diff options
Diffstat (limited to 'lib/bitmap.c')
| -rw-r--r-- | lib/bitmap.c | 1104 |
1 files changed, 403 insertions, 701 deletions
diff --git a/lib/bitmap.c b/lib/bitmap.c index 06f7e4fe8d2d..9dc526507875 100644 --- a/lib/bitmap.c +++ b/lib/bitmap.c @@ -1,21 +1,20 @@ +// SPDX-License-Identifier: GPL-2.0-only /* * lib/bitmap.c * Helper functions for bitmap.h. - * - * This source code is licensed under the GNU General Public License, - * Version 2. See the file COPYING for more details. */ -#include <linux/export.h> -#include <linux/thread_info.h> -#include <linux/ctype.h> -#include <linux/errno.h> + #include <linux/bitmap.h> #include <linux/bitops.h> -#include <linux/bug.h> -#include <asm/uaccess.h> +#include <linux/ctype.h> +#include <linux/device.h> +#include <linux/export.h> +#include <linux/slab.h> -/* - * bitmaps provide an array of bits, implemented using an an +/** + * DOC: bitmap introduction + * + * bitmaps provide an array of bits, implemented using an * array of unsigned longs. The number of valid bits in a * given bitmap does _not_ need to be an exact multiple of * BITS_PER_LONG. @@ -29,71 +28,53 @@ * carefully filter out these unused bits from impacting their * results. * - * These operations actually hold to a slightly stronger rule: - * if you don't input any bitmaps to these ops that have some - * unused bits set, then they won't output any set unused bits - * in output bitmaps. - * * The byte ordering of bitmaps is more natural on little * endian architectures. See the big-endian headers * include/asm-ppc64/bitops.h and include/asm-s390/bitops.h * for the best explanations of this ordering. */ -int __bitmap_empty(const unsigned long *bitmap, int bits) +bool __bitmap_equal(const unsigned long *bitmap1, + const unsigned long *bitmap2, unsigned int bits) { - int k, lim = bits/BITS_PER_LONG; + unsigned int k, lim = bits/BITS_PER_LONG; for (k = 0; k < lim; ++k) - if (bitmap[k]) - return 0; + if (bitmap1[k] != bitmap2[k]) + return false; if (bits % BITS_PER_LONG) - if (bitmap[k] & BITMAP_LAST_WORD_MASK(bits)) - return 0; + if ((bitmap1[k] ^ bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits)) + return false; - return 1; + return true; } -EXPORT_SYMBOL(__bitmap_empty); +EXPORT_SYMBOL(__bitmap_equal); -int __bitmap_full(const unsigned long *bitmap, int bits) +bool __bitmap_or_equal(const unsigned long *bitmap1, + const unsigned long *bitmap2, + const unsigned long *bitmap3, + unsigned int bits) { - int k, lim = bits/BITS_PER_LONG; - for (k = 0; k < lim; ++k) - if (~bitmap[k]) - return 0; + unsigned int k, lim = bits / BITS_PER_LONG; + unsigned long tmp; - if (bits % BITS_PER_LONG) - if (~bitmap[k] & BITMAP_LAST_WORD_MASK(bits)) - return 0; - - return 1; -} -EXPORT_SYMBOL(__bitmap_full); - -int __bitmap_equal(const unsigned long *bitmap1, - const unsigned long *bitmap2, int bits) -{ - int k, lim = bits/BITS_PER_LONG; - for (k = 0; k < lim; ++k) - if (bitmap1[k] != bitmap2[k]) - return 0; + for (k = 0; k < lim; ++k) { + if ((bitmap1[k] | bitmap2[k]) != bitmap3[k]) + return false; + } - if (bits % BITS_PER_LONG) - if ((bitmap1[k] ^ bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits)) - return 0; + if (!(bits % BITS_PER_LONG)) + return true; - return 1; + tmp = (bitmap1[k] | bitmap2[k]) ^ bitmap3[k]; + return (tmp & BITMAP_LAST_WORD_MASK(bits)) == 0; } -EXPORT_SYMBOL(__bitmap_equal); -void __bitmap_complement(unsigned long *dst, const unsigned long *src, int bits) +void __bitmap_complement(unsigned long *dst, const unsigned long *src, unsigned int bits) { - int k, lim = bits/BITS_PER_LONG; + unsigned int k, lim = BITS_TO_LONGS(bits); for (k = 0; k < lim; ++k) dst[k] = ~src[k]; - - if (bits % BITS_PER_LONG) - dst[k] = ~src[k] & BITMAP_LAST_WORD_MASK(bits); } EXPORT_SYMBOL(__bitmap_complement); @@ -102,18 +83,18 @@ EXPORT_SYMBOL(__bitmap_complement); * @dst : destination bitmap * @src : source bitmap * @shift : shift by this many