diff options
Diffstat (limited to 'include/uapi/drm/amdgpu_drm.h')
| -rw-r--r-- | include/uapi/drm/amdgpu_drm.h | 547 |
1 files changed, 534 insertions, 13 deletions
diff --git a/include/uapi/drm/amdgpu_drm.h b/include/uapi/drm/amdgpu_drm.h index 0b94ec7b73e7..f80aa4c9d88f 100644 --- a/include/uapi/drm/amdgpu_drm.h +++ b/include/uapi/drm/amdgpu_drm.h @@ -54,6 +54,10 @@ extern "C" { #define DRM_AMDGPU_VM 0x13 #define DRM_AMDGPU_FENCE_TO_HANDLE 0x14 #define DRM_AMDGPU_SCHED 0x15 +#define DRM_AMDGPU_USERQ 0x16 +#define DRM_AMDGPU_USERQ_SIGNAL 0x17 +#define DRM_AMDGPU_USERQ_WAIT 0x18 +#define DRM_AMDGPU_GEM_LIST_HANDLES 0x19 #define DRM_IOCTL_AMDGPU_GEM_CREATE DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_CREATE, union drm_amdgpu_gem_create) #define DRM_IOCTL_AMDGPU_GEM_MMAP DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_MMAP, union drm_amdgpu_gem_mmap) @@ -71,6 +75,10 @@ extern "C" { #define DRM_IOCTL_AMDGPU_VM DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_VM, union drm_amdgpu_vm) #define DRM_IOCTL_AMDGPU_FENCE_TO_HANDLE DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_FENCE_TO_HANDLE, union drm_amdgpu_fence_to_handle) #define DRM_IOCTL_AMDGPU_SCHED DRM_IOW(DRM_COMMAND_BASE + DRM_AMDGPU_SCHED, union drm_amdgpu_sched) +#define DRM_IOCTL_AMDGPU_USERQ DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_USERQ, union drm_amdgpu_userq) +#define DRM_IOCTL_AMDGPU_USERQ_SIGNAL DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_USERQ_SIGNAL, struct drm_amdgpu_userq_signal) +#define DRM_IOCTL_AMDGPU_USERQ_WAIT DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_USERQ_WAIT, struct drm_amdgpu_userq_wait) +#define DRM_IOCTL_AMDGPU_GEM_LIST_HANDLES DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_LIST_HANDLES, struct drm_amdgpu_gem_list_handles) /** * DOC: memory domains @@ -94,6 +102,11 @@ extern "C" { * * %AMDGPU_GEM_DOMAIN_OA Ordered append, used by 3D or Compute engines * for appending data. + * + * %AMDGPU_GEM_DOMAIN_DOORBELL Doorbell. It is an MMIO region for + * signalling user mode queues. + * + * %AMDGPU_GEM_DOMAIN_MMIO_REMAP MMIO remap page (special mapping for HDP flushing). */ #define AMDGPU_GEM_DOMAIN_CPU 0x1 #define AMDGPU_GEM_DOMAIN_GTT 0x2 @@ -101,12 +114,16 @@ extern "C" { #define AMDGPU_GEM_DOMAIN_GDS 0x8 #define AMDGPU_GEM_DOMAIN_GWS 0x10 #define AMDGPU_GEM_DOMAIN_OA 0x20 +#define AMDGPU_GEM_DOMAIN_DOORBELL 0x40 +#define AMDGPU_GEM_DOMAIN_MMIO_REMAP 0x80 #define AMDGPU_GEM_DOMAIN_MASK (AMDGPU_GEM_DOMAIN_CPU | \ AMDGPU_GEM_DOMAIN_GTT | \ AMDGPU_GEM_DOMAIN_VRAM | \ AMDGPU_GEM_DOMAIN_GDS | \ AMDGPU_GEM_DOMAIN_GWS | \ - AMDGPU_GEM_DOMAIN_OA) + AMDGPU_GEM_DOMAIN_OA | \ + AMDGPU_GEM_DOMAIN_DOORBELL | \ + AMDGPU_GEM_DOMAIN_MMIO_REMAP) /* Flag that CPU access will be required for the case of VRAM domain */ #define AMDGPU_GEM_CREATE_CPU_ACCESS_REQUIRED (1 << 0) @@ -140,6 +157,34 @@ extern "C" { * not require GTT memory accounting */ #define AMDGPU_GEM_CREATE_PREEMPTIBLE (1 << 11) +/* Flag that BO can be discarded under memory pressure without keeping the + * content. + */ +#define AMDGPU_GEM_CREATE_DISCARDABLE (1 << 12) +/* Flag that BO is shared coherently between multiple devices or CPU threads. + * May depend on GPU instructions to flush caches to system scope explicitly. + * + * This influences