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-rw-r--r--include/linux/bitmap.h445
1 files changed, 346 insertions, 99 deletions
diff --git a/include/linux/bitmap.h b/include/linux/bitmap.h
index 03644237e1ef..b0395e4ccf90 100644
--- a/include/linux/bitmap.h
+++ b/include/linux/bitmap.h
@@ -6,10 +6,13 @@
#include <linux/align.h>
#include <linux/bitops.h>
+#include <linux/cleanup.h>
+#include <linux/errno.h>
#include <linux/find.h>
#include <linux/limits.h>
#include <linux/string.h>
#include <linux/types.h>
+#include <linux/bitmap-str.h>
struct device;
@@ -20,7 +23,7 @@ struct device;
*
* Function implementations generic to all architectures are in
* lib/bitmap.c. Functions implementations that are architecture
- * specific are in various include/asm-<arch>/bitops.h headers
+ * specific are in various arch/<arch>/include/asm/bitops.h headers
* and other arch/<arch> specific files.
*
* See lib/bitmap.c for more details.
@@ -42,6 +45,7 @@ struct device;
* bitmap_copy(dst, src, nbits) *dst = *src
* bitmap_and(dst, src1, src2, nbits) *dst = *src1 & *src2
* bitmap_or(dst, src1, src2, nbits) *dst = *src1 | *src2
+ * bitmap_weighted_or(dst, src1, src2, nbits) *dst = *src1 | *src2. Returns Hamming Weight of dst
* bitmap_xor(dst, src1, src2, nbits) *dst = *src1 ^ *src2
* bitmap_andnot(dst, src1, src2, nbits) *dst = *src1 & ~(*src2)
* bitmap_complement(dst, src, nbits) *dst = ~(*src)
@@ -52,6 +56,7 @@ struct device;
* bitmap_full(src, nbits) Are all bits set in *src?
* bitmap_weight(src, nbits) Hamming Weight: number set bits
* bitmap_weight_and(src1, src2, nbits) Hamming Weight of and'ed bitmap
+ * bitmap_weight_andnot(src1, src2, nbits) Hamming Weight of andnot'ed bitmap
* bitmap_set(dst, pos, nbits) Set specified bit area
* bitmap_clear(dst, pos, nbits) Clear specified bit area
* bitmap_find_next_zero_area(buf, len, pos, n, mask) Find bit free area
@@ -60,6 +65,8 @@ struct device;
* bitmap_shift_left(dst, src, n, nbits) *dst = *src << n
* bitmap_cut(dst, src, first, n, nbits) Cut n bits from first, copy rest
* bitmap_replace(dst, old, new, mask, nbits) *dst = (*old & ~(*mask)) | (*new & *mask)
+ * bitmap_scatter(dst, src, mask, nbits) *dst = map(dense, sparse)(src)
+ * bitmap_gather(dst, src, mask, nbits) *dst = map(sparse, dense)(src)
* bitmap_remap(dst, src, old, new, nbits) *dst = map(old, new)(src)
* bitmap_bitremap(oldbit, old, new, nbits) newbit = map(old, new)(oldbit)
* bitmap_onto(dst, orig, relmap, nbits) *dst = orig relative to relmap
@@ -77,6 +84,10 @@ struct device;
* bitmap_to_arr64(buf, src, nbits) Copy nbits from buf to u64[] dst
* bitmap_get_value8(map, start) Get 8bit value from map at start
* bitmap_set_value8(map, value, start) Set 8bit value to map at start
+ * bitmap_read(map, start, nbits) Read an nbits-sized value from
+ * map at start
+ * bitmap_write(map, value, start, nbits) Write an nbits-sized value to
+ * map at start
*
* Note, bitmap_zero() and bitmap_fill() operate over the region of
* unsigned longs, that is, bits behind bitmap till the unsigned long
