diff options
Diffstat (limited to 'include/uapi/drm/msm_drm.h')
| -rw-r--r-- | include/uapi/drm/msm_drm.h | 249 |
1 files changed, 228 insertions, 21 deletions
diff --git a/include/uapi/drm/msm_drm.h b/include/uapi/drm/msm_drm.h index 91a16b333c69..5c67294edc95 100644 --- a/include/uapi/drm/msm_drm.h +++ b/include/uapi/drm/msm_drm.h @@ -67,18 +67,71 @@ struct drm_msm_timespec { __s64 tv_nsec; /* nanoseconds */ }; -#define MSM_PARAM_GPU_ID 0x01 -#define MSM_PARAM_GMEM_SIZE 0x02 -#define MSM_PARAM_CHIP_ID 0x03 -#define MSM_PARAM_MAX_FREQ 0x04 -#define MSM_PARAM_TIMESTAMP 0x05 -#define MSM_PARAM_GMEM_BASE 0x06 -#define MSM_PARAM_NR_RINGS 0x07 +/* Below "RO" indicates a read-only param, "WO" indicates write-only, and + * "RW" indicates a param that can be both read (GET_PARAM) and written + * (SET_PARAM) + */ +#define MSM_PARAM_GPU_ID 0x01 /* RO */ +#define MSM_PARAM_GMEM_SIZE 0x02 /* RO */ +#define MSM_PARAM_CHIP_ID 0x03 /* RO */ +#define MSM_PARAM_MAX_FREQ 0x04 /* RO */ +#define MSM_PARAM_TIMESTAMP 0x05 /* RO */ +#define MSM_PARAM_GMEM_BASE 0x06 /* RO */ +#define MSM_PARAM_PRIORITIES 0x07 /* RO: The # of priority levels */ +#define MSM_PARAM_PP_PGTABLE 0x08 /* RO: Deprecated, always returns zero */ +#define MSM_PARAM_FAULTS 0x09 /* RO */ +#define MSM_PARAM_SUSPENDS 0x0a /* RO */ +#define MSM_PARAM_SYSPROF 0x0b /* WO: 1 preserves perfcntrs, 2 also disables suspend */ +#define MSM_PARAM_COMM 0x0c /* WO: override for task->comm */ +#define MSM_PARAM_CMDLINE 0x0d /* WO: override for task cmdline */ +#define MSM_PARAM_VA_START 0x0e /* RO: start of valid GPU iova range */ +#define MSM_PARAM_VA_SIZE 0x0f /* RO: size of valid GPU iova range (bytes) */ +#define MSM_PARAM_HIGHEST_BANK_BIT 0x10 /* RO */ +#define MSM_PARAM_RAYTRACING 0x11 /* RO */ +#define MSM_PARAM_UBWC_SWIZZLE 0x12 /* RO */ +#define MSM_PARAM_MACROTILE_MODE 0x13 /* RO */ +#define MSM_PARAM_UCHE_TRAP_BASE 0x14 /* RO */ +/* PRR (Partially Resident Region) is required for sparse residency: */ +#define MSM_PARAM_HAS_PRR 0x15 /* RO */ +/* MSM_PARAM_EN_VM_BIND is set to 1 to enable VM_BIND ops. + * + * With VM_BIND enabled, userspace is required to allocate iova and use the + * VM_BIND ops for map/unmap ioctls. MSM_INFO_SET_IOVA and MSM_INFO_GET_IOVA + * will be rejected. (The latter does not have a sensible meaning when a BO + * can have multiple and/or partial mappings.) + * + * With VM_BIND enabled, userspace does not include a submit_bo table in the + * SUBMIT ioctl (this will be rejected), the resident set is determined by + * the the VM_BIND ops. + * + * Enabling VM_BIND will fail on devices which do not have per-process pgtables. + * And it is not allowed to disable VM_BIND once it has been enabled. + * + * Enabling VM_BIND should be done (attempted) prior to allocating any BOs or + * submitqueues of type MSM_SUBMITQUEUE_VM_BIND. + * + * Relatedly, when VM_BIND mode is enabled, the kernel will not try to recover + * from GPU faults or failed async VM_BIND ops, in particular because it is + * difficult to