the choice of MTYPE in the PTEs on GFXv9 and later GPUs and + * may override the MTYPE selected in AMDGPU_VA_OP_MAP. + */ +#define AMDGPU_GEM_CREATE_COHERENT (1 << 13) +/* Flag that BO should not be cached by GPU. Coherent without having to flush + * GPU caches explicitly + * + * This influences the choice of MTYPE in the PTEs on GFXv9 and later GPUs and + * may override the MTYPE selected in AMDGPU_VA_OP_MAP. + */ +#define AMDGPU_GEM_CREATE_UNCACHED (1 << 14) +/* Flag that BO should be coherent across devices when using device-level + * atomics. May depend on GPU instructions to flush caches to device scope + * explicitly, promoting them to system scope automatically. + * + * This influences the choice of MTYPE in the PTEs on GFXv9 and later GPUs and + * may override the MTYPE selected in AMDGPU_VA_OP_MAP. + */ +#define AMDGPU_GEM_CREATE_EXT_COHERENT (1 << 15) +/* Set PTE.D and recompress during GTT->VRAM moves according to TILING flags. */ +#define AMDGPU_GEM_CREATE_GFX12_DCC (1 << 16) struct drm_amdgpu_gem_create_in { /** the requested memory size */ @@ -206,6 +251,8 @@ union drm_amdgpu_bo_list { #define AMDGPU_CTX_OP_FREE_CTX 2 #define AMDGPU_CTX_OP_QUERY_STATE 3 #define AMDGPU_CTX_OP_QUERY_STATE2 4 +#define AMDGPU_CTX_OP_GET_STABLE_PSTATE 5 +#define AMDGPU_CTX_OP_SET_STABLE_PSTATE 6 /* GPU reset status */ #define AMDGPU_CTX_NO_RESET 0 @@ -216,15 +263,17 @@ union drm_amdgpu_bo_list { /* unknown cause */ #define AMDGPU_CTX_UNKNOWN_RESET 3 -/* indicate gpu reset occured after ctx created */ +/* indicate gpu reset occurred after ctx created */ #define AMDGPU_CTX_QUERY2_FLAGS_RESET (1<<0) -/* indicate vram lost occured after ctx created */ +/* indicate vram lost occurred after ctx created */ #define AMDGPU_CTX_QUERY2_FLAGS_VRAMLOST (1<<1) /* indicate some job from this context once cause gpu hang */ #define AMDGPU_CTX_QUERY2_FLAGS_GUILTY (1<<2) /* indicate some errors are detected by RAS */ #define AMDGPU_CTX_QUERY2_FLAGS_RAS_CE (1<<3) #define AMDGPU_CTX_QUERY2_FLAGS_RAS_UE (1<<4) +/* indicate that the reset hasn't completed yet */ +#define AMDGPU_CTX_QUERY2_FLAGS_RESET_IN_PROGRESS (1<<5) /* Context priority level */ #define AMDGPU_CTX_PRIORITY_UNSET -2048 @@ -238,10 +287,18 @@ union drm_amdgpu_bo_list { #define AMDGPU_CTX_PRIORITY_HIGH 512 #define AMDGPU_CTX_PRIORITY_VERY_HIGH 1023 +/* select a stable profiling pstate for perfmon tools */ +#define AMDGPU_CTX_STABLE_PSTATE_FLAGS_MASK 0xf +#define AMDGPU_CTX_STABLE_PSTATE_NONE 0 +#define AMDGPU_CTX_STABLE_PSTATE_STANDARD 1 +#define AMDGPU_CTX_STABLE_PSTATE_MIN_SCLK 2 +#define AMDGPU_CTX_STABLE_PSTATE_MIN_MCLK 3 +#define AMDGPU_CTX_STABLE_PSTATE_PEAK 4 + struct drm_amdgpu_ctx_in { /** AMDGPU_CTX_OP_* */ __u32 op; - /** For future use, no flags defined so far */ + /** Flags */ __u32 flags; __u32 ctx_id; /** AMDGPU_CTX_PRIORITY_* */ @@ -262,6 +319,11 @@ union drm_amdgpu_ctx_out { /** Reset status since the last call of the ioctl. */ __u32 reset_status; } state; + + struct { + __u32 flags; + __u32 _pad; + } pstate; }; union drm_amdgpu_ctx { @@ -269,6 +331,260 @@ union drm_amdgpu_ctx { union drm_amdgpu_ctx_out out; }; +/* user queue IOCTL operations */ +#define AMDGPU_USERQ_OP_CREATE 1 +#define AMDGPU_USERQ_OP_FREE 2 + +/* queue priority levels */ +/* low < normal low < normal high < high */ +#define AMDGPU_USERQ_CREATE_FLAGS_QUEUE_PRIORITY_MASK 0x3 +#define AMDGPU_USERQ_CREATE_FLAGS_QUEUE_PRIORITY_SHIFT 0 +#define AMDGPU_USERQ_CREATE_FLAGS_QUEUE_PRIORITY_NORMAL_LOW 0 +#define AMDGPU_USERQ_CREATE_FLAGS_QUEUE_PRIORITY_LOW 1 +#define AMDGPU_USERQ_CREATE_FLAGS_QUEUE_PRIORITY_NORMAL_HIGH 2 +#define AMDGPU_USERQ_CREATE_FLAGS_QUEUE_PRIORITY_HIGH 3 /* admin only */ +/* for queues that need access to protected content */ +#define AMDGPU_USERQ_CREATE_FLAGS_QUEUE_SECURE (1 << 2) + +/* + * This structure is a container to pass input configuration + * info for all supported userqueue related operations. + * For operation AMDGPU_USERQ_OP_CREATE: user is expected + * to set all fields, excep the parameter 'queue_id'. + * For operation AMDGPU_USERQ_OP_FREE: the only input parameter expected + * to be set is 'queue_id', eveything else is ignored. + */ +struct drm_amdgpu_userq_in { + /** AMDGPU_USERQ_OP_* */ + __u32 op; + /** Queue id passed for operation USERQ_OP_FREE */ + __u32 queue_id; + /** the target GPU engine to execute workload (AMDGPU_HW_IP_*) */ + __u32 ip_type; + /** + * @doorbell_handle: the handle of doorbell GEM object + * associated with this userqueue client. + */ + __u32 doorbell_handle; + /** + * @doorbell_offset: 32-bit offset of the doorbell in the doorbell bo. + * Kernel will generate absolute doorbell offset using doorbell_handle + * and doorbell_offset in the doorbell bo. + */ + __u32 doorbell_offset; + /** + * @flags: flags used for queue parameters + */ + __u32 flags; + /** + * @queue_va: Virtual address of the GPU memory which holds the queue + * object. The queue holds the workload packets. + */ + __u64 queue_va; + /** + * @queue_size: Size of the queue in bytes, this needs to be 256-byte + * aligned. + */ + __u64 queue_size; + /** + * @rptr_va : Virtual address of the GPU memory which holds the ring RPTR. + * This object must be at least 8 byte in size and aligned to 8-byte offset. + */ + __u64 rptr_va; + /** + * @wptr_va : Virtual address of the GPU memory which holds the ring WPTR. + * This object must be at least 8 byte in size and aligned to 8-byte offset. + * + * Queue, RPTR and WPTR can come from the same object, as long as the size + * and alignment related requirements are met. + */ + __u64 wptr_va; + /** + * @mqd: MQD (memory queue descriptor) is a set of parameters which allow + * the GPU to uniquely define and identify a usermode queue. + * + * MQD data can be of different size for different GPU IP/engine and + * their respective versions/revisions, so this points to a __u64 * + * which holds IP specific MQD of this usermode queue. + */ + __u64 mqd; + /** + * @size: size of MQD data in bytes, it must match the MQD structure + * size of the respective engine/revision defined in UAPI for ex, for + * gfx11 workloads, size = sizeof(drm_amdgpu_userq_mqd_gfx11). + */ + __u64 mqd_size; +}; + +/* The structure to carry output of userqueue ops */ +struct drm_amdgpu_userq_out { + /** + * For operation AMDGPU_USERQ_OP_CREATE: This field contains a unique + * queue ID to represent the newly created userqueue in the system, otherwise + * it should be ignored. + */ + __u32 queue_id; + __u32 _pad; +}; + +union drm_amdgpu_userq { + struct drm_amdgpu_userq_in in; + struct drm_amdgpu_userq_out out; +}; + +/* GFX V11 IP