@@ -125,6 +136,8 @@ unsigned long *bitmap_alloc_node(unsigned int nbits, gfp_t flags, int node);
unsigned long *bitmap_zalloc_node(unsigned int nbits, gfp_t flags, int node);
void bitmap_free(const unsigned long *bitmap);
+DEFINE_FREE(bitmap, unsigned long *, if (_T) bitmap_free(_T))
+
/* Managed variants of the above. */
unsigned long *devm_bitmap_alloc(struct device *dev,
unsigned int nbits, gfp_t flags);
@@ -153,6 +166,8 @@ bool __bitmap_and(unsigned long *dst, const unsigned long *bitmap1,
const unsigned long *bitmap2, unsigned int nbits);
void __bitmap_or(unsigned long *dst, const unsigned long *bitmap1,
const unsigned long *bitmap2, unsigned int nbits);
+unsigned int __bitmap_weighted_or(unsigned long *dst, const unsigned long *bitmap1,
+ const unsigned long *bitmap2, unsigned int nbits);
void __bitmap_xor(unsigned long *dst, const unsigned long *bitmap1,
const unsigned long *bitmap2, unsigned int nbits);
bool __bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1,
@@ -167,6 +182,8 @@ bool __bitmap_subset(const unsigned long *bitmap1,
unsigned int __bitmap_weight(const unsigned long *bitmap, unsigned int nbits);
unsigned int __bitmap_weight_and(const unsigned long *bitmap1,
const unsigned long *bitmap2, unsigned int nbits);
+unsigned int __bitmap_weight_andnot(const unsigned long *bitmap1,
+ const unsigned long *bitmap2, unsigned int nbits);
void __bitmap_set(unsigned long *map, unsigned int start, int len);
void __bitmap_clear(unsigned long *map, unsigned int start, int len);
@@ -189,25 +206,17 @@ unsigned long bitmap_find_next_zero_area_off(unsigned long *map,
* the bit offset of all zero areas this function finds is multiples of that
* power of 2. A @align_mask of 0 means no alignment is required.
*/
-static inline unsigned long
-bitmap_find_next_zero_area(unsigned long *map,
- unsigned long size,
- unsigned long start,
- unsigned int nr,
- unsigned long align_mask)
+static __always_inline
+unsigned long bitmap_find_next_zero_area(unsigned long *map,
+ unsigned long size,
+ unsigned long start,
+ unsigned int nr,
+ unsigned long align_mask)
{
return bitmap_find_next_zero_area_off(map, size, start, nr,
align_mask, 0);
}
-int bitmap_parse(const char *buf, unsigned int buflen,
- unsigned long *dst, int nbits);
-int bitmap_parse_user(const char __user *ubuf, unsigned int ulen,
- unsigned long *dst, int nbits);
-int bitmap_parselist(const char *buf, unsigned long *maskp,
- int nmaskbits);
-int bitmap_parselist_user(const char __user *ubuf, unsigned int ulen,
- unsigned long *dst, int nbits);
void bitmap_remap(unsigned long *dst, const unsigned long *src,
const unsigned long *old, const unsigned long *new, unsigned int nbits);
int bitmap_bitremap(int oldbit,
@@ -216,30 +225,15 @@ void bitmap_onto(unsigned long *dst, const unsigned long *orig,
const unsigned long *relmap, unsigned int bits);
void bitmap_fold(unsigned long *dst, const unsigned long *orig,
unsigned int sz, unsigned int nbits);
-int bitmap_find_free_region(unsigned long *bitmap, unsigned int bits, int order);
-void bitmap_release_region(unsigned long *bitmap, unsigned int pos, int order);
