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-rw-r--r--lib/bitmap.c1104
1 files changed, 403 insertions, 701 deletions
diff --git a/lib/bitmap.c b/lib/bitmap.c
index 06f7e4fe8d2d..9dc526507875 100644
--- a/lib/bitmap.c
+++ b/lib/bitmap.c
@@ -1,21 +1,20 @@
+// SPDX-License-Identifier: GPL-2.0-only
/*
* lib/bitmap.c
* Helper functions for bitmap.h.
- *
- * This source code is licensed under the GNU General Public License,
- * Version 2. See the file COPYING for more details.
*/
-#include <linux/export.h>
-#include <linux/thread_info.h>
-#include <linux/ctype.h>
-#include <linux/errno.h>
+
#include <linux/bitmap.h>
#include <linux/bitops.h>
-#include <linux/bug.h>
-#include <asm/uaccess.h>
+#include <linux/ctype.h>
+#include <linux/device.h>
+#include <linux/export.h>
+#include <linux/slab.h>
-/*
- * bitmaps provide an array of bits, implemented using an an
+/**
+ * DOC: bitmap introduction
+ *
+ * bitmaps provide an array of bits, implemented using an
* array of unsigned longs. The number of valid bits in a
* given bitmap does _not_ need to be an exact multiple of
* BITS_PER_LONG.
@@ -29,71 +28,53 @@
* carefully filter out these unused bits from impacting their
* results.
*
- * These operations actually hold to a slightly stronger rule:
- * if you don't input any bitmaps to these ops that have some
- * unused bits set, then they won't output any set unused bits
- * in output bitmaps.
- *
* The byte ordering of bitmaps is more natural on little
* endian architectures. See the big-endian headers
* include/asm-ppc64/bitops.h and include/asm-s390/bitops.h
* for the best explanations of this ordering.
*/
-int __bitmap_empty(const unsigned long *bitmap, int bits)
+bool __bitmap_equal(const unsigned long *bitmap1,
+ const unsigned long *bitmap2, unsigned int bits)
{
- int k, lim = bits/BITS_PER_LONG;
+ unsigned int k, lim = bits/BITS_PER_LONG;
for (k = 0; k < lim; ++k)
- if (bitmap[k])
- return 0;
+ if (bitmap1[k] != bitmap2[k])
+ return false;
if (bits % BITS_PER_LONG)
- if (bitmap[k] & BITMAP_LAST_WORD_MASK(bits))
- return 0;
+ if ((bitmap1[k] ^ bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
+ return false;
- return 1;
+ return true;
}
-EXPORT_SYMBOL(__bitmap_empty);
+EXPORT_SYMBOL(__bitmap_equal);
-int __bitmap_full(const unsigned long *bitmap, int bits)
+bool __bitmap_or_equal(const unsigned long *bitmap1,
+ const unsigned long *bitmap2,
+ const unsigned long *bitmap3,
+ unsigned int bits)
{
- int k, lim = bits/BITS_PER_LONG;
- for (k = 0; k < lim; ++k)
- if (~bitmap[k])
- return 0;
+ unsigned int k, lim = bits / BITS_PER_LONG;
+ unsigned long tmp;
- if (bits % BITS_PER_LONG)
- if (~bitmap[k] & BITMAP_LAST_WORD_MASK(bits))
- return 0;
-
- return 1;
-}
-EXPORT_SYMBOL(__bitmap_full);
-
-int __bitmap_equal(const unsigned long *bitmap1,
- const unsigned long *bitmap2, int bits)
-{
- int k, lim = bits/BITS_PER_LONG;
- for (k = 0; k < lim; ++k)
- if (bitmap1[k] != bitmap2[k])
- return 0;
+ for (k = 0; k < lim; ++k) {
+ if ((bitmap1[k] | bitmap2[k]) != bitmap3[k])
+ return false;
+ }
- if (bits % BITS_PER_LONG)
- if ((bitmap1[k] ^ bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
- return 0;
+ if (!(bits % BITS_PER_LONG))
+ return true;
- return 1;
+ tmp = (bitmap1[k] | bitmap2[k]) ^ bitmap3[k];
+ return (tmp & BITMAP_LAST_WORD_MASK(bits)) == 0;
}
-EXPORT_SYMBOL(__bitmap_equal);
-void __bitmap_complement(unsigned long *dst, const unsigned long *src, int bits)
+void __bitmap_complement(unsigned long *dst, const unsigned long *src, unsigned int bits)
{
- int k, lim = bits/BITS_PER_LONG;
+ unsigned int k, lim = BITS_TO_LONGS(bits);
for (k = 0; k < lim; ++k)
dst[k] = ~src[k];
-
- if (bits % BITS_PER_LONG)
- dst[k] = ~src[k] & BITMAP_LAST_WORD_MASK(bits);
}
EXPORT_SYMBOL(__bitmap_complement);
@@ -102,18 +83,18 @@ EXPORT_SYMBOL(__bitmap_complement);
* @dst : destination bitmap
* @src : source bitmap
* @shift : shift by this many bits
- * @bits : bitmap size, in bits
+ * @nbits : bitmap size, in bits
*
* Shifting right (dividing) means moving bits in the MS -> LS bit
* direction. Zeros are fed into the vacated MS positions and the
* LS bits shifted off the bottom are lost.
*/
-void __bitmap_shift_right(unsigned long *dst,
- const unsigned long *src, int shift, int bits)
+void __bitmap_shift_right(unsigned long *dst, const unsigned long *src,
+ unsigned shift, unsigned nbits)
{
- int k, lim = BITS_TO_LONGS(bits), left = bits % BITS_PER_LONG;
- int off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG;
- unsigned long mask = (1UL << left) - 1;
+ unsigned k, lim = BITS_TO_LONGS(nbits);
+ unsigned off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG;
+ unsigned long mask = BITMAP_LAST_WORD_MASK(nbits);
for (k = 0; off + k < lim; ++k) {
unsigned long upper, lower;
@@ -125,15 +106,15 @@ void __bitmap_shift_right(unsigned long *dst,
upper = 0;
else {
upper = src[off + k + 1];
- if (off + k + 1 == lim - 1 && left)
+ if (off + k + 1 == lim - 1)
upper &= mask;
+ upper <<= (BITS_PER_LONG - rem);
}
lower = src[off + k];
- if (left && off + k == lim - 1)
+ if (off + k == lim - 1)
lower &= mask;
- dst[k] = upper << (BITS_PER_LONG - rem) | lower >> rem;
- if (left && k == lim - 1)
- dst[k] &= mask;
+ lower >>= rem;
+ dst[k] = lower | upper;
}
if (off)
memset(&dst[lim - off], 0, off*sizeof(unsigned long));
@@ -146,18 +127,19 @@ EXPORT_SYMBOL(__bitmap_shift_right);
* @dst : destination bitmap
* @src : source bitmap
* @shift : shift by this many bits
- * @bits : bitmap size, in bits
+ * @nbits : bitmap size, in bits
*
* Shifting left (multiplying) means moving bits in the LS -> MS
* direction. Zeros are fed into the vacated LS bit positions
* and those MS bits shifted off the top are lost.
