diff options
Diffstat (limited to 'drivers/video/fbdev/core/fb_imageblit.h')
-rw-r--r-- | drivers/video/fbdev/core/fb_imageblit.h | 495 |
1 files changed, 495 insertions, 0 deletions
diff --git a/drivers/video/fbdev/core/fb_imageblit.h b/drivers/video/fbdev/core/fb_imageblit.h new file mode 100644 index 000000000000..3b2bb4946505 --- /dev/null +++ b/drivers/video/fbdev/core/fb_imageblit.h @@ -0,0 +1,495 @@ +/* SPDX-License-Identifier: GPL-2.0-only + * + * Generic bitmap / 8 bpp image bitstreamer for packed pixel framebuffers + * + * Rewritten by: + * Copyright (C) 2025 Zsolt Kajtar (soci@c64.rulez.org) + * + * Based on previous work of: + * Copyright (C) June 1999 James Simmons + * Anton Vorontsov <avorontsov@ru.mvista.com> + * Pavel Pisa <pisa@cmp.felk.cvut.cz> + * Antonino A. Daplas <adaplas@gmail.com> + * and others + * + * NOTES: + * + * Handles native and foreign byte order on both endians, standard and + * reverse pixel order in a byte (<8 BPP), word length of 32/64 bits, + * bits per pixel from 1 to the word length. Handles line lengths at byte + * granularity while maintaining aligned accesses. + * + * Optimized routines for word aligned 1, 2, 4 pixel per word for high + * bpp modes and 4 pixel at a time operation for low bpp. + * + * The color image is expected to be one byte per pixel, and values should + * not exceed the bitdepth or the pseudo palette (if used). + */ +#include "fb_draw.h" + +/* bitmap image iterator, one pixel at a time */ +struct fb_bitmap_iter { + const u8 *data; + unsigned long colors[2]; + int width, i; +}; + +static bool fb_bitmap_image(void *iterator, unsigned long *pixels, int *bits) +{ + struct fb_bitmap_iter *iter = iterator; + + if (iter->i < iter->width) { + int bit = ~iter->i & (BITS_PER_BYTE-1); + int byte = iter->i++ / BITS_PER_BYTE; + + *pixels = iter->colors[(iter->data[byte] >> bit) & 1]; + return true; + } + iter->data += BITS_TO_BYTES(iter->width); + iter->i = 0; + return false; +} + +/* color image iterator, one pixel at a time */ +struct fb_color_iter { + const u8 *data; + const u32 *palette; + struct fb_reverse reverse; + int shift; + int width, i; +}; + +static bool fb_color_image(void *iterator, unsigned long *pixels, int *bits) +{ + struct fb_color_iter *iter = iterator; + + if (iter->i < iter->width) { + unsigned long color = iter->data[iter->i++]; + + if (iter->palette) + color = iter->palette[color]; + *pixels = color << iter->shift; + if (iter->reverse.pixel) + *pixels = fb_reverse_bits_long(*pixels); + return true; + } + iter->data += iter->width; + iter->i = 0; + return false; +} + +/* bitmap image iterator, 4 pixels at a time */ +struct fb_bitmap4x_iter { + const u8 *data; + u32 fgxcolor, bgcolor; + int width, i; + const u32 *expand; + int bpp; + bool top; +}; + +static bool fb_bitmap4x_image(void *iterator, unsigned long *pixels, int *bits) +{ + struct fb_bitmap4x_iter *iter = iterator; + u8 data; + + if (iter->i >= BITS_PER_BYTE/2) { + iter->i -= BITS_PER_BYTE/2; + iter->top = !iter->top; + if (iter->top) + data = *iter->data++ >> BITS_PER_BYTE/2; + else + data = iter->data[-1] & ((1 << BITS_PER_BYTE/2)-1); + } else if (iter->i != 0) { + *bits = iter->bpp * iter->i; + if (iter->top) + data = iter->data[-1] & ((1 << BITS_PER_BYTE/2)-1); + else + data = *iter->data++ >> BITS_PER_BYTE/2; +#ifndef __LITTLE_ENDIAN + data >>= BITS_PER_BYTE/2 - iter->i; +#endif + iter->i = 0; + } else { + *bits = iter->bpp * BITS_PER_BYTE/2; + iter->i = iter->width; + iter->top = false; + return false; + } + *pixels = (iter->fgxcolor & iter->expand[data]) ^ iter->bgcolor; +#ifndef __LITTLE_ENDIAN + *pixels <<= BITS_PER_LONG - *bits; +#endif + return true; +} + +/* draw a line a group of pixels at a time */ +static __always_inline void fb_bitblit(bool (*get)(void *iter, unsigned long *pixels, + int *bits), + void *iter, int bits, struct fb_address *dst, + struct fb_reverse reverse) +{ + unsigned long pixels, val, mask, old; + int offset = 0; + int shift = dst->bits; + + if (shift) { + old = fb_read_offset(0, dst); + val = fb_reverse_long(old, reverse); + val &= ~fb_right(~0UL, shift); + } else { + old = 0; + val = 0; + } + + while (get(iter, &pixels, &bits)) { + val |= fb_right(pixels, shift); + shift += bits; + + if (shift < BITS_PER_LONG) + continue; + + val = fb_reverse_long(val, reverse); + fb_write_offset(val, offset++, dst); + shift &= BITS_PER_LONG - 1; + val = !shift ? 0 : fb_left(pixels, bits - shift); + } + + if (shift) { + mask = ~fb_pixel_mask(shift, reverse); + val = fb_reverse_long(val, reverse); + if (offset || !dst->bits) + old = fb_read_offset(offset, dst); + fb_write_offset(fb_comp(val, old, mask), offset, dst); + } +} + +/* draw a color image a pixel at a time */ +static inline void fb_color_imageblit(const struct fb_image *image, struct fb_address *dst, + unsigned int bits_per_line, const u32 *palette, int bpp, + struct fb_reverse reverse) +{ + struct fb_color_iter iter; + u32 height; + + iter.data = (const u8 *)image->data; + iter.palette = palette; + iter.reverse = reverse; +#ifdef __LITTLE_ENDIAN + if (reverse.pixel) + iter.shift = BITS_PER_BYTE - bpp; + else + iter.shift = 0; +#else + if (reverse.pixel) + iter.shift = BITS_PER_LONG - BITS_PER_BYTE; + else + iter.shift = BITS_PER_LONG - bpp; +#endif + iter.width = image->width; + iter.i = 0; + + height = image->height; + while (height--) { + fb_bitblit(fb_color_image, &iter, bpp, dst, reverse); + fb_address_forward(dst, bits_per_line); + } +} + +#ifdef __LITTLE_ENDIAN +#define FB_GEN(a, b) (((a)/8+(((a)&4)<<((b)-2)) \ + +(((a)&2)<<((b)*2-1))+(((a)&1u)<<((b)*3)))*((1<<(b))-1)) +#define FB_GEN1(a) ((a)/8+((a)&4)/2+((a)&2)*2+((a)&1)*8) +#else +#define FB_GEN(a, b) (((((a)/8)<<((b)*3))+(((a)&4)<<((b)*2-2)) \ + +(((a)&2)<<(b-1))+((a)&1u))*((1<<(b))-1)) +#define FB_GEN1(a) (a) +#endif + +#define FB_GENx(a) { FB_GEN(0, (a)), FB_GEN(1, (a)), FB_GEN(2, (a)), FB_GEN(3, (a)), \ + FB_GEN(4, (a)), FB_GEN(5, (a)), FB_GEN(6, (a)), FB_GEN(7, (a)), \ + FB_GEN(8, (a)), FB_GEN(9, (a)), FB_GEN(10, (a)), FB_GEN(11, (a)), \ + FB_GEN(12, (a)), FB_GEN(13, (a)), FB_GEN(14, (a)), FB_GEN(15, (a)) } + +/* draw a 2 color image four pixels at a time (for 1-8 bpp only) */ +static inline void fb_bitmap4x_imageblit(const struct fb_image *image, struct fb_address *dst, + unsigned long fgcolor, unsigned long bgcolor, int bpp, + unsigned int bits_per_line, struct fb_reverse reverse) +{ + static const u32 mul[BITS_PER_BYTE] = { + 0xf, 0x55, 0x249, 0x1111, 0x8421, 0x41041, 0x204081, 0x01010101 + }; + static const u32 expand[BITS_PER_BYTE][1 << 4] = { + { + FB_GEN1(0), FB_GEN1(1), FB_GEN1(2), FB_GEN1(3), + FB_GEN1(4), FB_GEN1(5), FB_GEN1(6), FB_GEN1(7), + FB_GEN1(8), FB_GEN1(9), FB_GEN1(10), FB_GEN1(11), + FB_GEN1(12), FB_GEN1(13), FB_GEN1(14), FB_GEN1(15) + }, + FB_GENx(2), FB_GENx(3), FB_GENx(4), + FB_GENx(5), FB_GENx(6), FB_GENx(7), FB_GENx(8), + }; + struct fb_bitmap4x_iter iter; + u32 height; + + iter.data = (const u8 *)image->data; + if (reverse.pixel) { + fgcolor = fb_reverse_bits_long(fgcolor << (BITS_PER_BYTE - bpp)); + bgcolor = fb_reverse_bits_long(bgcolor << (BITS_PER_BYTE - bpp)); + } + iter.fgxcolor = (fgcolor ^ bgcolor) * mul[bpp-1]; + iter.bgcolor = bgcolor * mul[bpp-1]; + iter.width = image->width; + iter.i = image->width; + iter.expand = expand[bpp-1]; + iter.bpp = bpp; + iter.top = false; + + height = image->height; + while (height--) { + fb_bitblit(fb_bitmap4x_image, &iter, bpp * BITS_PER_BYTE/2, dst, reverse); + fb_address_forward(dst, bits_per_line); + } +} + +/* draw a bitmap image 1 pixel at a time (for >8 bpp) */ +static inline void fb_bitmap1x_imageblit(const struct fb_image *image, struct fb_address *dst, + unsigned long fgcolor, unsigned long bgcolor, int bpp, + unsigned int bits_per_line, struct fb_reverse reverse) +{ + struct fb_bitmap_iter iter; + u32 height; + + iter.colors[0] = bgcolor; + iter.colors[1] = fgcolor; +#ifndef __LITTLE_ENDIAN + iter.colors[0] <<= BITS_PER_LONG - bpp; + iter.colors[1] <<= BITS_PER_LONG - bpp; +#endif + iter.data = (const u8 *)image->data; + iter.width = image->width; + iter.i = 0; + + height = image->height; + while (height--) { + fb_bitblit(fb_bitmap_image, &iter, bpp, dst, reverse); + fb_address_forward(dst, bits_per_line); + } +} + +/* one pixel per word, 64/32 bpp blitting */ +static inline void fb_bitmap_1ppw(const struct fb_image *image, struct fb_address *dst, + unsigned long fgcolor, unsigned long bgcolor, + int words_per_line, struct fb_reverse reverse) +{ + unsigned long tab[2]; + const u8 *src = (u8 *)image->data; + int width = image->width; + int offset; + u32 height; + + if (reverse.byte) { + tab[0] = swab_long(bgcolor); + tab[1] = swab_long(fgcolor); + } else { + tab[0] = bgcolor; + tab[1] = fgcolor; + } + + height = image->height; + while (height--) { + for (offset = 0; offset + 8 <= width; offset += 8) { + unsigned int srcbyte = *src++; + + fb_write_offset(tab[(srcbyte >> 7) & 1], offset + 