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-rw-r--r--include/uapi/drm/drm_fourcc.h877
1 files changed, 858 insertions, 19 deletions
diff --git a/include/uapi/drm/drm_fourcc.h b/include/uapi/drm/drm_fourcc.h
index 490143500a50..e527b24bd824 100644
--- a/include/uapi/drm/drm_fourcc.h
+++ b/include/uapi/drm/drm_fourcc.h
@@ -54,16 +54,52 @@ extern "C" {
* Format modifiers may change any property of the buffer, including the number
* of planes and/or the required allocation size. Format modifiers are
* vendor-namespaced, and as such the relationship between a fourcc code and a
- * modifier is specific to the modifer being used. For example, some modifiers
+ * modifier is specific to the modifier being used. For example, some modifiers
* may preserve meaning - such as number of planes - from the fourcc code,
* whereas others may not.
*
+ * Modifiers must uniquely encode buffer layout. In other words, a buffer must
+ * match only a single modifier. A modifier must not be a subset of layouts of
+ * another modifier. For instance, it's incorrect to encode pitch alignment in
+ * a modifier: a buffer may match a 64-pixel aligned modifier and a 32-pixel
+ * aligned modifier. That said, modifiers can have implicit minimal
+ * requirements.
+ *
+ * For modifiers where the combination of fourcc code and modifier can alias,
+ * a canonical pair needs to be defined and used by all drivers. Preferred
+ * combinations are also encouraged where all combinations might lead to
+ * confusion and unnecessarily reduced interoperability. An example for the
+ * latter is AFBC, where the ABGR layouts are preferred over ARGB layouts.
+ *
+ * There are two kinds of modifier users:
+ *
+ * - Kernel and user-space drivers: for drivers it's important that modifiers
+ * don't alias, otherwise two drivers might support the same format but use
+ * different aliases, preventing them from sharing buffers in an efficient
+ * format.
+ * - Higher-level programs interfacing with KMS/GBM/EGL/Vulkan/etc: these users
+ * see modifiers as opaque tokens they can check for equality and intersect.
+ * These users mustn't need to know to reason about the modifier value
+ * (i.e. they are not expected to extract information out of the modifier).
+ *
* Vendors should document their modifier usage in as much detail as
* possible, to ensure maximum compatibility across devices, drivers and
* applications.
*
* The authoritative list of format modifier codes is found in
* `include/uapi/drm/drm_fourcc.h`
+ *
+ * Open Source User Waiver
+ * -----------------------
+ *
+ * Because this is the authoritative source for pixel formats and modifiers
+ * referenced by GL, Vulkan extensions and other standards and hence used both
+ * by open source and closed source driver stacks, the usual requirement for an
+ * upstream in-kernel or open source userspace user does not apply.
+ *
+ * To ensure, as much as feasible, compatibility across stacks and avoid
+ * confusion with incompatible enumerations stakeholders for all relevant driver
+ * stacks should approve additions.
*/
#define fourcc_code(a, b, c, d) ((__u32)(a) | ((__u32)(b) << 8) | \
@@ -75,12 +111,42 @@ extern "C" {
#define DRM_FORMAT_INVALID 0
/* color index */
+#define DRM_FORMAT_C1 fourcc_code('C', '1', ' ', ' ') /* [7:0] C0:C1:C2:C3:C4:C5:C6:C7 1:1:1:1:1:1:1:1 eight pixels/byte */
+#define DRM_FORMAT_C2 fourcc_code('C', '2', ' ', ' ') /* [7:0] C0:C1:C2:C3 2:2:2:2 four pixels/byte */
+#define DRM_FORMAT_C4 fourcc_code('C', '4', ' ', ' ') /* [7:0] C0:C1 4:4 two pixels/byte */
#define DRM_FORMAT_C8 fourcc_code('C', '8', ' ', ' ') /* [7:0] C */
-/* 8 bpp Red */
+/* 1 bpp Darkness (inverse relationship between channel value and brightness) */
+#define DRM_FORMAT_D1 fourcc_code('D', '1', ' ', ' ') /* [7:0] D0:D1:D2:D3:D4:D5:D6:D7 1:1:1:1:1:1:1:1 eight pixels/byte */
+
+/* 2 bpp Darkness (inverse relationship between channel value and brightness) */
+#define DRM_FORMAT_D2 fourcc_code('D', '2', ' ', ' ') /* [7:0] D0:D1:D2:D3 2:2:2:2 four pixels/byte */
+
+/* 4 bpp Darkness (inverse relationship between channel value and brightness) */
+#define DRM_FORMAT_D4 fourcc_code('D', '4', ' ', ' ') /* [7:0] D0:D1 4:4 two pixels/byte */
+
+/* 8 bpp Darkness (inverse relationship between channel value and brightness) */
+#define DRM_FORMAT_D8 fourcc_code('D', '8', ' ', ' ') /* [7:0] D */
+
+/* 1 bpp Red (direct relationship between channel value and brightness) */
+#define DRM_FORMAT_R1 fourcc_code('R', '1', ' ', ' ') /* [7:0] R0:R1:R2:R3:R4:R5:R6:R7 1:1:1:1:1:1:1:1 eight pixels/byte */
+
+/* 2 bpp Red (direct relationship between channel value and brightness) */
+#define DRM_FORMAT_R2 fourcc_code('R', '2', ' ', ' ') /* [7:0] R0:R1:R2:R3 2:2:2:2 four pixels/byte */
+
+/* 4 bpp Red (direct relationship between channel value and brightness) */
+#define DRM_FORMAT_R4 fourcc_code('R', '4', ' ', ' ') /* [7:0] R0:R1 4:4 two pixels/byte */
+
+/* 8 bpp Red (direct relationship between channel value and brightness) */
#define DRM_FORMAT_R8 fourcc_code('R', '8', ' ', ' ') /* [7:0] R */
-/* 16 bpp Red */
+/* 10 bpp Red (direct relationship between channel value and brightness) */
+#define DRM_FORMAT_R10 fourcc_code('R', '1', '0', ' ') /* [15:0] x:R 6:10 little endian */
+
+/* 12 bpp Red (direct relationship between channel value and brightness) */
+#define DRM_FORMAT_R12 fourcc_code('R', '1', '2', ' ') /* [15:0] x:R 4:12 little endian */
+
+/* 16 bpp Red (direct relationship between channel value and brightness) */
#define DRM_FORMAT_R16 fourcc_code('R', '1', '6', ' ') /* [15:0] R little endian */
/* 16 bpp RG */
@@ -144,8 +210,19 @@ extern "C" {
