diff options
Diffstat (limited to 'include/uapi/drm/drm_fourcc.h')
| -rw-r--r-- | include/uapi/drm/drm_fourcc.h | 266 |
1 files changed, 251 insertions, 15 deletions
diff --git a/include/uapi/drm/drm_fourcc.h b/include/uapi/drm/drm_fourcc.h index de703c6be969..e527b24bd824 100644 --- a/include/uapi/drm/drm_fourcc.h +++ b/include/uapi/drm/drm_fourcc.h @@ -54,7 +54,7 @@ extern "C" { * Format modifiers may change any property of the buffer, including the number * of planes and/or the required allocation size. Format modifiers are * vendor-namespaced, and as such the relationship between a fourcc code and a - * modifier is specific to the modifer being used. For example, some modifiers + * modifier is specific to the modifier being used. For example, some modifiers * may preserve meaning - such as number of planes - from the fourcc code, * whereas others may not. * @@ -79,7 +79,7 @@ extern "C" { * format. * - Higher-level programs interfacing with KMS/GBM/EGL/Vulkan/etc: these users * see modifiers as opaque tokens they can check for equality and intersect. - * These users musn't need to know to reason about the modifier value + * These users mustn't need to know to reason about the modifier value * (i.e. they are not expected to extract information out of the modifier). * * Vendors should document their modifier usage in as much detail as @@ -210,6 +210,10 @@ extern "C" { #define DRM_FORMAT_RGBA1010102 fourcc_code('R', 'A', '3', '0') /* [31:0] R:G:B:A 10:10:10:2 little endian */ #define DRM_FORMAT_BGRA1010102 fourcc_code('B', 'A', '3', '0') /* [31:0] B:G:R:A 10:10:10:2 little endian */ +/* 48 bpp RGB */ +#define DRM_FORMAT_RGB161616 fourcc_code('R', 'G', '4', '8') /* [47:0] R:G:B 16:16:16 little endian */ +#define DRM_FORMAT_BGR161616 fourcc_code('B', 'G', '4', '8') /* [47:0] B:G:R 16:16:16 little endian */ + /* 64 bpp RGB */ #define DRM_FORMAT_XRGB16161616 fourcc_code('X', 'R', '4', '8') /* [63:0] x:R:G:B 16:16:16:16 little endian */ #define DRM_FORMAT_XBGR16161616 fourcc_code('X', 'B', '4', '8') /* [63:0] x:B:G:R 16:16:16:16 little endian */ @@ -218,7 +222,7 @@ extern "C" { #define DRM_FORMAT_ABGR16161616 fourcc_code('A', 'B', '4', '8') /* [63:0] A:B:G:R 16:16:16:16 little endian */ /* - * Floating point 64bpp RGB + * Half-Floating point - 16b/component * IEEE 754-2008 binary16 half-precision float * [15:0] sign:exponent:mantissa 1:5:10 */ @@ -228,6 +232,20 @@ extern "C" { #define DRM_FORMAT_ARGB16161616F fourcc_code('A', 'R', '4', 'H') /* [63:0] A:R:G:B 16:16:16:16 little endian */ #define DRM_FORMAT_ABGR16161616F fourcc_code('A', 'B', '4', 'H') /* [63:0] A:B:G:R 16:16:16:16 little endian */ +#define DRM_FORMAT_R16F fourcc_code('R', ' ', ' ', 'H') /* [15:0] R 16 little endian */ +#define DRM_FORMAT_GR1616F fourcc_code('G', 'R', ' ', 'H') /* [31:0] G:R 16:16 little endian */ +#define DRM_FORMAT_BGR161616F fourcc_code('B', 'G', 'R', 'H') /* [47:0] B:G:R 16:16:16 little endian */ + +/* + * Floating point - 32b/component + * IEEE 754-2008 binary32 float + * [31:0] sign:exponent:mantissa 1:8:23 + */ +#define DRM_FORMAT_R32F fourcc_code('R', ' ', ' ', 'F') /* [31:0] R 32 little endian */ +#define DRM_FORMAT_GR3232F fourcc_code('G', 'R', ' ', 'F') /* [63:0] R:G 32:32 little endian */ +#define DRM_FORMAT_BGR323232F fourcc_code('B', 'G', 'R', 'F') /* [95:0] R:G:B 32:32:32 little endian */ +#define DRM_FORMAT_ABGR32323232F fourcc_code('A', 'B', '8', 'F') /* [127:0] R:G:B:A 32:32:32:32 little endian */ + /* * RGBA format with 10-bit components packed in 64-bit per pixel, with 6 bits * of unused padding per component: @@ -323,6 +341,8 @@ extern "C" { * index 1 = Cr:Cb plane, [39:0] Cr1:Cb1:Cr0:Cb0 little endian */ #define DRM_FORMAT_NV15 fourcc_code('N', 'V', '1', '5') /* 2x2 subsampled Cr:Cb plane */ +#define DRM_FORMAT_NV20 fourcc_code('N', 'V', '2', '0') /* 2x1 subsampled Cr:Cb plane */ +#define DRM_FORMAT_NV30 fourcc_code('N', 'V', '3', '0') /* non-subsampled Cr:Cb plane */ /* * 2 plane YCbCr MSB aligned @@ -376,6 +396,42 @@ extern "C" { #define DRM_FORMAT_Q401 fourcc_code('Q', '4', '0', '1') /* + * 3 plane YCbCr LSB aligned + * In order to use these formats in a similar fashion to MSB aligned ones + * implementation can multiply the values by 2^6=64. For that reason the padding + * must only contain zeros. + * index 0 = Y plane, [15:0] z:Y [6:10] little endian + * index 1 = Cr plane, [15:0] z:Cr [6:10] little endian + * index 2 = Cb plane, [15:0] z:Cb [6:10] little endian + */ +#define DRM_FORMAT_S010 fourcc_code('S', '0', '1', '0') /* 2x2 subsampled Cb (1) and Cr (2) planes 10 bits per channel */ +#define DRM_FORMAT_S210 fourcc_code('S', '2', '1', '0') /* 2x1 subsampled Cb (1) and Cr (2) planes 10 bits per channel */ +#define DRM_FORMAT_S410 fourcc_code('S', '4', '1', '0') /* non-subsampled Cb (1) and Cr (2) planes 10 bits per channel */ + +/* + * 3 plane YCbCr LSB aligned + * In order to use these formats in a similar fashion to MSB aligned ones + * implementation can multiply the values by 2^4=16. For that reason the padding + * must only contain zeros. + * index 0 = Y plane, [15:0] z:Y [4:12] little endian + * index 1 = Cr plane, [15:0] z:Cr [4:12] little endian + * index 2 = Cb plane, [15:0] z:Cb [4:12] little endian + */ +#define DRM_FORMAT_S012 fourcc_code('S', '0', '1', '2') /* 2x2 subsampled Cb (1) and Cr (2) planes 12 bits per channel */ +#define DRM_FORMAT_S212 fourcc_code('S', '2', '1', '2') /* 2x1 subsampled Cb (1) and Cr (2) planes 12 bits per channel */ +#define DRM_FORMAT_S412 fourcc_code('S', '4', '1', '2') /* non-subsampled Cb (1) and Cr (2) planes 12 bits per channel */ + +/* + * 3 plane YCbCr + * index 0 = Y plane, [15:0] Y little endian + * index 1 = Cr plane, [15:0] Cr little endian + * index 2 = Cb plane, [15:0] Cb little endian + */ +#define DRM_FORMAT_S016 fourcc_code('S', '0', '1', '6') /* 2x2 subsampled Cb (1) and Cr (2) planes 16 bits per channel */ +#define DRM_FORMAT_S216 fourcc_code('S', '2', '1', '6') /* 2x1 subsampled Cb (1) and Cr (2) planes 16 bits per channel */ +#define DRM_FORMAT_S416 fourcc_code('S', '4', '1', '6') /* non-subsampled Cb (1) and Cr (2) planes 16 bits per channel */ + +/* * 3 plane YCbCr * index 0: Y plane, [7:0] Y * index 1: Cb plane, [7:0] Cb @@ -419,6 +475,8 @@ extern "C" { #define DRM_FORMAT_MOD_VENDOR_ARM 0x08 #define DRM_FORMAT_MOD_VENDOR_ALLWINNER 0x09 #define DRM_FORMAT_MOD_VENDOR_AMLOGIC 0x0a +#define DRM_FORMAT_MOD_VENDOR_MTK 0x0b +#define DRM_FORMAT_MOD_VENDOR_APPLE 0x0c /* add more to the end as needed */ @@ -538,7 +596,7 @@ extern "C" { * This is a tiled layout using 4Kb tiles in row-major layout. * Within the tile pixels are laid out in 16 256 byte units / sub-tiles which * are arranged in four groups (two wide, two high) with column-major layout. - * Each group therefore consits out of four 256 byte units, which are also laid + * Each group therefore consists out of four 256 byte units, which are also laid * out as 2x2 column-major. * 256 byte units are made out of four 64 byte blocks of pixels, producing * either a square block or a 2:1 unit. @@ -658,6 +716,74 @@ extern "C" { #define I915_FORMAT_MOD_4_TILED_DG2_RC_CCS_CC fourcc_mod_code(INTEL, 12) /* + * Intel Color Control Surfaces (CCS) for display ver. 14 