specific MQD parameters */ +struct drm_amdgpu_userq_mqd_gfx11 { + /** + * @shadow_va: Virtual address of the GPU memory to hold the shadow buffer. + * Use AMDGPU_INFO_IOCTL to find the exact size of the object. + */ + __u64 shadow_va; + /** + * @csa_va: Virtual address of the GPU memory to hold the CSA buffer. + * Use AMDGPU_INFO_IOCTL to find the exact size of the object. + */ + __u64 csa_va; +}; + +/* GFX V11 SDMA IP specific MQD parameters */ +struct drm_amdgpu_userq_mqd_sdma_gfx11 { + /** + * @csa_va: Virtual address of the GPU memory to hold the CSA buffer. + * This must be a from a separate GPU object, and use AMDGPU_INFO IOCTL + * to get the size. + */ + __u64 csa_va; +}; + +/* GFX V11 Compute IP specific MQD parameters */ +struct drm_amdgpu_userq_mqd_compute_gfx11 { + /** + * @eop_va: Virtual address of the GPU memory to hold the EOP buffer. + * This must be a from a separate GPU object, and use AMDGPU_INFO IOCTL + * to get the size. + */ + __u64 eop_va; +}; + +/* userq signal/wait ioctl */ +struct drm_amdgpu_userq_signal { + /** + * @queue_id: Queue handle used by the userq fence creation function + * to retrieve the WPTR. + */ + __u32 queue_id; + __u32 pad; + /** + * @syncobj_handles: The list of syncobj handles submitted by the user queue + * job to be signaled. + */ + __u64 syncobj_handles; + /** + * @num_syncobj_handles: A count that represents the number of syncobj handles in + * @syncobj_handles. + */ + __u64 num_syncobj_handles; + /** + * @bo_read_handles: The list of BO handles that the submitted user queue job + * is using for read only. This will update BO fences in the kernel. + */ + __u64 bo_read_handles; + /** + * @bo_write_handles: The list of BO handles that the submitted user queue job + * is using for write only. This will update BO fences in the kernel. + */ + __u64 bo_write_handles; + /** + * @num_bo_read_handles: A count that represents the number of read BO handles in + * @bo_read_handles. + */ + __u32 num_bo_read_handles; + /** + * @num_bo_write_handles: A count that represents the number of write BO handles in + * @bo_write_handles. + */ + __u32 num_bo_write_handles; +}; + +struct drm_amdgpu_userq_fence_info { + /** + * @va: A gpu address allocated for each queue which stores the + * read pointer (RPTR) value. + */ + __u64 va; + /** + * @value: A 64 bit value represents the write pointer (WPTR) of the + * queue commands which compared with the RPTR value to signal the + * fences. + */ + __u64 value; +}; + +struct drm_amdgpu_userq_wait { + /** + * @waitq_id: Queue handle used by the userq wait IOCTL to retrieve the + * wait queue and maintain the fence driver references in it. + */ + __u32 waitq_id; + __u32 pad; + /** + * @syncobj_handles: The list of syncobj handles submitted by the user queue + * job to get the va/value pairs. + */ + __u64 syncobj_handles; + /** + * @syncobj_timeline_handles: The list of timeline syncobj handles submitted by + * the user queue job to get the va/value pairs at given @syncobj_timeline_points. + */ + __u64 syncobj_timeline_handles; + /** + * @syncobj_timeline_points: The list of timeline syncobj points submitted by the + * user queue job for the corresponding @syncobj_timeline_handles. + */ + __u64 syncobj_timeline_points; + /** + * @bo_read_handles: The list of read BO handles