diff options
Diffstat (limited to 'include/linux/nodemask.h')
| -rw-r--r-- | include/linux/nodemask.h | 268 |
1 files changed, 144 insertions, 124 deletions
diff --git a/include/linux/nodemask.h b/include/linux/nodemask.h index 4e2cbfa640b7..bd38648c998d 100644 --- a/include/linux/nodemask.h +++ b/include/linux/nodemask.h @@ -1,3 +1,4 @@ +/* SPDX-License-Identifier: GPL-2.0 */ #ifndef __LINUX_NODEMASK_H #define __LINUX_NODEMASK_H @@ -8,14 +9,13 @@ * See detailed comments in the file linux/bitmap.h describing the * data type on which these nodemasks are based. * - * For details of nodemask_scnprintf() and nodemask_parse_user(), - * see bitmap_scnprintf() and bitmap_parse_user() in lib/bitmap.c. - * For details of nodelist_scnprintf() and nodelist_parse(), see - * bitmap_scnlistprintf() and bitmap_parselist(), also in bitmap.c. - * For details of node_remap(), see bitmap_bitremap in lib/bitmap.c. - * For details of nodes_remap(), see bitmap_remap in lib/bitmap.c. - * For details of nodes_onto(), see bitmap_onto in lib/bitmap.c. - * For details of nodes_fold(), see bitmap_fold in lib/bitmap.c. + * For details of nodemask_parse_user(), see bitmap_parse_user() in + * lib/bitmap.c. For details of nodelist_parse(), see bitmap_parselist(), + * also in bitmap.c. For details of node_remap(), see bitmap_bitremap in + * lib/bitmap.c. For details of nodes_remap(), see bitmap_remap in + * lib/bitmap.c. For details of nodes_onto(), see bitmap_onto in + * lib/bitmap.c. For details of nodes_fold(), see bitmap_fold in + * lib/bitmap.c. * * The available nodemask operations are: * @@ -39,22 +39,19 @@ * int nodes_full(mask) Is mask full (all bits sets)? * int nodes_weight(mask) Hamming weight - number of set bits * - * void nodes_shift_right(dst, src, n) Shift right - * void nodes_shift_left(dst, src, n) Shift left - * - * int first_node(mask) Number lowest set bit, or MAX_NUMNODES - * int next_node(node, mask) Next node past 'node', or MAX_NUMNODES - * int first_unset_node(mask) First node not set in mask, or - * MAX_NUMNODES. + * unsigned int first_node(mask) Number lowest set bit, or MAX_NUMNODES + * unsigend int next_node(node, mask) Next node past 'node', or MAX_NUMNODES + * unsigned int next_node_in(node, mask) Next node past 'node', or wrap to first, + * or MAX_NUMNODES + * unsigned int first_unset_node(mask) First node not set in mask, or + * MAX_NUMNODES * * nodemask_t nodemask_of_node(node) Return nodemask with bit 'node' set * NODE_MASK_ALL Initializer - all bits set * NODE_MASK_NONE Initializer - no bits set * unsigned long *nodes_addr(mask) Array of unsigned long's in mask * - * int nodemask_scnprintf(buf, len, mask) Format nodemask for printing * int nodemask_parse_user(ubuf, ulen, mask) Parse ascii string as nodemask - * int nodelist_scnprintf(buf, len, mask) Format nodemask as list for printing * int nodelist_parse(buf, map) Parse ascii string as nodelist * int node_remap(oldbit, old, new) newbit = map(old, new)(oldbit) * void nodes_remap(dst, src, old, new) *dst = map(old, new)(src) @@ -90,34 +87,60 @@ * for such situations. See below and CPUMASK_ALLOC also. */ -#include <linux/kernel.h> #include <linux/threads.h> #include <linux/bitmap.h> -#include <linux/numa.h> +#include <linux/minmax.h> +#include <linux/nodemask_types.h> +#include <linux/random.h> -typedef struct { DECLARE_BITMAP(bits, MAX_NUMNODES); } nodemask_t; extern nodemask_t _unused_nodemask_arg_; +/** + * nodemask_pr_args - printf args