*/
-void __bitmap_shift_left(unsigned long *dst,
- const unsigned long *src, int shift, int bits)
+void __bitmap_shift_left(unsigned long *dst, const unsigned long *src,
+ unsigned int shift, unsigned int nbits)
{
- int k, lim = BITS_TO_LONGS(bits), left = bits % BITS_PER_LONG;
- int off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG;
+ int k;
+ unsigned int lim = BITS_TO_LONGS(nbits);
+ unsigned int off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG;
for (k = lim - off - 1; k >= 0; --k) {
unsigned long upper, lower;
@@ -166,39 +148,105 @@ void __bitmap_shift_left(unsigned long *dst,
* word below and make them the bottom rem bits of result.
*/
if (rem && k > 0)
- lower = src[k - 1];
+ lower = src[k - 1] >> (BITS_PER_LONG - rem);
else
lower = 0;
- upper = src[k];
- if (left && k == lim - 1)
- upper &= (1UL << left) - 1;
- dst[k + off] = lower >> (BITS_PER_LONG - rem) | upper << rem;
- if (left && k + off == lim - 1)
- dst[k + off] &= (1UL << left) - 1;
+ upper = src[k] << rem;
+ dst[k + off] = lower | upper;
}
if (off)
memset(dst, 0, off*sizeof(unsigned long));
}
EXPORT_SYMBOL(__bitmap_shift_left);
-int __bitmap_and(unsigned long *dst, const unsigned long *bitmap1,
- const unsigned long *bitmap2, int bits)
+/**
+ * bitmap_cut() - remove bit region from bitmap and right shift remaining bits
+ * @dst: destination bitmap, might overlap with src
+ * @src: source bitmap
+ * @first: start bit of region to be removed
+ * @cut: number of bits to remove
+ * @nbits: bitmap size, in bits
+ *
+ * Set the n-th bit of @dst iff the n-th bit of @src is set and
+ * n is less than @first, or the m-th bit of @src is set for any
+ * m such that @first <= n < nbits, and m = n + @cut.
+ *
+ * In pictures, example for a big-endian 32-bit architecture:
+ *
+ * The @src bitmap is::
+ *
+ * 31 63
+ * | |
+ * 10000000 11000001 11110010 00010101 10000000 11000001 01110010 00010101
+ * | | | |
+ * 16 14 0 32
+ *
+ * if @cut is 3, and @first is 14, bits 14-16 in @src are cut and @dst is::
+ *
+ * 31 63
+ * | |
+ * 10110000 00011000 00110010 00010101 00010000 00011000 00101110 01000010
+ * | | |
+ * 14 (bit 17 0 32
+ * from @src)
+ *
+ * Note that @dst and @src might overlap partially or entirely.
+ *
+ * This is implemented in the obvious way, with a shift and carry
+ * step for each moved bit. Optimisation is left as an exercise
+ * for the compiler.
+ */
+void bitmap_cut(unsigned long *dst, const unsigned long *src,
+ unsigned int first, unsigned int cut, unsigned int nbits)
{
- int k;
- int nr = BITS_TO_LONGS(bits);
+ unsigned int len = BITS_TO_LONGS(nbits);
+ unsigned long keep = 0, carry;
+ int i;
+
+ if (first % BITS_PER_LONG) {
+ keep = src[first / BITS_PER_LONG] &
+ (~0UL >> (BITS_PER_LONG - first % BITS_PER_LONG));
+ }
+
+ memmove(dst, src, len * sizeof(*dst));
+
+ while (cut--) {
+ for (i = first / BITS_PER_LONG; i < len; i++) {
+ if (i < len - 1)
+ carry = dst[i + 1] & 1UL;
+ else
+ carry = 0;
+
+ dst[i] = (dst[i] >> 1) | (carry << (BITS_PER_LONG - 1));
+ }
+ }
+
+ dst[first / BITS_PER_LONG] &= ~0UL << (first % BITS_PER_LONG);
+ dst[first / BITS_PER_LONG] |= keep;
+}
+EXPORT_SYMBOL(bitmap_cut);
+
+bool __bitmap_and(unsigned long *dst, const unsigned long *bitmap1,
+ const unsigned long *bitmap2, unsigned int bits)
+{
+ unsigned int k;
+ unsigned int lim = bits/BITS_PER_LONG;
unsigned long result = 0;
- for (k = 0; k < nr; k++)
+ for (k = 0; k < lim; k++)
result |= (dst[k] = bitmap1[k] & bitmap2[k]);
+ if (bits % BITS_PER_LONG)
+ result |= (dst[k] = bitmap1[k] & bitmap2[k] &
+ BITMAP_LAST_WORD_MASK(bits));
return result != 0;
}
EXPORT_SYMBOL(__bitmap_and);
void __bitmap_or(unsigned long *dst, const unsigned long *bitmap1,
- const unsigned long *bitmap2, int bits)
+ const unsigned long *bitmap2, unsigned int bits)
{
- int k;
- int nr = BITS_TO_LONGS(bits);
+ unsigned int k;
+ unsigned int nr = BITS_TO_LONGS(bits);
for (k = 0; k < nr; k++)
dst[k] = bitmap1[k] | bitmap2[k];
@@ -206,139 +254,181 @@ void __bitmap_or(unsigned long *dst, const unsigned long *bitmap1,
EXPORT_SYMBOL(__bitmap_or);
void __bitmap_xor(unsigned long *dst, const unsigned long *bitmap1,
- const unsigned long *bitmap2, int bits)
+ const unsigned long *bitmap2, unsigned int bits)
{
- int k;
- int nr = BITS_TO_LONGS(bits);
+ unsigned int k;
+ unsigned int nr = BITS_TO_LONGS(bits);
for (k = 0; k < nr; k++)
dst[k] = bitmap1[k] ^ bitmap2[k];
}
EXPORT_SYMBOL(__bitmap_xor);
-int __bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1,
- const unsigned long *bitmap2, int bits)
+bool __bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1,
+ const unsigned long *bitmap2, unsigned int bits)
{
- int k;
- int nr = BITS_TO_LONGS(bits);
+ unsigned int k;
+ unsigned int lim = bits/BITS_PER_LONG;
unsigned long result = 0;
- for (k = 0; k < nr; k++)
+ for (k = 0; k < lim; k++)
result |= (dst[k] = bitmap1[k] & ~bitmap2[k]);
+ if (bits % BITS_PER_LONG)
+ result |= (dst[k] = bitmap1[k] & ~bitmap2[k] &
+ BITMAP_LAST_WORD_MASK(bits));
return result != 0;
}
EXPORT_SYMBOL(__bitmap_andnot);
-int __bitmap_intersects(const unsigned long *bitmap1,
- const unsigned long *bitmap2, int bits)
+void __bitmap_replace(unsigned long *dst,
+ const unsigned long *old, const unsigned long *new,
+ const unsigned long *mask, unsigned int nbits)
+{
+ unsigned int k;
+ unsigned int nr = BITS_TO_LONGS(nbits);
+
+ for (k = 0; k < nr; k++)
+ dst[k] = (old[k] & ~mask[k]) | (new[k] & mask[k]);
+}
+EXPORT_SYMBOL(__bitmap_replace);