communicate to userspace which op failed so that userspace + * could rewind and try again. When the VM is marked unusable, the SUBMIT + * ioctl will throw -EPIPE. + */ +#define MSM_PARAM_EN_VM_BIND 0x16 /* WO, once */ + +/* For backwards compat. The original support for preemption was based on + * a single ring per priority level so # of priority levels equals the # + * of rings. With drm/scheduler providing additional levels of priority, + * the number of priorities is greater than the # of rings. The param is + * renamed to better reflect this. + */ +#define MSM_PARAM_NR_RINGS MSM_PARAM_PRIORITIES struct drm_msm_param { __u32 pipe; /* in, MSM_PIPE_x */ __u32 param; /* in, MSM_PARAM_x */ __u64 value; /* out (get_param) or in (set_param) */ + __u32 len; /* zero for non-pointer params */ + __u32 pad; /* must be zero */ }; /* @@ -87,17 +140,30 @@ struct drm_msm_param { #define MSM_BO_SCANOUT 0x00000001 /* scanout capable */ #define MSM_BO_GPU_READONLY 0x00000002 +/* Private buffers do not need to be explicitly listed in the SUBMIT + * ioctl, unless referenced by a drm_msm_gem_submit_cmd. Private + * buffers may NOT be imported/exported or used for scanout (or any + * other situation where buffers can be indefinitely pinned, but + * cases other than scanout are all kernel owned BOs which are not + * visible to userspace). + * + * In exchange for those constraints, all private BOs associated with + * a single context (drm_file) share a single dma_resv, and if there + * has been no eviction since the last submit, there are no per-BO + * bookeeping to do, significantly cutting the SUBMIT overhead. + */ +#define MSM_BO_NO_SHARE 0x00000004 #define MSM_BO_CACHE_MASK 0x000f0000 /* cache modes */ #define MSM_BO_CACHED 0x00010000 #define MSM_BO_WC 0x00020000 -#define MSM_BO_UNCACHED 0x00040000 +#define MSM_BO_UNCACHED 0x00040000 /* deprecated, use MSM_BO_WC */ +#define MSM_BO_CACHED_COHERENT 0x080000 #define MSM_BO_FLAGS (MSM_BO_SCANOUT | \ MSM_BO_GPU_READONLY | \ - MSM_BO_CACHED | \ - MSM_BO_WC | \ - MSM_BO_UNCACHED) + MSM_BO_NO_SHARE | \ + MSM_BO_CACHE_MASK) struct drm_msm_gem_new { __u64 size; /* in */ @@ -116,6 +182,10 @@ struct drm_msm_gem_new { #define MSM_INFO_GET_IOVA 0x01 /* get iova, returned by value */ #define MSM_INFO_SET_NAME 0x02 /* set the debug name (by pointer) */ #define MSM_INFO_GET_NAME 0x03 /* get debug name, returned by pointer */ +#define MSM_INFO_SET_IOVA 0x04 /* set the iova, passed by value */ +#define MSM_INFO_GET_FLAGS 0x05 /* get the MSM_BO_x flags */ +#define MSM_INFO_SET_METADATA 0x06 /* set userspace metadata */ +#define MSM_INFO_GET_METADATA 0x07 /* get userspace metadata */ struct drm_msm_gem_info { __u32 handle; /* in */ @@ -128,8 +198,13 @@ struct drm_msm_gem_info { #define MSM_PREP_READ 0x01 #define MSM_PREP_WRITE 0x02 #define MSM_PREP_NOSYNC 0x04 +#define MSM_PREP_BOOST 0x08 -#define MSM_PREP_FLAGS (MSM_PREP_READ | MSM_PREP_WRITE | MSM_PREP_NOSYNC) +#define MSM_PREP_FLAGS (MSM_PREP_READ | \ + MSM_PREP_WRITE | \ + MSM_PREP_NOSYNC | \ + MSM_PREP_BOOST | \ + 0) struct drm_msm_gem_cpu_prep { __u32 handle; /* in */ @@ -145,6 +220,17 @@ struct drm_msm_gem_cpu_fini { * Cmdstream Submission: */ +#define MSM_SYNCOBJ_RESET 0x00000001 /* Reset syncobj after wait. */ +#define MSM_SYNCOBJ_FLAGS ( \ + MSM_SYNCOBJ_RESET | \ + 0) + +struct drm_msm_syncobj { + __u32 handle; /* in, syncobj handle. */ + __u32 flags; /* in, from MSM_SUBMIT_SYNCOBJ_FLAGS */ + __u64 point; /* in, timepoint for timeline syncobjs. */ +}; + /* The value written into the cmdstream is logically: * * ((relocbuf->gpuaddr + reloc_offset) << shift) | or @@ -158,7 +244,11 @@ struct drm_msm_gem_cpu_fini { */ struct drm_msm_gem_submit_reloc { __u32 submit_offset; /* in, offset from submit_bo */ +#ifdef __cplusplus + __u32 _or; /* in, value OR'd with result */ +#else __u32 or; /* in, value OR'd with result */ +#endif __s32 shift; /* in, amount of left shift (can be negative) */ __u32 reloc_idx; /* in, index of reloc_bo buffer */ __u64 reloc_offset; /* in, offset from start of reloc_bo */ @@ -182,7 +272,10 @@ struct drm_msm_gem_submit_cmd { __u32 size; /* in, cmdstream size */ __u32 pad; __u32 nr_relocs; /* in, number of submit_reloc's */ - __u64 relocs; /* in, ptr to array of submit_reloc's */ + union { + __u64 relocs; /* in, ptr to array of submit_reloc's */ + __u64 iova; /* cmdstream address (for VM_BIND contexts) */ + }; }; /* Each buffer referenced elsewhere in the cmdstream submit (ie. the @@ -199,10 +292,12 @@ struct drm_msm_gem_submit_cmd { #define MSM_SUBMIT_BO_READ 0x0001 #define MSM_SUBMIT_BO_WRITE 0x0002 #define MSM_SUBMIT_BO_DUMP 0x0004 +#define MSM_SUBMIT_BO_NO_IMPLICIT 0x0008 #define MSM_SUBMIT_BO_FLAGS (MSM_SUBMIT_BO_READ | \ MSM_SUBMIT_BO_WRITE | \ - MSM_SUBMIT_BO_DUMP) + MSM_SUBMIT_BO_DUMP | \ + MSM_SUBMIT_BO_NO_IMPLICIT) struct drm_msm_gem_submit_bo { __u32 flags; /* in, mask of MSM_SUBMIT_BO_x */ @@ -215,11 +310,17 @@ struct drm_msm_gem_submit_bo { #define MSM_SUBMIT_FENCE_FD_IN 0x40000000 /* enable input fence_fd */ #define MSM_SUBMIT_FENCE_FD_OUT 0x20000000 /* enable output fence_fd */ #define MSM_SUBMIT_SUDO 0x10000000 /* run submitted cmds from RB */ +#define MSM_SUBMIT_SYNCOBJ_IN 0x08000000 /* enable input syncobj */ +#define MSM_SUBMIT_SYNCOBJ_OUT 0x04000000 /* enable output syncobj */ +#define MSM_SUBMIT_FENCE_SN_IN 0x02000000 /* userspace passes in seqno fence */ #define MSM_SUBMIT_FLAGS ( \ MSM_SUBMIT_NO_IMPLICIT | \ MSM_SUBMIT_FENCE_FD_IN | \ MSM_SUBMIT_FENCE_FD_OUT | \ MSM_SUBMIT_SUDO | \ + MSM_SUBMIT_SYNCOBJ_IN | \ + MSM_SUBMIT_SYNCOBJ_OUT | \ + MSM_SUBMIT_FENCE_SN_IN | \ 0) /* Each cmdstream submit consists of a table of buffers involved, and @@ -228,15 +329,94 @@ struct drm_msm_gem_submit_bo { */ struct drm_msm_gem_submit { __u32 flags; /* MSM_PIPE_x | MSM_SUBMIT_x */ - __u32 fence; /* out */ + __u32 fence; /* out (or in with MSM_SUBMIT_FENCE_SN_IN flag) */ __u32 nr_bos; /* in, number of submit_bo's */ __u32 nr_cmds; /* in, number of submit_cmd's */ __u64 bos; /* in, ptr to array of submit_bo's */ __u64 cmds; /* in, ptr to