submitted by the user queue + * job to get the va/value pairs. + */ + __u64 bo_read_handles; + /** + * @bo_write_handles: The list of write BO handles submitted by the user queue + * job to get the va/value pairs. + */ + __u64 bo_write_handles; + /** + * @num_syncobj_timeline_handles: A count that represents the number of timeline + * syncobj handles in @syncobj_timeline_handles. + */ + __u16 num_syncobj_timeline_handles; + /** + * @num_fences: This field can be used both as input and output. As input it defines + * the maximum number of fences that can be returned and as output it will specify + * how many fences were actually returned from the ioctl. + */ + __u16 num_fences; + /** + * @num_syncobj_handles: A count that represents the number of syncobj handles in + * @syncobj_handles. + */ + __u32 num_syncobj_handles; + /** + * @num_bo_read_handles: A count that represents the number of read BO handles in + * @bo_read_handles. + */ + __u32 num_bo_read_handles; + /** + * @num_bo_write_handles: A count that represents the number of write BO handles in + * @bo_write_handles. + */ + __u32 num_bo_write_handles; + /** + * @out_fences: The field is a return value from the ioctl containing the list of + * address/value pairs to wait for. + */ + __u64 out_fences; +}; + /* vm ioctl */ #define AMDGPU_VM_OP_RESERVE_VMID 1 #define AMDGPU_VM_OP_UNRESERVE_VMID 2 @@ -344,7 +660,7 @@ struct drm_amdgpu_gem_userptr { #define AMDGPU_TILING_NUM_BANKS_SHIFT 21 #define AMDGPU_TILING_NUM_BANKS_MASK 0x3 -/* GFX9 and later: */ +/* GFX9 - GFX11: */ #define AMDGPU_TILING_SWIZZLE_MODE_SHIFT 0 #define AMDGPU_TILING_SWIZZLE_MODE_MASK 0x1f #define AMDGPU_TILING_DCC_OFFSET_256B_SHIFT 5 @@ -358,6 +674,24 @@ struct drm_amdgpu_gem_userptr { #define AMDGPU_TILING_SCANOUT_SHIFT 63 #define AMDGPU_TILING_SCANOUT_MASK 0x1 +/* GFX12 and later: */ +#define AMDGPU_TILING_GFX12_SWIZZLE_MODE_SHIFT 0 +#define AMDGPU_TILING_GFX12_SWIZZLE_MODE_MASK 0x7 +/* These are DCC recompression settings for memory management: */ +#define AMDGPU_TILING_GFX12_DCC_MAX_COMPRESSED_BLOCK_SHIFT 3 +#define AMDGPU_TILING_GFX12_DCC_MAX_COMPRESSED_BLOCK_MASK 0x3 /* 0:64B, 1:128B, 2:256B */ +#define AMDGPU_TILING_GFX12_DCC_NUMBER_TYPE_SHIFT 5 +#define AMDGPU_TILING_GFX12_DCC_NUMBER_TYPE_MASK 0x7 /* CB_COLOR0_INFO.NUMBER_TYPE */ +#define AMDGPU_TILING_GFX12_DCC_DATA_FORMAT_SHIFT 8 +#define AMDGPU_TILING_GFX12_DCC_DATA_FORMAT_MASK 0x3f /* [0:4]:CB_COLOR0_INFO.FORMAT, [5]:MM */ +/* When clearing the buffer or moving it from VRAM to GTT, don't compress and set DCC metadata + * to uncompressed. Set when parts of an allocation bypass DCC and read raw data. */ +#define AMDGPU_TILING_GFX12_DCC_WRITE_COMPRESS_DISABLE_SHIFT 14 +#define AMDGPU_TILING_GFX12_DCC_WRITE_COMPRESS_DISABLE_MASK 0x1 +/* bit gap */ +#define AMDGPU_TILING_GFX12_SCANOUT_SHIFT 63 +#define AMDGPU_TILING_GFX12_SCANOUT_MASK 0x1 + /* Set/Get helpers for tiling flags. */ #define AMDGPU_TILING_SET(field, value) \ (((__u64)(value) & AMDGPU_TILING_##field##_MASK) << AMDGPU_TILING_##field##_SHIFT) @@ -472,6 +806,21 @@ union drm_amdgpu_wait_fences { #define AMDGPU_GEM_OP_GET_GEM_CREATE_INFO 0 #define AMDGPU_GEM_OP_SET_PLACEMENT 1 +#define AMDGPU_GEM_OP_GET_MAPPING_INFO 2 + +struct drm_amdgpu_gem_vm_entry { + /* Start of mapping (in bytes) */ + __u64 