+
+bool __bitmap_intersects(const unsigned long *bitmap1,
+ const unsigned long *bitmap2, unsigned int bits)
{
- int k, lim = bits/BITS_PER_LONG;
+ unsigned int k, lim = bits/BITS_PER_LONG;
for (k = 0; k < lim; ++k)
if (bitmap1[k] & bitmap2[k])
- return 1;
+ return true;
if (bits % BITS_PER_LONG)
if ((bitmap1[k] & bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
- return 1;
- return 0;
+ return true;
+ return false;
}
EXPORT_SYMBOL(__bitmap_intersects);
-int __bitmap_subset(const unsigned long *bitmap1,
- const unsigned long *bitmap2, int bits)
+bool __bitmap_subset(const unsigned long *bitmap1,
+ const unsigned long *bitmap2, unsigned int bits)
{
- int k, lim = bits/BITS_PER_LONG;
+ unsigned int k, lim = bits/BITS_PER_LONG;
for (k = 0; k < lim; ++k)
if (bitmap1[k] & ~bitmap2[k])
- return 0;
+ return false;
if (bits % BITS_PER_LONG)
if ((bitmap1[k] & ~bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
- return 0;
- return 1;
+ return false;
+ return true;
}
EXPORT_SYMBOL(__bitmap_subset);
-int __bitmap_weight(const unsigned long *bitmap, int bits)
+#define BITMAP_WEIGHT(FETCH, bits) \
+({ \
+ unsigned int __bits = (bits), idx, w = 0; \
+ \
+ for (idx = 0; idx < __bits / BITS_PER_LONG; idx++) \
+ w += hweight_long(FETCH); \
+ \
+ if (__bits % BITS_PER_LONG) \
+ w += hweight_long((FETCH) & BITMAP_LAST_WORD_MASK(__bits)); \
+ \
+ w; \
+})
+
+unsigned int __bitmap_weight(const unsigned long *bitmap, unsigned int bits)
{
- int k, w = 0, lim = bits/BITS_PER_LONG;
+ return BITMAP_WEIGHT(bitmap[idx], bits);
+}
+EXPORT_SYMBOL(__bitmap_weight);
- for (k = 0; k < lim; k++)
- w += hweight_long(bitmap[k]);
+unsigned int __bitmap_weight_and(const unsigned long *bitmap1,
+ const unsigned long *bitmap2, unsigned int bits)
+{
+ return BITMAP_WEIGHT(bitmap1[idx] & bitmap2[idx], bits);
+}
+EXPORT_SYMBOL(__bitmap_weight_and);
- if (bits % BITS_PER_LONG)
- w += hweight_long(bitmap[k] & BITMAP_LAST_WORD_MASK(bits));
+unsigned int __bitmap_weight_andnot(const unsigned long *bitmap1,
+ const unsigned long *bitmap2, unsigned int bits)
+{
+ return BITMAP_WEIGHT(bitmap1[idx] & ~bitmap2[idx], bits);
+}
+EXPORT_SYMBOL(__bitmap_weight_andnot);
- return w;
+unsigned int __bitmap_weighted_or(unsigned long *dst, const unsigned long *bitmap1,
+ const unsigned long *bitmap2, unsigned int bits)
+{
+ return BITMAP_WEIGHT(({dst[idx] = bitmap1[idx] | bitmap2[idx]; dst[idx]; }), bits);
}
-EXPORT_SYMBOL(__bitmap_weight);
-void bitmap_set(unsigned long *map, int start, int nr)
+void __bitmap_set(unsigned long *map, unsigned int start, int len)
{
unsigned long *p = map + BIT_WORD(start);
- const int size = start + nr;
+ const unsigned int size = start + len;
int bits_to_set = BITS_PER_LONG - (start % BITS_PER_LONG);
unsigned long mask_to_set = BITMAP_FIRST_WORD_MASK(start);
- while (nr - bits_to_set >= 0) {
+ while (len - bits_to_set >= 0) {
*p |= mask_to_set;
- nr -= bits_to_set;
+ len -= bits_to_set;
bits_to_set = BITS_PER_LONG;
mask_to_set = ~0UL;
p++;
}
- if (nr) {
+ if (len) {
mask_to_set &= BITMAP_LAST_WORD_MASK(size);
*p |= mask_to_set;
}
}
-EXPORT_SYMBOL(bitmap_set);
+EXPORT_SYMBOL(__bitmap_set);
-void bitmap_clear(unsigned long *map, int start, int nr)
+void __bitmap_clear(unsigned long *map, unsigned int start, int len)
{
unsigned long *p = map + BIT_WORD(start);
- const int size = start + nr;
+ const unsigned int size = start + len;
int bits_to_clear = BITS_PER_LONG - (start % BITS_PER_LONG);
unsigned long mask_to_clear = BITMAP_FIRST_WORD_MASK(start);
- while (nr - bits_to_clear >= 0) {
+ while (len - bits_to_clear >= 0) {
*p &= ~mask_to_clear;
- nr -= bits_to_clear;
+ len -= bits_to_clear;
bits_to_clear = BITS_PER_LONG;
mask_to_clear = ~0UL;
p++;
}
- if (nr) {
+ if (len) {
mask_to_clear &= BITMAP_LAST_WORD_MASK(size);
*p &= ~mask_to_clear;
}
}
-EXPORT_SYMBOL(bitmap_clear);
+EXPORT_SYMBOL(__bitmap_clear);
-/*
- * bitmap_find_next_zero_area - find a contiguous aligned zero area
+/**
+ * bitmap_find_next_zero_area_off - find a contiguous aligned zero area
* @map: The address to base the search on
* @size: The bitmap size in bits
* @start: The bitnumber to start searching at
* @nr: The number of zeroed bits we're looking for
* @align_mask: Alignment mask for zero area
+ * @align_offset: Alignment offset for zero area.
*
* The @align_mask should be one less than a power of 2; the effect is that
- * the bit offset of all zero areas this function finds is multiples of that
- * power of 2. A @align_mask of 0 means no alignment is required.
+ * the bit offset of all zero areas this function finds plus @align_offset
+ * is multiple of that power of 2.
*/
-unsigned long bitmap_find_next_zero_area(unsigned long *map,
- unsigned long size,
- unsigned long start,
- unsigned int nr,
- unsigned long align_mask)
+unsigned long bitmap_find_next_zero_area_off(unsigned long *map,
+ unsigned long size,
+ unsigned long start,
+ unsigned int nr,
+ unsigned long align_mask,
+ unsigned long align_offset)
{
unsigned long index, end, i;
again:
index = find_next_zero_bit(map, size, start);
/* Align allocation */
- index = __ALIGN_MASK(index, align_mask);
+ index = __ALIGN_MASK(index + align_offset, align_mask) - align_offset;
end = index + nr;
if (end > size)
@@ -350,430 +440,32 @@ again:
}
return index;
}
-EXPORT_SYMBOL(bitmap_find_next_zero_area);
-
-/*
- * Bitmap printing & parsing functions: first version by Nadia Yvette Chambers,
- * second version by Paul Jackson, third by Joe Korty.