#define DRM_FORMAT_RGBA1010102 fourcc_code('R', 'A', '3', '0') /* [31:0] R:G:B:A 10:10:10:2 little endian */
#define DRM_FORMAT_BGRA1010102 fourcc_code('B', 'A', '3', '0') /* [31:0] B:G:R:A 10:10:10:2 little endian */
+/* 48 bpp RGB */
+#define DRM_FORMAT_RGB161616 fourcc_code('R', 'G', '4', '8') /* [47:0] R:G:B 16:16:16 little endian */
+#define DRM_FORMAT_BGR161616 fourcc_code('B', 'G', '4', '8') /* [47:0] B:G:R 16:16:16 little endian */
+
+/* 64 bpp RGB */
+#define DRM_FORMAT_XRGB16161616 fourcc_code('X', 'R', '4', '8') /* [63:0] x:R:G:B 16:16:16:16 little endian */
+#define DRM_FORMAT_XBGR16161616 fourcc_code('X', 'B', '4', '8') /* [63:0] x:B:G:R 16:16:16:16 little endian */
+
+#define DRM_FORMAT_ARGB16161616 fourcc_code('A', 'R', '4', '8') /* [63:0] A:R:G:B 16:16:16:16 little endian */
+#define DRM_FORMAT_ABGR16161616 fourcc_code('A', 'B', '4', '8') /* [63:0] A:B:G:R 16:16:16:16 little endian */
+
/*
- * Floating point 64bpp RGB
+ * Half-Floating point - 16b/component
* IEEE 754-2008 binary16 half-precision float
* [15:0] sign:exponent:mantissa 1:5:10
*/
@@ -155,6 +232,26 @@ extern "C" {
#define DRM_FORMAT_ARGB16161616F fourcc_code('A', 'R', '4', 'H') /* [63:0] A:R:G:B 16:16:16:16 little endian */
#define DRM_FORMAT_ABGR16161616F fourcc_code('A', 'B', '4', 'H') /* [63:0] A:B:G:R 16:16:16:16 little endian */
+#define DRM_FORMAT_R16F fourcc_code('R', ' ', ' ', 'H') /* [15:0] R 16 little endian */
+#define DRM_FORMAT_GR1616F fourcc_code('G', 'R', ' ', 'H') /* [31:0] G:R 16:16 little endian */
+#define DRM_FORMAT_BGR161616F fourcc_code('B', 'G', 'R', 'H') /* [47:0] B:G:R 16:16:16 little endian */
+
+/*
+ * Floating point - 32b/component
+ * IEEE 754-2008 binary32 float
+ * [31:0] sign:exponent:mantissa 1:8:23
+ */
+#define DRM_FORMAT_R32F fourcc_code('R', ' ', ' ', 'F') /* [31:0] R 32 little endian */
+#define DRM_FORMAT_GR3232F fourcc_code('G', 'R', ' ', 'F') /* [63:0] R:G 32:32 little endian */
+#define DRM_FORMAT_BGR323232F fourcc_code('B', 'G', 'R', 'F') /* [95:0] R:G:B 32:32:32 little endian */
+#define DRM_FORMAT_ABGR32323232F fourcc_code('A', 'B', '8', 'F') /* [127:0] R:G:B:A 32:32:32:32 little endian */
+
+/*
+ * RGBA format with 10-bit components packed in 64-bit per pixel, with 6 bits
+ * of unused padding per component:
+ */
+#define DRM_FORMAT_AXBXGXRX106106106106 fourcc_code('A', 'B', '1', '0') /* [63:0] A:x:B:x:G:x:R:x 10:6:10:6:10:6:10:6 little endian */
+
/* packed YCbCr */
#define DRM_FORMAT_YUYV fourcc_code('Y', 'U', 'Y', 'V') /* [31:0] Cr0:Y1:Cb0:Y0 8:8:8:8 little endian */
#define DRM_FORMAT_YVYU fourcc_code('Y', 'V', 'Y', 'U') /* [31:0] Cb0:Y1:Cr0:Y0 8:8:8:8 little endian */
@@ -162,7 +259,9 @@ extern "C" {
#define DRM_FORMAT_VYUY fourcc_code('V', 'Y', 'U', 'Y') /* [31:0] Y1:Cb0:Y0:Cr0 8:8:8:8 little endian */
#define DRM_FORMAT_AYUV fourcc_code('A', 'Y', 'U', 'V') /* [31:0] A:Y:Cb:Cr 8:8:8:8 little endian */
+#define DRM_FORMAT_AVUY8888 fourcc_code('A', 'V', 'U', 'Y') /* [31:0] A:Cr:Cb:Y 8:8:8:8 little endian */
#define DRM_FORMAT_XYUV8888 fourcc_code('X', 'Y', 'U', 'V') /* [31:0] X:Y:Cb:Cr 8:8:8:8 little endian */
+#define DRM_FORMAT_XVUY8888 fourcc_code('X', 'V', 'U', 'Y') /* [31:0] X:Cr:Cb:Y 8:8:8:8 little endian */
#define DRM_FORMAT_VUY888 fourcc_code('V', 'U', '2', '4') /* [23:0] Cr:Cb:Y 8:8:8 little endian */
#define DRM_FORMAT_VUY101010 fourcc_code('V', 'U', '3', '0') /* Y followed by U then V, 10:10:10. Non-linear modifier only */
@@ -236,6 +335,14 @@ extern "C" {
#define DRM_FORMAT_NV61 fourcc_code('N', 'V', '6', '1') /* 2x1 subsampled Cb:Cr plane */
#define DRM_FORMAT_NV24 fourcc_code('N', 'V', '2', '4') /* non-subsampled Cr:Cb plane */
#define DRM_FORMAT_NV42 fourcc_code('N', 'V', '4', '2') /* non-subsampled Cb:Cr plane */
+/*
+ * 2 plane YCbCr
+ * index 0 = Y plane, [39:0] Y3:Y2:Y1:Y0 little endian
+ * index 1 = Cr:Cb plane, [39:0] Cr1:Cb1:Cr0:Cb0 little endian
+ */
+#define DRM_FORMAT_NV15 fourcc_code('N', 'V', '1', '5') /* 2x2 subsampled Cr:Cb plane */
+#define DRM_FORMAT_NV20 fourcc_code('N', 'V', '2', '0') /* 2x1 subsampled Cr:Cb plane */
+#define DRM_FORMAT_NV30 fourcc_code('N', 'V', '3', '0') /* non-subsampled Cr:Cb plane */
/*
* 2 plane YCbCr MSB aligned
@@ -265,6 +372,65 @@ extern "C" {
*/
#define DRM_FORMAT_P016 fourcc_code('P', '0', '1', '6') /* 2x2 subsampled Cr:Cb plane 16 bits per channel */
+/* 2 plane YCbCr420.
+ * 3 10 bit components and 2 padding bits packed into 4 bytes.
+ * index 0 = Y plane, [31:0] x:Y2:Y1:Y0 2:10:10:10 little endian
+ * index 1 = Cr:Cb plane, [63:0] x:Cr2:Cb2:Cr1:x:Cb1:Cr0:Cb0 [2:10:10:10:2:10:10:10] little endian
+ */
+#define DRM_FORMAT_P030 fourcc_code('P', '0', '3', '0') /* 2x2 subsampled Cr:Cb plane 10 bits per channel packed */
+
+/* 3 plane non-subsampled (444) YCbCr
+ * 16 bits per component, but only 10 bits are used and 6 bits are padded
+ * index 0: Y plane, [15:0] Y:x [10:6] little endian
+ * index 1: Cb plane, [15:0] Cb:x [10:6] little endian
+ * index 2: Cr plane, [15:0] Cr:x [10:6] little endian
+ */
+#define DRM_FORMAT_Q410 fourcc_code('Q', '4', '1', '0')
+
+/* 3 plane non-subsampled (444) YCrCb
+ * 16 bits per component, but only 10 bits are used and 6 bits are padded
+ * index 0: Y plane, [15:0] Y:x [10:6] little endian
+ * index 1: Cr plane, [15:0] Cr:x [10:6] little endian
+ * index 2: Cb plane, [15:0] Cb:x [10:6] little endian
+ */
+#define DRM_FORMAT_Q401 fourcc_code('Q', '4', '0', '1')
+
+/*
+ * 3 plane YCbCr LSB aligned
+ * In order to use these formats in a similar fashion to MSB aligned ones
+ * implementation can multiply the values by 2^6=64. For that reason the padding
+ * must only contain zeros.