addr; + + /* Size of mapping (in bytes) */ + __u64 size; + + /* Mapping offset */ + __u64 offset; + + /* flags needed to recreate mapping */ + __u64 flags; +}; /* Sets or returns a value associated with a buffer. */ struct drm_amdgpu_gem_op { @@ -479,8 +828,44 @@ struct drm_amdgpu_gem_op { __u32 handle; /** AMDGPU_GEM_OP_* */ __u32 op; - /** Input or return value */ + /** Input or return value. For MAPPING_INFO op: pointer to array of struct drm_amdgpu_gem_vm_entry */ __u64 value; + /** For MAPPING_INFO op: number of mappings (in/out) */ + __u32 num_entries; + + __u32 padding; +}; + +#define AMDGPU_GEM_LIST_HANDLES_FLAG_IS_IMPORT (1 << 0) + +struct drm_amdgpu_gem_list_handles { + /* User pointer to array of drm_amdgpu_gem_bo_info_entry */ + __u64 entries; + + /* Size of entries buffer / Number of handles in process (if larger than size of buffer, must retry) */ + __u32 num_entries; + + __u32 padding; +}; + +struct drm_amdgpu_gem_list_handles_entry { + /* gem handle of buffer object */ + __u32 gem_handle; + + /* Currently just one flag: IS_IMPORT */ + __u32 flags; + + /* Size of bo */ + __u64 size; + + /* Preferred domains for GEM_CREATE */ + __u64 preferred_domains; + + /* GEM_CREATE flags for re-creation of buffer */ + __u64 alloc_flags; + + /* physical start_addr alignment in bytes for some HW requirements */ + __u64 alignment; }; #define AMDGPU_VA_OP_MAP 1 @@ -514,6 +899,8 @@ struct drm_amdgpu_gem_op { #define AMDGPU_VM_MTYPE_UC (4 << 5) /* Use Read Write MTYPE instead of default MTYPE */ #define AMDGPU_VM_MTYPE_RW (5 << 5) +/* don't allocate MALL */ +#define AMDGPU_VM_PAGE_NOALLOC (1 << 9) struct drm_amdgpu_gem_va { /** GEM object handle */ @@ -529,6 +916,19 @@ struct drm_amdgpu_gem_va { __u64 offset_in_bo; /** Specify mapping size. Must be correctly aligned. */ __u64 map_size; + /** + * vm_timeline_point is a sequence number used to add new timeline point. + */ + __u64 vm_timeline_point; + /** + * The vm page table update fence is installed in given vm_timeline_syncobj_out + * at vm_timeline_point. + */ + __u32 vm_timeline_syncobj_out; + /** the number of syncobj handles in @input_fence_syncobj_handles */ + __u32 num_syncobj_handles; + /** Array of sync object handle to wait for given input fences */ + __u64 input_fence_syncobj_handles; }; #define AMDGPU_HW_IP_GFX 0 @@ -538,9 +938,14 @@ struct drm_amdgpu_gem_va { #define AMDGPU_HW_IP_VCE 4 #define AMDGPU_HW_IP_UVD_ENC 5 #define AMDGPU_HW_IP_VCN_DEC 6 +/* + * From VCN4, AMDGPU_HW_IP_VCN_ENC is re-used to support + * both encoding and decoding jobs. + */ #define AMDGPU_HW_IP_VCN_ENC 7 #define AMDGPU_HW_IP_VCN_JPEG 8 -#define AMDGPU_HW_IP_NUM 9 +#define AMDGPU_HW_IP_VPE 9 +#define AMDGPU_HW_IP_NUM 10 #define AMDGPU_HW_IP_INSTANCE_MAX_COUNT 1 @@ -553,6 +958,7 @@ struct drm_amdgpu_gem_va { #define AMDGPU_CHUNK_ID_SCHEDULED_DEPENDENCIES 0x07 #define AMDGPU_CHUNK_ID_SYNCOBJ_TIMELINE_WAIT 0x08 #define AMDGPU_CHUNK_ID_SYNCOBJ_TIMELINE_SIGNAL 0x09 +#define AMDGPU_CHUNK_ID_CP_GFX_SHADOW 0x0a struct drm_amdgpu_cs_chunk { __u32 chunk_id; @@ -669,13 +1075,34 @@ struct drm_amdgpu_cs_chunk_data { }; }; +#define AMDGPU_CS_CHUNK_CP_GFX_SHADOW_FLAGS_INIT_SHADOW 0x1 + +struct drm_amdgpu_cs_chunk_cp_gfx_shadow { + __u64 shadow_va; + __u64 csa_va; + __u64 gds_va; + __u64 flags; +}; + /* * Query h/w info: Flag