- */
-
-#define CHUNKSZ 32
-#define nbits_to_hold_value(val) fls(val)
-#define BASEDEC 10 /* fancier cpuset lists input in decimal */
-
-/**
- * bitmap_scnprintf - convert bitmap to an ASCII hex string.
- * @buf: byte buffer into which string is placed
- * @buflen: reserved size of @buf, in bytes
- * @maskp: pointer to bitmap to convert
- * @nmaskbits: size of bitmap, in bits
- *
- * Exactly @nmaskbits bits are displayed. Hex digits are grouped into
- * comma-separated sets of eight digits per set. Returns the number of
- * characters which were written to *buf, excluding the trailing \0.
- */
-int bitmap_scnprintf(char *buf, unsigned int buflen,
- const unsigned long *maskp, int nmaskbits)
-{
- int i, word, bit, len = 0;
- unsigned long val;
- const char *sep = "";
- int chunksz;
- u32 chunkmask;
-
- chunksz = nmaskbits & (CHUNKSZ - 1);
- if (chunksz == 0)
- chunksz = CHUNKSZ;
-
- i = ALIGN(nmaskbits, CHUNKSZ) - CHUNKSZ;
- for (; i >= 0; i -= CHUNKSZ) {
- chunkmask = ((1ULL << chunksz) - 1);
- word = i / BITS_PER_LONG;
- bit = i % BITS_PER_LONG;
- val = (maskp[word] >> bit) & chunkmask;
- len += scnprintf(buf+len, buflen-len, "%s%0*lx", sep,
- (chunksz+3)/4, val);
- chunksz = CHUNKSZ;
- sep = ",";
- }
- return len;
-}
-EXPORT_SYMBOL(bitmap_scnprintf);
-
-/**
- * __bitmap_parse - convert an ASCII hex string into a bitmap.
- * @buf: pointer to buffer containing string.
- * @buflen: buffer size in bytes. If string is smaller than this
- * then it must be terminated with a \0.
- * @is_user: location of buffer, 0 indicates kernel space
- * @maskp: pointer to bitmap array that will contain result.
- * @nmaskbits: size of bitmap, in bits.
- *
- * Commas group hex digits into chunks. Each chunk defines exactly 32
- * bits of the resultant bitmask. No chunk may specify a value larger
- * than 32 bits (%-EOVERFLOW), and if a chunk specifies a smaller value
- * then leading 0-bits are prepended. %-EINVAL is returned for illegal
- * characters and for grouping errors such as "1,,5", ",44", "," and "".
- * Leading and trailing whitespace accepted, but not embedded whitespace.
- */
-int __bitmap_parse(const char *buf, unsigned int buflen,
- int is_user, unsigned long *maskp,
- int nmaskbits)
-{
- int c, old_c, totaldigits, ndigits, nchunks, nbits;
- u32 chunk;
- const char __user __force *ubuf = (const char __user __force *)buf;
-
- bitmap_zero(maskp, nmaskbits);
-
- nchunks = nbits = totaldigits = c = 0;
- do {
- chunk = ndigits = 0;
-
- /* Get the next chunk of the bitmap */
- while (buflen) {
- old_c = c;
- if (is_user) {
- if (__get_user(c, ubuf++))
- return -EFAULT;
- }
- else
- c = *buf++;
- buflen--;
- if (isspace(c))
- continue;
-
- /*
- * If the last character was a space and the current
- * character isn't '\0', we've got embedded whitespace.
- * This is a no-no, so throw an error.
- */
- if (totaldigits && c && isspace(old_c))
- return -EINVAL;
-
- /* A '\0' or a ',' signal the end of the chunk */
- if (c == '\0' || c == ',')
- break;
-
- if (!isxdigit(c))
- return -EINVAL;
-
- /*
- * Make sure there are at least 4 free bits in 'chunk'.
- * If not, this hexdigit will overflow 'chunk', so
- * throw an error.
- */
- if (chunk & ~((1UL << (CHUNKSZ - 4)) - 1))
- return -EOVERFLOW;
-
- chunk = (chunk << 4) | hex_to_bin(c);
- ndigits++; totaldigits++;
- }
- if (ndigits == 0)
- return -EINVAL;
- if (nchunks == 0 && chunk == 0)
- continue;
-
- __bitmap_shift_left(maskp, maskp, CHUNKSZ, nmaskbits);
- *maskp |= chunk;
- nchunks++;
- nbits += (nchunks == 1) ? nbits_to_hold_value(chunk) : CHUNKSZ;
- if (nbits > nmaskbits)
- return -EOVERFLOW;
- } while (buflen && c == ',');
-
- return 0;
-}
-EXPORT_SYMBOL(__bitmap_parse);
-
-/**
- * bitmap_parse_user - convert an ASCII hex string in a user buffer into a bitmap
- *
- * @ubuf: pointer to user buffer containing string.
- * @ulen: buffer size in bytes. If string is smaller than this
- * then it must be terminated with a \0.
- * @maskp: pointer to bitmap array that will contain result.
- * @nmaskbits: size of bitmap, in bits.
- *
- * Wrapper for __bitmap_parse(), providing it with user buffer.
- *
- * We cannot have this as an inline function in bitmap.h because it needs
- * linux/uaccess.h to get the access_ok() declaration and this causes
- * cyclic dependencies.
- */
-int bitmap_parse_user(const char __user *ubuf,
- unsigned int ulen, unsigned long *maskp,
- int nmaskbits)
-{
- if (!access_ok(VERIFY_READ, ubuf, ulen))
- return -EFAULT;
- return __bitmap_parse((const char __force *)ubuf,
- ulen, 1, maskp, nmaskbits);
-
-}
-EXPORT_SYMBOL(bitmap_parse_user);
-
-/*
- * bscnl_emit(buf, buflen, rbot, rtop, bp)
- *
- * Helper routine for bitmap_scnlistprintf(). Write decimal number
- * or range to buf, suppressing output past buf+buflen, with optional
- * comma-prefix. Return len of what was written to *buf, excluding the
- * trailing \0.
- */
-static inline int bscnl_emit(char *buf, int buflen, int rbot, int rtop, int len)
-{
- if (len > 0)
- len += scnprintf(buf + len, buflen - len, ",");
- if (rbot == rtop)
- len += scnprintf(buf + len, buflen - len, "%d", rbot);
- else
- len += scnprintf(buf + len, buflen - len, "%d-%d", rbot, rtop);
- return len;
-}
-
-/**
- * bitmap_scnlistprintf - convert bitmap to list format ASCII string
- * @buf: byte buffer into which string is placed
- * @buflen: reserved size of @buf, in bytes
- * @maskp: pointer to bitmap to convert
- * @nmaskbits: size of bitmap, in bits
- *
- * Output format is a comma-separated list of decimal numbers and
- * ranges. Consecutively set bits are shown as two hyphen-separated
- * decimal numbers, the smallest and largest bit numbers set in
- * the range. Output format is compatible with the format
- * accepted as input by bitmap_parselist().