array of submit_cmd's */ __s32 fence_fd; /* in/out fence fd (see MSM_SUBMIT_FENCE_FD_IN/OUT) */ - __u32 queueid; /* in, submitqueue id */ + __u32 queueid; /* in, submitqueue id */ + __u64 in_syncobjs; /* in, ptr to array of drm_msm_syncobj */ + __u64 out_syncobjs; /* in, ptr to array of drm_msm_syncobj */ + __u32 nr_in_syncobjs; /* in, number of entries in in_syncobj */ + __u32 nr_out_syncobjs; /* in, number of entries in out_syncobj. */ + __u32 syncobj_stride; /* in, stride of syncobj arrays. */ + __u32 pad; /*in, reserved for future use, always 0. */ }; +#define MSM_VM_BIND_OP_UNMAP 0 +#define MSM_VM_BIND_OP_MAP 1 +#define MSM_VM_BIND_OP_MAP_NULL 2 + +#define MSM_VM_BIND_OP_DUMP 1 +#define MSM_VM_BIND_OP_FLAGS ( \ + MSM_VM_BIND_OP_DUMP | \ + 0) + +/** + * struct drm_msm_vm_bind_op - bind/unbind op to run + */ +struct drm_msm_vm_bind_op { + /** @op: one of MSM_VM_BIND_OP_x */ + __u32 op; + /** @handle: GEM object handle, MBZ for UNMAP or MAP_NULL */ + __u32 handle; + /** @obj_offset: Offset into GEM object, MBZ for UNMAP or MAP_NULL */ + __u64 obj_offset; + /** @iova: Address to operate on */ + __u64 iova; + /** @range: Number of bites to to map/unmap */ + __u64 range; + /** @flags: Bitmask of MSM_VM_BIND_OP_FLAG_x */ + __u32 flags; + /** @pad: MBZ */ + __u32 pad; +}; + +#define MSM_VM_BIND_FENCE_FD_IN 0x00000001 +#define MSM_VM_BIND_FENCE_FD_OUT 0x00000002 +#define MSM_VM_BIND_FLAGS ( \ + MSM_VM_BIND_FENCE_FD_IN | \ + MSM_VM_BIND_FENCE_FD_OUT | \ + 0) + +/** + * struct drm_msm_vm_bind - Input of &DRM_IOCTL_MSM_VM_BIND + */ +struct drm_msm_vm_bind { + /** @flags: in, bitmask of MSM_VM_BIND_x */ + __u32 flags; + /** @nr_ops: the number of bind ops in this ioctl */ + __u32 nr_ops; + /** @fence_fd: in/out fence fd (see MSM_VM_BIND_FENCE_FD_IN/OUT) */ + __s32 fence_fd; + /** @queue_id: in, submitqueue id */ + __u32 queue_id; + /** @in_syncobjs: in, ptr to array of drm_msm_gem_syncobj */ + __u64 in_syncobjs; + /** @out_syncobjs: in, ptr to array of drm_msm_gem_syncobj */ + __u64 out_syncobjs; + /** @nr_in_syncobjs: in, number of entries in in_syncobj */ + __u32 nr_in_syncobjs; + /** @nr_out_syncobjs: in, number of entries in out_syncobj */ + __u32 nr_out_syncobjs; + /** @syncobj_stride: in, stride of syncobj arrays */ + __u32 syncobj_stride; + /** @op_stride: sizeof each struct drm_msm_vm_bind_op in @ops */ + __u32 op_stride; + union { + /** @op: used if num_ops == 1 */ + struct drm_msm_vm_bind_op op; + /** @ops: userptr to array of drm_msm_vm_bind_op if num_ops > 1 */ + __u64 ops; + }; +}; + +#define MSM_WAIT_FENCE_BOOST 0x00000001 +#define MSM_WAIT_FENCE_FLAGS ( \ + MSM_WAIT_FENCE_BOOST | \ + 0) + /* The normal way to synchronize with the GPU is just to CPU_PREP on * a buffer if you need to access it from the CPU (other cmdstream * submission from same or other contexts, PAGE_FLIP ioctl, etc, all @@ -246,7 +426,7 @@ struct drm_msm_gem_submit { */ struct drm_msm_wait_fence { __u32 fence; /* in */ - __u32 pad; + __u32 flags; /* in, bitmask of MSM_WAIT_FENCE_x */ struct