to output a nodemask + * @maskp: nodemask to be printed + * + * Can be used to provide arguments for '%*pb[l]' when printing a nodemask. + */ +#define nodemask_pr_args(maskp) __nodemask_pr_numnodes(maskp), \ + __nodemask_pr_bits(maskp) +static __always_inline unsigned int __nodemask_pr_numnodes(const nodemask_t *m) +{ + return m ? MAX_NUMNODES : 0; +} +static __always_inline const unsigned long *__nodemask_pr_bits(const nodemask_t *m) +{ + return m ? m->bits : NULL; +} + +/* + * The inline keyword gives the compiler room to decide to inline, or + * not inline a function as it sees best. However, as these functions + * are called in both __init and non-__init functions, if they are not + * inlined we will end up with a section mismatch error (of the type of + * freeable items not being freed). So we must use __always_inline here + * to fix the problem. If other functions in the future also end up in + * this situation they will also need to be annotated as __always_inline + */ #define node_set(node, dst) __node_set((node), &(dst)) -static inline void __node_set(int node, volatile nodemask_t *dstp) +static __always_inline void __node_set(int node, volatile nodemask_t *dstp) { set_bit(node, dstp->bits); } #define node_clear(node, dst) __node_clear((node), &(dst)) -static inline void __node_clear(int node, volatile nodemask_t *dstp) +static __always_inline void __node_clear(int node, volatile nodemask_t *dstp) { clear_bit(node, dstp->bits); } #define nodes_setall(dst) __nodes_setall(&(dst), MAX_NUMNODES) -static inline void __nodes_setall(nodemask_t *dstp, int nbits) +static __always_inline void __nodes_setall(nodemask_t *dstp, unsigned int nbits) { bitmap_fill(dstp->bits, nbits); } #define nodes_clear(dst) __nodes_clear(&(dst), MAX_NUMNODES) -static inline void __nodes_clear(nodemask_t *dstp, int nbits) +static __always_inline void __nodes_clear(nodemask_t *dstp, unsigned int nbits) { bitmap_zero(dstp->bits, nbits); } @@ -127,125 +150,130 @@ static inline void __nodes_clear(nodemask_t *dstp, int nbits) #define node_test_and_set(node, nodemask) \ __node_test_and_set((node), &(nodemask)) -static inline int __node_test_and_set(int node, nodemask_t *addr) +static __always_inline bool __node_test_and_set(int node, nodemask_t *addr) { return test_and_set_bit(node, addr->bits); } #define nodes_and(dst, src1, src2) \ __nodes_and(&(dst), &(src1), &(src2), MAX_NUMNODES) -static inline void __nodes_and(nodemask_t *dstp, const nodemask_t *src1p, - const nodemask_t *src2p, int nbits) +static __always_inline void __nodes_and(nodemask_t *dstp, const nodemask_t *src1p, + const nodemask_t *src2p, unsigned int nbits) { bitmap_and(dstp->bits, src1p->bits, src2p->bits, nbits); } #define nodes_or(dst, src1, src2) \ __nodes_or(&(dst), &(src1), &(src2), MAX_NUMNODES) -static inline void __nodes_or(nodemask_t *dstp, const nodemask_t *src1p, - const nodemask_t *src2p, int nbits) +static __always_inline void __nodes_or(nodemask_t *dstp, const nodemask_t *src1p, + const nodemask_t *src2p, unsigned int nbits) { bitmap_or(dstp->bits, src1p->bits, src2p->bits, nbits); } #define nodes_xor(dst, src1, src2) \ __nodes_xor(&(dst), &(src1), &(src2), MAX_NUMNODES) -static inline void __nodes_xor(nodemask_t *dstp, const nodemask_t *src1p, - const nodemask_t *src2p, int nbits) +static __always_inline void __nodes_xor(nodemask_t *dstp, const nodemask_t *src1p, + const nodemask_t *src2p, unsigned int nbits) { bitmap_xor(dstp->bits, src1p->bits, src2p->bits, nbits); } #define