- *
- * The return value is the number of characters which were written to *buf
- * excluding the trailing '\0', as per ISO C99's scnprintf.
- */
-int bitmap_scnlistprintf(char *buf, unsigned int buflen,
- const unsigned long *maskp, int nmaskbits)
-{
- int len = 0;
- /* current bit is 'cur', most recently seen range is [rbot, rtop] */
- int cur, rbot, rtop;
-
- if (buflen == 0)
- return 0;
- buf[0] = 0;
-
- rbot = cur = find_first_bit(maskp, nmaskbits);
- while (cur < nmaskbits) {
- rtop = cur;
- cur = find_next_bit(maskp, nmaskbits, cur+1);
- if (cur >= nmaskbits || cur > rtop + 1) {
- len = bscnl_emit(buf, buflen, rbot, rtop, len);
- rbot = cur;
- }
- }
- return len;
-}
-EXPORT_SYMBOL(bitmap_scnlistprintf);
-
-/**
- * __bitmap_parselist - convert list format ASCII string to bitmap
- * @buf: read nul-terminated user string from this buffer
- * @buflen: buffer size in bytes. If string is smaller than this
- * then it must be terminated with a \0.
- * @is_user: location of buffer, 0 indicates kernel space
- * @maskp: write resulting mask here
- * @nmaskbits: number of bits in mask to be written
- *
- * Input format is a comma-separated list of decimal numbers and
- * ranges. Consecutively set bits are shown as two hyphen-separated
- * decimal numbers, the smallest and largest bit numbers set in
- * the range.
- *
- * Returns 0 on success, -errno on invalid input strings.
- * Error values:
- * %-EINVAL: second number in range smaller than first
- * %-EINVAL: invalid character in string
- * %-ERANGE: bit number specified too large for mask
- */
-static int __bitmap_parselist(const char *buf, unsigned int buflen,
- int is_user, unsigned long *maskp,
- int nmaskbits)
-{
- unsigned a, b;
- int c, old_c, totaldigits;
- const char __user __force *ubuf = (const char __user __force *)buf;
- int exp_digit, in_range;
-
- totaldigits = c = 0;
- bitmap_zero(maskp, nmaskbits);
- do {
- exp_digit = 1;
- in_range = 0;
- a = b = 0;
-
- /* Get the next cpu# or a range of cpu#'s */
- while (buflen) {
- old_c = c;
- if (is_user) {
- if (__get_user(c, ubuf++))
- return -EFAULT;
- } else
- c = *buf++;
- buflen--;
- if (isspace(c))
- continue;
-
- /*
- * If the last character was a space and the current
- * character isn't '\0', we've got embedded whitespace.
- * This is a no-no, so throw an error.
- */
- if (totaldigits && c && isspace(old_c))
- return -EINVAL;
-
- /* A '\0' or a ',' signal the end of a cpu# or range */
- if (c == '\0' || c == ',')
- break;
-
- if (c == '-') {
- if (exp_digit || in_range)
- return -EINVAL;
- b = 0;
- in_range = 1;
- exp_digit = 1;
- continue;
- }
-
- if (!isdigit(c))
- return -EINVAL;
-
- b = b * 10 + (c - '0');
- if (!in_range)
- a = b;
- exp_digit = 0;
- totaldigits++;
- }
- if (!(a <= b))
- return -EINVAL;
- if (b >= nmaskbits)
- return -ERANGE;
- while (a <= b) {
- set_bit(a, maskp);
- a++;
- }
- } while (buflen && c == ',');
- return 0;
-}
-
-int bitmap_parselist(const char *bp, unsigned long *maskp, int nmaskbits)
-{
- char *nl = strchr(bp, '\n');
- int len;
-
- if (nl)
- len = nl - bp;
- else
- len = strlen(bp);
-
- return __bitmap_parselist(bp, len, 0, maskp, nmaskbits);
-}
-EXPORT_SYMBOL(bitmap_parselist);
-
-
-/**
- * bitmap_parselist_user()
- *
- * @ubuf: pointer to user buffer containing string.
- * @ulen: buffer size in bytes. If string is smaller than this
- * then it must be terminated with a \0.
- * @maskp: pointer to bitmap array that will contain result.
- * @nmaskbits: size of bitmap, in bits.
- *
- * Wrapper for bitmap_parselist(), providing it with user buffer.
- *
- * We cannot have this as an inline function in bitmap.h because it needs
- * linux/uaccess.h to get the access_ok() declaration and this causes
- * cyclic dependencies.
- */
-int bitmap_parselist_user(const char __user *ubuf,
- unsigned int ulen, unsigned long *maskp,
- int nmaskbits)
-{
- if (!access_ok(VERIFY_READ, ubuf, ulen))
- return -EFAULT;
- return __bitmap_parselist((const char __force *)ubuf,
- ulen, 1, maskp, nmaskbits);
-}
-EXPORT_SYMBOL(bitmap_parselist_user);
-
+EXPORT_SYMBOL(bitmap_find_next_zero_area_off);
/**
* bitmap_pos_to_ord - find ordinal of set bit at given position in bitmap
* @buf: pointer to a bitmap
- * @pos: a bit position in @buf (0 <= @pos < @bits)
- * @bits: number of valid bit positions in @buf
+ * @pos: a bit position in @buf (0 <= @pos < @nbits)
+ * @nbits: number of valid bit positions in @buf
*
- * Map the bit at position @pos in @buf (of length @bits) to the
+ * Map the bit at position @pos in @buf (of length @nbits) to the
* ordinal of which set bit it is. If it is not set or if @pos
* is not a valid bit position, map to -1.
*
* If for example, just bits 4 through 7 are set in @buf, then @pos
* values 4 through 7 will get mapped to 0 through 3, respectively,
- * and other @pos values will get mapped to 0. When @pos value 7
+ * and other @pos values will get mapped to -1. When @pos value 7
* gets mapped to (returns) @ord value 3 in this example, that means
* that bit 7 is the 3rd (starting with 0th) set bit in @buf.
*
* The bit positions 0 through @bits are valid positions in @buf.
*/
-static int bitmap_pos_to_ord(const unsigned long *buf, int pos, int bits)
+static int bitmap_pos_to_ord(const unsigned long *buf, unsigned int pos, unsigned int nbits)
{
- int i, ord;
-
- if (pos < 0 || pos >= bits || !test_bit(pos, buf))
+ if (pos >= nbits || !test_bit(pos, buf))
return -1;
- i = find_first_bit(buf, bits);
- ord = 0;
- while (i < pos) {
- i = find_next_bit(buf, bits, i + 1);
- ord++;
- }
- BUG_ON(i != pos);
-
- return ord;
-}
-
-/**
- * bitmap_ord_to_pos - find position of n-th set bit in bitmap
- * @buf: pointer to bitmap
- * @ord: ordinal bit position (n-th set bit, n >= 0)
- * @bits: number of valid bit positions in @buf
- *
- * Map the ordinal offset of bit @ord in @buf to its position in @buf.
