REV_PIXELS_MASK4);
- return val;
+ return (info->fix.visual == FB_VISUAL_TRUECOLOR ||
+ info->fix.visual == FB_VISUAL_DIRECTCOLOR) ? info->pseudo_palette : NULL;
}
-static inline u32 fb_shifted_pixels_mask_u32(struct fb_info *p, u32 index,
- u32 bswapmask)
+/* move pixels right on screen when framebuffer is in native order */
+static inline unsigned long fb_right(unsigned long value, int index)
{
- u32 mask;
-
- if (!bswapmask) {
- mask = FB_SHIFT_HIGH(p, ~(u32)0, index);
- } else {
- mask = 0xff << FB_LEFT_POS(p, 8);
- mask = FB_SHIFT_LOW(p, mask, index & (bswapmask)) & mask;
- mask = FB_SHIFT_HIGH(p, mask, index & ~(bswapmask));
-#if defined(__i386__) || defined(__x86_64__)
- /* Shift argument is limited to 0 - 31 on x86 based CPU's */
- if(index + bswapmask < 32)
+#ifdef __LITTLE_ENDIAN
+ return value << index;
+#else
+ return value >> index;
#endif
- mask |= FB_SHIFT_HIGH(p, ~(u32)0,
- (index + bswapmask) & ~(bswapmask));
- }
- return mask;
}
-static inline unsigned long fb_shifted_pixels_mask_long(struct fb_info *p,
- u32 index,
- u32 bswapmask)
+/* move pixels left on screen when framebuffer is in native order */
+static inline unsigned long fb_left(unsigned long value, int index)
{
- unsigned long mask;
-
- if (!bswapmask) {
- mask = FB_SHIFT_HIGH(p, ~0UL, index);
- } else {
- mask = 0xff << FB_LEFT_POS(p, 8);
- mask = FB_SHIFT_LOW(p, mask, index & (bswapmask)) & mask;
- mask = FB_SHIFT_HIGH(p, mask, index & ~(bswapmask));
-#if defined(__i386__) || defined(__x86_64__)
- /* Shift argument is limited to 0 - 31 on x86 based CPU's */
- if(index + bswapmask < BITS_PER_LONG)
+#ifdef __LITTLE_ENDIAN
+ return value >> index;
+#else
+ return value << index;
#endif
- mask |= FB_SHIFT_HIGH(p, ~0UL,
- (index + bswapmask) & ~(bswapmask));
- }
- return mask;
}
+/* reversal options */
+struct fb_reverse {
+ bool byte, pixel;
+};
-static inline u32 fb_compute_bswapmask(struct fb_info *info)
+/* reverse bits of each byte in a long */
+static inline unsigned long fb_reverse_bits_long(unsigned long val)
{
- u32 bswapmask = 0;
- unsigned bpp = info->var.bits_per_pixel;
-
- if ((bpp < 8) && (info->var.nonstd & FB_NONSTD_REV_PIX_IN_B)) {
- /*
- * Reversed order of pixel layout in bytes
- * works only for 1, 2 and 4 bpp
- */
- bswapmask = 7 - bpp + 1;
- }
- return bswapmask;
+#if defined(CONFIG_HAVE_ARCH_BITREVERSE) && BITS_PER_LONG == 32
+ return bitrev8x4(val);
+#else
+ val = fb_comp(val >> 1, val << 1, ~0UL / 3);
+ val = fb_comp(val >> 2, val << 2, ~0UL / 5);
+ return fb_comp(val >> 4, val << 4, ~0UL / 17);
+#endif
}
-#else /* CONFIG_FB_CFB_REV_PIXELS_IN_BYTE */
-
-static inline unsigned long fb_rev_pixels_in_long(unsigned long val,
- u32 bswapmask)
+/* apply byte and bit reversals as necessary */
+static inline unsigned long fb_reverse_long(unsigned long val,
+ struct fb_reverse reverse)
{
- return val;
+ if (reverse.pixel)
+ val = fb_reverse_bits_long(val);
+ return reverse.byte ? swab_long(val) : val;
}
-#define fb_shifted_pixels_mask_u32(p, i, b) FB_SHIFT_HIGH((p), ~(u32)0, (i))
-#define fb_shifted_pixels_mask_long(p, i, b) FB_SHIFT_HIGH((p), ~0UL, (i))
-#define fb_compute_bswapmask(...) 0
-
-#endif /* CONFIG_FB_CFB_REV_PIXELS_IN_BYTE */
-
-#define cpu_to_le_long _cpu_to_le_long(BITS_PER_LONG)
-#define _cpu_to_le_long(x) __cpu_to_le_long(x)
-#define __cpu_to_le_long(x) cpu_to_le##x
+/* calculate a pixel mask for the given reversal */
+static inline unsigned long fb_pixel_mask(int index, struct fb_reverse reverse)
+{
+#ifdef FB_REV_PIXELS_IN_BYTE
+ if (reverse.byte)
+ return reverse.pixel ? fb_left(~0UL, index) : swab_long(fb_right(~0UL, index));
+ else
+ return reverse.pixel ? swab_long(fb_left(~0UL, index)) : fb_right(~0UL, index);
+#else
+ return reverse.byte ? swab_long(fb_right(~0UL, index)) : fb_right(~0UL, index);
+#endif
+}
-#define le_long_to_cpu _le_long_to_cpu(BITS_PER_LONG)
-#define _le_long_to_cpu(x) __le_long_to_cpu(x)
-#define __le_long_to_cpu(x) le##x##_to_cpu
-static inline unsigned long rolx(unsigned long word, unsigned int shift, unsigned int x)
+/*
+ * initialise reversals based on info
+ *
+ * Normally the first byte is the low byte on little endian and in the high
+ * on big endian. If it's the other way around then that's reverse byte order.
+ *
+ * Normally the first pixel is the LSB on little endian and the MSB on big
+ * endian. If that's not the case that's reverse pixel order.
+ */
+static inline struct fb_reverse fb_reverse_init(struct fb_info *info)
{
- return (word << shift) | (word >> (x - shift));
+ struct fb_reverse reverse;
+#ifdef __LITTLE_ENDIAN
+ reverse.byte = fb_be_math(info) != 0;
+#else
+ reverse.byte = fb_be_math(info) == 0;
+#endif
+#ifdef FB_REV_PIXELS_IN_BYTE
+ reverse.pixel = info->var.bits_per_pixel < BITS_PER_BYTE
+ && (info->var.nonstd & FB_NONSTD_REV_PIX_IN_B);
+#else
+ reverse.pixel = false;
+#endif
+ return reverse;
}
#endif /* FB_DRAW_H */