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Diffstat (limited to 'kernel/time/timer.c')
| -rw-r--r-- | kernel/time/timer.c | 2579 |
1 files changed, 2579 insertions, 0 deletions
diff --git a/kernel/time/timer.c b/kernel/time/timer.c new file mode 100644 index 000000000000..1f2364126894 --- /dev/null +++ b/kernel/time/timer.c @@ -0,0 +1,2579 @@ +// SPDX-License-Identifier: GPL-2.0 +/* + * Kernel internal timers + * + * Copyright (C) 1991, 1992 Linus Torvalds + * + * 1997-01-28 Modified by Finn Arne Gangstad to make timers scale better. + * + * 1997-09-10 Updated NTP code according to technical memorandum Jan '96 + * "A Kernel Model for Precision Timekeeping" by Dave Mills + * 1998-12-24 Fixed a xtime SMP race (we need the xtime_lock rw spinlock to + * serialize accesses to xtime/lost_ticks). + * Copyright (C) 1998 Andrea Arcangeli + * 1999-03-10 Improved NTP compatibility by Ulrich Windl + * 2002-05-31 Move sys_sysinfo here and make its locking sane, Robert Love + * 2000-10-05 Implemented scalable SMP per-CPU timer handling. + * Copyright (C) 2000, 2001, 2002 Ingo Molnar + * Designed by David S. Miller, Alexey Kuznetsov and Ingo Molnar + */ + +#include <linux/kernel_stat.h> +#include <linux/export.h> +#include <linux/interrupt.h> +#include <linux/percpu.h> +#include <linux/init.h> +#include <linux/mm.h> +#include <linux/swap.h> +#include <linux/pid_namespace.h> +#include <linux/notifier.h> +#include <linux/thread_info.h> +#include <linux/time.h> +#include <linux/jiffies.h> +#include <linux/posix-timers.h> +#include <linux/cpu.h> +#include <linux/syscalls.h> +#include <linux/delay.h> +#include <linux/tick.h> +#include <linux/kallsyms.h> +#include <linux/irq_work.h> +#include <linux/sched/sysctl.h> +#include <linux/sched/nohz.h> +#include <linux/sched/debug.h> +#include <linux/slab.h> +#include <linux/compat.h> +#include <linux/random.h> +#include <linux/sysctl.h> + +#include <linux/uaccess.h> +#include <asm/unistd.h> +#include <asm/div64.h> +#include <asm/timex.h> +#include <asm/io.h> + +#include "tick-internal.h" +#include "timer_migration.h" + +#define CREATE_TRACE_POINTS +#include <trace/events/timer.h> + +__visible u64 jiffies_64 __cacheline_aligned_in_smp = INITIAL_JIFFIES; + +EXPORT_SYMBOL(jiffies_64); + +/* + * The timer wheel has LVL_DEPTH array levels. Each level provides an array of + * LVL_SIZE buckets. Each level is driven by its own clock and therefore each + * level has a different granularity. + * + * The level granularity is: LVL_CLK_DIV ^ level + * The level clock frequency is: HZ / (LVL_CLK_DIV ^ level) + * + * The array level of a newly armed timer depends on the relative expiry + * time. The farther the expiry time is away the higher the array level and + * therefore the granularity becomes. + * + * Contrary to the original timer wheel implementation, which aims for 'exact' + * expiry of the timers, this implementation removes the need for recascading + * the timers into the lower array levels. The previous 'classic' timer wheel + * implementation of the kernel already violated the 'exact' expiry by adding + * slack to the expiry time to provide batched expiration. The granularity + * levels provide implicit batching. + * + * This is an optimization of the original timer wheel implementation for the + * majority of the timer wheel use cases: timeouts. The vast majority of + * timeout timers (networking, disk I/O ...) are canceled before expiry. If + * the timeout expires it indicates that normal operation is disturbed, so it + * does not matter much whether the timeout comes with a slight delay. + * + * The only exception to this are networking timers with a small expiry + * time. They rely on the granularity. Those fit into the first wheel level, + * which has HZ granularity. + * + * We don't have cascading anymore. timers with a expiry time above the + * capacity of the last wheel level are force expired at the maximum timeout + * value of the last wheel level. From data sampling we know that the maximum + * value observed is 5 days (network connection tracking), so this should not + * be an issue. + * + * The currently chosen array constants values are a good compromise between + * array size and granularity. + * + * This results in the following granularity and range levels: + * + * HZ 1000 steps + * Level Offset Granularity Range + * 0 0 1 ms 0 ms - 63 ms + * 1 64 8 ms 64 ms - 511 ms + * 2 128 64 ms 512 ms - 4095 ms (512ms - ~4s) + * 3 192 512 ms 4096 ms - 32767 ms (~4s - ~32s) + * 4 256 4096 ms (~4s) 32768 ms - 262143 ms (~32s - ~4m) + * 5 320 32768 ms (~32s) 262144 ms - 2097151 ms (~4m - ~34m) + * 6 384 262144 ms (~4m) 2097152 ms - 16777215 ms (~34m - ~4h) + * 7 448 2097152 ms (~34m) 16777216 ms - 134217727 ms (~4h - ~1d) + * 8 512 16777216 ms (~4h) 134217728 ms - 1073741822 ms (~1d - ~12d) + * + * HZ 300 + * Level Offset Granularity Range + * 0 0 3 ms 0 ms - 210 ms + * 1 64 26 ms 213 ms - 1703 ms (213ms - ~1s) + * 2 128 213 ms 1706 ms - 13650 ms (~1s - ~13s) + * 3 192 1706 ms (~1s) 13653 ms - 109223 ms (~13s - ~1m) + * 4 256 13653 ms (~13s) 109226 ms - 873810 ms (~1m - ~14m) + * 5 320 109226 ms (~1m) 873813 ms - 6990503 ms (~14m - ~1h) + * 6 384 873813 ms (~14m) 6990506 ms - 55924050 ms (~1h - ~15h) + * 7 448 6990506 ms (~1h) 55924053 ms - 447392423 ms (~15h - ~5d) + * 8 512 55924053 ms (~15h) 447392426 ms - 3579139406 ms (~5d - ~41d) + * + * HZ 250 + * Level Offset Granularity Range + * 0 0 4 ms 0 ms - 255 ms + * 1 64 32 ms 256 ms - 2047 ms (256ms - ~2s) + * 2 128 256 ms 2048 ms - 16383 ms (~2s - ~16s) + * 3 192 2048 ms (~2s) 16384 ms - 131071 ms (~16s - ~2m) + * 4 256 16384 ms (~16s) 131072 ms - 1048575 ms (~2m - ~17m) + * 5 320 131072 ms (~2m) 1048576 ms - 8388607 ms (~17m - ~2h) + * 6 384 1048576 ms (~17m) 8388608 ms - 67108863 ms (~2h - ~18h) + * 7 448 8388608 ms (~2h) 67108864 ms - 536870911 ms (~18h - ~6d) + * 8 512 67108864 ms (~18h) 536870912 ms - 4294967288 ms (~6d - ~49d) + * + * HZ 100 + * Level Offset Granularity Range + * 0 0 10 ms 0 ms - 630 ms + * 1 64 80 ms 640 ms - 5110 ms (640ms - ~5s) + * 2 128 640 ms 5120 ms - 40950 ms (~5s - ~40s) + * 3 192 5120 ms (~5s) 40960 ms - 327670 ms (~40s - ~5m) + * 4 256 40960 ms (~40s) 327680 ms - 2621430 ms (~5m - ~43m) + * 5 320 327680 ms (~5m) 2621440 ms - 20971510 ms (~43m - ~5h) + * 6 384 2621440 ms (~43m) 20971520 ms - 167772150 ms (~5h - ~1d) + * 7 448 20971520 ms (~5h) 167772160 ms - 1342177270 ms (~1d - ~15d) + */ + +/* Clock divisor for the next level */ +#define LVL_CLK_SHIFT 3 +#define LVL_CLK_DIV (1UL << LVL_CLK_SHIFT) +#define LVL_CLK_MASK (LVL_CLK_DIV - 1) +#define LVL_SHIFT(n) ((n) * LVL_CLK_SHIFT) +#define LVL_GRAN(n) (1UL << LVL_SHIFT(n)) + +/* + * The time start value for each level to select the bucket at enqueue + * time. We start from the last possible delta of the previous level + * so that we can later add an extra LVL_GRAN(n) to n (see calc_index()). + */ +#define LVL_START(n) ((LVL_SIZE - 1) << (((n) - 1) * LVL_CLK_SHIFT)) + +/* Size of each clock level */ +#define LVL_BITS 6 +#define LVL_SIZE (1UL << LVL_BITS) +#define LVL_MASK (LVL_SIZE - 1) +#define LVL_OFFS(n) ((n) * LVL_SIZE) + +/* Level depth */ +#if HZ > 100 +# define LVL_DEPTH 9 +# else +# define LVL_DEPTH 8 +#endif + +/* The cutoff (max. capacity of the wheel) */ +#define WHEEL_TIMEOUT_CUTOFF (LVL_START(LVL_DEPTH)) +#define WHEEL_TIMEOUT_MAX (WHEEL_TIMEOUT_CUTOFF - LVL_GRAN(LVL_DEPTH - 1)) + +/* + * The resulting wheel size. If NOHZ is configured we allocate two + * wheels so we have a separate storage for the deferrable timers. + */ +#define WHEEL_SIZE (LVL_SIZE * LVL_DEPTH) + +#ifdef CONFIG_NO_HZ_COMMON +/* + * If multiple bases need to be locked, use the base ordering for lock + * nesting, i.e. lowest number first. + */ +# define NR_BASES 3 +# define BASE_LOCAL 0 +# define BASE_GLOBAL 1 +# define BASE_DEF 2 +#else +# define NR_BASES 1 +# define BASE_LOCAL 0 +# define BASE_GLOBAL 0 +# define BASE_DEF 0 +#endif + +/** + * struct timer_base - Per CPU timer base (number of base depends on config) + * @lock: Lock protecting the timer_base + * @running_timer: When expiring timers, the lock is dropped. To make + * sure not to race against deleting/modifying a + * currently running timer, the pointer is set to the + * timer, which expires at the moment. If no timer is + * running, the pointer is NULL. + * @expiry_lock: PREEMPT_RT only: Lock is taken in softirq around + * timer expiry callback execution and when trying to + * delete a running timer and it wasn't successful in + * the first glance. It prevents priority inversion + * when callback was preempted on a remote CPU and a + * caller tries to delete the running timer. It also + * prevents a life lock, when the task which tries to + * delete a timer preempted the softirq thread which + * is running the timer callback function. + * @timer_waiters: PREEMPT_RT only: Tells, if there is a waiter + * waiting for the end of the timer callback function + * execution. + * @clk: clock of the timer base; is updated before enqueue + * of a timer; during expiry, it is 1 offset ahead of + * jiffies to avoid endless requeuing to current + * jiffies + * @next_expiry: expiry value of the first timer; it is updated when + * finding the next timer and during enqueue; the + * value is not valid, when next_expiry_recalc is set + * @cpu: Number of CPU the timer base belongs to + * @next_expiry_recalc: States, whether a recalculation of next_expiry is + * required. Value is set true, when a timer was + * deleted. + * @is_idle: Is set, when timer_base is idle. It is triggered by NOHZ + * code. This state is only used in standard + * base. Deferrable timers, which are enqueued remotely + * never wake up an idle CPU. So no matter of supporting it + * for this base. + * @timers_pending: Is set, when a timer is pending in the base. It is only + * reliable when next_expiry_recalc is not set. + * @pending_map: bitmap of the timer wheel; each bit reflects a + * bucket of the wheel. When a bit is set, at least a + * single timer is enqueued in the related bucket. + * @vectors: Array of lists; Each array member reflects a bucket + * of the timer wheel. The list contains all timers + * which are enqueued into a specific bucket. + */ +struct timer_base { + raw_spinlock_t lock; + struct timer_list *running_timer; +#ifdef CONFIG_PREEMPT_RT + spinlock_t expiry_lock; + atomic_t timer_waiters; +#endif + unsigned long clk; + unsigned long next_expiry; + unsigned int cpu; + bool next_expiry_recalc; + bool is_idle; + bool timers_pending; + DECLARE_BITMAP(pending_map, WHEEL_SIZE); + struct hlist_head vectors[WHEEL_SIZE]; +} ____cacheline_aligned; + +static DEFINE_PER_CPU(struct timer_base, timer_bases[NR_BASES]); + +#ifdef CONFIG_NO_HZ_COMMON + +static DEFINE_STATIC_KEY_FALSE(timers_nohz_active); +static DEFINE_MUTEX(timer_keys_mutex); + +static void timer_update_keys(struct work_struct *work); +static DECLARE_WORK(timer_update_work, timer_update_keys); + +#ifdef CONFIG_SMP +static unsigned int sysctl_timer_migration = 1; + +DEFINE_STATIC_KEY_FALSE(timers_migration_enabled); + +static void timers_update_migration(void) +{ + if (sysctl_timer_migration && tick_nohz_active) + static_branch_enable(&timers_migration_enabled); + else + static_branch_disable(&timers_migration_enabled); +} + +#ifdef CONFIG_SYSCTL +static int timer_migration_handler(const struct ctl_table *table, int write, + void *buffer, size_t *lenp, loff_t *ppos) +{ + int ret; + + mutex_lock(&timer_keys_mutex); + ret = proc_dointvec_minmax(table, write, buffer, lenp, ppos); + if (!ret && write) + timers_update_migration(); + mutex_unlock(&timer_keys_mutex); + return ret; +} + +static const struct ctl_table timer_sysctl[] = { + { + .procname = "timer_migration", + .data = &sysctl_timer_migration, + .maxlen = sizeof(unsigned int), + .mode = 0644, + .proc_handler = timer_migration_handler, + .extra1 = SYSCTL_ZERO, + .extra2 = SYSCTL_ONE, + }, +}; + +static int __init timer_sysctl_init(void) +{ + register_sysctl("kernel", timer_sysctl); + return 0; +} +device_initcall(timer_sysctl_init); +#endif /* CONFIG_SYSCTL */ +#else /* CONFIG_SMP */ +static inline void timers_update_migration(void) { } +#endif /* !CONFIG_SMP */ + +static void timer_update_keys(struct work_struct *work) +{ + mutex_lock(&timer_keys_mutex); + timers_update_migration(); + static_branch_enable(&timers_nohz_active); + mutex_unlock(&timer_keys_mutex); +} + +void timers_update_nohz(void) +{ + schedule_work(&timer_update_work); +} + +static inline bool is_timers_nohz_active(void) +{ + return static_branch_unlikely(&timers_nohz_active); +} +#else +static inline bool is_timers_nohz_active(void) { return false; } +#endif /* NO_HZ_COMMON */ + +static unsigned long round_jiffies_common(unsigned long j, int cpu, + bool force_up) +{ + int rem; + unsigned long original = j; + + /* + * We don't want all cpus firing their timers at once hitting the + * same lock or cachelines, so we skew each extra cpu with an extra + * 3 jiffies. This 3 jiffies came originally from the mm/ code which + * already did this. + * The skew is done by adding 3*cpunr, then round, then subtract this + * extra offset again. + */ + j += cpu * 3; + + rem = j % HZ; + + /* + * If the target jiffy is just after a whole second (which can happen + * due to delays of the timer irq, long irq off times etc etc) then + * we should round down to the whole second, not up. Use 1/4th second + * as cutoff for this rounding as an extreme upper bound for this. + * But never round down if @force_up is set. + */ + if (rem < HZ/4 && !force_up) /* round down */ + j = j - rem; + else /* round up */ + j = j - rem + HZ; + + /* now that we have rounded, subtract the extra skew again */ + j -= cpu * 3; + + /* + * Make sure j is still in the future. Otherwise return the + * unmodified value. + */ + return time_is_after_jiffies(j) ? j : original; +} + +/** + * __round_jiffies_relative - function to round jiffies to a full second + * @j: the time in (relative) jiffies that should be rounded + * @cpu: the processor number on which the timeout will happen + * + * __round_jiffies_relative() rounds a time delta in the future (in jiffies) + * up or down to (approximately) full seconds. This is useful for timers + * for which the exact time they fire does not matter too much, as long as + * they fire approximately every X seconds. + * + * By rounding these timers to whole seconds, all such timers will fire + * at the same time, rather than at various times spread out. The goal + * of this is to have the CPU wake up less, which saves power. + * + * The exact rounding is skewed for each processor to avoid all + * processors firing at the exact same time, which could lead + * to lock contention or spurious cache line bouncing. + * + * The return value is the rounded version of the @j parameter. + */ +unsigned long __round_jiffies_relative(unsigned long j, int cpu) +{ + unsigned long j0 = jiffies; + + /* Use j0 because jiffies might change while we run */ + return round_jiffies_common(j + j0, cpu, false) - j0; +} +EXPORT_SYMBOL_GPL(__round_jiffies_relative); + +/** + * round_jiffies - function to round jiffies to a full second + * @j: the time in (absolute) jiffies that should be rounded + * + * round_jiffies() rounds an absolute time in the future (in jiffies) + * up or down to (approximately) full seconds. This is useful for timers + * for which the exact time they fire does not matter too much, as long as + * they fire approximately every X seconds. + * + * By rounding these timers to whole seconds, all such timers will fire + * at the same time, rather than at various times spread out. The goal + * of this is to have the CPU wake up less, which saves power. + * + * The return value is the rounded version of the @j parameter. + */ +unsigned long round_jiffies(unsigned long j) +{ + return round_jiffies_common(j, raw_smp_processor_id(), false); +} +EXPORT_SYMBOL_GPL(round_jiffies); + +/** + * round_jiffies_relative - function to round jiffies to a full second + * @j: the time in (relative) jiffies that should be rounded + * + * round_jiffies_relative() rounds a time delta in the future (in jiffies) + * up or down to (approximately) full seconds. This is useful for timers + * for which the exact time they fire does not matter too much, as long as + * they fire approximately every X seconds. + * + * By rounding these timers to whole seconds, all such timers will fire + * at the same time, rather than at various times spread out. The goal + * of this is to have the CPU wake up less, which saves power. + * + * The return value is the rounded version of the @j parameter. + */ +unsigned long round_jiffies_relative(unsigned long j) +{ + return __round_jiffies_relative(j, raw_smp_processor_id()); +} +EXPORT_SYMBOL_GPL(round_jiffies_relative); + +/** + * __round_jiffies_up_relative - function to round jiffies up to a full second + * @j: the time in (relative) jiffies that should be rounded + * @cpu: the processor number on which the timeout will happen + * + * This is the same as __round_jiffies_relative() except that it will never + * round down. This is useful for timeouts for which the exact time + * of firing does not matter too much, as long as they don't fire too + * early. + */ +unsigned long __round_jiffies_up_relative(unsigned long j, int cpu) +{ + unsigned long j0 = jiffies; + + /* Use j0 because jiffies might change while we run */ + return round_jiffies_common(j + j0, cpu, true) - j0; +} +EXPORT_SYMBOL_GPL(__round_jiffies_up_relative); + +/** + * round_jiffies_up - function to round jiffies up to a full second + * @j: the time in (absolute) jiffies that should be rounded + * + * This is the same as round_jiffies() except that it will never + * round down. This is useful for timeouts for which the exact time + * of firing does not matter too much, as long as they don't fire too + * early. + */ +unsigned long round_jiffies_up(unsigned long j) +{ + return round_jiffies_common(j, raw_smp_processor_id(), true); +} +EXPORT_SYMBOL_GPL(round_jiffies_up); + +/** + * round_jiffies_up_relative - function to round jiffies up to a full second + * @j: the time in (relative) jiffies that should be rounded + * + * This is the same as round_jiffies_relative() except that it will never + * round down. This is useful for timeouts for which the exact time + * of firing does not matter too much, as long as they don't fire too + * early. + */ +unsigned long round_jiffies_up_relative(unsigned long j) +{ + return __round_jiffies_up_relative(j, raw_smp_processor_id()); +} +EXPORT_SYMBOL_GPL(round_jiffies_up_relative); + + +static inline unsigned int timer_get_idx(struct timer_list *timer) +{ + return (timer->flags & TIMER_ARRAYMASK) >> TIMER_ARRAYSHIFT; +} + +static inline void timer_set_idx(struct timer_list *timer, unsigned int idx) +{ + timer->flags = (timer->flags & ~TIMER_ARRAYMASK) | + idx << TIMER_ARRAYSHIFT; +} + +/* + * Helper function to calculate the array index for a given expiry + * time. + */ +static inline unsigned calc_index(unsigned long expires, unsigned lvl, + unsigned long *bucket_expiry) +{ + + /* + * The timer wheel has to guarantee that a timer does not fire + * early. Early expiry can happen due to: + * - Timer is armed at the edge of a tick + * - Truncation of the expiry time in the outer wheel levels + * + * Round up with level granularity to prevent this. + */ + expires = (expires >> LVL_SHIFT(lvl)) + 1; + *bucket_expiry = expires << LVL_SHIFT(lvl); + return LVL_OFFS(lvl) + (expires & LVL_MASK); +} + +static int calc_wheel_index(unsigned long expires, unsigned long clk, + unsigned long *bucket_expiry) +{ + unsigned long delta = expires - clk; + unsigned int idx; + + if (delta < LVL_START(1)) { + idx = calc_index(expires, 0, bucket_expiry); + } else if (delta < LVL_START(2)) { + idx = calc_index(expires, 1, bucket_expiry); + } else if (delta < LVL_START(3)) { + idx = calc_index(expires, 2, bucket_expiry); + } else if (delta < LVL_START(4)) { + idx = calc_index(expires, 3, bucket_expiry); + } else if (delta < LVL_START(5)) { + idx = calc_index(expires, 4, bucket_expiry); + } else if (delta < LVL_START(6)) { + idx = calc_index(expires, 5, bucket_expiry); + } else if (delta < LVL_START(7)) { + idx = calc_index(expires, 6, bucket_expiry); + } else if (LVL_DEPTH > 8 && delta < LVL_START(8)) { + idx = calc_index(expires, 7, bucket_expiry); + } else if ((long) delta < 0) { + idx = clk & LVL_MASK; + *bucket_expiry = clk; + } else { + /* + * Force expire obscene large timeouts to expire at the + * capacity limit of the wheel. + */ + if (delta >= WHEEL_TIMEOUT_CUTOFF) + expires = clk + WHEEL_TIMEOUT_MAX; + + idx = calc_index(expires, LVL_DEPTH - 1, bucket_expiry); + } + return idx; +} + +static void +trigger_dyntick_cpu(struct timer_base *base, struct timer_list *timer) +{ + /* + * Deferrable timers do not prevent the CPU from entering dynticks and + * are not taken into account on the idle/nohz_full path. An IPI when a + * new deferrable timer is enqueued will wake up the remote CPU but + * nothing will be done with the deferrable timer base. Therefore skip + * the remote IPI for deferrable timers completely. + */ + if (!is_timers_nohz_active() || timer->flags & TIMER_DEFERRABLE) + return; + + /* + * We might have to IPI the remote CPU if the base is idle and the + * timer is pinned. If it is a non pinned timer, it is only queued + * on the remote CPU, when timer was running during queueing. Then + * everything is handled by remote CPU anyway. If the other CPU is + * on the way to idle then it can't set base->is_idle as we hold + * the base lock: + */ + if (base->is_idle) { + WARN_ON_ONCE(!(timer->flags & TIMER_PINNED || + tick_nohz_full_cpu(base->cpu))); + wake_up_nohz_cpu(base->cpu); + } +} + +/* + * Enqueue the timer into the hash bucket, mark it pending in + * the bitmap, store the index in the timer flags then wake up + * the target CPU if needed. + */ +static void enqueue_timer(struct timer_base *base, struct timer_list *timer, + unsigned int idx, unsigned long bucket_expiry) +{ + + hlist_add_head(&timer->entry, base->vectors + idx); + __set_bit(idx, base->pending_map); + timer_set_idx(timer, idx); + + trace_timer_start(timer, bucket_expiry); + + /* + * Check whether this is the new first expiring timer. The + * effective expiry time of the timer is required here + * (bucket_expiry) instead of timer->expires. + */ + if (time_before(bucket_expiry, base->next_expiry)) { + /* + * Set the next expiry time and kick the CPU so it + * can reevaluate the wheel: + */ + WRITE_ONCE(base->next_expiry, bucket_expiry); + base->timers_pending = true; + base->next_expiry_recalc = false; + trigger_dyntick_cpu(base, timer); + } +} + +static void internal_add_timer(struct timer_base *base, struct timer_list *timer) +{ + unsigned long bucket_expiry; + unsigned int idx; + + idx = calc_wheel_index(timer->expires, base->clk, &bucket_expiry); + enqueue_timer(base, timer, idx, bucket_expiry); +} + +#ifdef CONFIG_DEBUG_OBJECTS_TIMERS + +static const struct debug_obj_descr timer_debug_descr; + +struct timer_hint { + void (*function)(struct timer_list *t); + long offset; +}; + +#define TIMER_HINT(fn, container, timr, hintfn) \ + { \ + .function = fn, \ + .offset = offsetof(container, hintfn) - \ + offsetof(container, timr) \ + } + +static const struct timer_hint timer_hints[] = { + TIMER_HINT(delayed_work_timer_fn, + struct delayed_work, timer, work.func), + TIMER_HINT(kthread_delayed_work_timer_fn, + struct kthread_delayed_work, timer, work.func), +}; + +static void *timer_debug_hint(void *addr) +{ + struct timer_list *timer = addr; + int i; + + for (i = 0; i < ARRAY_SIZE(timer_hints); i++) { + if (timer_hints[i].function == timer->function) { + void (**fn)(void) = addr + timer_hints[i].offset; + + return *fn; + } + } + + return timer->function; +} + +static bool timer_is_static_object(void *addr) +{ + struct timer_list *timer = addr; + + return (timer->entry.pprev == NULL && + timer->entry.next == TIMER_ENTRY_STATIC); +} + +/* + * timer_fixup_init is called when: + * - an active object is initialized + */ +static bool timer_fixup_init(void *addr, enum debug_obj_state state) +{ + struct timer_list *timer = addr; + + switch (state) { + case ODEBUG_STATE_ACTIVE: + timer_delete_sync(timer); + debug_object_init(timer, &timer_debug_descr); + return true; + default: + return false; + } +} + +/* Stub timer callback for improperly used timers. */ +static void stub_timer(struct timer_list *unused) +{ + WARN_ON(1); +} + +/* + * timer_fixup_activate is called when: + * - an active object is activated + * - an unknown non-static object is activated + */ +static bool timer_fixup_activate(void *addr, enum debug_obj_state state) +{ + struct timer_list *timer = addr; + + switch (state) { + case ODEBUG_STATE_NOTAVAILABLE: + timer_setup(timer, stub_timer, 0); + return true; + + case ODEBUG_STATE_ACTIVE: + WARN_ON(1); + fallthrough; + default: + return false; + } +} + +/* + * timer_fixup_free is called when: + * - an active object is freed + */ +static bool timer_fixup_free(void *addr, enum debug_obj_state state) +{ + struct timer_list *timer = addr; + + switch (state) { + case ODEBUG_STATE_ACTIVE: + timer_delete_sync(timer); + debug_object_free(timer, &timer_debug_descr); + return true; + default: + return false; + } +} + +/* + * timer_fixup_assert_init is called when: + * - an untracked/uninit-ed object is found + */ +static bool timer_fixup_assert_init(void *addr, enum debug_obj_state state) +{ + struct timer_list *timer = addr; + + switch (state) { + case ODEBUG_STATE_NOTAVAILABLE: + timer_setup(timer, stub_timer, 0); + return true; + default: + return false; + } +} + +static const struct debug_obj_descr timer_debug_descr = { + .name = "timer_list", + .debug_hint = timer_debug_hint, + .is_static_object = timer_is_static_object, + .fixup_init = timer_fixup_init, + .fixup_activate = timer_fixup_activate, + .fixup_free = timer_fixup_free, + .fixup_assert_init = timer_fixup_assert_init, +}; + +static inline void debug_timer_init(struct timer_list *timer) +{ + debug_object_init(timer, &timer_debug_descr); +} + +static inline void debug_timer_activate(struct timer_list *timer) +{ + debug_object_activate(timer, &timer_debug_descr); +} + +static inline void debug_timer_deactivate(struct timer_list *timer) +{ + debug_object_deactivate(timer, &timer_debug_descr); +} + +static inline void debug_timer_assert_init(struct timer_list *timer) +{ + debug_object_assert_init(timer, &timer_debug_descr); +} + +static void do_init_timer(struct timer_list *timer, + void (*func)(struct timer_list *), + unsigned int flags, + const char *name, struct lock_class_key *key); + +void timer_init_key_on_stack(struct timer_list *timer, + void (*func)(struct timer_list *), + unsigned int flags, + const char *name, struct lock_class_key *key) +{ + debug_object_init_on_stack(timer, &timer_debug_descr); + do_init_timer(timer, func, flags, name, key); +} +EXPORT_SYMBOL_GPL(timer_init_key_on_stack); + +void timer_destroy_on_stack(struct timer_list *timer) +{ + debug_object_free(timer, &timer_debug_descr); +} +EXPORT_SYMBOL_GPL(timer_destroy_on_stack); + +#else +static inline void debug_timer_init(struct timer_list *timer) { } +static inline void debug_timer_activate(struct timer_list *timer) { } +static inline void debug_timer_deactivate(struct timer_list *timer) { } +static inline void debug_timer_assert_init(struct timer_list *timer) { } +#endif + +static inline void debug_init(struct timer_list *timer) +{ + debug_timer_init(timer); + trace_timer_init(timer); +} + +static inline void debug_deactivate(struct timer_list *timer) +{ + debug_timer_deactivate(timer); + trace_timer_cancel(timer); +} + +static inline void debug_assert_init(struct timer_list *timer) +{ + debug_timer_assert_init(timer); +} + +static void do_init_timer(struct timer_list *timer, + void (*func)(struct timer_list *), + unsigned int flags, + const char *name, struct lock_class_key *key) +{ + timer->entry.pprev = NULL; + timer->function = func; + if (WARN_ON_ONCE(flags & ~TIMER_INIT_FLAGS)) + flags &= TIMER_INIT_FLAGS; + timer->flags = flags | raw_smp_processor_id(); + lockdep_init_map(&timer->lockdep_map, name, key, 0); +} + +/** + * timer_init_key - initialize a timer + * @timer: the timer to be initialized + * @func: timer callback function + * @flags: timer flags + * @name: name of the timer + * @key: lockdep class key of the fake lock used for tracking timer + * sync lock dependencies + * + * timer_init_key() must be done to a timer prior to calling *any* of the + * other timer functions. + */ +void timer_init_key(struct timer_list *timer, + void (*func)(struct timer_list *), unsigned int flags, + const char *name, struct lock_class_key *key) +{ + debug_init(timer); + do_init_timer(timer, func, flags, name, key); +} +EXPORT_SYMBOL(timer_init_key); + +static inline void detach_timer(struct timer_list *timer, bool clear_pending) +{ + struct hlist_node *entry = &timer->entry; + + debug_deactivate(timer); + + __hlist_del(entry); + if (clear_pending) + entry->pprev = NULL; + entry->next = LIST_POISON2; +} + +static int detach_if_pending(struct timer_list *timer, struct timer_base *base, + bool clear_pending) +{ + unsigned idx = timer_get_idx(timer); + + if (!timer_pending(timer)) + return 0; + + if (hlist_is_singular_node(&timer->entry, base->vectors + idx)) { + __clear_bit(idx, base->pending_map); + base->next_expiry_recalc = true; + } + + detach_timer(timer, clear_pending); + return 1; +} + +static inline struct timer_base *get_timer_cpu_base(u32 tflags, u32 cpu) +{ + int index = tflags & TIMER_PINNED ? BASE_LOCAL : BASE_GLOBAL; + + /* + * If the timer is deferrable and NO_HZ_COMMON is set then we need + * to use the deferrable base. + */ + if (IS_ENABLED(CONFIG_NO_HZ_COMMON) && (tflags & TIMER_DEFERRABLE)) + index = BASE_DEF; + + return per_cpu_ptr(&timer_bases[index], cpu); +} + +static inline struct timer_base *get_timer_this_cpu_base(u32 tflags) +{ + int index = tflags & TIMER_PINNED ? BASE_LOCAL : BASE_GLOBAL; + + /* + * If the timer is deferrable and NO_HZ_COMMON is set then we need + * to use the deferrable base. + */ + if (IS_ENABLED(CONFIG_NO_HZ_COMMON) && (tflags & TIMER_DEFERRABLE)) + index = BASE_DEF; + + return this_cpu_ptr(&timer_bases[index]); +} + +static inline struct timer_base *get_timer_base(u32 tflags) +{ + return get_timer_cpu_base(tflags, tflags & TIMER_CPUMASK); +} + +static inline void __forward_timer_base(struct timer_base *base, + unsigned long basej) +{ + /* + * Check whether we can forward the base. We can only do that when + * @basej is past base->clk otherwise we might rewind base->clk. + */ + if (time_before_eq(basej, base->clk)) + return; + + /* + * If the next expiry value is > jiffies, then we fast forward to + * jiffies otherwise we forward to the next expiry value. + */ + if (time_after(base->next_expiry, basej)) { + base->clk = basej; + } else { + if (WARN_ON_ONCE(time_before(base->next_expiry, base->clk))) + return; + base->clk = base->next_expiry; + } + +} + +static inline void forward_timer_base(struct timer_base *base) +{ + __forward_timer_base(base, READ_ONCE(jiffies)); +} + +/* + * We are using hashed locking: Holding per_cpu(timer_bases[x]).lock means + * that all timers which are tied to this base are locked, and the base itself + * is locked too. + * + * So __run_timers/migrate_timers can safely modify all timers which could + * be found in the base->vectors array. + * + * When a timer is migrating then the TIMER_MIGRATING flag is set and we need + * to wait until the migration is done. + */ +static struct timer_base *lock_timer_base(struct timer_list *timer, + unsigned long *flags) + __acquires(timer->base->lock) +{ + for (;;) { + struct timer_base *base; + u32 tf; + + /* + * We need to use READ_ONCE() here, otherwise the compiler + * might re-read @tf between the check for TIMER_MIGRATING + * and spin_lock(). + */ + tf = READ_ONCE(timer->flags); + + if (!(tf & TIMER_MIGRATING)) { + base = get_timer_base(tf); + raw_spin_lock_irqsave(&base->lock, *flags); + if (timer->flags == tf) + return base; + raw_spin_unlock_irqrestore(&base->lock, *flags); + } + cpu_relax(); + } +} + +#define MOD_TIMER_PENDING_ONLY 0x01 +#define MOD_TIMER_REDUCE 0x02 +#define MOD_TIMER_NOTPENDING 0x04 + +static inline int +__mod_timer(struct timer_list *timer, unsigned long expires, unsigned int options) +{ + unsigned long clk = 0, flags, bucket_expiry; + struct timer_base *base, *new_base; + unsigned int idx = UINT_MAX; + int ret = 0; + + debug_assert_init(timer); + + /* + * This is a common optimization triggered by the networking code - if + * the timer is re-modified to have the same timeout or ends up in the + * same array bucket then just return: + */ + if (!(options & MOD_TIMER_NOTPENDING) && timer_pending(timer)) { + /* + * The downside of this optimization is that it can result in + * larger granularity than you would get from adding a new + * timer with this expiry. + */ + long diff = timer->expires - expires; + + if (!diff) + return 1; + if (options & MOD_TIMER_REDUCE && diff <= 0) + return 1; + + /* + * We lock timer base and calculate the bucket index right + * here. If the timer ends up in the same bucket, then we + * just update the expiry time and avoid the whole + * dequeue/enqueue dance. + */ + base = lock_timer_base(timer, &flags); + /* + * Has @timer been shutdown? This needs to be evaluated + * while holding base lock to prevent a race against the + * shutdown code. + */ + if (!timer->function) + goto out_unlock; + + forward_timer_base(base); + + if (timer_pending(timer) && (options & MOD_TIMER_REDUCE) && + time_before_eq(timer->expires, expires)) { + ret = 1; + goto out_unlock; + } + + clk = base->clk; + idx = calc_wheel_index(expires, clk, &bucket_expiry); + + /* + * Retrieve and compare the array index of the pending + * timer. If it matches set the expiry to the new value so a + * subsequent call will exit in the expires check above. + */ + if (idx == timer_get_idx(timer)) { + if (!(options & MOD_TIMER_REDUCE)) + timer->expires = expires; + else if (time_after(timer->expires, expires)) + timer->expires = expires; + ret = 1; + goto out_unlock; + } + } else { + base = lock_timer_base(timer, &flags); + /* + * Has @timer been shutdown? This needs to be evaluated + * while holding base lock to prevent a race against the + * shutdown code. + */ + if (!timer->function) + goto out_unlock; + + forward_timer_base(base); + } + + ret = detach_if_pending(timer, base, false); + if (!ret && (options & MOD_TIMER_PENDING_ONLY)) + goto out_unlock; + + new_base = get_timer_this_cpu_base(timer->flags); + + if (base != new_base) { + /* + * We are trying to schedule the timer on the new base. + * However we can't change timer's base while it is running, + * otherwise timer_delete_sync() can't detect that the timer's + * handler yet has not finished. This also guarantees that the + * timer is serialized wrt itself. + */ + if (likely(base->running_timer != timer)) { + /* See the comment in lock_timer_base() */ + timer->flags |= TIMER_MIGRATING; + + raw_spin_unlock(&base->lock); + base = new_base; + raw_spin_lock(&base->lock); + WRITE_ONCE(timer->flags, + (timer->flags & ~TIMER_BASEMASK) | base->cpu); + forward_timer_base(base); + } + } + + debug_timer_activate(timer); + + timer->expires = expires; + /* + * If 'idx' was calculated above and the base time did not advance + * between calculating 'idx' and possibly switching the base, only + * enqueue_timer() is required. Otherwise we need to (re)calculate + * the wheel index via internal_add_timer(). + */ + if (idx != UINT_MAX && clk == base->clk) + enqueue_timer(base, timer, idx, bucket_expiry); + else + internal_add_timer(base, timer); + +out_unlock: + raw_spin_unlock_irqrestore(&base->lock, flags); + + return ret; +} + +/** + * mod_timer_pending - Modify a pending timer's timeout + * @timer: The pending timer to be modified + * @expires: New absolute timeout in jiffies + * + * mod_timer_pending() is the same for pending timers as mod_timer(), but + * will not activate inactive timers. + * + * If @timer->function == NULL then the start operation is silently + * discarded. + * + * Return: + * * %0 - The timer was inactive and not modified or was in + * shutdown state and the operation was discarded + * * %1 - The timer was active and requeued to expire at @expires + */ +int mod_timer_pending(struct timer_list *timer, unsigned long expires) +{ + return __mod_timer(timer, expires, MOD_TIMER_PENDING_ONLY); +} +EXPORT_SYMBOL(mod_timer_pending); + +/** + * mod_timer - Modify a timer's timeout + * @timer: The timer to be modified + * @expires: New absolute timeout in jiffies + * + * mod_timer(timer, expires) is equivalent to: + * + * timer_delete(timer); timer->expires = expires; add_timer(timer); + * + * mod_timer() is more efficient than the above open coded sequence. In + * case that the timer is inactive, the timer_delete() part is a NOP. The + * timer is in any case activated with the new expiry time @expires. + * + * Note that if there are multiple unserialized concurrent users of the + * same timer, then mod_timer() is the only safe way to modify the timeout, + * since add_timer() cannot modify an already running timer. + * + * If @timer->function == NULL then the start operation is silently + * discarded. In this case the return value is 0 and meaningless. + * + * Return: + * * %0 - The timer was inactive and started or was in shutdown + * state and the operation was discarded + * * %1 - The timer was active and requeued to expire at @expires or + * the timer was active and not modified because @expires did + * not change the effective expiry time + */ +int mod_timer(struct timer_list *timer, unsigned long expires) +{ + return __mod_timer(timer, expires, 0); +} +EXPORT_SYMBOL(mod_timer); + +/** + * timer_reduce - Modify a timer's timeout if it would reduce the timeout + * @timer: The timer to be modified + * @expires: New absolute timeout in jiffies + * + * timer_reduce() is very similar to mod_timer(), except that it will only + * modify an enqueued timer if that would reduce the expiration time. If + * @timer is not enqueued it starts the timer. + * + * If @timer->function == NULL then the start operation is silently + * discarded. + * + * Return: + * * %0 - The timer was inactive and started or was in shutdown + * state and the operation was discarded + * * %1 - The timer was active and requeued to expire at @expires or + * the timer was active and not modified because @expires + * did not change the effective expiry time such that the + * timer would expire earlier than already scheduled + */ +int timer_reduce(struct timer_list *timer, unsigned long expires) +{ + return __mod_timer(timer, expires, MOD_TIMER_REDUCE); +} +EXPORT_SYMBOL(timer_reduce); + +/** + * add_timer - Start a timer + * @timer: The timer to be started + * + * Start @timer to expire at @timer->expires in the future. @timer->expires + * is the absolute expiry time measured in 'jiffies'. When the timer expires + * timer->function(timer) will be invoked from soft interrupt context. + * + * The @timer->expires and @timer->function fields must be set prior + * to calling this function. + * + * If @timer->function == NULL then the start operation is silently + * discarded. + * + * If @timer->expires is already in the past @timer will be queued to + * expire at the next timer tick. + * + * This can only operate on an inactive timer. Attempts to invoke this on + * an active timer are rejected with a warning. + */ +void add_timer(struct timer_list *timer) +{ + if (WARN_ON_ONCE(timer_pending(timer))) + return; + __mod_timer(timer, timer->expires, MOD_TIMER_NOTPENDING); +} +EXPORT_SYMBOL(add_timer); + +/** + * add_timer_local() - Start