- * Value of @ord should be in range 0 <= @ord < weight(buf), else
- * results are undefined.
- *
- * If for example, just bits 4 through 7 are set in @buf, then @ord
- * values 0 through 3 will get mapped to 4 through 7, respectively,
- * and all other @ord values return undefined values. When @ord value 3
- * gets mapped to (returns) @pos value 7 in this example, that means
- * that the 3rd set bit (starting with 0th) is at position 7 in @buf.
- *
- * The bit positions 0 through @bits are valid positions in @buf.
- */
-int bitmap_ord_to_pos(const unsigned long *buf, int ord, int bits)
-{
- int pos = 0;
-
- if (ord >= 0 && ord < bits) {
- int i;
-
- for (i = find_first_bit(buf, bits);
- i < bits && ord > 0;
- i = find_next_bit(buf, bits, i + 1))
- ord--;
- if (i < bits && ord == 0)
- pos = i;
- }
-
- return pos;
+ return bitmap_weight(buf, pos);
}
/**
@@ -782,7 +474,7 @@ int bitmap_ord_to_pos(const unsigned long *buf, int ord, int bits)
* @src: subset to be remapped
* @old: defines domain of map
* @new: defines range of map
- * @bits: number of bits in each of these bitmaps
+ * @nbits: number of bits in each of these bitmaps
*
* Let @old and @new define a mapping of bit positions, such that
* whatever position is held by the n-th set bit in @old is mapped
@@ -796,7 +488,7 @@ int bitmap_ord_to_pos(const unsigned long *buf, int ord, int bits)
* to @dst.
*
* The positions of unset bits in @old are mapped to themselves
- * (the identify map).
+ * (the identity map).
*
* Apply the above specified mapping to @src, placing the result in
* @dst, clearing any bits previously set in @dst.
@@ -810,22 +502,22 @@ int bitmap_ord_to_pos(const unsigned long *buf, int ord, int bits)
*/
void bitmap_remap(unsigned long *dst, const unsigned long *src,
const unsigned long *old, const unsigned long *new,
- int bits)
+ unsigned int nbits)
{
- int oldbit, w;
+ unsigned int oldbit, w;
if (dst == src) /* following doesn't handle inplace remaps */
return;
- bitmap_zero(dst, bits);
+ bitmap_zero(dst, nbits);
- w = bitmap_weight(new, bits);
- for_each_set_bit(oldbit, src, bits) {
- int n = bitmap_pos_to_ord(old, oldbit, bits);
+ w = bitmap_weight(new, nbits);
+ for_each_set_bit(oldbit, src, nbits) {
+ int n = bitmap_pos_to_ord(old, oldbit, nbits);
if (n < 0 || w == 0)
set_bit(oldbit, dst); /* identity map */
else
- set_bit(bitmap_ord_to_pos(new, n % w, bits), dst);
+ set_bit(find_nth_bit(new, nbits, n % w), dst);
}
}
EXPORT_SYMBOL(bitmap_remap);
@@ -845,7 +537,7 @@ EXPORT_SYMBOL(bitmap_remap);
* the position of the m-th set bit in @new, where m == n % w.
*
* The positions of unset bits in @old are mapped to themselves
- * (the identify map).
+ * (the identity map).
*
* Apply the above specified mapping to bit position @oldbit, returning
* the new bit position.
@@ -864,10 +556,11 @@ int bitmap_bitremap(int oldbit, const unsigned long *old,
if (n < 0 || w == 0)
return oldbit;
else
- return bitmap_ord_to_pos(new, n % w, bits);
+ return find_nth_bit(new, bits, n % w);
}
EXPORT_SYMBOL(bitmap_bitremap);
+#ifdef CONFIG_NUMA
/**
* bitmap_onto - translate one bitmap relative to another
* @dst: resulting translated bitmap
@@ -882,7 +575,7 @@ EXPORT_SYMBOL(bitmap_bitremap);
* read it, you're overqualified for your current job.)
*
* In other words, @orig is mapped onto (surjectively) @dst,
- * using the the map { <n, m> | the n-th bit of @relmap is the
+ * using the map { <n, m> | the n-th bit of @relmap is the
* m-th set bit of @relmap }.
*
* Any set bits in @orig above bit number W, where W is the
@@ -923,14 +616,16 @@ EXPORT_SYMBOL(bitmap_bitremap);
* 11 was set in @orig had no affect on @dst.
*
* Example [2] for bitmap_fold() + bitmap_onto():
- * Let's say @relmap has these ten bits set:
+ * Let's say @relmap has these ten bits set::
+ *
* 40 41 42 43 45 48 53 61 74 95
+ *
* (for the curious, that's 40 plus the first ten terms of the
* Fibonacci sequence.)
*
* Further lets say we use the following code, invoking
* bitmap_fold() then bitmap_onto, as suggested above to
- * avoid the possitility of an empty @dst result:
+ * avoid the possibility of an empty @dst result::
*
* unsigned long *tmp; // a temporary bitmap's bits
*
@@ -941,22 +636,26 @@ EXPORT_SYMBOL(bitmap_bitremap);
* various @orig's. I list the zero-based positions of each set bit.
* The tmp column shows the intermediate result, as computed by
* using bitmap_fold() to fold the @orig bitmap modulo ten
- * (the weight of @relmap).
+ * (the weight of @relmap):
*
+ * =============== ============== =================
* @orig tmp @dst
* 0 0 40
* 1 1 41
* 9 9 95
- * 10 0 40 (*)
+ * 10 0 40 [#f1]_
* 1 3 5 7 1 3 5 7 41 43 48 61
* 0 1 2 3 4 0 1 2 3 4 40 41 42 43 45
* 0 9 18 27 0 9 8 7 40 61 74 95
* 0 10 20 30 0 40
* 0 11 22 33 0 1 2 3 40 41 42 43
* 0 12 24 36 0 2 4 6 40 42 45 53
- * 78 102 211 1 2 8 41 42 74 (*)
+ * 78 102 211 1 2 8 41 42 74 [#f1]_
+ * =============== ============== =================
*
- * (*) For these marked lines, if we hadn't first done bitmap_fold()
+ * .. [#f1]
+ *
+ * For these marked lines, if we hadn't first done bitmap_fold()
* into tmp, then the @dst result would have been empty.
*
* If either of @orig or @relmap is empty (no set bits), then @dst
@@ -969,9 +668,9 @@ EXPORT_SYMBOL(bitmap_bitremap);
* All bits in @dst not set by the above rule are cleared.