-int bitmap_allocate_region(unsigned long *bitmap, unsigned int pos, int order);
-
-#ifdef __BIG_ENDIAN
-void bitmap_copy_le(unsigned long *dst, const unsigned long *src, unsigned int nbits);
-#else
-#define bitmap_copy_le bitmap_copy
-#endif
-int bitmap_print_to_pagebuf(bool list, char *buf,
- const unsigned long *maskp, int nmaskbits);
-
-extern int bitmap_print_bitmask_to_buf(char *buf, const unsigned long *maskp,
- int nmaskbits, loff_t off, size_t count);
-
-extern int bitmap_print_list_to_buf(char *buf, const unsigned long *maskp,
- int nmaskbits, loff_t off, size_t count);
#define BITMAP_FIRST_WORD_MASK(start) (~0UL << ((start) & (BITS_PER_LONG - 1)))
#define BITMAP_LAST_WORD_MASK(nbits) (~0UL >> (-(nbits) & (BITS_PER_LONG - 1)))
-static inline void bitmap_zero(unsigned long *dst, unsigned int nbits)
+#define bitmap_size(nbits) (ALIGN(nbits, BITS_PER_LONG) / BITS_PER_BYTE)
+
+static __always_inline void bitmap_zero(unsigned long *dst, unsigned int nbits)
{
- unsigned int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long);
+ unsigned int len = bitmap_size(nbits);
if (small_const_nbits(nbits))
*dst = 0;
@@ -247,9 +241,9 @@ static inline void bitmap_zero(unsigned long *dst, unsigned int nbits)
memset(dst, 0, len);
}
-static inline void bitmap_fill(unsigned long *dst, unsigned int nbits)
+static __always_inline void bitmap_fill(unsigned long *dst, unsigned int nbits)
{
- unsigned int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long);
+ unsigned int len = bitmap_size(nbits);
if (small_const_nbits(nbits))
*dst = ~0UL;
@@ -257,10 +251,10 @@ static inline void bitmap_fill(unsigned long *dst, unsigned int nbits)
memset(dst, 0xff, len);
}
-static inline void bitmap_copy(unsigned long *dst, const unsigned long *src,
- unsigned int nbits)
+static __always_inline
+void bitmap_copy(unsigned long *dst, const unsigned long *src, unsigned int nbits)
{
- unsigned int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long);
+ unsigned int len = bitmap_size(nbits);
if (small_const_nbits(nbits))
*dst = *src;
@@ -271,14 +265,26 @@ static inline void bitmap_copy(unsigned long *dst, const unsigned long *src,
/*
* Copy bitmap and clear tail bits in last word.
*/
-static inline void bitmap_copy_clear_tail(unsigned long *dst,
- const unsigned long *src, unsigned int nbits)
+static __always_inline
+void bitmap_copy_clear_tail(unsigned long *dst, const unsigned long *src, unsigned int nbits)
{
bitmap_copy(dst, src, nbits);
if (nbits % BITS_PER_LONG)
dst[nbits / BITS_PER_LONG] &= BITMAP_LAST_WORD_MASK(nbits);
}
+static inline void bitmap_copy_and_extend(unsigned long *to,
+ const unsigned long *from,
+ unsigned int count, unsigned int size)
+{
+ unsigned int copy = BITS_TO_LONGS(count);
+
+ memcpy(to, from, copy * sizeof(long));
+ if (count % BITS_PER_LONG)
+ to[copy - 1] &= BITMAP_LAST_WORD_MASK(count);
+ memset(to + copy, 0, bitmap_size(size) - copy * sizeof(long));
+}
+
/*
* On 32-bit systems bitmaps are represented as u32 arrays internally. On LE64
* machines the order of hi and lo parts of numbers match the bitmap structure.
