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-rw-r--r--kernel/sched/stats.h75
1 files changed, 59 insertions, 16 deletions
diff --git a/kernel/sched/stats.h b/kernel/sched/stats.h
index 38f3698f5e5b..452826df6ae1 100644
--- a/kernel/sched/stats.h
+++ b/kernel/sched/stats.h
@@ -110,49 +110,84 @@ __schedstats_from_se(struct sched_entity *se)
void psi_task_change(struct task_struct *task, int clear, int set);
void psi_task_switch(struct task_struct *prev, struct task_struct *next,
bool sleep);
-void psi_account_irqtime(struct task_struct *task, u32 delta);
-
+#ifdef CONFIG_IRQ_TIME_ACCOUNTING
+void psi_account_irqtime(struct rq *rq, struct task_struct *curr, struct task_struct *prev);
+#else
+static inline void psi_account_irqtime(struct rq *rq, struct task_struct *curr,
+ struct task_struct *prev) {}
+#endif /*CONFIG_IRQ_TIME_ACCOUNTING */
/*
* PSI tracks state that persists across sleeps, such as iowaits and
* memory stalls. As a result, it has to distinguish between sleeps,
- * where a task's runnable state changes, and requeues, where a task
- * and its state are being moved between CPUs and runqueues.
+ * where a task's runnable state changes, and migrations, where a task
+ * and its runnable state are being moved between CPUs and runqueues.
+ *
+ * A notable case is a task whose dequeue is delayed. PSI considers
+ * those sleeping, but because they are still on the runqueue they can
+ * go through migration requeues. In this case, *sleeping* states need
+ * to be transferred.
*/
-static inline void psi_enqueue(struct task_struct *p, bool wakeup)
+static inline void psi_enqueue(struct task_struct *p, int flags)
{
- int clear = 0, set = TSK_RUNNING;
+ int clear = 0, set = 0;
if (static_branch_likely(&psi_disabled))
return;
- if (p->in_memstall)
- set |= TSK_MEMSTALL_RUNNING;
+ /* Same runqueue, nothing changed for psi */
+ if (flags & ENQUEUE_RESTORE)
+ return;
+
+ /* psi_sched_switch() will handle the flags */
+ if (task_on_cpu(task_rq(p), p))
+ return;
- if (!wakeup) {
+ if (p->se.sched_delayed) {
+ /* CPU migration of "sleeping" task */
+ WARN_ON_ONCE(!(flags & ENQUEUE_MIGRATED));
if (p->in_memstall)
set |= TSK_MEMSTALL;
+ if (p->in_iowait)
+ set |= TSK_IOWAIT;
+ } else if (flags & ENQUEUE_MIGRATED) {
+ /* CPU migration of runnable task */
+ set = TSK_RUNNING;
+ if (p->in_memstall)
+ set |= TSK_MEMSTALL | TSK_MEMSTALL_RUNNING;
} else {
+ /* Wakeup of new or sleeping task */
if (p->in_iowait)
clear |= TSK_IOWAIT;
+ set = TSK_RUNNING;
+ if (p->in_memstall)
+ set |= TSK_MEMSTALL_RUNNING;
}
psi_task_change(p, clear, set);
}
-static inline void psi_dequeue(struct task_struct *p, bool sleep)
+static inline void psi_dequeue(struct task_struct *p, int flags)
{
if (static_branch_likely(&psi_disabled))
return;
+ /* Same runqueue, nothing changed for psi */
+ if (flags & DEQUEUE_SAVE)
+ return;
+
/*
* A voluntary sleep is a dequeue followed by a task switch. To
* avoid walking all ancestors twice, psi_task_switch() handles
* TSK_RUNNING and TSK_IOWAIT for us when it moves TSK_ONCPU.
* Do nothing here.
*/
- if (sleep)
+ if (flags & DEQUEUE_SLEEP)
return;
+ /*
+ * When migrating a task to another CPU, clear all psi
+ * state. The enqueue callback above will work it out.
+ */
psi_task_change(p, p->psi_flags, 0);
}
@@ -186,13 +221,14 @@ static inline void psi_sched_switch(struct task_struct *prev,
}
#else /* CONFIG_PSI */
-static inline void psi_enqueue(struct task_struct *p, bool wakeup) {}
-static inline void psi_dequeue(struct task_struct *p, bool sleep) {}
+static inline void psi_enqueue(struct task_struct *p, bool migrate) {}
+static inline void psi_dequeue(struct task_struct *p, bool migrate) {}
static inline void psi_ttwu_dequeue(struct task_struct *p) {}
static inline void psi_sched_switch(struct task_struct *prev,
struct task_struct *next,
bool sleep) {}
-static inline void psi_account_irqtime(struct task_struct *task, u32 delta) {}
+static inline void psi_account_irqtime(struct rq *rq, struct task_struct *curr,
+ struct task_struct *prev) {}
#endif /* CONFIG_PSI */
#ifdef CONFIG_SCHED_INFO
@@ -212,14 +248,17 @@ static inline void sched_info_dequeue(struct rq *rq, struct task_struct *t)
delta = rq_clock(rq) - t->sched_info.last_queued;
t->sched_info.last_queued = 0;
t->sched_info.run_delay += delta;
-
+ if (delta > t->sched_info.max_run_delay)
+ t->sched_info.max_run_delay = delta;
+ if (delta && (!t->sched_info.min_run_delay || delta < t->sched_info.min_run_delay))
+ t->sched_info.min_run_delay = delta;
rq_sched_info_dequeue(rq, delta);
}
/*
* Called when a task finally hits the CPU. We can now calculate how
* long it was waiting to run. We also note when it began so that we
- * can keep stats on how long its timeslice is.
+ * can keep stats on how long its time-slice is.
*/
static void sched_info_arrive(struct rq *rq, struct task_struct *t)
{
@@ -234,6 +273,10 @@ static void sched_info_arrive(struct rq *rq, struct task_struct *t)
t->sched_info.run_delay += delta;
t->sched_info.last_arrival = now;
t->sched_info.pcount++;
+ if (delta > t->sched_info.max_run_delay)
+ t->sched_info.max_run_delay = delta;
+ if (delta && (!t->sched_info.min_run_delay || delta < t->sched_info.min_run_delay))
+ t->sched_info.min_run_delay = delta;
rq_sched_info_arrive(rq, delta);
}