*/
void bitmap_onto(unsigned long *dst, const unsigned long *orig,
- const unsigned long *relmap, int bits)
+ const unsigned long *relmap, unsigned int bits)
{
- int n, m; /* same meaning as in above comment */
+ unsigned int n, m; /* same meaning as in above comment */
if (dst == orig) /* following doesn't handle inplace mappings */
return;
@@ -981,7 +680,7 @@ void bitmap_onto(unsigned long *dst, const unsigned long *orig,
* The following code is a more efficient, but less
* obvious, equivalent to the loop:
* for (m = 0; m < bitmap_weight(relmap, bits); m++) {
- * n = bitmap_ord_to_pos(orig, m, bits);
+ * n = find_nth_bit(orig, bits, m);
* if (test_bit(m, orig))
* set_bit(n, dst);
* }
@@ -995,192 +694,195 @@ void bitmap_onto(unsigned long *dst, const unsigned long *orig,
m++;
}
}
-EXPORT_SYMBOL(bitmap_onto);
/**
* bitmap_fold - fold larger bitmap into smaller, modulo specified size
* @dst: resulting smaller bitmap
* @orig: original larger bitmap
* @sz: specified size
- * @bits: number of bits in each of these bitmaps
+ * @nbits: number of bits in each of these bitmaps
*
* For each bit oldbit in @orig, set bit oldbit mod @sz in @dst.
* Clear all other bits in @dst. See further the comment and
* Example [2] for bitmap_onto() for why and how to use this.
*/
void bitmap_fold(unsigned long *dst, const unsigned long *orig,
- int sz, int bits)
+ unsigned int sz, unsigned int nbits)
{
- int oldbit;
+ unsigned int oldbit;
if (dst == orig) /* following doesn't handle inplace mappings */
return;
- bitmap_zero(dst, bits);
+ bitmap_zero(dst, nbits);
- for_each_set_bit(oldbit, orig, bits)
+ for_each_set_bit(oldbit, orig, nbits)
set_bit(oldbit % sz, dst);
}
-EXPORT_SYMBOL(bitmap_fold);
+#endif /* CONFIG_NUMA */
-/*
- * Common code for bitmap_*_region() routines.
- * bitmap: array of unsigned longs corresponding to the bitmap
- * pos: the beginning of the region
- * order: region size (log base 2 of number of bits)
- * reg_op: operation(s) to perform on that region of bitmap
- *
- * Can set, verify and/or release a region of bits in a bitmap,
- * depending on which combination of REG_OP_* flag bits is set.
- *
- * A region of a bitmap is a sequence of bits in the bitmap, of
- * some size '1 << order' (a power of two), aligned to that same
- * '1 << order' power of two.
- *
- * Returns 1 if REG_OP_ISFREE succeeds (region is all zero bits).
- * Returns 0 in all other cases and reg_ops.
- */
+unsigned long *bitmap_alloc(unsigned int nbits, gfp_t flags)
+{
+ return kmalloc_array(BITS_TO_LONGS(nbits), sizeof(unsigned long),
+ flags);
+}
+EXPORT_SYMBOL(bitmap_alloc);
-enum {
- REG_OP_ISFREE, /* true if region is all zero bits */
- REG_OP_ALLOC, /* set all bits in region */
- REG_OP_RELEASE, /* clear all bits in region */
-};
+unsigned long *bitmap_zalloc(unsigned int nbits, gfp_t flags)
+{
+ return bitmap_alloc(nbits, flags | __GFP_ZERO);
+}
+EXPORT_SYMBOL(bitmap_zalloc);
-static int __reg_op(unsigned long *bitmap, int pos, int order, int reg_op)
+unsigned long *bitmap_alloc_node(unsigned int nbits, gfp_t flags, int node)
{
- int nbits_reg; /* number of bits in region */
- int index; /* index first long of region in bitmap */
- int offset; /* bit offset region in bitmap[index] */
- int nlongs_reg; /* num longs spanned by region in bitmap */
- int nbitsinlong; /* num bits of region in each spanned long */
- unsigned long mask; /* bitmask for one long of region */
- int i; /* scans bitmap by longs */
- int ret = 0; /* return value */
+ return kmalloc_array_node(BITS_TO_LONGS(nbits), sizeof(unsigned long),
+ flags, node);
+}
+EXPORT_SYMBOL(bitmap_alloc_node);
- /*
- * Either nlongs_reg == 1 (for small orders that fit in one long)
- * or (offset == 0 && mask == ~0UL) (for larger multiword orders.)
- */
- nbits_reg = 1 << order;
- index = pos / BITS_PER_LONG;
- offset = pos - (index * BITS_PER_LONG);
- nlongs_reg = BITS_TO_LONGS(nbits_reg);
- nbitsinlong = min(nbits_reg, BITS_PER_LONG);
+unsigned long *bitmap_zalloc_node(unsigned int nbits, gfp_t flags, int node)
+{
+ return bitmap_alloc_node(nbits, flags | __GFP_ZERO, node);
+}
+EXPORT_SYMBOL(bitmap_zalloc_node);
- /*
- * Can't do "mask = (1UL << nbitsinlong) - 1", as that
- * overflows if nbitsinlong == BITS_PER_LONG.
- */
- mask = (1UL << (nbitsinlong - 1));
- mask += mask - 1;
- mask <<= offset;
-
- switch (reg_op) {
- case REG_OP_ISFREE:
- for (i = 0; i < nlongs_reg; i++) {
- if (bitmap[index + i] & mask)
- goto done;
- }
- ret = 1; /* all bits in region free (zero) */
- break;
-
- case REG_OP_ALLOC:
- for (i = 0; i < nlongs_reg; i++)
- bitmap[index + i] |= mask;
- break;
-
- case REG_OP_RELEASE:
- for (i = 0; i < nlongs_reg; i++)
- bitmap[index + i] &= ~mask;
- break;
- }
-done:
- return ret;
+void bitmap_free(const unsigned long *bitmap)
+{
+ kfree(bitmap);
}
+EXPORT_SYMBOL(bitmap_free);
+
+static void devm_bitmap_free(void *data)
+{
+ unsigned long *bitmap = data;
+
+ bitmap_free(bitmap);
+}
+
+unsigned long *devm_bitmap_alloc(struct device *dev,
+ unsigned int nbits, gfp_t flags)
+{
+ unsigned long *bitmap;
+ int ret;
+ bitmap = bitmap_alloc(nbits, flags);
+ if (!bitmap)
+ return NULL;
+
+ ret = devm_add_action_or_reset(dev, devm_bitmap_free, bitmap);
+ if (ret)
+ return NULL;
+
+ return bitmap;
+}
+EXPORT_SYMBOL_GPL(devm_bitmap_alloc);
+
+unsigned long *devm_bitmap_zalloc(struct device *dev,
+ unsigned int nbits, gfp_t flags)
+{
+ return devm_bitmap_alloc(dev, nbits, flags | __GFP_ZERO);
+}
+EXPORT_SYMBOL_GPL(devm_bitmap_zalloc);
+
+#if BITS_PER_LONG == 64
/**
- * bitmap_find_free_region - find a contiguous aligned mem region
- * @bitmap: array of unsigned longs corresponding to the bitmap
- * @bits: number of bits in the bitmap
- * @order: region size (log base 2 of number of bits) to find
- *
- * Find a region of free (zero) bits in a @bitmap of @bits bits and
- * allocate them (set them to one). Only consider regions of length
- * a power (@order) of two, aligned to that power of two, which
- * makes the search algorithm much faster.