0, dst); + fb_write_offset(tab[(srcbyte >> 6) & 1], offset + 1, dst); + fb_write_offset(tab[(srcbyte >> 5) & 1], offset + 2, dst); + fb_write_offset(tab[(srcbyte >> 4) & 1], offset + 3, dst); + fb_write_offset(tab[(srcbyte >> 3) & 1], offset + 4, dst); + fb_write_offset(tab[(srcbyte >> 2) & 1], offset + 5, dst); + fb_write_offset(tab[(srcbyte >> 1) & 1], offset + 6, dst); + fb_write_offset(tab[(srcbyte >> 0) & 1], offset + 7, dst); + } + + if (offset < width) { + unsigned int srcbyte = *src++; + + while (offset < width) { + fb_write_offset(tab[(srcbyte >> 7) & 1], offset, dst); + srcbyte <<= 1; + offset++; + } + } + fb_address_move_long(dst, words_per_line); + } +} + +static inline unsigned long fb_pack(unsigned long left, unsigned long right, int bits) +{ +#ifdef __LITTLE_ENDIAN + return left | right << bits; +#else + return right | left << bits; +#endif +} + +/* aligned 32/16 bpp blitting */ +static inline void fb_bitmap_2ppw(const struct fb_image *image, struct fb_address *dst, + unsigned long fgcolor, unsigned long bgcolor, + int words_per_line, struct fb_reverse reverse) +{ + unsigned long tab[4]; + const u8 *src = (u8 *)image->data; + int width = image->width / 2; + int offset; + u32 height; + + tab[0] = fb_pack(bgcolor, bgcolor, BITS_PER_LONG/2); + tab[1] = fb_pack(bgcolor, fgcolor, BITS_PER_LONG/2); + tab[2] = fb_pack(fgcolor, bgcolor, BITS_PER_LONG/2); + tab[3] = fb_pack(fgcolor, fgcolor, BITS_PER_LONG/2); + + if (reverse.byte) { + tab[0] = swab_long(tab[0]); + tab[1] = swab_long(tab[1]); + tab[2] = swab_long(tab[2]); + tab[3] = swab_long(tab[3]); + } + + height = image->height; + while (height--) { + for (offset = 0; offset + 4 <= width; offset += 4) { + unsigned int srcbyte = *src++; + + fb_write_offset(tab[(srcbyte >> 6) & 3], offset + 0, dst); + fb_write_offset(tab[(srcbyte >> 4) & 3], offset + 1, dst); + fb_write_offset(tab[(srcbyte >> 2) & 3], offset + 2, dst); + fb_write_offset(tab[(srcbyte >> 0) & 3], offset + 3, dst); + } + + if (offset < width) { + unsigned int srcbyte = *src++; + + while (offset < width) { + fb_write_offset(tab[(srcbyte >> 6) & 3], offset, dst); + srcbyte <<= 2; + offset++; + } + } + fb_address_move_long(dst, words_per_line); + } +} + +#define FB_PATP(a, b) (((a)<<((b)*BITS_PER_LONG/4))*((1UL<<BITS_PER_LONG/4)-1UL)) +#define FB_PAT4(a) (FB_PATP((a)&1, 0)|FB_PATP(((a)&2)/2, 1)| \ + FB_PATP(((a)&4)/4, 2)|FB_PATP(((a)&8)/8, 3)) + +/* aligned 16/8 bpp blitting */ +static inline void fb_bitmap_4ppw(const struct fb_image *image, struct fb_address *dst, + unsigned long fgcolor, unsigned long bgcolor, + int words_per_line, struct fb_reverse reverse) +{ + static const unsigned long tab16_be[] = { + 0, FB_PAT4(1UL), FB_PAT4(2UL), FB_PAT4(3UL), + FB_PAT4(4UL), FB_PAT4(5UL), FB_PAT4(6UL), FB_PAT4(7UL), + FB_PAT4(8UL), FB_PAT4(9UL), FB_PAT4(10UL), FB_PAT4(11UL), + FB_PAT4(12UL), FB_PAT4(13UL), FB_PAT4(14UL), ~0UL + }; + static const unsigned long tab16_le[] = { + 