nodes_andnot(dst, src1, src2) \ __nodes_andnot(&(dst), &(src1), &(src2), MAX_NUMNODES) -static inline void __nodes_andnot(nodemask_t *dstp, const nodemask_t *src1p, - const nodemask_t *src2p, int nbits) +static __always_inline void __nodes_andnot(nodemask_t *dstp, const nodemask_t *src1p, + const nodemask_t *src2p, unsigned int nbits) { bitmap_andnot(dstp->bits, src1p->bits, src2p->bits, nbits); } +#define nodes_copy(dst, src) __nodes_copy(&(dst), &(src), MAX_NUMNODES) +static __always_inline void __nodes_copy(nodemask_t *dstp, + const nodemask_t *srcp, unsigned int nbits) +{ + bitmap_copy(dstp->bits, srcp->bits, nbits); +} + #define nodes_complement(dst, src) \ __nodes_complement(&(dst), &(src), MAX_NUMNODES) -static inline void __nodes_complement(nodemask_t *dstp, - const nodemask_t *srcp, int nbits) +static __always_inline void __nodes_complement(nodemask_t *dstp, + const nodemask_t *srcp, unsigned int nbits) { bitmap_complement(dstp->bits, srcp->bits, nbits); } #define nodes_equal(src1, src2) \ __nodes_equal(&(src1), &(src2), MAX_NUMNODES) -static inline int __nodes_equal(const nodemask_t *src1p, - const nodemask_t *src2p, int nbits) +static __always_inline bool __nodes_equal(const nodemask_t *src1p, + const nodemask_t *src2p, unsigned int nbits) { return bitmap_equal(src1p->bits, src2p->bits, nbits); } #define nodes_intersects(src1, src2) \ __nodes_intersects(&(src1), &(src2), MAX_NUMNODES) -static inline int __nodes_intersects(const nodemask_t *src1p, - const nodemask_t *src2p, int nbits) +static __always_inline bool __nodes_intersects(const nodemask_t *src1p, + const nodemask_t *src2p, unsigned int nbits) { return bitmap_intersects(src1p->bits, src2p->bits, nbits); } #define nodes_subset(src1, src2) \ __nodes_subset(&(src1), &(src2), MAX_NUMNODES) -static inline int __nodes_subset(const nodemask_t *src1p, - const nodemask_t *src2p, int nbits) +static __always_inline bool __nodes_subset(const nodemask_t *src1p, + const nodemask_t *src2p, unsigned int nbits) { return bitmap_subset(src1p->bits, src2p->bits, nbits); } #define nodes_empty(src) __nodes_empty(&(src), MAX_NUMNODES) -static inline int __nodes_empty(const nodemask_t *srcp, int nbits) +static __always_inline bool __nodes_empty(const nodemask_t *srcp, unsigned int nbits) { return bitmap_empty(srcp->bits, nbits); } #define nodes_full(nodemask) __nodes_full(&(nodemask), MAX_NUMNODES) -static inline int __nodes_full(const nodemask_t *srcp, int nbits) +static __always_inline bool __nodes_full(const nodemask_t *srcp, unsigned int nbits) { return bitmap_full(srcp->bits, nbits); } #define nodes_weight(nodemask) __nodes_weight(&(nodemask), MAX_NUMNODES) -static inline int __nodes_weight(const nodemask_t *srcp, int nbits) +static __always_inline int __nodes_weight(const nodemask_t *srcp, unsigned int nbits) { return bitmap_weight(srcp->bits, nbits); } -#define nodes_shift_right(dst, src, n) \ - __nodes_shift_right(&(dst), &(src), (n), MAX_NUMNODES) -static inline void __nodes_shift_right(nodemask_t *dstp, - const nodemask_t *srcp, int n, int nbits) -{ - bitmap_shift_right(dstp->bits, srcp->bits, n, nbits); -} - -#define nodes_shift_left(dst, src, n) \ - __nodes_shift_left(&(dst), &(src), (n), MAX_NUMNODES) -static inline void __nodes_shift_left(nodemask_t *dstp, - const nodemask_t *srcp, int n, int nbits) -{ - bitmap_shift_left(dstp->bits, srcp->bits, n, nbits); -} - /* FIXME: better would be to fix all