+ * index 0 = Y plane, [15:0] z:Y [6:10] little endian
+ * index 1 = Cr plane, [15:0] z:Cr [6:10] little endian
+ * index 2 = Cb plane, [15:0] z:Cb [6:10] little endian
+ */
+#define DRM_FORMAT_S010 fourcc_code('S', '0', '1', '0') /* 2x2 subsampled Cb (1) and Cr (2) planes 10 bits per channel */
+#define DRM_FORMAT_S210 fourcc_code('S', '2', '1', '0') /* 2x1 subsampled Cb (1) and Cr (2) planes 10 bits per channel */
+#define DRM_FORMAT_S410 fourcc_code('S', '4', '1', '0') /* non-subsampled Cb (1) and Cr (2) planes 10 bits per channel */
+
+/*
+ * 3 plane YCbCr LSB aligned
+ * In order to use these formats in a similar fashion to MSB aligned ones
+ * implementation can multiply the values by 2^4=16. For that reason the padding
+ * must only contain zeros.
+ * index 0 = Y plane, [15:0] z:Y [4:12] little endian
+ * index 1 = Cr plane, [15:0] z:Cr [4:12] little endian
+ * index 2 = Cb plane, [15:0] z:Cb [4:12] little endian
+ */
+#define DRM_FORMAT_S012 fourcc_code('S', '0', '1', '2') /* 2x2 subsampled Cb (1) and Cr (2) planes 12 bits per channel */
+#define DRM_FORMAT_S212 fourcc_code('S', '2', '1', '2') /* 2x1 subsampled Cb (1) and Cr (2) planes 12 bits per channel */
+#define DRM_FORMAT_S412 fourcc_code('S', '4', '1', '2') /* non-subsampled Cb (1) and Cr (2) planes 12 bits per channel */
+
+/*
+ * 3 plane YCbCr
+ * index 0 = Y plane, [15:0] Y little endian
+ * index 1 = Cr plane, [15:0] Cr little endian
+ * index 2 = Cb plane, [15:0] Cb little endian
+ */
+#define DRM_FORMAT_S016 fourcc_code('S', '0', '1', '6') /* 2x2 subsampled Cb (1) and Cr (2) planes 16 bits per channel */
+#define DRM_FORMAT_S216 fourcc_code('S', '2', '1', '6') /* 2x1 subsampled Cb (1) and Cr (2) planes 16 bits per channel */
+#define DRM_FORMAT_S416 fourcc_code('S', '4', '1', '6') /* non-subsampled Cb (1) and Cr (2) planes 16 bits per channel */
+
/*
* 3 plane YCbCr
* index 0: Y plane, [7:0] Y
@@ -298,7 +464,6 @@ extern "C" {
*/
/* Vendor Ids: */
-#define DRM_FORMAT_MOD_NONE 0
#define DRM_FORMAT_MOD_VENDOR_NONE 0
#define DRM_FORMAT_MOD_VENDOR_INTEL 0x01
#define DRM_FORMAT_MOD_VENDOR_AMD 0x02
@@ -309,11 +474,20 @@ extern "C" {
#define DRM_FORMAT_MOD_VENDOR_BROADCOM 0x07
#define DRM_FORMAT_MOD_VENDOR_ARM 0x08
#define DRM_FORMAT_MOD_VENDOR_ALLWINNER 0x09
+#define DRM_FORMAT_MOD_VENDOR_AMLOGIC 0x0a
+#define DRM_FORMAT_MOD_VENDOR_MTK 0x0b
+#define DRM_FORMAT_MOD_VENDOR_APPLE 0x0c
/* add more to the end as needed */
#define DRM_FORMAT_RESERVED ((1ULL << 56) - 1)
+#define fourcc_mod_get_vendor(modifier) \
+ (((modifier) >> 56) & 0xff)
+
+#define fourcc_mod_is_vendor(modifier, vendor) \
+ (fourcc_mod_get_vendor(modifier) == DRM_FORMAT_MOD_VENDOR_## vendor)
+
#define fourcc_mod_code(vendor, val) \
((((__u64)DRM_FORMAT_MOD_VENDOR_## vendor) << 56) | ((val) & 0x00ffffffffffffffULL))
@@ -323,8 +497,33 @@ extern "C" {
* When adding a new token please document the layout with a code comment,
* similar to the fourcc codes above. drm_fourcc.h is considered the
* authoritative source for all of these.
+ *
+ * Generic modifier names:
+ *
+ * DRM_FORMAT_MOD_GENERIC_* definitions are used to provide vendor-neutral names
+ * for layouts which are common across multiple vendors. To preserve
+ * compatibility, in cases where a vendor-specific definition already exists and
+ * a generic name for it is desired, the common name is a purely symbolic alias
+ * and must use the same numerical value as the original definition.
+ *
+ * Note that generic names should only be used for modifiers which describe
+ * generic layouts (such as pixel re-ordering), which may have
+ * independently-developed support across multiple vendors.
+ *
+ * In future cases where a generic layout is identified before merging with a
+ * vendor-specific modifier, a new 'GENERIC' vendor or modifier using vendor
+ * 'NONE' could be considered. This should only be for obvious, exceptional
+ * cases to avoid polluting the 'GENERIC' namespace with modifiers which only
+ * apply to a single vendor.
+ *
+ * Generic names should not be used for cases where multiple hardware vendors
+ * have implementations of the same standardised compression scheme (such as
+ * AFBC). In those cases, all implementations should use the same format
+ * modifier(s), reflecting the vendor of the standard.
*/
+#define DRM_FORMAT_MOD_GENERIC_16_16_TILE DRM_FORMAT_MOD_SAMSUNG_16_16_TILE
+
/*
* Invalid Modifier
*
@@ -344,6 +543,16 @@ extern "C" {
*/
#define DRM_FORMAT_MOD_LINEAR fourcc_mod_code(NONE, 0)
+/*
+ * Deprecated: use DRM_FORMAT_MOD_LINEAR instead
+ *
+ * The "none" format modifier doesn't actually mean that the modifier is
+ * implicit, instead it means that the layout is linear. Whether modifiers are
+ * used is out-of-band information carried in an API-specific way (e.g. in a
+ * flag for drm_mode_fb_cmd2).
+ */
+#define DRM_FORMAT_MOD_NONE 0
+
/* Intel framebuffer modifiers */
/*
@@ -387,7 +596,7 @@ extern "C" {
* This is a tiled layout using 4Kb tiles in row-major layout.
* Within the tile pixels are laid out in 16 256 byte units / sub-tiles which
* are arranged in four groups (two wide, two high) with column-major layout.
- * Each group therefore consits out of four 256 byte units, which are also laid
+ * Each group therefore consists out of four 256 byte units, which are also laid
* out as 2x2 column-major.
* 256 byte units are made out of four 64 byte blocks of pixels, producing
* either a square block or a 2:1 unit.