a timer on the local CPU + * @timer: The timer to be started + * + * Same as add_timer() except that the timer flag TIMER_PINNED is set. + * + * See add_timer() for further details. + */ +void add_timer_local(struct timer_list *timer) +{ + if (WARN_ON_ONCE(timer_pending(timer))) + return; + timer->flags |= TIMER_PINNED; + __mod_timer(timer, timer->expires, MOD_TIMER_NOTPENDING); +} +EXPORT_SYMBOL(add_timer_local); + +/** + * add_timer_global() - Start a timer without TIMER_PINNED flag set + * @timer: The timer to be started + * + * Same as add_timer() except that the timer flag TIMER_PINNED is unset. + * + * See add_timer() for further details. + */ +void add_timer_global(struct timer_list *timer) +{ + if (WARN_ON_ONCE(timer_pending(timer))) + return; + timer->flags &= ~TIMER_PINNED; + __mod_timer(timer, timer->expires, MOD_TIMER_NOTPENDING); +} +EXPORT_SYMBOL(add_timer_global); + +/** + * add_timer_on - Start a timer on a particular CPU + * @timer: The timer to be started + * @cpu: The CPU to start it on + * + * Same as add_timer() except that it starts the timer on the given CPU and + * the TIMER_PINNED flag is set. When timer shouldn't be a pinned timer in + * the next round, add_timer_global() should be used instead as it unsets + * the TIMER_PINNED flag. + * + * See add_timer() for further details. + */ +void add_timer_on(struct timer_list *timer, int cpu) +{ + struct timer_base *new_base, *base; + unsigned long flags; + + debug_assert_init(timer); + + if (WARN_ON_ONCE(timer_pending(timer))) + return; + + /* Make sure timer flags have TIMER_PINNED flag set */ + timer->flags |= TIMER_PINNED; + + new_base = get_timer_cpu_base(timer->flags, cpu); + + /* + * If @timer was on a different CPU, it should be migrated with the + * old base locked to prevent other operations proceeding with the + * wrong base locked. See lock_timer_base(). + */ + base = lock_timer_base(timer, &flags); + /* + * Has @timer been shutdown? This needs to be evaluated while + * holding base lock to prevent a race against the shutdown code. + */ + if (!timer->function) + goto out_unlock; + + if (base != new_base) { + timer->flags |= TIMER_MIGRATING; + + raw_spin_unlock(&base->lock); + base = new_base; + raw_spin_lock(&base->lock); + WRITE_ONCE(timer->flags, + (timer->flags & ~TIMER_BASEMASK) | cpu); + } + forward_timer_base(base); + + debug_timer_activate(timer); + internal_add_timer(base, timer); +out_unlock: + raw_spin_unlock_irqrestore(&base->lock, flags); +} +EXPORT_SYMBOL_GPL(add_timer_on); + +/** + * __timer_delete - Internal function: Deactivate a timer + * @timer: The timer to be deactivated + * @shutdown: If true, this indicates that the timer is about to be + * shutdown permanently. + * + * If @shutdown is true then @timer->function is set to NULL under the + * timer base lock which prevents further rearming of the time. In that + * case any attempt to rearm @timer after this function returns will be + * silently ignored. + * + * Return: + * * %0 - The timer was not pending + * * %1 - The timer was pending and deactivated + */ +static int __timer_delete(struct timer_list *timer, bool shutdown) +{ + struct timer_base *base; + unsigned long flags; + int ret = 0; + + debug_assert_init(timer); + + /* + * If @shutdown is set then the lock has to be taken whether the + * timer is pending or not to protect against a concurrent rearm + * which might hit between the lockless pending check and the lock + * acquisition. By taking the lock it is ensured that such a newly + * enqueued timer is dequeued and cannot end up with + * timer->function == NULL in the expiry code. + * + * If timer->function is currently executed, then this makes sure + * that the callback cannot requeue the timer. + */ + if (timer_pending(timer) || shutdown) { + base = lock_timer_base(timer, &flags); + ret = detach_if_pending(timer, base, true); + if (shutdown) + timer->function = NULL; + raw_spin_unlock_irqrestore(&base->lock, flags); + } + + return ret; +} + +/** + * timer_delete - Deactivate a timer + * @timer: The timer to be deactivated + * + * The function only deactivates a pending timer, but contrary to + * timer_delete_sync() it does not take into account whether the timer's + * callback function is concurrently executed on a different CPU or not. + * It neither prevents rearming of the timer. If @timer can be rearmed + * concurrently then the return value of this function is meaningless. + * + * Return: + * * %0 - The timer was not pending + * * %1 - The timer was pending and deactivated + */ +int timer_delete(struct timer_list *timer) +{ + return __timer_delete(timer, false); +} +EXPORT_SYMBOL(timer_delete); + +/** + * timer_shutdown - Deactivate a timer and prevent rearming + * @timer: The timer to be deactivated + * + * The function does not wait for an eventually running timer callback on a + * different CPU but it prevents rearming of the timer. Any attempt to arm + * @timer after this function returns will be silently ignored. + * + * This function is useful for teardown code and should only be used when + * timer_shutdown_sync() cannot be invoked due to locking or context constraints. + * + * Return: + * * %0 - The timer was not pending + * * %1 - The timer was pending + */ +int timer_shutdown(struct timer_list *timer) +{ + return __timer_delete(timer, true); +} +EXPORT_SYMBOL_GPL(timer_shutdown); + +/** + * __try_to_del_timer_sync - Internal function: Try to deactivate a timer + * @timer: Timer to deactivate + * @shutdown: If true, this indicates that the timer is about to be + * shutdown permanently. + * + * If @shutdown is true then @timer->function is set to NULL under the + * timer base lock which prevents further rearming of the timer. Any + * attempt to rearm @timer after this function returns will be silently + * ignored. + * + * This function cannot guarantee that the timer cannot be rearmed + * right after dropping the base lock if @shutdown is false. That + * needs to be prevented by the calling code if necessary. + * + * Return: + * * %0 - The timer was not pending + * * %1 - The timer was pending and deactivated + * * %-1 - The timer callback function is running on a different CPU + */ +static int __try_to_del_timer_sync(struct timer_list *timer, bool shutdown) +{ + struct timer_base *base; + unsigned long flags; + int ret = -1; + + debug_assert_init(timer); + + base = lock_timer_base(timer, &flags); + + if (base->running_timer != timer) { + ret = detach_if_pending(timer, base, true); + if (shutdown) + timer->function = NULL; + } + + raw_spin_unlock_irqrestore(&base->lock, flags); + + return ret; +} + +/** + * timer_delete_sync_try - Try to deactivate a timer + * @timer: Timer to deactivate + * + * This function tries to deactivate a timer. On success the timer is not + * queued and the timer callback function is not running on any CPU. + * + * This function does not guarantee that the timer cannot be rearmed right + * after dropping the base lock. That needs to be prevented by the calling + * code if necessary. + * + * Return: + * * %0 - The timer was not pending + * * %1 - The timer was pending and deactivated + * * %-1 - The timer callback function is running on a different CPU + */ +int timer_delete_sync_try(struct timer_list *timer) +{ + return __try_to_del_timer_sync(timer, false); +} +EXPORT_SYMBOL(timer_delete_sync_try); + +#ifdef CONFIG_PREEMPT_RT +static __init void timer_base_init_expiry_lock(struct timer_base *base) +{ + spin_lock_init(&base->expiry_lock); +} + +static inline void timer_base_lock_expiry(struct timer_base *base) +{ + spin_lock(&base->expiry_lock); +} + +static inline void timer_base_unlock_expiry(struct timer_base *base) +{ + spin_unlock(&base->expiry_lock); +} + +/* + * The counterpart to del_timer_wait_running(). + * + * If there is a waiter for base->expiry_lock, then it was waiting for the + * timer callback to finish. Drop expiry_lock and reacquire it. That allows + * the waiter to acquire the lock and make progress. + */ +static void timer_sync_wait_running(struct timer_base *base) + __releases(&base->lock) __releases(&base->expiry_lock) + __acquires(&base->expiry_lock) __acquires(&base->lock) +{ + if (atomic_read(&base->timer_waiters)) { + raw_spin_unlock_irq(&base->lock); + spin_unlock(&base->expiry_lock); + spin_lock(&base->expiry_lock); + raw_spin_lock_irq(&base->lock); + } +} + +/* + * This function is called on PREEMPT_RT kernels when the fast path + * deletion of a timer failed because the timer callback function was + * running. + * + * This prevents priority inversion, if the softirq thread on a remote CPU + * got preempted, and it prevents a life lock when the task which tries to + * delete a timer preempted the softirq thread running the timer callback + * function. + */ +static void del_timer_wait_running(struct timer_list *timer) +{ + u32 tf; + + tf = READ_ONCE(timer->flags); + if (!