drm_msm_timespec timeout; /* in */ __u32 queueid; /* in, submitqueue id */ }; @@ -275,21 +455,43 @@ struct drm_msm_gem_madvise { /* * Draw queues allow the user to set specific submission parameter. Command * submissions specify a specific submitqueue to use. ID 0 is reserved for - * backwards compatibility as a "default" submitqueue + * backwards compatibility as a "default" submitqueue. + * + * Because VM_BIND async updates happen on the CPU, they must run on a + * virtual queue created with the flag MSM_SUBMITQUEUE_VM_BIND. If we had + * a way to do pgtable updates on the GPU, we could drop this restriction. */ -#define MSM_SUBMITQUEUE_FLAGS (0) +#define MSM_SUBMITQUEUE_ALLOW_PREEMPT 0x00000001 +#define MSM_SUBMITQUEUE_VM_BIND 0x00000002 /* virtual queue for VM_BIND ops */ +#define MSM_SUBMITQUEUE_FLAGS ( \ + MSM_SUBMITQUEUE_ALLOW_PREEMPT | \ + MSM_SUBMITQUEUE_VM_BIND | \ + 0) + +/* + * The submitqueue priority should be between 0 and MSM_PARAM_PRIORITIES-1, + * a lower numeric value is higher priority. + */ struct drm_msm_submitqueue { __u32 flags; /* in, MSM_SUBMITQUEUE_x */ __u32 prio; /* in, Priority level */ __u32 id; /* out, identifier */ }; +#define MSM_SUBMITQUEUE_PARAM_FAULTS 0 + +struct drm_msm_submitqueue_query { + __u64 data; + __u32 id; + __u32 param; + __u32 len; + __u32 pad; +}; + #define DRM_MSM_GET_PARAM 0x00 -/* placeholder: #define DRM_MSM_SET_PARAM 0x01 - */ #define DRM_MSM_GEM_NEW 0x02 #define DRM_MSM_GEM_INFO 0x03 #define DRM_MSM_GEM_CPU_PREP 0x04 @@ -302,8 +504,11 @@ struct drm_msm_submitqueue { */ #define DRM_MSM_SUBMITQUEUE_NEW 0x0A #define DRM_MSM_SUBMITQUEUE_CLOSE 0x0B +#define DRM_MSM_SUBMITQUEUE_QUERY 0x0C +#define DRM_MSM_VM_BIND 0x0D #define DRM_IOCTL_MSM_GET_PARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GET_PARAM, struct drm_msm_param) +#define DRM_IOCTL_MSM_SET_PARAM DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_SET_PARAM, struct drm_msm_param) #define DRM_IOCTL_MSM_GEM_NEW DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_NEW, struct drm_msm_gem_new) #define DRM_IOCTL_MSM_GEM_INFO DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_INFO, struct drm_msm_gem_info) #define DRM_IOCTL_MSM_GEM_CPU_PREP DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_PREP, struct drm_msm_gem_cpu_prep) @@ -313,6 +518,8 @@ struct drm_msm_submitqueue { #define DRM_IOCTL_MSM_GEM_MADVISE DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_MADVISE, struct drm_msm_gem_madvise) #define DRM_IOCTL_MSM_SUBMITQUEUE_NEW DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_SUBMITQUEUE_NEW, struct drm_msm_submitqueue) #define DRM_IOCTL_MSM_SUBMITQUEUE_CLOSE DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_SUBMITQUEUE_CLOSE, __u32) +#define DRM_IOCTL_MSM_SUBMITQUEUE_QUERY DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_SUBMITQUEUE_QUERY, struct drm_msm_submitqueue_query) +#define DRM_IOCTL_MSM_VM_BIND DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_VM_BIND, struct drm_msm_vm_bind) #if defined(__cplusplus) } |