@@ -441,6 +650,140 @@ extern "C" {
#define I915_FORMAT_MOD_Y_TILED_GEN12_MC_CCS fourcc_mod_code(INTEL, 7)
/*
+ * Intel Color Control Surface with Clear Color (CCS) for Gen-12 render
+ * compression.
+ *
+ * The main surface is Y-tiled and is at plane index 0 whereas CCS is linear
+ * and at index 1. The clear color is stored at index 2, and the pitch should
+ * be 64 bytes aligned. The clear color structure is 256 bits. The first 128 bits
+ * represents Raw Clear Color Red, Green, Blue and Alpha color each represented
+ * by 32 bits. The raw clear color is consumed by the 3d engine and generates
+ * the converted clear color of size 64 bits. The first 32 bits store the Lower
+ * Converted Clear Color value and the next 32 bits store the Higher Converted
+ * Clear Color value when applicable. The Converted Clear Color values are
+ * consumed by the DE. The last 64 bits are used to store Color Discard Enable
+ * and Depth Clear Value Valid which are ignored by the DE. A CCS cache line
+ * corresponds to an area of 4x1 tiles in the main surface. The main surface
+ * pitch is required to be a multiple of 4 tile widths.
+ */
+#define I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS_CC fourcc_mod_code(INTEL, 8)
+
+/*
+ * Intel Tile 4 layout
+ *
+ * This is a tiled layout using 4KB tiles in a row-major layout. It has the same
+ * shape as Tile Y at two granularities: 4KB (128B x 32) and 64B (16B x 4). It
+ * only differs from Tile Y at the 256B granularity in between. At this
+ * granularity, Tile Y has a shape of 16B x 32 rows, but this tiling has a shape
+ * of 64B x 8 rows.
+ */
+#define I915_FORMAT_MOD_4_TILED fourcc_mod_code(INTEL, 9)
+
+/*
+ * Intel color control surfaces (CCS) for DG2 render compression.
+ *
+ * The main surface is Tile 4 and at plane index 0. The CCS data is stored
+ * outside of the GEM object in a reserved memory area dedicated for the
+ * storage of the CCS data for all RC/RC_CC/MC compressible GEM objects. The
+ * main surface pitch is required to be a multiple of four Tile 4 widths.
+ */
+#define I915_FORMAT_MOD_4_TILED_DG2_RC_CCS fourcc_mod_code(INTEL, 10)
+
+/*
+ * Intel color control surfaces (CCS) for DG2 media compression.
+ *
+ * The main surface is Tile 4 and at plane index 0. For semi-planar formats
+ * like NV12, the Y and UV planes are Tile 4 and are located at plane indices
+ * 0 and 1, respectively. The CCS for all planes are stored outside of the
+ * GEM object in a reserved memory area dedicated for the storage of the
+ * CCS data for all RC/RC_CC/MC compressible GEM objects. The main surface
+ * pitch is required to be a multiple of four Tile 4 widths.
+ */
+#define I915_FORMAT_MOD_4_TILED_DG2_MC_CCS fourcc_mod_code(INTEL, 11)
+
+/*
+ * Intel Color Control Surface with Clear Color (CCS) for DG2 render compression.
+ *
+ * The main surface is Tile 4 and at plane index 0. The CCS data is stored
+ * outside of the GEM object in a reserved memory area dedicated for the
+ * storage of the CCS data for all RC/RC_CC/MC compressible GEM objects. The
+ * main surface pitch is required to be a multiple of four Tile 4 widths. The
+ * clear color is stored at plane index 1 and the pitch should be 64 bytes
+ * aligned. The format of the 256 bits of clear color data matches the one used
+ * for the I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS_CC modifier, see its description
+ * for details.
+ */
+#define I915_FORMAT_MOD_4_TILED_DG2_RC_CCS_CC fourcc_mod_code(INTEL, 12)
+
+/*
+ * Intel Color Control Surfaces (CCS) for display ver. 14 render compression.
+ *
+ * The main surface is tile4 and at plane index 0, the CCS is linear and
+ * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in
+ * main surface. In other words, 4 bits in CCS map to a main surface cache
+ * line pair. The main surface pitch is required to be a multiple of four
+ * tile4 widths.
+ */
+#define I915_FORMAT_MOD_4_TILED_MTL_RC_CCS fourcc_mod_code(INTEL, 13)
+
+/*
+ * Intel Color Control Surfaces (CCS) for display ver. 14 media compression
+ *
+ * The main surface is tile4 and at plane index 0, the CCS is linear and
+ * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in
+ * main surface. In other words, 4 bits in CCS map to a main surface cache
+ * line pair. The main surface pitch is required to be a multiple of four
+ * tile4 widths. For semi-planar formats like NV12, CCS planes follow the
+ * Y and UV planes i.e., planes 0 and 1 are used for Y and UV surfaces,
+ * planes 2 and 3 for the respective CCS.
+ */
+#define I915_FORMAT_MOD_4_TILED_MTL_MC_CCS fourcc_mod_code(INTEL, 14)
+
+/*
+ * Intel Color Control Surface with Clear Color (CCS) for display ver. 14 render
+ * compression.
+ *
+ * The main surface is tile4 and is at plane index 0 whereas CCS is linear
+ * and at index 1. The clear color is stored at index 2, and the pitch should
+ * be ignored. The clear color structure is 256 bits. The first 128 bits
+ * represents Raw Clear Color Red, Green, Blue and Alpha color each represented
+ * by 32 bits. The raw clear color is consumed by the 3d engine and generates
+ * the converted clear color of size 64 bits. The first 32 bits store the Lower
+ * Converted Clear Color value and the next 32 bits store the Higher Converted
+ * Clear Color value when applicable. The Converted Clear Color values are
+ * consumed by the DE. The last 64 bits are used to store Color Discard Enable
+ * and Depth Clear Value Valid which are ignored by the DE. A CCS cache line
+ * corresponds to an area of 4x1 tiles in the main surface. The main surface
+ * pitch is required to be a multiple of 4 tile widths.
+ */
+#define I915_FORMAT_MOD_4_TILED_MTL_RC_CCS_CC fourcc_mod_code(INTEL, 15)
+
+/*
+ * Intel Color Control Surfaces (CCS) for graphics ver. 20 unified compression
+ * on integrated graphics
+ *
+ * The main surface is Tile 4 and at plane index 0. For semi-planar formats
+ * like NV12, the Y and UV planes are Tile 4 and are located at plane indices
+ * 0 and 1, respectively. The CCS for all planes are stored outside of the
+ * GEM object in a reserved memory area dedicated for the storage of the
+ * CCS data for all compressible GEM objects.
+ */
+#define I915_FORMAT_MOD_4_TILED_LNL_CCS fourcc_mod_code(INTEL, 16)
+
+/*
+ * Intel Color Control Surfaces (CCS) for graphics ver. 20 unified compression
+ * on discrete graphics
+ *
+ * The main surface is Tile 4 and at plane index 0. For semi-planar formats
+ * like NV12, the Y and UV planes are Tile 4 and are located at plane indices
+ * 0 and 1, respectively. The CCS for all planes are stored outside of the
+ * GEM object in a reserved memory area dedicated for the storage of the
+ * CCS data for all compressible GEM objects. The GEM object must be stored in
+ * contiguous memory with a size aligned to 64KB
+ */
+#define I915_FORMAT_MOD_4_TILED_BMG_CCS fourcc_mod_code(INTEL, 17)
+
+/*
* Tiled, NV12MT, grouped in 64 (pixels) x 32 (lines) -sized macroblocks
*
* Macroblocks are laid in a Z-shape, and each pixel data is following the
@@ -477,6 +820,28 @@ extern "C" {
*/
#define DRM_FORMAT_MOD_QCOM_COMPRESSED fourcc_mod_code(QCOM, 1)
+/*
+ * Qualcomm Tiled Format
+ *
+ * Similar to DRM_FORMAT_MOD_QCOM_COMPRESSED but not compressed.