render compression. + * + * The main surface is tile4 and at plane index 0, the CCS is linear and + * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in + * main surface. In other words, 4 bits in CCS map to a main surface cache + * line pair. The main surface pitch is required to be a multiple of four + * tile4 widths. + */ +#define I915_FORMAT_MOD_4_TILED_MTL_RC_CCS fourcc_mod_code(INTEL, 13) + +/* + * Intel Color Control Surfaces (CCS) for display ver. 14 media compression + * + * The main surface is tile4 and at plane index 0, the CCS is linear and + * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in + * main surface. In other words, 4 bits in CCS map to a main surface cache + * line pair. The main surface pitch is required to be a multiple of four + * tile4 widths. For semi-planar formats like NV12, CCS planes follow the + * Y and UV planes i.e., planes 0 and 1 are used for Y and UV surfaces, + * planes 2 and 3 for the respective CCS. + */ +#define I915_FORMAT_MOD_4_TILED_MTL_MC_CCS fourcc_mod_code(INTEL, 14) + +/* + * Intel Color Control Surface with Clear Color (CCS) for display ver. 14 render + * compression. + * + * The main surface is tile4 and is at plane index 0 whereas CCS is linear + * and at index 1. The clear color is stored at index 2, and the pitch should + * be ignored. The clear color structure is 256 bits. The first 128 bits + * represents Raw Clear Color Red, Green, Blue and Alpha color each represented + * by 32 bits. The raw clear color is consumed by the 3d engine and generates + * the converted clear color of size 64 bits. The first 32 bits store the Lower + * Converted Clear Color value and the next 32 bits store the Higher Converted + * Clear Color value when applicable. The Converted Clear Color values are + * consumed by the DE. The last 64 bits are used to store Color Discard Enable + * and Depth Clear Value Valid which are ignored by the DE. A CCS cache line + * corresponds to an area of 4x1 tiles in the main surface. The main surface + * pitch is required to be a multiple of 4 tile widths. + */ +#define I915_FORMAT_MOD_4_TILED_MTL_RC_CCS_CC fourcc_mod_code(INTEL, 15) + +/* + * Intel Color Control Surfaces (CCS) for graphics ver. 20 unified compression + * on integrated graphics + * + * The main surface is Tile 4 and at plane index 0. For semi-planar formats + * like NV12, the Y and UV planes are Tile 4 and are located at plane indices + * 0 and 1, respectively. The CCS for all planes are stored outside of the + * GEM object in a reserved memory area dedicated for the storage of the + * CCS data for all compressible GEM objects. + */ +#define I915_FORMAT_MOD_4_TILED_LNL_CCS fourcc_mod_code(INTEL, 16) + +/* + * Intel Color Control Surfaces (CCS) for graphics ver. 20 unified compression + * on discrete graphics + * + * The main surface is Tile 4 and at plane index 0. For semi-planar formats + * like NV12, the Y and UV planes are Tile 4 and are located at plane indices + * 0 and 1, respectively. The CCS for all planes are stored outside of the + * GEM object in a reserved memory area dedicated for the storage of the + * CCS data for all compressible GEM objects. The GEM object must be stored in + * contiguous memory with a size aligned to 64KB + */ +#define I915_FORMAT_MOD_4_TILED_BMG_CCS fourcc_mod_code(INTEL, 17) + +/* * Tiled, NV12MT, grouped in 64 (pixels) x 32 (lines) -sized macroblocks * * Macroblocks are laid in a Z-shape, and each pixel data is following the @@ -853,14 +979,20 @@ extern "C" { * 2 = Gob Height 8, Turing+ Page Kind mapping * 3 = Reserved for future use. * - * 22:22 s Sector