- *
- * Return the bit offset in bitmap of the allocated region,
- * or -errno on failure.
+ * bitmap_from_arr32 - copy the contents of u32 array of bits to bitmap
+ * @bitmap: array of unsigned longs, the destination bitmap
+ * @buf: array of u32 (in host byte order), the source bitmap
+ * @nbits: number of bits in @bitmap
*/
-int bitmap_find_free_region(unsigned long *bitmap, int bits, int order)
+void bitmap_from_arr32(unsigned long *bitmap, const u32 *buf, unsigned int nbits)
{
- int pos, end; /* scans bitmap by regions of size order */
+ unsigned int i, halfwords;
- for (pos = 0 ; (end = pos + (1 << order)) <= bits; pos = end) {
- if (!__reg_op(bitmap, pos, order, REG_OP_ISFREE))
- continue;
- __reg_op(bitmap, pos, order, REG_OP_ALLOC);
- return pos;
+ halfwords = DIV_ROUND_UP(nbits, 32);
+ for (i = 0; i < halfwords; i++) {
+ bitmap[i/2] = (unsigned long) buf[i];
+ if (++i < halfwords)
+ bitmap[i/2] |= ((unsigned long) buf[i]) << 32;
}
- return -ENOMEM;
+
+ /* Clear tail bits in last word beyond nbits. */
+ if (nbits % BITS_PER_LONG)
+ bitmap[(halfwords - 1) / 2] &= BITMAP_LAST_WORD_MASK(nbits);
}
-EXPORT_SYMBOL(bitmap_find_free_region);
+EXPORT_SYMBOL(bitmap_from_arr32);
/**
- * bitmap_release_region - release allocated bitmap region
- * @bitmap: array of unsigned longs corresponding to the bitmap
- * @pos: beginning of bit region to release
- * @order: region size (log base 2 of number of bits) to release
- *
- * This is the complement to __bitmap_find_free_region() and releases
- * the found region (by clearing it in the bitmap).
- *
- * No return value.
+ * bitmap_to_arr32 - copy the contents of bitmap to a u32 array of bits
+ * @buf: array of u32 (in host byte order), the dest bitmap
+ * @bitmap: array of unsigned longs, the source bitmap
+ * @nbits: number of bits in @bitmap
*/
-void bitmap_release_region(unsigned long *bitmap, int pos, int order)
+void bitmap_to_arr32(u32 *buf, const unsigned long *bitmap, unsigned int nbits)
{
- __reg_op(bitmap, pos, order, REG_OP_RELEASE);
+ unsigned int i, halfwords;
+
+ halfwords = DIV_ROUND_UP(nbits, 32);
+ for (i = 0; i < halfwords; i++) {
+ buf[i] = (u32) (bitmap[i/2] & UINT_MAX);
+ if (++i < halfwords)
+ buf[i] = (u32) (bitmap[i/2] >> 32);
+ }
+
+ /* Clear tail bits in last element of array beyond nbits. */
+ if (nbits % BITS_PER_LONG)
+ buf[halfwords - 1] &= (u32) (UINT_MAX >> ((-nbits) & 31));
}
-EXPORT_SYMBOL(bitmap_release_region);
+EXPORT_SYMBOL(bitmap_to_arr32);
+#endif
+#if BITS_PER_LONG == 32
/**
- * bitmap_allocate_region - allocate bitmap region
- * @bitmap: array of unsigned longs corresponding to the bitmap
- * @pos: beginning of bit region to allocate
- * @order: region size (log base 2 of number of bits) to allocate
- *
- * Allocate (set bits in) a specified region of a bitmap.
- *
- * Return 0 on success, or %-EBUSY if specified region wasn't
- * free (not all bits were zero).
+ * bitmap_from_arr64 - copy the contents of u64 array of bits to bitmap
+ * @bitmap: array of unsigned longs, the destination bitmap
+ * @buf: array of u64 (in host byte order), the source bitmap
+ * @nbits: number of bits in @bitmap
*/
-int bitmap_allocate_region(unsigned long *bitmap, int pos, int order)
+void bitmap_from_arr64(unsigned long *bitmap, const u64 *buf, unsigned int nbits)
{
- if (!__reg_op(bitmap, pos, order, REG_OP_ISFREE))
- return -EBUSY;
- __reg_op(bitmap, pos, order, REG_OP_ALLOC);
- return 0;
+ int n;
+
+ for (n = nbits; n > 0; n -= 64) {
+ u64 val = *buf++;
+
+ *bitmap++ = val;
+ if (n > 32)
+ *bitmap++ = val >> 32;
+ }
+
+ /*
+ * Clear tail bits in the last word beyond nbits.
+ *
+ * Negative index is OK because here we point to the word next
+ * to the last word of the bitmap, except for nbits == 0, which
+ * is tested implicitly.
+ */
+ if (nbits % BITS_PER_LONG)
+ bitmap[-1] &= BITMAP_LAST_WORD_MASK(nbits);
}
-EXPORT_SYMBOL(bitmap_allocate_region);
+EXPORT_SYMBOL(bitmap_from_arr64);
/**
- * bitmap_copy_le - copy a bitmap, putting the bits into little-endian order.
- * @dst: destination buffer
- * @src: bitmap to copy
- * @nbits: number of bits in the bitmap
- *
- * Require nbits % BITS_PER_LONG == 0.
+ * bitmap_to_arr64 - copy the contents of bitmap to a u64 array of bits
+ * @buf: array of u64 (in host byte order), the dest bitmap
+ * @bitmap: array of unsigned longs, the source bitmap
+ * @nbits: number of bits in @bitmap
*/
-void bitmap_copy_le(void *dst, const unsigned long *src, int nbits)
+void bitmap_to_arr64(u64 *buf, const unsigned long *bitmap, unsigned int nbits)
{
- unsigned long *d = dst;
- int i;
+ const unsigned long *end = bitmap + BITS_TO_LONGS(nbits);
- for (i = 0; i < nbits/BITS_PER_LONG; i++) {
- if (BITS_PER_LONG == 64)
- d[i] = cpu_to_le64(src[i]);
- else
- d[i] = cpu_to_le32(src[i]);
+ while (bitmap < end) {
+ *buf = *bitmap++;
+ if (bitmap < end)
+ *buf |= (u64)(*bitmap++) << 32;
+ buf++;
}
+
+ /* Clear tail bits in the last element of array beyond nbits. */
+ if (nbits % 64)
+ buf[-1] &= GENMASK_ULL((nbits - 1) % 64, 0);
}
-EXPORT_SYMBOL(bitmap_copy_le);
+EXPORT_SYMBOL(bitmap_to_arr64);
+#endif