+ * Implementation may be platform and base-format specific.
+ *
+ * Each macrotile consists of m x n (mostly 4 x 4) tiles.
+ * Pixel data pitch/stride is aligned with macrotile width.
+ * Pixel data height is aligned with macrotile height.
+ * Entire pixel data buffer is aligned with 4k(bytes).
+ */
+#define DRM_FORMAT_MOD_QCOM_TILED3 fourcc_mod_code(QCOM, 3)
+
+/*
+ * Qualcomm Alternate Tiled Format
+ *
+ * Alternate tiled format typically only used within GMEM.
+ * Implementation may be platform and base-format specific.
+ */
+#define DRM_FORMAT_MOD_QCOM_TILED2 fourcc_mod_code(QCOM, 2)
+
+
/* Vivante framebuffer modifiers */
/*
@@ -517,6 +882,35 @@ extern "C" {
*/
#define DRM_FORMAT_MOD_VIVANTE_SPLIT_SUPER_TILED fourcc_mod_code(VIVANTE, 4)
+/*
+ * Vivante TS (tile-status) buffer modifiers. They can be combined with all of
+ * the color buffer tiling modifiers defined above. When TS is present it's a
+ * separate buffer containing the clear/compression status of each tile. The
+ * modifiers are defined as VIVANTE_MOD_TS_c_s, where c is the color buffer
+ * tile size in bytes covered by one entry in the status buffer and s is the
+ * number of status bits per entry.
+ * We reserve the top 8 bits of the Vivante modifier space for tile status
+ * clear/compression modifiers, as future cores might add some more TS layout
+ * variations.
+ */
+#define VIVANTE_MOD_TS_64_4 (1ULL << 48)
+#define VIVANTE_MOD_TS_64_2 (2ULL << 48)
+#define VIVANTE_MOD_TS_128_4 (3ULL << 48)
+#define VIVANTE_MOD_TS_256_4 (4ULL << 48)
+#define VIVANTE_MOD_TS_MASK (0xfULL << 48)
+
+/*
+ * Vivante compression modifiers. Those depend on a TS modifier being present
+ * as the TS bits get reinterpreted as compression tags instead of simple
+ * clear markers when compression is enabled.
+ */
+#define VIVANTE_MOD_COMP_DEC400 (1ULL << 52)
+#define VIVANTE_MOD_COMP_MASK (0xfULL << 52)
+
+/* Masking out the extension bits will yield the base modifier. */
+#define VIVANTE_MOD_EXT_MASK (VIVANTE_MOD_TS_MASK | \
+ VIVANTE_MOD_COMP_MASK)
+
/* NVIDIA frame buffer modifiers */
/*
@@ -585,14 +979,20 @@ extern "C" {
* 2 = Gob Height 8, Turing+ Page Kind mapping
* 3 = Reserved for future use.
*
- * 22:22 s Sector layout. On Tegra GPUs prior to Xavier, there is a further
- * bit remapping step that occurs at an even lower level than the
- * page kind and block linear swizzles. This causes the layout of
- * surfaces mapped in those SOC's GPUs to be incompatible with the
- * equivalent mapping on other GPUs in the same system.
- *
- * 0 = Tegra K1 - Tegra Parker/TX2 Layout.
- * 1 = Desktop GPU and Tegra Xavier+ Layout
+ * 22:22 s Sector layout. There is a further bit remapping step that occurs
+ * 26:27 at an even lower level than the page kind and block linear
+ * swizzles. This causes the bit arrangement of surfaces in memory
+ * to differ subtly, and prevents direct sharing of surfaces between
+ * GPUs with different layouts.
+ *
+ * 0 = Tegra K1 - Tegra Parker/TX2 Layout
+ * 1 = Pre-GB20x, GB20x 32+ bpp, GB10, Tegra Xavier-Orin Layout
+ * 2 = GB20x(Blackwell 2)+ 8 bpp surface layout
+ * 3 = GB20x(Blackwell 2)+ 16 bpp surface layout
+ * 4 = Reserved for future use.
+ * 5 = Reserved for future use.
+ * 6 = Reserved for future use.
+ * 7 = Reserved for future use.
*
* 25:23 c Lossless Framebuffer Compression type.
*
@@ -607,7 +1007,7 @@ extern "C" {
* 6 = Reserved for future use
* 7 = Reserved for future use
*
- * 55:25 - Reserved for future use. Must be zero.
+ * 55:28 - Reserved for future use. Must be zero.
*/
#define DRM_FORMAT_MOD_NVIDIA_BLOCK_LINEAR_2D(c, s, g, k, h) \
fourcc_mod_code(NVIDIA, (0x10 | \
@@ -615,6 +1015,7 @@ extern "C" {
(((k) & 0xff) << 12) | \
(((g) & 0x3) << 20) | \
(((s) & 0x1) << 22) | \
+ (((s) & 0x6) << 25) | \
(((c) & 0x7) << 23)))
/* To grandfather in prior block linear format modifiers to the above layout,
@@ -729,6 +1130,10 @@ drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier)
* and UV. Some SAND-using hardware stores UV in a separate tiled
* image from Y to reduce the column height, which is not supported
* with these modifiers.
+ *
+ * The DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT modifier is also
+ * supported for DRM_FORMAT_P030 where the columns remain as 128 bytes
+ * wide, but as this is a 10 bpp format that translates to 96 pixels.
*/
#define DRM_FORMAT_MOD_BROADCOM_SAND32_COL_HEIGHT(v) \
@@ -786,10 +1191,10 @@ drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier)
*/
/*
- * The top 4 bits (out of the 56 bits alloted for specifying vendor specific
- * modifiers) denote the category for modifiers. Currently we have only two
- * categories of modifiers ie AFBC and MISC. We can have a maximum of sixteen
- * different categories.
+ * The top 4 bits (out of the 56 bits allotted for specifying vendor specific
+ * modifiers) denote the category for modifiers. Currently we have three
+ * categories of modifiers ie AFBC, MISC and AFRC. We can have a maximum of
+ * sixteen different categories.
*/
#define DRM_FORMAT_MOD_ARM_CODE(__type, __val) \
fourcc_mod_code(ARM, ((__u64)(__type) << 52) | ((__val) & 0x000fffffffffffffULL))
@@ -892,6 +1297,121 @@ drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier)
*/
#define AFBC_FORMAT_MOD_BCH (1ULL << 11)
+/* AFBC uncompressed storage mode
+ *
+ * Indicates that the buffer is using AFBC uncompressed storage mode.
+ * In this mode all superblock payloads in the buffer use the uncompressed
+ * storage mode, which is usually only used for data which cannot be compressed.