0, FB_PAT4(8UL), FB_PAT4(4UL), FB_PAT4(12UL), + FB_PAT4(2UL), FB_PAT4(10UL), FB_PAT4(6UL), FB_PAT4(14UL), + FB_PAT4(1UL), FB_PAT4(9UL), FB_PAT4(5UL), FB_PAT4(13UL), + FB_PAT4(3UL), FB_PAT4(11UL), FB_PAT4(7UL), ~0UL + }; + const unsigned long *tab; + const u8 *src = (u8 *)image->data; + int width = image->width / 4; + int offset; + u32 height; + + fgcolor = fgcolor | fgcolor << BITS_PER_LONG/4; + bgcolor = bgcolor | bgcolor << BITS_PER_LONG/4; + fgcolor = fgcolor | fgcolor << BITS_PER_LONG/2; + bgcolor = bgcolor | bgcolor << BITS_PER_LONG/2; + fgcolor ^= bgcolor; + + if (BITS_PER_LONG/4 > BITS_PER_BYTE && reverse.byte) { + fgcolor = swab_long(fgcolor); + bgcolor = swab_long(bgcolor); + } + +#ifdef __LITTLE_ENDIAN + tab = reverse.byte ? tab16_be : tab16_le; +#else + tab = reverse.byte ? tab16_le : tab16_be; +#endif + + height = image->height; + while (height--) { + for (offset = 0; offset + 2 <= width; offset += 2, src++) { + fb_write_offset((fgcolor & tab[*src >> 4]) ^ bgcolor, offset + 0, dst); + fb_write_offset((fgcolor & tab[*src & 0xf]) ^ bgcolor, offset + 1, dst); + } + + if (offset < width) + fb_write_offset((fgcolor & tab[*src++ >> 4]) ^ bgcolor, offset, dst); + + fb_address_move_long(dst, words_per_line); + } +} + +static inline void fb_bitmap_imageblit(const struct fb_image *image, struct fb_address *dst, + unsigned int bits_per_line, const u32 *palette, int bpp, + struct fb_reverse reverse) +{ + unsigned long fgcolor, bgcolor; + + if (palette) { + fgcolor = palette[image->fg_color]; + bgcolor = palette[image->bg_color]; + } else { + fgcolor = image->fg_color; + bgcolor = image->bg_color; + } + + if (!dst->bits && !(bits_per_line & (BITS_PER_LONG-1))) { + if (bpp == BITS_PER_LONG && BITS_PER_LONG == 32) { + fb_bitmap_1ppw(image, dst, fgcolor, bgcolor, + bits_per_line / BITS_PER_LONG, reverse); + return; + } + if (bpp == BITS_PER_LONG/2 && !(image->width & 1)) { + fb_bitmap_2ppw(image, dst, fgcolor, bgcolor, + bits_per_line / BITS_PER_LONG, reverse); + return; + } + if (bpp == BITS_PER_LONG/4 && !(image->width & 3)) { + fb_bitmap_4ppw(image, dst, fgcolor, bgcolor, + bits_per_line / BITS_PER_LONG, reverse); + return; + } + } + + if (bpp > 0 && bpp <= BITS_PER_BYTE) + fb_bitmap4x_imageblit(image, dst, fgcolor, bgcolor, bpp, + bits_per_line, reverse); + else if (bpp > BITS_PER_BYTE && bpp <= BITS_PER_LONG) + fb_bitmap1x_imageblit(image, dst, fgcolor, bgcolor, bpp, + bits_per_line, reverse); +} + +static inline void fb_imageblit(struct fb_info *p, const struct fb_image *image) +{ + int bpp = p->var.bits_per_pixel; + unsigned int bits_per_line = BYTES_TO_BITS(p->fix.line_length); + struct fb_address dst = fb_address_init(p); + struct fb_reverse reverse = fb_reverse_init(p); + const u32 *palette = fb_palette(p); + + fb_address_forward(&dst, image->dy * bits_per_line + image->dx * bpp); + + if (image->depth == 1) + fb_bitmap_imageblit(image, &dst, bits_per_line, palette, bpp, reverse); + else + fb_color_imageblit(image, &dst, bits_per_line, palette, bpp, reverse); +} |