architectures to never return - > MAX_NUMNODES, then the silly min_ts could be dropped. */ + > MAX_NUMNODES, then the silly min()s could be dropped. */ #define first_node(src) __first_node(&(src)) -static inline int __first_node(const nodemask_t *srcp) +static __always_inline unsigned int __first_node(const nodemask_t *srcp) { - return min_t(int, MAX_NUMNODES, find_first_bit(srcp->bits, MAX_NUMNODES)); + return min(MAX_NUMNODES, find_first_bit(srcp->bits, MAX_NUMNODES)); } #define next_node(n, src) __next_node((n), &(src)) -static inline int __next_node(int n, const nodemask_t *srcp) +static __always_inline unsigned int __next_node(int n, const nodemask_t *srcp) +{ + return min(MAX_NUMNODES, find_next_bit(srcp->bits, MAX_NUMNODES, n+1)); +} + +/* + * Find the next present node in src, starting after node n, wrapping around to + * the first node in src if needed. Returns MAX_NUMNODES if src is empty. + */ +#define next_node_in(n, src) __next_node_in((n), &(src)) +static __always_inline unsigned int __next_node_in(int node, const nodemask_t *srcp) { - return min_t(int,MAX_NUMNODES,find_next_bit(srcp->bits, MAX_NUMNODES, n+1)); + unsigned int ret = __next_node(node, srcp); + + if (ret == MAX_NUMNODES) + ret = __first_node(srcp); + return ret; } -static inline void init_nodemask_of_node(nodemask_t *mask, int node) +static __always_inline void init_nodemask_of_node(nodemask_t *mask, int node) { nodes_clear(*mask); node_set(node, *mask); @@ -263,10 +291,9 @@ static inline void init_nodemask_of_node(nodemask_t *mask, int node) }) #define first_unset_node(mask) __first_unset_node(&(mask)) -static inline int __first_unset_node(const nodemask_t *maskp) +static __always_inline unsigned int __first_unset_node(const nodemask_t *maskp) { - return min_t(int,MAX_NUMNODES, - find_first_zero_bit(maskp->bits, MAX_NUMNODES)); + return min(MAX_NUMNODES, find_first_zero_bit(maskp->bits, MAX_NUMNODES)); } #define NODE_MASK_LAST_WORD BITMAP_LAST_WORD_MASK(MAX_NUMNODES) @@ -295,39 +322,23 @@ static inline int __first_unset_node(const nodemask_t *maskp) #define nodes_addr(src) ((src).bits) -#define nodemask_scnprintf(buf, len, src) \ - __nodemask_scnprintf((buf), (len), &(src), MAX_NUMNODES) -static inline int __nodemask_scnprintf(char *buf, int len, - const nodemask_t *srcp, int nbits) -{ - return bitmap_scnprintf(buf, len, srcp->bits, nbits); -} - #define nodemask_parse_user(ubuf, ulen, dst) \ __nodemask_parse_user((ubuf), (ulen), &(dst), MAX_NUMNODES) -static inline int __nodemask_parse_user(const char __user *buf, int len, +static __always_inline int __nodemask_parse_user(const char __user *buf, int len, nodemask_t *dstp, int nbits) { return bitmap_parse_user(buf, len, dstp->bits, nbits); } -#define nodelist_scnprintf(buf, len, src) \ - __nodelist_scnprintf((buf), (len), &(src), MAX_NUMNODES) -static inline int __nodelist_scnprintf(char *buf, int len, - const nodemask_t *srcp, int nbits) -{ - return bitmap_scnlistprintf(buf, len, srcp->bits, nbits); -} - #define nodelist_parse(buf, dst) __nodelist_parse((buf), &(dst), MAX_NUMNODES) -static inline int __nodelist_parse(const char *buf, nodemask_t *dstp, int nbits) +static __always_inline int __nodelist_parse(const char *buf, nodemask_t *dstp, int nbits) { return bitmap_parselist(buf, dstp->bits, nbits); } #define node_remap(oldbit, old, new) \ __node_remap((oldbit), &(old), &(new), MAX_NUMNODES) -static inline int __node_remap(int oldbit, +static __always_inline int __node_remap(int