+ * The buffer layout is the same as for AFBC buffers without USM set, this only
+ * affects the storage mode of the individual superblocks. Note that even a
+ * buffer without USM set may use uncompressed storage mode for some or all
+ * superblocks, USM just guarantees it for all.
+ */
+#define AFBC_FORMAT_MOD_USM (1ULL << 12)
+
+/*
+ * Arm Fixed-Rate Compression (AFRC) modifiers
+ *
+ * AFRC is a proprietary fixed rate image compression protocol and format,
+ * designed to provide guaranteed bandwidth and memory footprint
+ * reductions in graphics and media use-cases.
+ *
+ * AFRC buffers consist of one or more planes, with the same components
+ * and meaning as an uncompressed buffer using the same pixel format.
+ *
+ * Within each plane, the pixel/luma/chroma values are grouped into
+ * "coding unit" blocks which are individually compressed to a
+ * fixed size (in bytes). All coding units within a given plane of a buffer
+ * store the same number of values, and have the same compressed size.
+ *
+ * The coding unit size is configurable, allowing different rates of compression.
+ *
+ * The start of each AFRC buffer plane must be aligned to an alignment granule which
+ * depends on the coding unit size.
+ *
+ * Coding Unit Size Plane Alignment
+ * ---------------- ---------------
+ * 16 bytes 1024 bytes
+ * 24 bytes 512 bytes
+ * 32 bytes 2048 bytes
+ *
+ * Coding units are grouped into paging tiles. AFRC buffer dimensions must be aligned
+ * to a multiple of the paging tile dimensions.
+ * The dimensions of each paging tile depend on whether the buffer is optimised for
+ * scanline (SCAN layout) or rotated (ROT layout) access.
+ *
+ * Layout Paging Tile Width Paging Tile Height
+ * ------ ----------------- ------------------
+ * SCAN 16 coding units 4 coding units
+ * ROT 8 coding units 8 coding units
+ *
+ * The dimensions of each coding unit depend on the number of components
+ * in the compressed plane and whether the buffer is optimised for
+ * scanline (SCAN layout) or rotated (ROT layout) access.
+ *
+ * Number of Components in Plane Layout Coding Unit Width Coding Unit Height
+ * ----------------------------- --------- ----------------- ------------------
+ * 1 SCAN 16 samples 4 samples
+ * Example: 16x4 luma samples in a 'Y' plane
+ * 16x4 chroma 'V' values, in the 'V' plane of a fully-planar YUV buffer
+ * ----------------------------- --------- ----------------- ------------------
+ * 1 ROT 8 samples 8 samples
+ * Example: 8x8 luma samples in a 'Y' plane
+ * 8x8 chroma 'V' values, in the 'V' plane of a fully-planar YUV buffer
+ * ----------------------------- --------- ----------------- ------------------
+ * 2 DONT CARE 8 samples 4 samples
+ * Example: 8x4 chroma pairs in the 'UV' plane of a semi-planar YUV buffer
+ * ----------------------------- --------- ----------------- ------------------
+ * 3 DONT CARE 4 samples 4 samples
+ * Example: 4x4 pixels in an RGB buffer without alpha
+ * ----------------------------- --------- ----------------- ------------------
+ * 4 DONT CARE 4 samples 4 samples
+ * Example: 4x4 pixels in an RGB buffer with alpha
+ */
+
+#define DRM_FORMAT_MOD_ARM_TYPE_AFRC 0x02
+
+#define DRM_FORMAT_MOD_ARM_AFRC(__afrc_mode) \
+ DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_AFRC, __afrc_mode)
+
+/*
+ * AFRC coding unit size modifier.
+ *
+ * Indicates the number of bytes used to store each compressed coding unit for
+ * one or more planes in an AFRC encoded buffer. The coding unit size for chrominance
+ * is the same for both Cb and Cr, which may be stored in separate planes.
+ *
+ * AFRC_FORMAT_MOD_CU_SIZE_P0 indicates the number of bytes used to store
+ * each compressed coding unit in the first plane of the buffer. For RGBA buffers
+ * this is the only plane, while for semi-planar and fully-planar YUV buffers,
+ * this corresponds to the luma plane.
+ *
+ * AFRC_FORMAT_MOD_CU_SIZE_P12 indicates the number of bytes used to store
+ * each compressed coding unit in the second and third planes in the buffer.
+ * For semi-planar and fully-planar YUV buffers, this corresponds to the chroma plane(s).
+ *
+ * For single-plane buffers, AFRC_FORMAT_MOD_CU_SIZE_P0 must be specified
+ * and AFRC_FORMAT_MOD_CU_SIZE_P12 must be zero.
+ * For semi-planar and fully-planar buffers, both AFRC_FORMAT_MOD_CU_SIZE_P0 and
+ * AFRC_FORMAT_MOD_CU_SIZE_P12 must be specified.
+ */
+#define AFRC_FORMAT_MOD_CU_SIZE_MASK 0xf
+#define AFRC_FORMAT_MOD_CU_SIZE_16 (1ULL)
+#define AFRC_FORMAT_MOD_CU_SIZE_24 (2ULL)
+#define AFRC_FORMAT_MOD_CU_SIZE_32 (3ULL)
+
+#define AFRC_FORMAT_MOD_CU_SIZE_P0(__afrc_cu_size) (__afrc_cu_size)
+#define AFRC_FORMAT_MOD_CU_SIZE_P12(__afrc_cu_size) ((__afrc_cu_size) << 4)
+
+/*
+ * AFRC scanline memory layout.
+ *
+ * Indicates if the buffer uses the scanline-optimised layout
+ * for an AFRC encoded buffer, otherwise, it uses the rotation-optimised layout.
+ * The memory layout is the same for all planes.
+ */
+#define AFRC_FORMAT_MOD_LAYOUT_SCAN (1ULL << 8)
+
/*
* Arm 16x16 Block U-Interleaved modifier
*
@@ -916,6 +1436,325 @@ drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier)
*/
#define DRM_FORMAT_MOD_ALLWINNER_TILED fourcc_mod_code(ALLWINNER, 1)
+/*
+ * Amlogic Video Framebuffer Compression modifiers
+ *
+ * Amlogic uses a proprietary lossless image compression protocol and format
+ * for their hardware video codec accelerators, either video decoders or
+ * video input encoders.
+ *
+ * It considerably reduces memory bandwidth while writing and reading
+ * frames in memory.
+ *
+ * The underlying storage is considered to be 3 components, 8bit or 10-bit
+ * per component YCbCr 420, single plane :
+ * - DRM_FORMAT_YUV420_8BIT
+ * - DRM_FORMAT_YUV420_10BIT
+ *
+ * The first 8 bits of the mode defines the layout, then the following 8 bits
+ * defines the options changing the layout.
+ *
+ * Not all combinations are valid, and different SoCs may support different
+ * combinations of layout and options.
+ */
+#define __fourcc_mod_amlogic_layout_mask 0xff
+#define __fourcc_mod_amlogic_options_shift 8
+#define __fourcc_mod_amlogic_options_mask 0xff
+
+#define DRM_FORMAT_MOD_AMLOGIC_FBC(__layout, __options) \
+ fourcc_mod_code(AMLOGIC, \
+ ((__layout) & __fourcc_mod_amlogic_layout_mask) | \
+ (((__options) & __fourcc_mod_amlogic_options_mask) \
+ << __fourcc_mod_amlogic_options_shift))
+
+/* Amlogic FBC Layouts */
+
+/*
+ * Amlogic FBC Basic Layout
+ *
+ * The basic layout is composed of:
+ * - a body content organized in 64x32 superblocks with 4096 bytes per
+ * superblock in default mode.