(tf & (TIMER_MIGRATING | TIMER_IRQSAFE))) { + struct timer_base *base = get_timer_base(tf); + + /* + * Mark the base as contended and grab the expiry lock, + * which is held by the softirq across the timer + * callback. Drop the lock immediately so the softirq can + * expire the next timer. In theory the timer could already + * be running again, but that's more than unlikely and just + * causes another wait loop. + */ + atomic_inc(&base->timer_waiters); + spin_lock_bh(&base->expiry_lock); + atomic_dec(&base->timer_waiters); + spin_unlock_bh(&base->expiry_lock); + } +} +#else +static inline void timer_base_init_expiry_lock(struct timer_base *base) { } +static inline void timer_base_lock_expiry(struct timer_base *base) { } +static inline void timer_base_unlock_expiry(struct timer_base *base) { } +static inline void timer_sync_wait_running(struct timer_base *base) { } +static inline void del_timer_wait_running(struct timer_list *timer) { } +#endif + +/** + * __timer_delete_sync - Internal function: Deactivate a timer and wait + * for the handler to finish. + * @timer: The timer to be deactivated + * @shutdown: If true, @timer->function will be set to NULL under the + * timer base lock which prevents rearming of @timer + * + * If @shutdown is not set the timer can be rearmed later. If the timer can + * be rearmed concurrently, i.e. after dropping the base lock then the + * return value is meaningless. + * + * If @shutdown is set then @timer->function is set to NULL under timer + * base lock which prevents rearming of the timer. Any attempt to rearm + * a shutdown timer is silently ignored. + * + * If the timer should be reused after shutdown it has to be initialized + * again. + * + * Return: + * * %0 - The timer was not pending + * * %1 - The timer was pending and deactivated + */ +static int __timer_delete_sync(struct timer_list *timer, bool shutdown) +{ + int ret; + +#ifdef CONFIG_LOCKDEP + unsigned long flags; + + /* + * If lockdep gives a backtrace here, please reference + * the synchronization rules above. + */ + local_irq_save(flags); + lock_map_acquire(&timer->lockdep_map); + lock_map_release(&timer->lockdep_map); + local_irq_restore(flags); +#endif + /* + * don't use it in hardirq context, because it + * could lead to deadlock. + */ + WARN_ON(in_hardirq() && !(timer->flags & TIMER_IRQSAFE)); + + /* + * Must be able to sleep on PREEMPT_RT because of the slowpath in + * del_timer_wait_running(). + */ + if (IS_ENABLED(CONFIG_PREEMPT_RT) && !(timer->flags & TIMER_IRQSAFE)) + lockdep_assert_preemption_enabled(); + + do { + ret = __try_to_del_timer_sync(timer, shutdown); + + if (unlikely(ret < 0)) { + del_timer_wait_running(timer); + cpu_relax(); + } + } while (ret < 0); + + return ret; +} + +/** + * timer_delete_sync - Deactivate a timer and wait for the handler to finish. + * @timer: The timer to be deactivated + * + * Synchronization rules: Callers must prevent restarting of the timer, + * otherwise this function is meaningless. It must not be called from + * interrupt contexts unless the timer is an irqsafe one. The caller must + * not hold locks which would prevent completion of the timer's callback + * function. The timer's handler must not call add_timer_on(). Upon exit + * the timer is not queued and the handler is not running on any CPU. + * + * For !irqsafe timers, the caller must not hold locks that are held in + * interrupt context. Even if the lock has nothing to do with the timer in + * question. Here's why:: + * + * CPU0 CPU1 + * ---- ---- + * <SOFTIRQ> + * call_timer_fn(); + * base->running_timer = mytimer; + * spin_lock_irq(somelock); + * <IRQ> + * spin_lock(somelock); + * timer_delete_sync(mytimer); + * while (base->running_timer == mytimer); + * + * Now timer_delete_sync() will never return and never release somelock. + * The interrupt on the other CPU is waiting to grab somelock but it has + * interrupted the softirq that CPU0 is waiting to finish. + * + * This function cannot guarantee that the timer is not rearmed again by + * some concurrent or preempting code, right after it dropped the base + * lock. If there is the possibility of a concurrent rearm then the return + * value of the function is meaningless. + * + * If such a guarantee is needed, e.g. for teardown situations then use + * timer_shutdown_sync() instead. + * + * Return: + * * %0 - The timer was not pending + * * %1 - The timer was pending and deactivated + */ +int timer_delete_sync(struct timer_list *timer) +{ + return __timer_delete_sync(timer, false); +} +EXPORT_SYMBOL(timer_delete_sync); + +/** + * timer_shutdown_sync - Shutdown a timer and prevent rearming + * @timer: The timer to be shutdown + * + * When the function returns it is guaranteed that: + * - @timer is not queued + * - The callback function of @timer is not running + * - @timer cannot be enqueued again. Any attempt to rearm + * @timer is silently ignored. + * + * See timer_delete_sync() for synchronization rules. + * + * This function is useful for final teardown of an infrastructure where + * the timer is subject to a circular dependency problem. + * + * A common pattern for this is a timer and a workqueue where the timer can + * schedule work and work can arm the timer. On shutdown the workqueue must + * be destroyed and the timer must be prevented from rearming. Unless the + * code has conditionals like 'if (mything->in_shutdown)' to prevent that + * there is no way to get this correct with timer_delete_sync(). + * + * timer_shutdown_sync() is solving the problem. The correct ordering of + * calls in this case is: + * + * timer_shutdown_sync(&mything->timer); + * workqueue_destroy(&mything->workqueue); + * + * After this 'mything' can be safely freed. + * + * This obviously implies that the timer is not required to be functional + * for the rest of the shutdown operation. + * + * Return: + * * %0 - The timer was not pending + * * %1 - The timer was pending + */ +int timer_shutdown_sync(struct timer_list *timer) +{ + return __timer_delete_sync(timer, true); +} +EXPORT_SYMBOL_GPL(timer_shutdown_sync); + +static void call_timer_fn(struct timer_list *timer, + void (*fn)(struct timer_list *), + unsigned long baseclk) +{ + int count = preempt_count(); + +#ifdef CONFIG_LOCKDEP + /* + * It is permissible to free the timer from inside the + * function that is called from it, this we need to take into + * account for lockdep too. To avoid bogus "held lock freed" + * warnings as well as problems when looking into + * timer->lockdep_map, make a copy and use that here. + */ + struct lockdep_map lockdep_map; + + lockdep_copy_map(&lockdep_map, &timer->lockdep_map); +#endif + /* + * Couple the lock chain with the lock chain at + * timer_delete_sync() by acquiring the lock_map around the fn() + * call here and in timer_delete_sync(). + */ + lock_map_acquire(&lockdep_map); + + trace_timer_expire_entry(timer, baseclk); + fn(timer); + trace_timer_expire_exit(timer); + + lock_map_release(&lockdep_map); + + if (count != preempt_count()) { + WARN_ONCE(1, "timer: %pS preempt leak: %08x -> %08x\n", + fn, count, preempt_count()); + /* + * Restore the preempt count. That gives us a decent + * chance to survive and extract information. If the + * callback kept a lock held, bad luck, but not worse + * than the BUG() we had. + */ + preempt_count_set(count); + } +} + +static void expire_timers(struct timer_base *base, struct hlist_head *head) +{ + /* + * This value is required only for tracing. base->clk was + * incremented directly before expire_timers was called. But expiry + * is related to the old base->clk value. + */ + unsigned long baseclk = base->clk - 1; + + while (!hlist_empty(head)) { + struct timer_list *timer; + void (*fn)(struct timer_list *); + + timer = hlist_entry(head->first, struct timer_list, entry); + + base->running_timer = timer; + detach_timer(timer, true); + + fn = timer->function; + + if (WARN_ON_ONCE(!fn)) { + /* Should never happen. Emphasis on should! */ + base->running_timer = NULL; + continue; + } + + if (timer->flags & TIMER_IRQSAFE) { + raw_spin_unlock(&base->lock); + call_timer_fn(timer, fn, baseclk); + raw_spin_lock(&base->lock); + base->running_timer = NULL; + } else { + raw_spin_unlock_irq(&base->lock); + call_timer_fn(timer, fn, baseclk); + raw_spin_lock_irq(&base->lock); + base->running_timer = NULL; + timer_sync_wait_running(base); + } + } +} + +static int collect_expired_timers(struct timer_base *base, + struct hlist_head *heads) +{ + unsigned long clk = base->clk = base->next_expiry; + struct hlist_head *vec; + int i, levels = 0; + unsigned int idx; + + for (i = 0; i < LVL_DEPTH; i++) { + idx = (clk & LVL_MASK) + i * LVL_SIZE; + + if (__test_and_clear_bit(idx, base->pending_map)) { + vec = base->vectors + idx; + hlist_move_list(vec, heads++); + levels++; + } + /* Is it time to look at the next level? */ + if (clk & LVL_CLK_MASK) + break; + /* Shift clock for the next level granularity */ + clk >>= LVL_CLK_SHIFT; + } + return levels; +} + +/* + * Find the next pending bucket of a level. Search from level start (@offset) + * + @clk upwards and if nothing there, search from start of the level + * (@offset) up to @offset + clk. + */ +static int next_pending_bucket(struct timer_base *base, unsigned offset, + unsigned clk) +{ + unsigned pos, start = offset + clk; + unsigned end = offset + LVL_SIZE; + + pos = find_next_bit(base->pending_map, end, start); + if (pos < end) + return pos - start; + + pos = find_next_bit(base->pending_map, start, offset); + return pos < start ? pos + LVL_SIZE - start : -1; +} + +/* + * Search the first expiring timer in the various clock levels. Caller must + * hold base->lock. + * + * Store next expiry time in base->next_expiry. + */ +static void timer_recalc_next_expiry(struct timer_base *base) +{ + unsigned long clk, next, adj; + unsigned lvl, offset = 0; + + next = base->clk + TIMER_NEXT_MAX_DELTA; + clk = base->clk; + for (lvl = 0; lvl < LVL_DEPTH; lvl++, offset += LVL_SIZE) { + int pos = next_pending_bucket(base, offset, clk & LVL_MASK); + unsigned long lvl_clk = clk & LVL_CLK_MASK; + + if (pos >= 0) { + unsigned long tmp = clk + (unsigned long) pos; + + tmp <<= LVL_SHIFT(lvl); + if (time_before(tmp, next)) + next = tmp; + + /* + * If the next expiration happens before we reach + * the next level, no need to check further. + */ + if (pos <= ((LVL_CLK_DIV - lvl_clk) & LVL_CLK_MASK)) + break; + } + /* + * Clock for the next level. If the current level clock lower + * bits are zero, we look at the next level as is. If not we + * need to advance it by one because that's going to be the + * next expiring bucket in that level. base->clk is the next + * expiring jiffy. So in case of: + * + * LVL5 LVL4 LVL3 LVL2 LVL1 LVL0 + * 0 0 0 0 0 0 + * + * we have to look at all levels @index 0. With + * + * LVL5 LVL4 LVL3 LVL2 LVL1 LVL0 + * 0 0 0 0 0 2 + * + * LVL0 has the next expiring bucket @index 2. The upper + * levels have the next expiring bucket @index 1. + * + * In case that the propagation wraps the next level the same + * rules apply: + * + * LVL5 LVL4 LVL3 LVL2 LVL1 LVL0 + * 0 0 0 0 F 2 + * + * So after looking at LVL0 we get: + * + * LVL5 LVL4 LVL3 LVL2 LVL1 + * 0 0 0 1 0 + * + * So no propagation from LVL1 to LVL2 because that happened + * with the add already, but then we need to propagate further + * from LVL2 to LVL3. + * + * So the simple check whether the lower bits of the current + * level are 0 or not is sufficient for all cases. + */ + adj = lvl_clk ? 