@@ -315,16 +321,18 @@ void bitmap_to_arr64(u64 *buf, const unsigned long *bitmap, unsigned int nbits);
bitmap_copy_clear_tail((unsigned long *)(buf), (const unsigned long *)(bitmap), (nbits))
#endif
-static inline bool bitmap_and(unsigned long *dst, const unsigned long *src1,
- const unsigned long *src2, unsigned int nbits)
+static __always_inline
+bool bitmap_and(unsigned long *dst, const unsigned long *src1,
+ const unsigned long *src2, unsigned int nbits)
{
if (small_const_nbits(nbits))
return (*dst = *src1 & *src2 & BITMAP_LAST_WORD_MASK(nbits)) != 0;
return __bitmap_and(dst, src1, src2, nbits);
}
-static inline void bitmap_or(unsigned long *dst, const unsigned long *src1,
- const unsigned long *src2, unsigned int nbits)
+static __always_inline
+void bitmap_or(unsigned long *dst, const unsigned long *src1,
+ const unsigned long *src2, unsigned int nbits)
{
if (small_const_nbits(nbits))
*dst = *src1 | *src2;
@@ -332,8 +340,21 @@ static inline void bitmap_or(unsigned long *dst, const unsigned long *src1,
__bitmap_or(dst, src1, src2, nbits);
}
-static inline void bitmap_xor(unsigned long *dst, const unsigned long *src1,
- const unsigned long *src2, unsigned int nbits)
+static __always_inline
+unsigned int bitmap_weighted_or(unsigned long *dst, const unsigned long *src1,
+ const unsigned long *src2, unsigned int nbits)
+{
+ if (small_const_nbits(nbits)) {
+ *dst = *src1 | *src2;
+ return hweight_long(*dst & BITMAP_LAST_WORD_MASK(nbits));
+ } else {
+ return __bitmap_weighted_or(dst, src1, src2, nbits);
+ }
+}
+
+static __always_inline
+void bitmap_xor(unsigned long *dst, const unsigned long *src1,
+ const unsigned long *src2, unsigned int nbits)
{
if (small_const_nbits(nbits))
*dst = *src1 ^ *src2;
@@ -341,16 +362,17 @@ static inline void bitmap_xor(unsigned long *dst, const unsigned long *src1,
__bitmap_xor(dst, src1, src2, nbits);
}
-static inline bool bitmap_andnot(unsigned long *dst, const unsigned long *src1,
- const unsigned long *src2, unsigned int nbits)
+static __always_inline
+bool bitmap_andnot(unsigned long *dst, const unsigned long *src1,
+ const unsigned long *src2, unsigned int nbits)
{
if (small_const_nbits(nbits))
return (*dst = *src1 & ~(*src2) & BITMAP_LAST_WORD_MASK(nbits)) != 0;
return __bitmap_andnot(dst, src1, src2, nbits);
}
-static inline void bitmap_complement(unsigned long *dst, const unsigned long *src,
- unsigned int nbits)
+static __always_inline
+void bitmap_complement(unsigned long *dst, const unsigned long *src, unsigned int nbits)
{
if (small_const_nbits(nbits))
*dst = ~(*src);
@@ -365,8 +387,8 @@ static inline void bitmap_complement(unsigned long *dst, const unsigned long *sr
#endif
#define BITMAP_MEM_MASK (BITMAP_MEM_ALIGNMENT - 1)
-static inline bool bitmap_equal(const unsigned long *src1,
- const unsigned long *src2, unsigned int nbits)
+static __always_inline
+bool bitmap_equal(const unsigned long *src1, const unsigned long *src2, unsigned int nbits)
{
if (small_const_nbits(nbits))
return !((*src1 ^ *src2) & BITMAP_LAST_WORD_MASK(nbits));
@@ -385,10 +407,9 @@ static inline bool bitmap_equal(const unsigned long *src1,
*
* Returns: True if (*@src1 | *@src2) == *@src3, false otherwise
*/
-static inline bool bitmap_or_equal(const unsigned long *src1,
- const unsigned long *src2,
- const unsigned long *src3,
- unsigned int nbits)
+static __always_inline
+bool bitmap_or_equal(const unsigned long *src1, const unsigned long *src2,
+ const unsigned long *src3, unsigned int nbits)
{
if (!small_const_nbits(nbits))
return __bitmap_or_equal(src1, src2, src3, nbits);
@@ -396,9 +417,8 @@ static inline bool bitmap_or_equal(const unsigned long *src1,
return !(((*src1 | *src2) ^ *src3) & BITMAP_LAST_WORD_MASK(nbits));
}
-static inline bool bitmap_intersects(const unsigned long *src1,
- const unsigned long *src2,
- unsigned int nbits)
+static __always_inline
+bool bitmap_intersects(const unsigned long *src1, const unsigned long *src2, unsigned int nbits)
{
if (small_const_nbits(nbits))
return ((*src1 & *src2) & BITMAP_LAST_WORD_MASK(nbits)) != 0;
@@ -406,8 +426,8 @@ static inline bool bitmap_intersects(const unsigned long *src1,
return __bitmap_intersects(src1, src2, nbits);
}
-static inline bool bitmap_subset(const unsigned long *src1,