+ * - a 32 bytes per 128x64 header block
+ *
+ * This layout is transferrable between Amlogic SoCs supporting this modifier.
+ */
+#define AMLOGIC_FBC_LAYOUT_BASIC (1ULL)
+
+/*
+ * Amlogic FBC Scatter Memory layout
+ *
+ * Indicates the header contains IOMMU references to the compressed
+ * frames content to optimize memory access and layout.
+ *
+ * In this mode, only the header memory address is needed, thus the
+ * content memory organization is tied to the current producer
+ * execution and cannot be saved/dumped neither transferrable between
+ * Amlogic SoCs supporting this modifier.
+ *
+ * Due to the nature of the layout, these buffers are not expected to
+ * be accessible by the user-space clients, but only accessible by the
+ * hardware producers and consumers.
+ *
+ * The user-space clients should expect a failure while trying to mmap
+ * the DMA-BUF handle returned by the producer.
+ */
+#define AMLOGIC_FBC_LAYOUT_SCATTER (2ULL)
+
+/* Amlogic FBC Layout Options Bit Mask */
+
+/*
+ * Amlogic FBC Memory Saving mode
+ *
+ * Indicates the storage is packed when pixel size is multiple of word
+ * boundaries, i.e. 8bit should be stored in this mode to save allocation
+ * memory.
+ *
+ * This mode reduces body layout to 3072 bytes per 64x32 superblock with
+ * the basic layout and 3200 bytes per 64x32 superblock combined with
+ * the scatter layout.
+ */
+#define AMLOGIC_FBC_OPTION_MEM_SAVING (1ULL << 0)
+
+/* MediaTek modifiers
+ * Bits Parameter Notes
+ * ----- ------------------------ ---------------------------------------------
+ * 7: 0 TILE LAYOUT Values are MTK_FMT_MOD_TILE_*
+ * 15: 8 COMPRESSION Values are MTK_FMT_MOD_COMPRESS_*
+ * 23:16 10 BIT LAYOUT Values are MTK_FMT_MOD_10BIT_LAYOUT_*
+ *
+ */
+
+#define DRM_FORMAT_MOD_MTK(__flags) fourcc_mod_code(MTK, __flags)
+
+/*
+ * MediaTek Tiled Modifier
+ * The lowest 8 bits of the modifier is used to specify the tiling
+ * layout. Only the 16L_32S tiling is used for now, but we define an
+ * "untiled" version and leave room for future expansion.
+ */
+#define MTK_FMT_MOD_TILE_MASK 0xf
+#define MTK_FMT_MOD_TILE_NONE 0x0
+#define MTK_FMT_MOD_TILE_16L32S 0x1
+
+/*
+ * Bits 8-15 specify compression options
+ */
+#define MTK_FMT_MOD_COMPRESS_MASK (0xf << 8)
+#define MTK_FMT_MOD_COMPRESS_NONE (0x0 << 8)
+#define MTK_FMT_MOD_COMPRESS_V1 (0x1 << 8)
+
+/*
+ * Bits 16-23 specify how the bits of 10 bit formats are
+ * stored out in memory
+ */
+#define MTK_FMT_MOD_10BIT_LAYOUT_MASK (0xf << 16)
+#define MTK_FMT_MOD_10BIT_LAYOUT_PACKED (0x0 << 16)
+#define MTK_FMT_MOD_10BIT_LAYOUT_LSBTILED (0x1 << 16)
+#define MTK_FMT_MOD_10BIT_LAYOUT_LSBRASTER (0x2 << 16)
+
+/* alias for the most common tiling format */
+#define DRM_FORMAT_MOD_MTK_16L_32S_TILE DRM_FORMAT_MOD_MTK(MTK_FMT_MOD_TILE_16L32S)
+
+/*
+ * Apple GPU-tiled layouts.
+ *
+ * Apple GPUs support nonlinear tilings with optional lossless compression.
+ *
+ * GPU-tiled images are divided into 16KiB tiles:
+ *
+ * Bytes per pixel Tile size
+ * --------------- ---------
+ * 1 128x128
+ * 2 128x64
+ * 4 64x64
+ * 8 64x32
+ * 16 32x32
+ *
+ * Tiles are raster-order. Pixels within a tile are interleaved (Morton order).
+ *
+ * Compressed images pad the body to 128-bytes and are immediately followed by a
+ * metadata section. The metadata section rounds the image dimensions to
+ * powers-of-two and contains 8 bytes for each 16x16 compression subtile.
+ * Subtiles are interleaved (Morton order).
+ *
+ * All images are 128-byte aligned.
+ *
+ * These layouts fundamentally do not have meaningful strides. No matter how we
+ * specify strides for these layouts, userspace unaware of Apple image layouts
+ * will be unable to use correctly the specified stride for any purpose.
+ * Userspace aware of the image layouts do not use strides. The most "correct"
+ * convention would be setting the image stride to 0. Unfortunately, some
+ * software assumes the stride is at least (width * bytes per pixel). We
+ * therefore require that stride equals (width * bytes per pixel). Since the
+ * stride is arbitrary here, we pick the simplest convention.
+ *
+ * Although containing two sections, compressed image layouts are treated in
+ * software as a single plane. This is modelled after AFBC, a similar
+ * scheme. Attempting to separate the sections to be "explicit" in DRM would
+ * only generate more confusion, as software does not treat the image this way.
+ *
+ * For detailed information on the hardware image layouts, see
+ * https://docs.mesa3d.org/drivers/asahi.html#image-layouts
+ */
+#define DRM_FORMAT_MOD_APPLE_GPU_TILED fourcc_mod_code(APPLE, 1)
+#define DRM_FORMAT_MOD_APPLE_GPU_TILED_COMPRESSED fourcc_mod_code(APPLE, 2)
+
+/*
+ * AMD modifiers
+ *
+ * Memory layout:
+ *
+ * without DCC:
+ * - main surface
+ *
+ * with DCC & without DCC_RETILE:
+ * - main surface in plane 0
+ * - DCC surface in plane 1 (RB-aligned, pipe-aligned if DCC_PIPE_ALIGN is set)
+ *
+ * with DCC & DCC_RETILE:
+ * - main surface in plane 0
+ * - displayable DCC surface in plane 1 (not RB-aligned & not pipe-aligned)
+ * - pipe-aligned DCC surface in plane 2 (RB-aligned & pipe-aligned)
+ *
+ * For multi-plane formats the above surfaces get merged into one plane for
+ * each format plane, based on the required alignment only.