that this is integrated (a.h.a. fusion) GPU * */ -#define AMDGPU_IDS_FLAGS_FUSION 0x1 -#define AMDGPU_IDS_FLAGS_PREEMPTION 0x2 -#define AMDGPU_IDS_FLAGS_TMZ 0x4 +#define AMDGPU_IDS_FLAGS_FUSION 0x01 +#define AMDGPU_IDS_FLAGS_PREEMPTION 0x02 +#define AMDGPU_IDS_FLAGS_TMZ 0x04 +#define AMDGPU_IDS_FLAGS_CONFORMANT_TRUNC_COORD 0x08 +#define AMDGPU_IDS_FLAGS_GANG_SUBMIT 0x10 + +/* + * Query h/w info: Flag identifying VF/PF/PT mode + * + */ +#define AMDGPU_IDS_FLAGS_MODE_MASK 0x300 +#define AMDGPU_IDS_FLAGS_MODE_SHIFT 0x8 +#define AMDGPU_IDS_FLAGS_MODE_PF 0x0 +#define AMDGPU_IDS_FLAGS_MODE_VF 0x1 +#define AMDGPU_IDS_FLAGS_MODE_PT 0x2 /* indicate if acceleration can be working */ #define AMDGPU_INFO_ACCEL_WORKING 0x00 @@ -728,6 +1155,20 @@ struct drm_amdgpu_cs_chunk_data { #define AMDGPU_INFO_FW_DMCUB 0x14 /* Subquery id: Query TOC firmware version */ #define AMDGPU_INFO_FW_TOC 0x15 + /* Subquery id: Query CAP firmware version */ + #define AMDGPU_INFO_FW_CAP 0x16 + /* Subquery id: Query GFX RLCP firmware version */ + #define AMDGPU_INFO_FW_GFX_RLCP 0x17 + /* Subquery id: Query GFX RLCV firmware version */ + #define AMDGPU_INFO_FW_GFX_RLCV 0x18 + /* Subquery id: Query MES_KIQ firmware version */ + #define AMDGPU_INFO_FW_MES_KIQ 0x19 + /* Subquery id: Query MES firmware version */ + #define AMDGPU_INFO_FW_MES 0x1a + /* Subquery id: Query IMU firmware version */ + #define AMDGPU_INFO_FW_IMU 0x1b + /* Subquery id: Query VPE firmware version */ + #define AMDGPU_INFO_FW_VPE 0x1c /* number of bytes moved for TTM migration */ #define AMDGPU_INFO_NUM_BYTES_MOVED 0x0f @@ -781,6 +1222,12 @@ struct drm_amdgpu_cs_chunk_data { #define AMDGPU_INFO_SENSOR_STABLE_PSTATE_GFX_SCLK 0x8 /* Subquery id: Query GPU stable pstate memory clock */ #define AMDGPU_INFO_SENSOR_STABLE_PSTATE_GFX_MCLK 0x9 + /* Subquery id: Query GPU peak pstate shader clock */ + #define AMDGPU_INFO_SENSOR_PEAK_PSTATE_GFX_SCLK 0xa + /* Subquery id: Query GPU peak pstate memory clock */ + #define AMDGPU_INFO_SENSOR_PEAK_PSTATE_GFX_MCLK 0xb + /* Subquery id: Query input GPU power */ + #define AMDGPU_INFO_SENSOR_GPU_INPUT_POWER 0xc /* Number of VRAM page faults on CPU access. */ #define AMDGPU_INFO_NUM_VRAM_CPU_PAGE_FAULTS 0x1E #define AMDGPU_INFO_VRAM_LOST_COUNTER 0x1F @@ -820,6 +1267,12 @@ struct drm_amdgpu_cs_chunk_data { #define AMDGPU_INFO_VIDEO_CAPS_DECODE 0 /* Subquery id: Encode */ #define AMDGPU_INFO_VIDEO_CAPS_ENCODE 1 +/* Query the max number of IBs per gang per submission */ +#define AMDGPU_INFO_MAX_IBS 0x22 +/* query last page fault info */ +#define AMDGPU_INFO_GPUVM_FAULT 0x23 +/* query FW object size and alignment */ +#define AMDGPU_INFO_UQ_FW_AREAS 0x24 #define AMDGPU_INFO_MMR_SE_INDEX_SHIFT 0 #define AMDGPU_INFO_MMR_SE_INDEX_MASK 0xff @@ -971,6 +1424,9 @@ struct drm_amdgpu_info_vbios { #define AMDGPU_VRAM_TYPE_DDR4 8 #define AMDGPU_VRAM_TYPE_GDDR6 9 #define AMDGPU_VRAM_TYPE_DDR5 10 +#define AMDGPU_VRAM_TYPE_LPDDR4 11 +#define AMDGPU_VRAM_TYPE_LPDDR5 12 +#define AMDGPU_VRAM_TYPE_HBM3E 13 struct drm_amdgpu_info_device { /** PCI Device ID */ @@ -996,7 +1452,8 @@ struct drm_amdgpu_info_device { __u32 enabled_rb_pipes_mask; __u32 num_rb_pipes; __u32 num_hw_gfx_contexts; - __u32 _pad; + /* PCIe version (the smaller of the GPU and the CPU/motherboard) */ + __u32 pcie_gen; __u64 