- const unsigned long *src2, unsigned int nbits)
+static __always_inline
+bool bitmap_subset(const unsigned long *src1, const unsigned long *src2, unsigned int nbits)
{
if (small_const_nbits(nbits))
return ! ((*src1 & ~(*src2)) & BITMAP_LAST_WORD_MASK(nbits));
@@ -415,7 +435,8 @@ static inline bool bitmap_subset(const unsigned long *src1,
return __bitmap_subset(src1, src2, nbits);
}
-static inline bool bitmap_empty(const unsigned long *src, unsigned nbits)
+static __always_inline
+bool bitmap_empty(const unsigned long *src, unsigned nbits)
{
if (small_const_nbits(nbits))
return ! (*src & BITMAP_LAST_WORD_MASK(nbits));
@@ -423,7 +444,8 @@ static inline bool bitmap_empty(const unsigned long *src, unsigned nbits)
return find_first_bit(src, nbits) == nbits;
}
-static inline bool bitmap_full(const unsigned long *src, unsigned int nbits)
+static __always_inline
+bool bitmap_full(const unsigned long *src, unsigned int nbits)
{
if (small_const_nbits(nbits))
return ! (~(*src) & BITMAP_LAST_WORD_MASK(nbits));
@@ -448,8 +470,17 @@ unsigned long bitmap_weight_and(const unsigned long *src1,
return __bitmap_weight_and(src1, src2, nbits);
}
-static __always_inline void bitmap_set(unsigned long *map, unsigned int start,
- unsigned int nbits)
+static __always_inline
+unsigned long bitmap_weight_andnot(const unsigned long *src1,
+ const unsigned long *src2, unsigned int nbits)
+{
+ if (small_const_nbits(nbits))
+ return hweight_long(*src1 & ~(*src2) & BITMAP_LAST_WORD_MASK(nbits));
+ return __bitmap_weight_andnot(src1, src2, nbits);
+}
+
+static __always_inline
+void bitmap_set(unsigned long *map, unsigned int start, unsigned int nbits)
{
if (__builtin_constant_p(nbits) && nbits == 1)
__set_bit(start, map);
@@ -464,8 +495,8 @@ static __always_inline void bitmap_set(unsigned long *map, unsigned int start,
__bitmap_set(map, start, nbits);
}
-static __always_inline void bitmap_clear(unsigned long *map, unsigned int start,
- unsigned int nbits)
+static __always_inline
+void bitmap_clear(unsigned long *map, unsigned int start, unsigned int nbits)
{
if (__builtin_constant_p(nbits) && nbits == 1)
__clear_bit(start, map);
@@ -480,8 +511,9 @@ static __always_inline void bitmap_clear(unsigned long *map, unsigned int start,
__bitmap_clear(map, start, nbits);
}
-static inline void bitmap_shift_right(unsigned long *dst, const unsigned long *src,
- unsigned int shift, unsigned int nbits)
+static __always_inline
+void bitmap_shift_right(unsigned long *dst, const unsigned long *src,
+ unsigned int shift, unsigned int nbits)
{
if (small_const_nbits(nbits))
*dst = (*src & BITMAP_LAST_WORD_MASK(nbits)) >> shift;
@@ -489,8 +521,9 @@ static inline void bitmap_shift_right(unsigned long *dst, const unsigned long *s
__bitmap_shift_right(dst, src, shift, nbits);
}
-static inline void bitmap_shift_left(unsigned long *dst, const unsigned long *src,
- unsigned int shift, unsigned int nbits)
+static __always_inline
+void bitmap_shift_left(unsigned long *dst, const unsigned long *src,
+ unsigned int shift, unsigned int nbits)
{
if (small_const_nbits(nbits))
*dst = (*src << shift) & BITMAP_LAST_WORD_MASK(nbits);
@@ -498,11 +531,12 @@ static inline void bitmap_shift_left(unsigned long *dst, const unsigned long *sr
__bitmap_shift_left(dst, src, shift, nbits);
}
-static inline void bitmap_replace(unsigned long *dst,
- const unsigned long *old,
- const unsigned long *new,
- const unsigned long *mask,
- unsigned int nbits)
+static __always_inline
+void bitmap_replace(unsigned long *dst,
+ const unsigned long *old,
+ const unsigned long *new,
+ const unsigned long *mask,
+ unsigned int nbits)
{
if (small_const_nbits(nbits))
*dst = (*old & ~(*mask)) | (*new & *mask);
@@ -510,15 +544,183 @@ static inline void bitmap_replace(unsigned long *dst,
__bitmap_replace(dst, old, new, mask, nbits);
}
-static inline void bitmap_next_set_region(unsigned long *bitmap,
- unsigned int *rs, unsigned int *re,
- unsigned int end)
+/**
+ * bitmap_scatter - Scatter a bitmap according to the given mask
+ * @dst: scattered bitmap
+ * @src: gathered bitmap
+ * @mask: mask representing bits to assign to in the scattered bitmap
+ * @nbits: number of bits in each of these bitmaps
+ *
+ * Scatters bitmap with sequential bits according to the given @mask.