+ *
+ * Bits Parameter Notes
+ * ----- ------------------------ ---------------------------------------------
+ *
+ * 7:0 TILE_VERSION Values are AMD_FMT_MOD_TILE_VER_*
+ * 12:8 TILE Values are AMD_FMT_MOD_TILE_<version>_*
+ * 13 DCC
+ * 14 DCC_RETILE
+ * 15 DCC_PIPE_ALIGN
+ * 16 DCC_INDEPENDENT_64B
+ * 17 DCC_INDEPENDENT_128B
+ * 19:18 DCC_MAX_COMPRESSED_BLOCK Values are AMD_FMT_MOD_DCC_BLOCK_*
+ * 20 DCC_CONSTANT_ENCODE
+ * 23:21 PIPE_XOR_BITS Only for some chips
+ * 26:24 BANK_XOR_BITS Only for some chips
+ * 29:27 PACKERS Only for some chips
+ * 32:30 RB Only for some chips
+ * 35:33 PIPE Only for some chips
+ * 55:36 - Reserved for future use, must be zero
+ */
+#define AMD_FMT_MOD fourcc_mod_code(AMD, 0)
+
+#define IS_AMD_FMT_MOD(val) (((val) >> 56) == DRM_FORMAT_MOD_VENDOR_AMD)
+
+/* Reserve 0 for GFX8 and older */
+#define AMD_FMT_MOD_TILE_VER_GFX9 1
+#define AMD_FMT_MOD_TILE_VER_GFX10 2
+#define AMD_FMT_MOD_TILE_VER_GFX10_RBPLUS 3
+#define AMD_FMT_MOD_TILE_VER_GFX11 4
+#define AMD_FMT_MOD_TILE_VER_GFX12 5
+
+/*
+ * 64K_S is the same for GFX9/GFX10/GFX10_RBPLUS and hence has GFX9 as canonical
+ * version.
+ */
+#define AMD_FMT_MOD_TILE_GFX9_64K_S 9
+
+/*
+ * 64K_D for non-32 bpp is the same for GFX9/GFX10/GFX10_RBPLUS and hence has
+ * GFX9 as canonical version.
+ *
+ * 64K_D_2D on GFX12 is identical to 64K_D on GFX11.
+ */
+#define AMD_FMT_MOD_TILE_GFX9_64K_D 10
+#define AMD_FMT_MOD_TILE_GFX9_4K_D_X 22
+#define AMD_FMT_MOD_TILE_GFX9_64K_S_X 25
+#define AMD_FMT_MOD_TILE_GFX9_64K_D_X 26
+#define AMD_FMT_MOD_TILE_GFX9_64K_R_X 27
+#define AMD_FMT_MOD_TILE_GFX11_256K_R_X 31
+
+/* Gfx12 swizzle modes:
+ * 0 - LINEAR
+ * 1 - 256B_2D - 2D block dimensions
+ * 2 - 4KB_2D
+ * 3 - 64KB_2D
+ * 4 - 256KB_2D
+ * 5 - 4KB_3D - 3D block dimensions
+ * 6 - 64KB_3D
+ * 7 - 256KB_3D
+ */
+#define AMD_FMT_MOD_TILE_GFX12_256B_2D 1
+#define AMD_FMT_MOD_TILE_GFX12_4K_2D 2
+#define AMD_FMT_MOD_TILE_GFX12_64K_2D 3
+#define AMD_FMT_MOD_TILE_GFX12_256K_2D 4
+
+#define AMD_FMT_MOD_DCC_BLOCK_64B 0
+#define AMD_FMT_MOD_DCC_BLOCK_128B 1
+#define AMD_FMT_MOD_DCC_BLOCK_256B 2
+
+#define AMD_FMT_MOD_TILE_VERSION_SHIFT 0
+#define AMD_FMT_MOD_TILE_VERSION_MASK 0xFF
+#define AMD_FMT_MOD_TILE_SHIFT 8
+#define AMD_FMT_MOD_TILE_MASK 0x1F
+
+/* Whether DCC compression is enabled. */
+#define AMD_FMT_MOD_DCC_SHIFT 13
+#define AMD_FMT_MOD_DCC_MASK 0x1
+
+/*
+ * Whether to include two DCC surfaces, one which is rb & pipe aligned, and
+ * one which is not-aligned.
+ */
+#define AMD_FMT_MOD_DCC_RETILE_SHIFT 14
+#define AMD_FMT_MOD_DCC_RETILE_MASK 0x1
+
+/* Only set if DCC_RETILE = false */
+#define AMD_FMT_MOD_DCC_PIPE_ALIGN_SHIFT 15
+#define AMD_FMT_MOD_DCC_PIPE_ALIGN_MASK 0x1
+
+#define AMD_FMT_MOD_DCC_INDEPENDENT_64B_SHIFT 16
+#define AMD_FMT_MOD_DCC_INDEPENDENT_64B_MASK 0x1
+#define AMD_FMT_MOD_DCC_INDEPENDENT_128B_SHIFT 17
+#define AMD_FMT_MOD_DCC_INDEPENDENT_128B_MASK 0x1
+#define AMD_FMT_MOD_DCC_MAX_COMPRESSED_BLOCK_SHIFT 18
+#define AMD_FMT_MOD_DCC_MAX_COMPRESSED_BLOCK_MASK 0x3
+
+/*
+ * DCC supports embedding some clear colors directly in the DCC surface.
+ * However, on older GPUs the rendering HW ignores the embedded clear color
+ * and prefers the driver provided color. This necessitates doing a fastclear
+ * eliminate operation before a process transfers control.
+ *
+ * If this bit is set that means the fastclear eliminate is not needed for these
+ * embeddable colors.
+ */
+#define AMD_FMT_MOD_DCC_CONSTANT_ENCODE_SHIFT 20
+#define AMD_FMT_MOD_DCC_CONSTANT_ENCODE_MASK 0x1
+
+/*
+ * The below fields are for accounting for per GPU differences. These are only
+ * relevant for GFX9 and later and if the tile field is *_X/_T.
+ *
+ * PIPE_XOR_BITS = always needed
+ * BANK_XOR_BITS = only for TILE_VER_GFX9
+ * PACKERS = only for TILE_VER_GFX10_RBPLUS
+ * RB = only for TILE_VER_GFX9 & DCC
+ * PIPE = only for TILE_VER_GFX9 & DCC & (DCC_RETILE | DCC_PIPE_ALIGN)
+ */
+#define AMD_FMT_MOD_PIPE_XOR_BITS_SHIFT 21
+#define AMD_FMT_MOD_PIPE_XOR_BITS_MASK 0x7
+#define AMD_FMT_MOD_BANK_XOR_BITS_SHIFT 24
+#define AMD_FMT_MOD_BANK_XOR_BITS_MASK 0x7
+#define AMD_FMT_MOD_PACKERS_SHIFT 27
+#define AMD_FMT_MOD_PACKERS_MASK 0x7
+#define AMD_FMT_MOD_RB_SHIFT 30
+#define AMD_FMT_MOD_RB_MASK 0x7
+#define AMD_FMT_MOD_PIPE_SHIFT 33
+#define AMD_FMT_MOD_PIPE_MASK 0x7
+
+#define AMD_FMT_MOD_SET(field, value) \
+ ((__u64)(value) << AMD_FMT_MOD_##field##_SHIFT)
+#define AMD_FMT_MOD_GET(field, value) \
+ (((value) >> AMD_FMT_MOD_##field##_SHIFT) & AMD_FMT_MOD_##field##_MASK)
+#define AMD_FMT_MOD_CLEAR(field) \
+ (~((__u64)AMD_FMT_MOD_##field##_MASK << AMD_FMT_MOD_##field##_SHIFT))
+
#if defined(__cplusplus)
}
#endif