layout. On Tegra GPUs prior to Xavier, there is a further - * bit remapping step that occurs at an even lower level than the - * page kind and block linear swizzles. This causes the layout of - * surfaces mapped in those SOC's GPUs to be incompatible with the - * equivalent mapping on other GPUs in the same system. - * - * 0 = Tegra K1 - Tegra Parker/TX2 Layout. - * 1 = Desktop GPU and Tegra Xavier+ Layout + * 22:22 s Sector layout. There is a further bit remapping step that occurs + * 26:27 at an even lower level than the page kind and block linear + * swizzles. This causes the bit arrangement of surfaces in memory + * to differ subtly, and prevents direct sharing of surfaces between + * GPUs with different layouts. + * + * 0 = Tegra K1 - Tegra Parker/TX2 Layout + * 1 = Pre-GB20x, GB20x 32+ bpp, GB10, Tegra Xavier-Orin Layout + * 2 = GB20x(Blackwell 2)+ 8 bpp surface layout + * 3 = GB20x(Blackwell 2)+ 16 bpp surface layout + * 4 = Reserved for future use. + * 5 = Reserved for future use. + * 6 = Reserved for future use. + * 7 = Reserved for future use. * * 25:23 c Lossless Framebuffer Compression type. * @@ -875,7 +1007,7 @@ extern "C" { * 6 = Reserved for future use * 7 = Reserved for future use * - * 55:25 - Reserved for future use. Must be zero. + * 55:28 - Reserved for future use. Must be zero. */ #define DRM_FORMAT_MOD_NVIDIA_BLOCK_LINEAR_2D(c, s, g, k, h) \ fourcc_mod_code(NVIDIA, (0x10 | \ @@ -883,6 +1015,7 @@ extern "C" { (((k) & 0xff) << 12) | \ (((g) & 0x3) << 20) | \ (((s) & 0x1) << 22) | \ + (((s) & 0x6) << 25) | \ (((c) & 0x7) << 23))) /* To grandfather in prior block linear format modifiers to the above layout, @@ -1058,7 +1191,7 @@ drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier) */ /* - * The top 4 bits (out of the 56 bits alloted for specifying vendor specific + * The top 4 bits (out of the 56 bits allotted for specifying vendor specific * modifiers) denote the category for modifiers. Currently we have three * categories of modifiers ie AFBC, MISC and AFRC. We can have a maximum of * sixteen different categories. @@ -1374,7 +1507,7 @@ drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier) * Amlogic FBC Memory Saving mode * * Indicates the storage is packed when pixel size is multiple of word - * boudaries, i.e. 8bit should be stored in this mode to save allocation + * boundaries, i.e. 8bit should be stored in this mode to save allocation * memory. * * This mode reduces body layout to 3072 bytes per 64x32 superblock with @@ -1383,6 +1516,90 @@ drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier) */ #define AMLOGIC_FBC_OPTION_MEM_SAVING (1ULL << 0) +/* MediaTek modifiers + * Bits Parameter Notes + * ----- ------------------------ --------------------------------------------- + * 7: 0 TILE LAYOUT Values are MTK_FMT_MOD_TILE_* + * 15: 8 COMPRESSION Values are MTK_FMT_MOD_COMPRESS_* + * 23:16 10 BIT LAYOUT Values are MTK_FMT_MOD_10BIT_LAYOUT_* + * + */ + +#define DRM_FORMAT_MOD_MTK(__flags) fourcc_mod_code(MTK, __flags) + +/* + * MediaTek Tiled Modifier + * The lowest 8 bits of the modifier is used to specify the tiling + * layout. Only the 16L_32S tiling is used for now, but we define an + * "untiled" version and leave room for future expansion. + */ +#define MTK_FMT_MOD_TILE_MASK 0xf +#define MTK_FMT_MOD_TILE_NONE 0x0 +#define MTK_FMT_MOD_TILE_16L32S 0x1 + +/* + * Bits 8-15 specify compression options + */ +#define MTK_FMT_MOD_COMPRESS_MASK (0xf << 8) +#define MTK_FMT_MOD_COMPRESS_NONE (0x0 << 8) +#define MTK_FMT_MOD_COMPRESS_V1 (0x1 << 8) + +/* + * Bits 16-23 specify how the bits of 10 bit formats are + * stored out in memory + */ +#define MTK_FMT_MOD_10BIT_LAYOUT_MASK (0xf << 16) +#define MTK_FMT_MOD_10BIT_LAYOUT_PACKED (0x0 << 16) +#define MTK_FMT_MOD_10BIT_LAYOUT_LSBTILED (0x1 << 16) +#define MTK_FMT_MOD_10BIT_LAYOUT_LSBRASTER (0x2 << 16) + +/* alias for the most common tiling format */ +#define DRM_FORMAT_MOD_MTK_16L_32S_TILE DRM_FORMAT_MOD_MTK(MTK_FMT_MOD_TILE_16L32S) + +/* + * Apple GPU-tiled layouts. + * + * Apple GPUs support nonlinear tilings with optional lossless compression. + * + * GPU-tiled images are divided into 16KiB tiles: + * + * Bytes per pixel Tile size + * --------------- --------- + * 1 128x128 + * 2 128x64 + * 4 64x64 + * 8 64x32 + * 16 32x32 + * + * Tiles are raster-order. Pixels within a tile are interleaved (Morton order). + * + * Compressed images pad the body to 128-bytes and are immediately followed by a + * metadata section. The metadata section rounds the image dimensions to + * powers-of-two and contains 8 bytes for each 16x16 compression subtile. + * Subtiles are interleaved (Morton order). + * + * All images are 128-byte aligned. + * + * These layouts fundamentally do not have meaningful strides. No matter how we + * specify strides for these layouts, userspace unaware of Apple image layouts + * will be unable to use correctly the specified stride for any purpose. + * Userspace aware of the image layouts do not use strides. The most "correct" + * convention would be setting the image stride to 0. Unfortunately, some + * software assumes the stride is at least (width * bytes per pixel). We + * therefore require that stride equals (width * bytes per pixel). Since the + * stride is arbitrary here, we pick the simplest convention. + * + * Although containing two sections, compressed image layouts are treated in + * software as a single plane. This is modelled after AFBC, a similar + * scheme. Attempting to separate the sections to be "explicit" in DRM would + * only generate more confusion, as software does not treat the image this way. + * + * For detailed information on the hardware image layouts, see + * https://docs.mesa3d.org/drivers/asahi.html#image-layouts + */ +#define DRM_FORMAT_MOD_APPLE_GPU_TILED fourcc_mod_code(APPLE, 1) +#define DRM_FORMAT_MOD_APPLE_GPU_TILED_COMPRESSED fourcc_mod_code(APPLE, 2) + /* * AMD modifiers * @@ -1431,6 +1648,7 @@ drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier) #define AMD_FMT_MOD_TILE_VER_GFX10 2 #define AMD_FMT_MOD_TILE_VER_GFX10_RBPLUS 3 #define AMD_FMT_MOD_TILE_VER_GFX11 4 +#define AMD_FMT_MOD_TILE_VER_GFX12 5 /* * 64K_S is the same for GFX9/GFX10/GFX10_RBPLUS and hence has GFX9 as canonical @@ -1441,13 +1659,31 @@ drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier) /* * 64K_D for non-32 bpp is the same for GFX9/GFX10/GFX10_RBPLUS and hence has * GFX9 as canonical version. + * + * 64K_D_2D on GFX12 is identical to 64K_D on GFX11. */ #define AMD_FMT_MOD_TILE_GFX9_64K_D 10 +#define AMD_FMT_MOD_TILE_GFX9_4K_D_X 22 #define AMD_FMT_MOD_TILE_GFX9_64K_S_X 25 #define AMD_FMT_MOD_TILE_GFX9_64K_D_X 26 #define AMD_FMT_MOD_TILE_GFX9_64K_R_X 27 #define AMD_FMT_MOD_TILE_GFX11_256K_R_X 31 +/* Gfx12 swizzle modes: + * 0 - LINEAR + * 1 - 256B_2D - 2D block dimensions + * 2 - 4KB_2D + * 3 - 64KB_2D + * 4 - 256KB_2D + * 5 - 4KB_3D - 3D block dimensions + * 6 - 64KB_3D + * 7 - 256KB_3D + */ +#define AMD_FMT_MOD_TILE_GFX12_256B_2D 1 +#define AMD_FMT_MOD_TILE_GFX12_4K_2D 2 +#define AMD_FMT_MOD_TILE_GFX12_64K_2D 3 +#define AMD_FMT_MOD_TILE_GFX12_256K_2D 4 + #define AMD_FMT_MOD_DCC_BLOCK_64B 0 #define AMD_FMT_MOD_DCC_BLOCK_128B 1 #define AMD_FMT_MOD_DCC_BLOCK_256B 2 |