+ *
+ * Example:
+ * If @src bitmap = 0x005a, with @mask = 0x1313, @dst will be 0x0302.
+ *
+ * Or in binary form
+ * @src @mask @dst
+ * 0000000001011010 0001001100010011 0000001100000010
+ *
+ * (Bits 0, 1, 2, 3, 4, 5 are copied to the bits 0, 1, 4, 8, 9, 12)
+ *
+ * A more 'visual' description of the operation::
+ *
+ * src: 0000000001011010
+ * ||||||
+ * +------+|||||
+ * | +----+||||
+ * | |+----+|||
+ * | || +-+||
+ * | || | ||
+ * mask: ...v..vv...v..vv
+ * ...0..11...0..10
+ * dst: 0000001100000010
+ *
+ * A relationship exists between bitmap_scatter() and bitmap_gather(). See
+ * bitmap_gather() for the bitmap gather detailed operations. TL;DR:
+ * bitmap_gather() can be seen as the 'reverse' bitmap_scatter() operation.
+ */
+static __always_inline
+void bitmap_scatter(unsigned long *dst, const unsigned long *src,
+ const unsigned long *mask, unsigned int nbits)
+{
+ unsigned int n = 0;
+ unsigned int bit;
+
+ bitmap_zero(dst, nbits);
+
+ for_each_set_bit(bit, mask, nbits)
+ __assign_bit(bit, dst, test_bit(n++, src));
+}
+
+/**
+ * bitmap_gather - Gather a bitmap according to given mask
+ * @dst: gathered bitmap
+ * @src: scattered bitmap
+ * @mask: mask representing bits to extract from in the scattered bitmap
+ * @nbits: number of bits in each of these bitmaps
+ *
+ * Gathers bitmap with sparse bits according to the given @mask.
+ *
+ * Example:
+ * If @src bitmap = 0x0302, with @mask = 0x1313, @dst will be 0x001a.
+ *
+ * Or in binary form
+ * @src @mask @dst
+ * 0000001100000010 0001001100010011 0000000000011010
+ *
+ * (Bits 0, 1, 4, 8, 9, 12 are copied to the bits 0, 1, 2, 3, 4, 5)
+ *
+ * A more 'visual' description of the operation::
+ *
+ * mask: ...v..vv...v..vv
+ * src: 0000001100000010
+ * ^ ^^ ^ 0
+ * | || | 10
+ * | || > 010
+ * | |+--> 1010
+ * | +--> 11010
+ * +----> 011010
+ * dst: 0000000000011010
+ *
+ * A relationship exists between bitmap_gather() and bitmap_scatter(). See
+ * bitmap_scatter() for the bitmap scatter detailed operations. TL;DR:
+ * bitmap_scatter() can be seen as the 'reverse' bitmap_gather() operation.
+ *
+ * Suppose scattered computed using bitmap_scatter(scattered, src, mask, n).
+ * The operation bitmap_gather(result, scattered, mask, n) leads to a result
+ * equal or equivalent to src.