ids_flags; /** Starting virtual address for UMDs. */ __u64 virtual_address_offset; @@ -1043,7 +1500,8 @@ struct drm_amdgpu_info_device { __u32 gs_prim_buffer_depth; /* max gs wavefront per vgt*/ __u32 max_gs_waves_per_vgt; - __u32 _pad1; + /* PCIe number of lanes (the smaller of the GPU and the CPU/motherboard) */ + __u32 pcie_num_lanes; /* always on cu bitmap */ __u32 cu_ao_bitmap[4][4]; /** Starting high virtual address for UMDs. */ @@ -1054,6 +1512,29 @@ struct drm_amdgpu_info_device { __u32 pa_sc_tile_steering_override; /* disabled TCCs */ __u64 tcc_disabled_mask; + __u64 min_engine_clock; + __u64 min_memory_clock; + /* The following fields are only set on gfx11+, older chips set 0. */ + __u32 tcp_cache_size; /* AKA GL0, VMEM cache */ + __u32 num_sqc_per_wgp; + __u32 sqc_data_cache_size; /* AKA SMEM cache */ + __u32 sqc_inst_cache_size; + __u32 gl1c_cache_size; + __u32 gl2c_cache_size; + __u64 mall_size; /* AKA infinity cache */ + /* high 32 bits of the rb pipes mask */ + __u32 enabled_rb_pipes_mask_hi; + /* shadow area size for gfx11 */ + __u32 shadow_size; + /* shadow area base virtual alignment for gfx11 */ + __u32 shadow_alignment; + /* context save area size for gfx11 */ + __u32 csa_size; + /* context save area base virtual alignment for gfx11 */ + __u32 csa_alignment; + /* Userq IP mask (1 << AMDGPU_HW_IP_*) */ + __u32 userq_ip_mask; + __u32 pad; }; struct drm_amdgpu_info_hw_ip { @@ -1068,7 +1549,10 @@ struct drm_amdgpu_info_hw_ip { __u32 ib_size_alignment; /** Bitmask of available rings. Bit 0 means ring 0, etc. */ __u32 available_rings; - __u32 _pad; + /** version info: bits 23:16 major, 15:8 minor, 7:0 revision */ + __u32 ip_discovery_version; + /* Userq available slots */ + __u32 userq_num_slots; }; struct drm_amdgpu_info_num_handles { @@ -1120,6 +1604,37 @@ struct drm_amdgpu_info_video_caps { struct drm_amdgpu_info_video_codec_info codec_info[AMDGPU_INFO_VIDEO_CAPS_CODEC_IDX_COUNT]; }; +#define AMDGPU_VMHUB_TYPE_MASK 0xff +#define AMDGPU_VMHUB_TYPE_SHIFT 0 +#define AMDGPU_VMHUB_TYPE_GFX 0 +#define AMDGPU_VMHUB_TYPE_MM0 1 +#define AMDGPU_VMHUB_TYPE_MM1 2 +#define AMDGPU_VMHUB_IDX_MASK 0xff00 +#define AMDGPU_VMHUB_IDX_SHIFT 8 + +struct drm_amdgpu_info_gpuvm_fault { + __u64 addr; + __u32 status; + __u32 vmhub; +}; + +struct drm_amdgpu_info_uq_metadata_gfx { + /* shadow area size for gfx11 */ + __u32 shadow_size; + /* shadow area base virtual alignment for gfx11 */ + __u32 shadow_alignment; + /* context save area size for gfx11 */ + __u32 csa_size; + /* context save area base virtual alignment for gfx11 */ + __u32 csa_alignment; +}; + +struct drm_amdgpu_info_uq_metadata { + union { + struct drm_amdgpu_info_uq_metadata_gfx gfx; + }; +}; + /* * Supported GPU families */ @@ -1133,7 +1648,13 @@ struct drm_amdgpu_info_video_caps { #define AMDGPU_FAMILY_RV 142 /* Raven */ #define AMDGPU_FAMILY_NV 143 /* Navi10 */ #define AMDGPU_FAMILY_VGH 144 /* Van Gogh */ +#define AMDGPU_FAMILY_GC_11_0_0 145 /* GC 11.0.0 */ #define AMDGPU_FAMILY_YC 146 /* Yellow Carp */ +#define AMDGPU_FAMILY_GC_11_0_1 148 /* GC 11.0.1 */ +#define AMDGPU_FAMILY_GC_10_3_6 149 /* GC 10.3.6 */ +#define AMDGPU_FAMILY_GC_10_3_7 151 /* GC 10.3.7 */ +#define AMDGPU_FAMILY_GC_11_5_0 150 /* GC 11.5.0 */ +#define AMDGPU_FAMILY_GC_12_0_0 152 /* GC 12.0.0 */ #if defined(__cplusplus) } |