oldbit, const nodemask_t *oldp, const nodemask_t *newp, int nbits) { return bitmap_bitremap(oldbit, oldp->bits, newp->bits, nbits); @@ -335,7 +346,7 @@ static inline int __node_remap(int oldbit, #define nodes_remap(dst, src, old, new) \ __nodes_remap(&(dst), &(src), &(old), &(new), MAX_NUMNODES) -static inline void __nodes_remap(nodemask_t *dstp, const nodemask_t *srcp, +static __always_inline void __nodes_remap(nodemask_t *dstp, const nodemask_t *srcp, const nodemask_t *oldp, const nodemask_t *newp, int nbits) { bitmap_remap(dstp->bits, srcp->bits, oldp->bits, newp->bits, nbits); @@ -343,7 +354,7 @@ static inline void __nodes_remap(nodemask_t *dstp, const nodemask_t *srcp, #define nodes_onto(dst, orig, relmap) \ __nodes_onto(&(dst), &(orig), &(relmap), MAX_NUMNODES) -static inline void __nodes_onto(nodemask_t *dstp, const nodemask_t *origp, +static __always_inline void __nodes_onto(nodemask_t *dstp, const nodemask_t *origp, const nodemask_t *relmapp, int nbits) { bitmap_onto(dstp->bits, origp->bits, relmapp->bits, nbits); @@ -351,21 +362,20 @@ static inline void __nodes_onto(nodemask_t *dstp, const nodemask_t *origp, #define nodes_fold(dst, orig, sz) \ __nodes_fold(&(dst), &(orig), sz, MAX_NUMNODES) -static inline void __nodes_fold(nodemask_t *dstp, const nodemask_t *origp, +static __always_inline void __nodes_fold(nodemask_t *dstp, const nodemask_t *origp, int sz, int nbits) { bitmap_fold(dstp->bits, origp->bits, sz, nbits); } #if MAX_NUMNODES > 1 -#define for_each_node_mask(node, mask) \ - for ((node) = first_node(mask); \ - (node) < MAX_NUMNODES; \ - (node) = next_node((node), (mask))) +#define for_each_node_mask(node, mask) \ + for ((node) = first_node(mask); \ + (node) < MAX_NUMNODES; \ + (node) = next_node((node), (mask))) #else /* MAX_NUMNODES == 1 */ -#define for_each_node_mask(node, mask) \ - if (!nodes_empty(mask)) \ - for ((node) = 0; (node) < 1; (node)++) +#define for_each_node_mask(node, mask) \ + for ((node) = 0; (node) < 1 && !nodes_empty(mask); (node)++) #endif /* MAX_NUMNODES */ /* @@ -380,12 +390,9 @@ enum node_states { #else N_HIGH_MEMORY = N_NORMAL_MEMORY, #endif -#ifdef CONFIG_MOVABLE_NODE N_MEMORY, /* The node has memory(regular, high, movable) */ -#else - N_MEMORY = N_HIGH_MEMORY, -#endif N_CPU, /* The node has one or more cpus */ + N_GENERIC_INITIATOR, /* The node has one or more Generic Initiators */ NR_NODE_STATES }; @@ -397,22 +404,22 @@ enum node_states { extern nodemask_t node_states[NR_NODE_STATES]; #if MAX_NUMNODES > 1 -static inline int node_state(int node, enum node_states state) +static __always_inline int node_state(int node, enum node_states state) { return node_isset(node, node_states[state]); } -static inline void node_set_state(int node, enum node_states state) +static __always_inline void node_set_state(int node, enum node_states state) { __node_set(node, &node_states[state]); } -static inline void node_clear_state(int node, enum node_states state) +static __always_inline void node_clear_state(int node, enum node_states state) { __node_clear(node, &node_states[state]); } -static inline int num_node_state(enum node_states state) +static __always_inline int num_node_state(enum node_states state) { return nodes_weight(node_states[state]); } @@ -421,18 +428,26 @@ static inline int num_node_state(enum node_states state) for_each_node_mask((__node), node_states[__state]) #define first_online_node first_node(node_states[N_ONLINE]) -#define