+ *
+ * The result can be 'equivalent' because bitmap_scatter() and bitmap_gather()
+ * are not bijective.
+ * The result and src values are equivalent in that sense that a call to
+ * bitmap_scatter(res, src, mask, n) and a call to
+ * bitmap_scatter(res, result, mask, n) will lead to the same res value.
+ */
+static __always_inline
+void bitmap_gather(unsigned long *dst, const unsigned long *src,
+ const unsigned long *mask, unsigned int nbits)
+{
+ unsigned int n = 0;
+ unsigned int bit;
+
+ bitmap_zero(dst, nbits);
+
+ for_each_set_bit(bit, mask, nbits)
+ __assign_bit(n++, dst, test_bit(bit, src));
+}
+
+static __always_inline
+void bitmap_next_set_region(unsigned long *bitmap, unsigned int *rs,
+ unsigned int *re, unsigned int end)
{
*rs = find_next_bit(bitmap, end, *rs);
*re = find_next_zero_bit(bitmap, end, *rs + 1);
}
/**
+ * bitmap_release_region - release allocated bitmap region
+ * @bitmap: array of unsigned longs corresponding to the bitmap
+ * @pos: beginning of bit region to release
+ * @order: region size (log base 2 of number of bits) to release
+ *
+ * This is the complement to __bitmap_find_free_region() and releases
+ * the found region (by clearing it in the bitmap).
+ */
+static __always_inline
+void bitmap_release_region(unsigned long *bitmap, unsigned int pos, int order)
+{
+ bitmap_clear(bitmap, pos, BIT(order));
+}
+
+/**
+ * bitmap_allocate_region - allocate bitmap region
+ * @bitmap: array of unsigned longs corresponding to the bitmap
+ * @pos: beginning of bit region to allocate
+ * @order: region size (log base 2 of number of bits) to allocate
+ *
+ * Allocate (set bits in) a specified region of a bitmap.
+ *
+ * Returns: 0 on success, or %-EBUSY if specified region wasn't
+ * free (not all bits were zero).
+ */
+static __always_inline
+int bitmap_allocate_region(unsigned long *bitmap, unsigned int pos, int order)
+{
+ unsigned int len = BIT(order);
+
+ if (find_next_bit(bitmap, pos + len, pos) < pos + len)
+ return -EBUSY;
+ bitmap_set(bitmap, pos, len);
+ return 0;
+}
+
+/**
+ * bitmap_find_free_region - find a contiguous aligned mem region
+ * @bitmap: array of unsigned longs corresponding to the bitmap
+ * @bits: number of bits in the bitmap
+ * @order: region size (log base 2 of number of bits) to find
+ *
+ * Find a region of free (zero) bits in a @bitmap of @bits bits and
+ * allocate them (set them to one). Only consider regions of length
+ * a power (@order) of two, aligned to that power of two, which
+ * makes the search algorithm much faster.
+ *
+ * Returns: the bit offset in bitmap of the allocated region,
+ * or -errno on failure.
+ */
+static __always_inline
+int bitmap_find_free_region(unsigned long *bitmap, unsigned int bits, int order)
+{
+ unsigned int pos, end; /* scans bitmap by regions of size order */
+
+ for (pos = 0; (end = pos + BIT(order)) <= bits; pos = end) {
+ if (!bitmap_allocate_region(bitmap, pos, order))
+ return pos;
+ }
+ return -ENOMEM;
+}
+
+/**
* BITMAP_FROM_U64() - Represent u64 value in the format suitable for bitmap.
* @n: u64 value
*
@@ -561,44 +763,89 @@ static inline void bitmap_next_set_region(unsigned long *bitmap,
* That is ``(u32 *)(&val)[0]`` gets the upper 32 bits,
* but we expect the lower 32-bits of u64.