1 : 0; + clk >>= LVL_CLK_SHIFT; + clk += adj; + } + + WRITE_ONCE(base->next_expiry, next); + base->next_expiry_recalc = false; + base->timers_pending = !(next == base->clk + TIMER_NEXT_MAX_DELTA); +} + +#ifdef CONFIG_NO_HZ_COMMON +/* + * Check, if the next hrtimer event is before the next timer wheel + * event: + */ +static u64 cmp_next_hrtimer_event(u64 basem, u64 expires) +{ + u64 nextevt = hrtimer_get_next_event(); + + /* + * If high resolution timers are enabled + * hrtimer_get_next_event() returns KTIME_MAX. + */ + if (expires <= nextevt) + return expires; + + /* + * If the next timer is already expired, return the tick base + * time so the tick is fired immediately. + */ + if (nextevt <= basem) + return basem; + + /* + * Round up to the next jiffy. High resolution timers are + * off, so the hrtimers are expired in the tick and we need to + * make sure that this tick really expires the timer to avoid + * a ping pong of the nohz stop code. + * + * Use DIV_ROUND_UP_ULL to prevent gcc calling __divdi3 + */ + return DIV_ROUND_UP_ULL(nextevt, TICK_NSEC) * TICK_NSEC; +} + +static unsigned long next_timer_interrupt(struct timer_base *base, + unsigned long basej) +{ + if (base->next_expiry_recalc) + timer_recalc_next_expiry(base); + + /* + * Move next_expiry for the empty base into the future to prevent an + * unnecessary raise of the timer softirq when the next_expiry value + * will be reached even if there is no timer pending. + * + * This update is also required to make timer_base::next_expiry values + * easy comparable to find out which base holds the first pending timer. + */ + if (!base->timers_pending) + WRITE_ONCE(base->next_expiry, basej + TIMER_NEXT_MAX_DELTA); + + return base->next_expiry; +} + +static unsigned long fetch_next_timer_interrupt(unsigned long basej, u64 basem, + struct timer_base *base_local, + struct timer_base *base_global, + struct timer_events *tevt) +{ + unsigned long nextevt, nextevt_local, nextevt_global; + bool local_first; + + nextevt_local = next_timer_interrupt(base_local, basej); + nextevt_global = next_timer_interrupt(base_global, basej); + + local_first = time_before_eq(nextevt_local, nextevt_global); + + nextevt = local_first ? nextevt_local : nextevt_global; + + /* + * If the @nextevt is at max. one tick away, use @nextevt and store + * it in the local expiry value. The next global event is irrelevant in + * this case and can be left as KTIME_MAX. + */ + if (time_before_eq(nextevt, basej + 1)) { + /* If we missed a tick already, force 0 delta */ + if (time_before(nextevt, basej)) + nextevt = basej; + tevt->local = basem + (u64)(nextevt - basej) * TICK_NSEC; + + /* + * This is required for the remote check only but it doesn't + * hurt, when it is done for both call sites: + * + * * The remote callers will only take care of the global timers + * as local timers will be handled by CPU itself. When not + * updating tevt->global with the already missed first global + * timer, it is possible that it will be missed completely. + * + * * The local callers will ignore the tevt->global anyway, when + * nextevt is max. one tick away. + */ + if (!local_first) + tevt->global = tevt->local; + return nextevt; + } + + /* + * Update tevt.* values: + * + * If the local queue expires first, then the global event can be + * ignored. If the global queue is empty, nothing to do either. + */ + if (!local_first && base_global->timers_pending) + tevt->global = basem + (u64)(nextevt_global - basej) * TICK_NSEC; + + if (base_local->timers_pending) + tevt->local = basem + (u64)(nextevt_local - basej) * TICK_NSEC; + + return nextevt; +} + +# ifdef CONFIG_SMP +/** + * fetch_next_timer_interrupt_remote() - Store next timers into @tevt + * @basej: base time jiffies + * @basem: base time clock monotonic + * @tevt: Pointer to the storage for the expiry values + * @cpu: Remote CPU + * + * Stores the next pending local and global timer expiry values in the + * struct pointed to by @tevt. If a queue is empty the corresponding + * field is set to KTIME_MAX. If local event expires before global + * event, global event is set to KTIME_MAX as well. + * + * Caller needs to make sure timer base locks are held (use + * timer_lock_remote_bases() for this purpose). + */ +void fetch_next_timer_interrupt_remote(unsigned long basej, u64 basem, + struct timer_events *tevt, + unsigned int cpu) +{ + struct timer_base *base_local, *base_global; + + /* Preset local / global events */ + tevt->local = tevt->global = KTIME_MAX; + + base_local = per_cpu_ptr(&timer_bases[BASE_LOCAL], cpu); + base_global = per_cpu_ptr(&timer_bases[BASE_GLOBAL], cpu); + + lockdep_assert_held(&base_local->lock); + lockdep_assert_held(&base_global->lock); + + fetch_next_timer_interrupt(basej, basem, base_local, base_global, tevt); +} + +/** + * timer_unlock_remote_bases - unlock timer bases of cpu + * @cpu: Remote CPU + * + * Unlocks the remote timer bases. + */ +void timer_unlock_remote_bases(unsigned int cpu) + __releases(timer_bases[BASE_LOCAL]->lock) + __releases(timer_bases[BASE_GLOBAL]->lock) +{ + struct timer_base *base_local, *base_global; + + base_local = per_cpu_ptr(&timer_bases[BASE_LOCAL], cpu); + base_global = per_cpu_ptr(&timer_bases[BASE_GLOBAL], cpu); + + raw_spin_unlock(&base_global->lock); + raw_spin_unlock(&base_local->lock); +} + +/** + * timer_lock_remote_bases - lock timer bases of cpu + * @cpu: Remote CPU + * + * Locks the remote timer bases. + */ +void timer_lock_remote_bases(unsigned int cpu) + __acquires(timer_bases[BASE_LOCAL]->lock) + __acquires(timer_bases[BASE_GLOBAL]->lock) +{ + struct timer_base *base_local, *base_global; + + base_local = per_cpu_ptr(&timer_bases[BASE_LOCAL], cpu); + base_global = per_cpu_ptr(&timer_bases[BASE_GLOBAL], cpu); + + lockdep_assert_irqs_disabled(); + + raw_spin_lock(&base_local->lock); + raw_spin_lock_nested(&base_global->lock, SINGLE_DEPTH_NESTING); +} + +/** + * timer_base_is_idle() - Return whether timer base is set idle + * + * Returns value of local timer base is_idle value. + */ +bool timer_base_is_idle(void) +{ + return __this_cpu_read(timer_bases[BASE_LOCAL].is_idle); +} + +static void __run_timer_base(struct timer_base *base); + +/** + * timer_expire_remote() - expire global timers of cpu + * @cpu: Remote CPU + * + * Expire timers of global base of remote CPU. + */ +void timer_expire_remote(unsigned int cpu) +{ + struct timer_base *base = per_cpu_ptr(&timer_bases[BASE_GLOBAL], cpu); + + __run_timer_base(base); +} + +static void timer_use_tmigr(unsigned long basej, u64 basem, + unsigned long *nextevt, bool *tick_stop_path, + bool timer_base_idle, struct timer_events *tevt) +{ + u64 next_tmigr; + + if (timer_base_idle) + next_tmigr = tmigr_cpu_new_timer(tevt->global); + else if (tick_stop_path) + next_tmigr = tmigr_cpu_deactivate(tevt->global); + else + next_tmigr = tmigr_quick_check(tevt->global); + + /* + * If the CPU is the last going idle in timer migration hierarchy, make + * sure the CPU will wake up in time to handle remote timers. + * next_tmigr == KTIME_MAX if other CPUs are still active. + */ + if (next_tmigr < tevt->local) { + u64 tmp; + + /* If we missed a tick already, force 0 delta */ + if (next_tmigr < basem) + next_tmigr = basem; + + tmp = div_u64(next_tmigr - basem, TICK_NSEC); + + *nextevt = basej + (unsigned long)tmp; + tevt->local = next_tmigr; + } +} +# else +static void timer_use_tmigr(unsigned long basej, u64 basem, + unsigned long *nextevt, bool *tick_stop_path, + bool timer_base_idle, struct timer_events *tevt) +{ + /* + * Make sure first event is written into tevt->local to not miss a + * timer on !SMP systems. + */ + tevt->local = min_t(u64, tevt->local, tevt->global); +} +# endif /* CONFIG_SMP */ + +static inline u64 __get_next_timer_interrupt(unsigned long basej, u64 basem, + bool *idle) +{ + struct timer_events tevt = { .local = KTIME_MAX, .global = KTIME_MAX }; + struct timer_base *base_local, *base_global; + unsigned long nextevt; + bool idle_is_possible; + + /* + * When the CPU is offline, the tick is cancelled and nothing is supposed + * to try to stop it. + */ + if (WARN_ON_ONCE(cpu_is_offline(smp_processor_id()))) { + if (idle) + *idle = true; + return tevt.local; + } + + base_local = this_cpu_ptr(&timer_bases[BASE_LOCAL]); + base_global = this_cpu_ptr(&timer_bases[BASE_GLOBAL]); + + raw_spin_lock(&base_local->lock); + raw_spin_lock_nested(&base_global->lock, SINGLE_DEPTH_NESTING); + + nextevt = fetch_next_timer_interrupt(basej, basem, base_local, + base_global, &tevt); + + /* + * If the next event is only one jiffy ahead there is no need to call + * timer migration hierarchy related functions. The value for the next + * global timer in @tevt struct equals then KTIME_MAX. This is also + * true, when the timer base is idle. + * + * The proper timer migration hierarchy function depends on the callsite + * and whether timer base is idle or not. @nextevt will be updated when + * this CPU needs to handle the first timer migration hierarchy + * event. See timer_use_tmigr() for detailed information. + */ + idle_is_possible = time_after(nextevt, basej + 1); + if (idle_is_possible) + timer_use_tmigr(basej, basem, &nextevt, idle, + base_local->is_idle, &tevt); + + /* + * We have a fresh next event. Check whether we can forward the + * base. + */ + __forward_timer_base(base_local, basej); + __forward_timer_base(base_global, basej); + + /* + * Set base->is_idle only when caller is timer_base_try_to_set_idle() + */ + if (idle) { + /* + * Bases are idle if the next event is more than a tick + * away. Caution: @nextevt could have changed by enqueueing a + * global timer into timer migration hierarchy. Therefore a new + * check is required here. + * + * If the base is marked idle then any timer add operation must + * forward the base clk itself to keep granularity small. This + * idle logic is only maintained for the BASE_LOCAL and + * BASE_GLOBAL base, deferrable timers may still see large + * granularity skew (by design). + */ + if (!base_local->is_idle && time_after(nextevt, basej + 1)) { + base_local->is_idle = true; + /* + * Global timers queued locally while running in a task + * in nohz_full mode need a self-IPI to kick reprogramming + * in IRQ tail. + */ + if (tick_nohz_full_cpu(base_local->cpu)) + base_global->is_idle = true; + trace_timer_base_idle(true, base_local->cpu); + } + *idle = base_local->is_idle; + + /* + * When timer base is not set idle, undo the effect of + * tmigr_cpu_deactivate() to prevent inconsistent states - active + * timer base but inactive timer migration hierarchy. + * + * When timer base was already marked idle, nothing will be + * changed here. + */ + if (!base_local->is_idle && idle_is_possible) + tmigr_cpu_activate(); + } + + raw_spin_unlock(&base_global->lock); + raw_spin_unlock(&base_local->lock); + + return cmp_next_hrtimer_event(basem, tevt.local); +} + +/** + * get_next_timer_interrupt() - return the time (clock mono) of the next timer + * @basej: base time jiffies + * @basem: base time clock monotonic + * + * Returns the tick aligned clock monotonic time of the next pending timer or + * KTIME_MAX if no timer is pending. If timer of global base was queued into + * timer migration hierarchy, first global timer is not taken into account. If + * it was the last CPU of timer migration hierarchy going idle, first global + * event is taken into account. + */ +u64 get_next_timer_interrupt(unsigned long basej, u64 basem) +{ + return __get_next_timer_interrupt(basej, basem, NULL); +} + +/** + * timer_base_try_to_set_idle() - Try to set the idle state of the timer bases + * @basej: base time jiffies + * @basem: base time clock monotonic + * @idle: pointer to store the value of timer_base->is_idle on return; + * *idle contains the information whether tick was already stopped + * + * Returns the tick aligned clock monotonic time of the next pending timer or + * KTIME_MAX if no timer is pending. When tick was already stopped KTIME_MAX is + * returned as well. + */ +u64 timer_base_try_to_set_idle(unsigned long basej, u64 basem, bool *idle) +{ + if (*idle) + return KTIME_MAX; + + return __get_next_timer_interrupt(basej, basem, idle); +} + +/** + * timer_clear_idle - Clear the idle state of the timer base + * + * Called with interrupts disabled + */ +void timer_clear_idle(void) +{ + /* + * We do this unlocked. The worst outcome is a remote pinned timer + * enqueue sending a pointless IPI, but taking the lock would just + * make the window for sending the IPI a few instructions smaller + * for the cost of taking the lock in the exit from idle + * path. Required for BASE_LOCAL only. + */ + __this_cpu_write(timer_bases[BASE_LOCAL].is_idle, false); + if (tick_nohz_full_cpu(smp_processor_id())) + __this_cpu_write(timer_bases[BASE_GLOBAL].is_idle, false); + trace_timer_base_idle(false, smp_processor_id()); + + /* Activate without holding the timer_base->lock */ + tmigr_cpu_activate(); +} +#endif + +/** + * __run_timers - run all expired timers (if any) on this CPU. + * @base: the timer vector to be processed. + */ +static inline void __run_timers(struct timer_base *base) +{ + struct hlist_head heads[LVL_DEPTH]; + int levels; + + lockdep_assert_held(&base->lock); + + if (base->running_timer) + return; + + while (time_after_eq(jiffies, base->clk) && + time_after_eq(jiffies, base->next_expiry)) { + levels = collect_expired_timers(base, heads); + /* + * The two possible reasons for not finding any expired + * timer at this clk are that all matching timers have been + * dequeued or no timer has been queued since + * base::next_expiry was set to base::clk + + * TIMER_NEXT_MAX_DELTA. + */ + WARN_ON_ONCE(!levels && !base->next_expiry_recalc + && base->timers_pending); + /* + * While executing timers, base->clk is set 1 offset ahead of + * jiffies to avoid endless requeuing to current jiffies. + */ + base->clk++; + timer_recalc_next_expiry(base); + + while (levels--) + expire_timers(base, heads + levels); + } +} + +static void __run_timer_base(struct timer_base *base) +{ + /* Can race against a remote CPU updating next_expiry under the lock */ + if (time_before(jiffies, READ_ONCE(base->next_expiry))) + return; + + timer_base_lock_expiry(base); + raw_spin_lock_irq(&base->lock); + __run_timers(base); + raw_spin_unlock_irq(&base->lock); + timer_base_unlock_expiry(base); +} + +static void run_timer_base(int index) +{ + struct timer_base *base = this_cpu_ptr(&timer_bases[index]); + + __run_timer_base(base); +} + +/* + * This function runs timers and the timer-tq in bottom half context. + */ +static __latent_entropy void run_timer_softirq(void) +{ + run_timer_base(BASE_LOCAL); + if (IS_ENABLED(CONFIG_NO_HZ_COMMON)) { + run_timer_base(BASE_GLOBAL); + run_timer_base(BASE_DEF); + + if (is_timers_nohz_active()) + tmigr_handle_remote(); + } +} + +/* + * Called by the local, per-CPU timer interrupt on SMP. + */ +static void run_local_timers(void) +{ + struct timer_base *base = this_cpu_ptr(&timer_bases[BASE_LOCAL]); + + hrtimer_run_queues(); + + for (int i = 0; i < NR_BASES; i++, base++) { + /* + * Raise the softirq only if required. + * + * timer_base::next_expiry can be written by a remote CPU while + * holding the lock. If this write happens at the same time than + * the lockless local read, sanity checker could complain about + * data corruption. + * + * There are two possible situations where + * timer_base::next_expiry is written by a remote CPU: + * + * 1. Remote CPU expires global timers of this CPU and updates + * timer_base::next_expiry of BASE_GLOBAL afterwards in + * next_timer_interrupt() or timer_recalc_next_expiry(). The + * worst outcome is a superfluous raise of the timer softirq + * when the not yet updated value is read. + * + * 2. A new first pinned timer is enqueued by a remote CPU + * and therefore timer_base::next_expiry of BASE_LOCAL is + * updated. When this update is missed, this isn't a + * problem, as an IPI is executed nevertheless when the CPU + * was idle before. When the CPU wasn't idle but the update + * is missed, then the timer would expire one jiffy late - + * bad luck. + * + * Those unlikely corner cases where the worst outcome is only a + * one jiffy delay or a superfluous raise of the softirq are + * not that expensive as doing the check always while holding + * the lock. + * + * Possible remote writers are using WRITE_ONCE(). Local reader + * uses therefore READ_ONCE(). + */ + if (time_after_eq(jiffies, READ_ONCE(base->next_expiry)) || + (i == BASE_DEF && tmigr_requires_handle_remote())) { + raise_timer_softirq(TIMER_SOFTIRQ); + return; + } + } +} + +/* + * Called from the timer interrupt handler to charge one tick to the current + * process. user_tick is 1 if the tick is user time, 0 for system. + */ +void update_process_times(int user_tick) +{ + struct task_struct *p = current; + + /* Note: this timer irq context must be accounted for as well. */ + account_process_tick(p, user_tick); + run_local_timers(); + rcu_sched_clock_irq(user_tick); +#ifdef CONFIG_IRQ_WORK + if (in_hardirq()) + irq_work_tick(); +#endif + sched_tick(); + if (IS_ENABLED(CONFIG_POSIX_TIMERS)) + run_posix_cpu_timers(); +} + +#ifdef CONFIG_HOTPLUG_CPU +static void migrate_timer_list(struct timer_base *new_base, struct hlist_head *head) +{ + struct timer_list *timer; + int cpu = new_base->cpu; + + while (!hlist_empty(head)) { + timer = hlist_entry(head->first, struct timer_list, entry); + detach_timer(timer, false); + timer->flags = (timer->flags & ~TIMER_BASEMASK) | cpu; + internal_add_timer(new_base, timer); + } +} + +int timers_prepare_cpu(unsigned int cpu) +{ + struct timer_base *base; + int b; + + for (b = 0; b < NR_BASES; b++) { + base = per_cpu_ptr(&timer_bases[b], cpu); + base->clk = jiffies; + base->next_expiry = base->clk + TIMER_NEXT_MAX_DELTA; + base->next_expiry_recalc = false; + base->timers_pending = false; + base->is_idle = false; + } + return 0; +} + +int timers_dead_cpu(unsigned int cpu) +{ + struct timer_base *old_base; + struct timer_base *new_base; + int b, i; + + for (b = 0; b < NR_BASES; b++) { + old_base = per_cpu_ptr(&timer_bases[b], cpu); + new_base = get_cpu_ptr(&timer_bases[b]); + /* + * The caller is globally serialized and nobody else + * takes two locks at once, deadlock is not possible. + */ + raw_spin_lock_irq(&new_base->lock); + raw_spin_lock_nested(&old_base->lock, SINGLE_DEPTH_NESTING); + + /* + * The current CPUs base clock might be stale. Update it + * before moving the timers over. + */ + forward_timer_base(new_base); + + WARN_ON_ONCE(old_base->running_timer); + old_base->running_timer = NULL; + + for (i = 0; i < WHEEL_SIZE; i++) + migrate_timer_list(new_base, old_base->vectors + i); + + raw_spin_unlock(&old_base->lock); + raw_spin_unlock_irq(&new_base->lock); + put_cpu_ptr(&timer_bases); + } + return 0; +} + +#endif /* CONFIG_HOTPLUG_CPU */ + +static void __init init_timer_cpu(int cpu) +{ + struct timer_base *base; + int i; + + for (i = 0; i < NR_BASES; i++) { + base = per_cpu_ptr(&timer_bases[i], cpu); + base->cpu = cpu; + raw_spin_lock_init(&base->lock); + base->clk = jiffies; + base->next_expiry = base->clk + TIMER_NEXT_MAX_DELTA; + timer_base_init_expiry_lock(base); + } +} + +static void __init init_timer_cpus(void) +{ + int cpu; + + for_each_possible_cpu(cpu) + init_timer_cpu(cpu); +} + +void __init timers_init(void) +{ + init_timer_cpus(); + posix_cputimers_init_work(); + open_softirq(TIMER_SOFTIRQ, run_timer_softirq); +} |