next_online_node(nid) next_node((nid), node_states[N_ONLINE]) +#define first_memory_node first_node(node_states[N_MEMORY]) +static __always_inline unsigned int next_online_node(int nid) +{ + return next_node(nid, node_states[N_ONLINE]); +} +static __always_inline unsigned int next_memory_node(int nid) +{ + return next_node(nid, node_states[N_MEMORY]); +} -extern int nr_node_ids; -extern int nr_online_nodes; +extern unsigned int nr_node_ids; +extern unsigned int nr_online_nodes; -static inline void node_set_online(int nid) +static __always_inline void node_set_online(int nid) { node_set_state(nid, N_ONLINE); nr_online_nodes = num_node_state(N_ONLINE); } -static inline void node_set_offline(int nid) +static __always_inline void node_set_offline(int nid) { node_clear_state(nid, N_ONLINE); nr_online_nodes = num_node_state(N_ONLINE); @@ -440,20 +455,20 @@ static inline void node_set_offline(int nid) #else -static inline int node_state(int node, enum node_states state) +static __always_inline int node_state(int node, enum node_states state) { return node == 0; } -static inline void node_set_state(int node, enum node_states state) +static __always_inline void node_set_state(int node, enum node_states state) { } -static inline void node_clear_state(int node, enum node_states state) +static __always_inline void node_clear_state(int node, enum node_states state) { } -static inline int num_node_state(enum node_states state) +static __always_inline int num_node_state(enum node_states state) { return 1; } @@ -462,23 +477,27 @@ static inline int num_node_state(enum node_states state) for ( (node) = 0; (node) == 0; (node) = 1) #define first_online_node 0 +#define first_memory_node 0 #define next_online_node(nid) (MAX_NUMNODES) -#define nr_node_ids 1 -#define nr_online_nodes 1 +#define next_memory_node(nid) (MAX_NUMNODES) +#define nr_node_ids 1U +#define nr_online_nodes 1U #define node_set_online(node) node_set_state((node), N_ONLINE) #define node_set_offline(node) node_clear_state((node), N_ONLINE) #endif +static __always_inline int node_random(const nodemask_t *maskp) +{ #if defined(CONFIG_NUMA) && (MAX_NUMNODES > 1) -extern int node_random(const nodemask_t *maskp); + int node = find_random_bit(maskp->bits, MAX_NUMNODES); + + return node < MAX_NUMNODES ? node : NUMA_NO_NODE; #else -static inline int node_random(const nodemask_t *mask) -{ return 0; -} #endif +} #define node_online_map node_states[N_ONLINE] #define node_possible_map node_states[N_POSSIBLE] @@ -490,13 +509,14 @@ static inline int node_random(const nodemask_t *mask) #define for_each_node(node) for_each_node_state(node, N_POSSIBLE) #define for_each_online_node(node) for_each_node_state(node, N_ONLINE) +#define for_each_node_with_cpus(node) for_each_node_state(node, N_CPU) /* - * For nodemask scrach area. + * For nodemask scratch area. * NODEMASK_ALLOC(type, name) allocates an object with a specified type and * name. */ -#if NODES_SHIFT > 8 /* nodemask_t > 256 bytes */ +#if NODES_SHIFT > 8 /* nodemask_t > 32 bytes */ #define NODEMASK_ALLOC(type, name, gfp_flags) \ type *name = kmalloc(sizeof(*name), gfp_flags) #define NODEMASK_FREE(m) kfree(m) @@ -505,7 +525,7 @@ static inline int node_random(const nodemask_t *mask) #define NODEMASK_FREE(m) do {} while (0) #endif -/* A example struture for using NODEMASK_ALLOC, used in mempolicy. */ +/* Example structure for using NODEMASK_ALLOC, used in mempolicy. */ struct nodemask_scratch { nodemask_t mask1; nodemask_t mask2; |