*/
-static inline void bitmap_from_u64(unsigned long *dst, u64 mask)
+static __always_inline void bitmap_from_u64(unsigned long *dst, u64 mask)
{
bitmap_from_arr64(dst, &mask, 64);
}
/**
- * bitmap_get_value8 - get an 8-bit value within a memory region
+ * bitmap_read - read a value of n-bits from the memory region
* @map: address to the bitmap memory region
- * @start: bit offset of the 8-bit value; must be a multiple of 8
+ * @start: bit offset of the n-bit value
+ * @nbits: size of value in bits, nonzero, up to BITS_PER_LONG
*
- * Returns the 8-bit value located at the @start bit offset within the @src
- * memory region.
+ * Returns: value of @nbits bits located at the @start bit offset within the
+ * @map memory region. For @nbits = 0 and @nbits > BITS_PER_LONG the return
+ * value is undefined.
*/
-static inline unsigned long bitmap_get_value8(const unsigned long *map,
- unsigned long start)
+static __always_inline
+unsigned long bitmap_read(const unsigned long *map, unsigned long start, unsigned long nbits)
{
- const size_t index = BIT_WORD(start);
- const unsigned long offset = start % BITS_PER_LONG;
+ size_t index = BIT_WORD(start);
+ unsigned long offset = start % BITS_PER_LONG;
+ unsigned long space = BITS_PER_LONG - offset;
+ unsigned long value_low, value_high;
- return (map[index] >> offset) & 0xFF;
+ if (unlikely(!nbits || nbits > BITS_PER_LONG))
+ return 0;
+
+ if (space >= nbits)
+ return (map[index] >> offset) & BITMAP_LAST_WORD_MASK(nbits);
+
+ value_low = map[index] & BITMAP_FIRST_WORD_MASK(start);
+ value_high = map[index + 1] & BITMAP_LAST_WORD_MASK(start + nbits);
+ return (value_low >> offset) | (value_high << space);
}
/**
- * bitmap_set_value8 - set an 8-bit value within a memory region
+ * bitmap_write - write n-bit value within a memory region
* @map: address to the bitmap memory region
- * @value: the 8-bit value; values wider than 8 bits may clobber bitmap
- * @start: bit offset of the 8-bit value; must be a multiple of 8
+ * @value: value to write, clamped to nbits
+ * @start: bit offset of the n-bit value
+ * @nbits: size of value in bits, nonzero, up to BITS_PER_LONG.
+ *
+ * bitmap_write() behaves as-if implemented as @nbits calls of __assign_bit(),
+ * i.e. bits beyond @nbits are ignored:
+ *
+ * for (bit = 0; bit < nbits; bit++)
+ * __assign_bit(start + bit, bitmap, val & BIT(bit));
+ *
+ * For @nbits == 0 and @nbits > BITS_PER_LONG no writes are performed.
*/
-static inline void bitmap_set_value8(unsigned long *map, unsigned long value,
- unsigned long start)
+static __always_inline
+void bitmap_write(unsigned long *map, unsigned long value,
+ unsigned long start, unsigned long nbits)
{
- const size_t index = BIT_WORD(start);
- const unsigned long offset = start % BITS_PER_LONG;
-
- map[index] &= ~(0xFFUL << offset);
+ size_t index;
+ unsigned long offset;
+ unsigned long space;
+ unsigned long mask;
+ bool fit;
+
+ if (unlikely(!nbits || nbits > BITS_PER_LONG))
+ return;
+
+ mask = BITMAP_LAST_WORD_MASK(nbits);
+ value &= mask;
+ offset = start % BITS_PER_LONG;
+ space = BITS_PER_LONG - offset;
+ fit = space >= nbits;
+ index = BIT_WORD(start);
+
+ map[index] &= (fit ? (~(mask << offset)) : ~BITMAP_FIRST_WORD_MASK(start));
map[index] |= value << offset;
+ if (fit)
+ return;
+
+ map[index + 1] &= BITMAP_FIRST_WORD_MASK(start + nbits);
+ map[index + 1] |= (value >> space);
}
+#define bitmap_get_value8(map, start) \
+ bitmap_read(map, start, BITS_PER_BYTE)
+#define bitmap_set_value8(map, value, start) \
+ bitmap_write(map, value, start, BITS_PER_BYTE)
+
#endif /* __ASSEMBLY__ */
#endif /* __LINUX_BITMAP_H */