bits - * @bits : bitmap size, in bits + * @nbits : bitmap size, in bits * * Shifting right (dividing) means moving bits in the MS -> LS bit * direction. Zeros are fed into the vacated MS positions and the * LS bits shifted off the bottom are lost. */ -void __bitmap_shift_right(unsigned long *dst, - const unsigned long *src, int shift, int bits) +void __bitmap_shift_right(unsigned long *dst, const unsigned long *src, + unsigned shift, unsigned nbits) { - int k, lim = BITS_TO_LONGS(bits), left = bits % BITS_PER_LONG; - int off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG; - unsigned long mask = (1UL << left) - 1; + unsigned k, lim = BITS_TO_LONGS(nbits); + unsigned off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG; + unsigned long mask = BITMAP_LAST_WORD_MASK(nbits); for (k = 0; off + k < lim; ++k) { unsigned long upper, lower; @@ -125,15 +106,15 @@ void __bitmap_shift_right(unsigned long *dst, upper = 0; else { upper = src[off + k + 1]; - if (off + k + 1 == lim - 1 && left) + if (off + k + 1 == lim - 1) upper &= mask; + upper <<= (BITS_PER_LONG - rem); } lower = src[off + k]; - if (left && off + k == lim - 1) + if (off + k == lim - 1) lower &= mask; - dst[k] = upper << (BITS_PER_LONG - rem) | lower >> rem; - if (left && k == lim - 1) - dst[k] &= mask; + lower >>= rem; + dst[k] = lower | upper; } if (off) memset(&dst[lim - off], 0, off*sizeof(unsigned long)); @@ -146,18 +127,19 @@ EXPORT_SYMBOL(__bitmap_shift_right); * @dst : destination bitmap * @src : source bitmap * @shift : shift by this many bits - * @bits : bitmap size, in bits + * @nbits : bitmap size, in bits * * Shifting left (multiplying) means moving bits in the LS -> MS * direction. Zeros are fed into the vacated LS bit positions * and those MS bits shifted off the top are lost. */ -void __bitmap_shift_left(unsigned long *dst, - const unsigned long *src, int shift, int bits) +void __bitmap_shift_left(unsigned long *dst, const unsigned long *src, + unsigned int shift, unsigned int nbits) { - int k, lim = BITS_TO_LONGS(bits), left = bits % BITS_PER_LONG; - int off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG; + int k; + unsigned int lim = BITS_TO_LONGS(nbits); + unsigned int off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG; for (k = lim - off - 1; k >= 0; --k) { unsigned long upper, lower; @@ -166,39 +148,105 @@ void __bitmap_shift_left(unsigned long *dst, * word below and make them the bottom rem bits of result. */ if (rem && k > 0) - lower = src[k - 1]; + lower = src[k - 1] >> (BITS_PER_LONG - rem); else lower = 0; - upper = src[k]; - if (left && k == lim - 1) - upper &= (1UL << left) - 1; - dst[k + off] = lower >> (BITS_PER_LONG - rem) | upper << rem; - if (left && k + off == lim - 1) - dst[k + off] &= (1UL << left) - 1; + upper = src[k] << rem; + dst[k + off] = lower | upper; } if (off) memset(dst, 0, off*sizeof(unsigned long)); } EXPORT_SYMBOL(__bitmap_shift_left); -int __bitmap_and(unsigned long *dst, const unsigned long *bitmap1, - const unsigned long *bitmap2, int bits) +/** + * bitmap_cut() - remove bit region from bitmap and right shift remaining bits + * @dst: destination bitmap, might overlap with src + * @src: source bitmap + * @first: start bit of region to be removed + * @cut: number of bits to remove + * @nbits: bitmap size, in bits + * + * Set the n-th bit of @dst iff the n-th bit of @src is set and + * n is less than @first, or the m-th bit of @src is set for any + * m such that @first <= n < nbits, and m = n + @cut. + * + * In pictures, example for a big-endian 32-bit architecture: + * + * The @src bitmap is:: + * + * 31 63 + * | | + * 10000000 11000001 11110010 00010101 10000000 11000001 01110010 00010101 + * | | | | + * 16 14 0 32 + * + * if @cut is 3, and @first is 14, bits 14-16 in @src are cut and @dst is:: + * + * 31 63 + * | | + * 10110000 00011000 00110010 00010101 00010000 00011000 00101110 01000010 + * | | | + * 14 (bit 17 0 32 + * from @src) + * + * Note that @dst and @src might overlap partially or entirely. + * + * This is implemented in the obvious way, with a shift and carry + * step for each moved bit. Optimisation is left as an exercise + * for the compiler. + */ +void bitmap_cut(unsigned long *dst, const unsigned long *src, + unsigned int first, unsigned int cut, unsigned int nbits) { - int k; - int nr = BITS_TO_LONGS(bits); + unsigned int len = BITS_TO_LONGS(nbits); + unsigned long keep = 0, carry; + int i; + + if (first % BITS_PER_LONG) { + keep = src[first / BITS_PER_LONG] & + (~0UL >> (BITS_PER_LONG - first % BITS_PER_LONG)); + } + + memmove(dst, src, len * sizeof(*dst)); + + while (cut--) { + for (i = first / BITS_PER_LONG; i < len; i++) { + if (i < len - 1) + carry = dst[i + 1] & 1UL; + else + carry = 0; + + dst[i] = (dst[i] >> 1) | (carry << (BITS_PER_LONG - 1)); + } + } + + dst[first / BITS_PER_LONG] &= ~0UL << (first % BITS_PER_LONG); + dst[first / BITS_PER_LONG] |= keep; +} +EXPORT_SYMBOL(bitmap_cut); + +bool __bitmap_and(unsigned long *dst, const unsigned long *bitmap1, + const unsigned long *bitmap2, unsigned int bits) +{ + unsigned int k; + unsigned int lim = bits/BITS_PER_LONG; unsigned long result = 0; - for (k = 0; k < nr; k++) + for (k = 0; k < lim; k++) result |= (dst[k] = bitmap1[k] & bitmap2[k]); + if (bits % BITS_PER_LONG) + result |= (dst[k] = bitmap1[k] & bitmap2[k] & + BITMAP_LAST_WORD_MASK(bits)); return result != 0; } EXPORT_SYMBOL(__bitmap_and); void __bitmap_or(unsigned long *dst, const unsigned long *bitmap1, - const unsigned long *bitmap2, int bits) + const unsigned long *bitmap2, unsigned int bits) { - int k; - int nr = BITS_TO_LONGS(bits); + unsigned int k; + unsigned int nr = BITS_TO_LONGS(bits); for (k = 0; k < nr; k++) dst[k] = bitmap1[k] | bitmap2[k]; @@ -206,139 +254,181 @@ void __bitmap_or(unsigned long *dst, const unsigned long *bitmap1, EXPORT_SYMBOL(__bitmap_or); void __bitmap_xor(unsigned long *dst, const unsigned long *bitmap1, - const unsigned long *bitmap2, int bits) + const unsigned long *bitmap2, unsigned int bits) { - int k; - int nr = BITS_TO_LONGS(bits); + unsigned int k; + unsigned int nr = BITS_TO_LONGS(bits); for (k = 0; k < nr; k++) dst[k] = bitmap1[k] ^ bitmap2[k]; } EXPORT_SYMBOL(__bitmap_xor); -int __bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1, - const unsigned long *bitmap2, int bits) +bool __bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1, + const unsigned long *bitmap2, unsigned int bits) { - int k; - int nr = BITS_TO_LONGS(bits); + unsigned int k; + unsigned int lim = bits/BITS_PER_LONG; unsigned long result = 0; - for (k = 0; k < nr; k++) + for (k = 0; k < lim; k++) result |= (dst[k] = bitmap1[k] & ~bitmap2[k]); + if (bits % BITS_PER_LONG) + result |= (dst[k] = bitmap1[k] & ~bitmap2[k] & + BITMAP_LAST_WORD_MASK(bits)); return result != 0; } EXPORT_SYMBOL(__bitmap_andnot); -int __bitmap_intersects(const unsigned long *bitmap1, - const unsigned long *bitmap2, int bits) +void __bitmap_replace(unsigned long *dst, + const unsigned long *old, const unsigned long *new, + const unsigned long *mask, unsigned int nbits) +{ + unsigned int k; + unsigned int nr = BITS_TO_LONGS(nbits); + + for (k = 0; k < nr; k++) + dst[k] = (old[k] & ~mask[k]) | (new[k] & mask[k]); +} +EXPORT_SYMBOL(__bitmap_replace); + +bool __bitmap_intersects(const unsigned long *bitmap1, + const unsigned long *bitmap2, unsigned int bits) { - int k, lim = bits/BITS_PER_LONG; + unsigned int k, lim = bits/BITS_PER_LONG; for (k = 0; k < lim; ++k) if (bitmap1[k] & bitmap2[k]) - return 1; + return true; if (bits % BITS_PER_LONG) if ((bitmap1[k] & bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits)) - return 1; - return 0; + return true; + return false; } EXPORT_SYMBOL(__bitmap_intersects); -int __bitmap_subset(const unsigned long *bitmap1, - const unsigned long *bitmap2, int bits) +bool __bitmap_subset(const unsigned long *bitmap1, + const unsigned long *bitmap2, unsigned int bits) { - int k, lim = bits/BITS_PER_LONG; + unsigned int k, lim = bits/BITS_PER_LONG; for (k = 0; k < lim; ++k) if (bitmap1[k] & ~bitmap2[k]) - return 0; + return false; if (bits % BITS_PER_LONG) if ((bitmap1[k] & ~bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits)) - return 0; - return 1; + return false; + return true; } EXPORT_SYMBOL(__bitmap_subset); -int __bitmap_weight(const unsigned long *bitmap, int bits) +#define BITMAP_WEIGHT(FETCH, bits) \ +({ \ + unsigned int __bits = (bits), idx, w = 0; \ + \ + for (idx = 0; idx < __bits / BITS_PER_LONG; idx++) \ + w += hweight_long(FETCH); \ + \ + if (__bits % BITS_PER_LONG) \ + w += hweight_long((FETCH) & BITMAP_LAST_WORD_MASK(__bits)); \ + \ + w; \ +}) + +unsigned int __bitmap_weight(const unsigned long *bitmap, unsigned int bits) { - int k, w = 0, lim = bits/BITS_PER_LONG; + return BITMAP_WEIGHT(bitmap[idx], bits); +} +EXPORT_SYMBOL(__bitmap_weight); - for (k = 0; k < lim; k++) - w += hweight_long(bitmap[k]); +unsigned int __bitmap_weight_and(const unsigned long *bitmap1, + const unsigned long *bitmap2, unsigned int bits) +{ + return BITMAP_WEIGHT(bitmap1[idx] & bitmap2[idx], bits); +} +EXPORT_SYMBOL(__bitmap_weight_and); - if (bits % BITS_PER_LONG) - w += hweight_long(bitmap[k] & BITMAP_LAST_WORD_MASK(bits)); +unsigned int __bitmap_weight_andnot(const unsigned long *bitmap1, + const unsigned long *bitmap2, unsigned int bits) +{ + return BITMAP_WEIGHT(bitmap1[idx] & ~bitmap2[idx], bits); +} +EXPORT_SYMBOL(__bitmap_weight_andnot); - return w; +unsigned int __bitmap_weighted_or(unsigned long *dst, const unsigned long *bitmap1, + const unsigned long *bitmap2, unsigned int bits) +{ + return BITMAP_WEIGHT(({dst[idx] = bitmap1[idx] | bitmap2[idx]; dst[idx]; }), bits); } -EXPORT_SYMBOL(__bitmap_weight); -void bitmap_set(unsigned long *map, int start, int nr) +void __bitmap_set(unsigned long *map, unsigned int start, int len) { unsigned long *p = map + BIT_WORD(start); - const int size = start + nr; + const unsigned int size = start + len; int bits_to_set = BITS_PER_LONG - (start % BITS_PER_LONG); unsigned long mask_to_set = BITMAP_FIRST_WORD_MASK(start); - while (nr - bits_to_set >= 0) { + while (len - bits_to_set >= 0) { *p |= mask_to_set; - nr -= bits_to_set; + len -= bits_to_set; bits_to_set = BITS_PER_LONG; mask_to_set = ~0UL; p++; } - if (nr) { + if (len) { mask_to_set &= BITMAP_LAST_WORD_MASK(size); *p |= mask_to_set; } } -EXPORT_SYMBOL(bitmap_set); +EXPORT_SYMBOL(__bitmap_set); -void bitmap_clear(unsigned long *map, int start, int nr) +void __bitmap_clear(unsigned long *map, unsigned int start, int len) { unsigned long *p = map + BIT_WORD(start); - const int size = start + nr; + const unsigned int size = start + len; int bits_to_clear = BITS_PER_LONG - (start % BITS_PER_LONG); unsigned long mask_to_clear = BITMAP_FIRST_WORD_MASK(start); - while (nr - bits_to_clear >= 0) { + while (len - bits_to_clear >= 0) { *p &= ~mask_to_clear; - nr -= bits_to_clear; + len -= bits_to_clear; bits_to_clear = BITS_PER_LONG; mask_to_clear = ~0UL; p++; } - if (nr) { + if (len) { mask_to_clear &= BITMAP_LAST_WORD_MASK(size); *p &= ~mask_to_clear; } } -EXPORT_SYMBOL(bitmap_clear); +EXPORT_SYMBOL(__bitmap_clear); -/* - * bitmap_find_next_zero_area - find a contiguous aligned zero area +/** + * bitmap_find_next_zero_area_off - find a contiguous aligned zero area * @map: The address to base the search on * @size: The bitmap size in bits * @start: The bitnumber to start searching at * @nr: The number of zeroed bits we're looking for * @align_mask: Alignment mask for zero area + * @align_offset: Alignment offset for zero area. * * The @align_mask should be one less than a power of 2; the effect is that - * the bit offset of all zero areas this function finds is multiples of that - * power of 2. A @align_mask of 0 means no alignment is required. + * the bit offset of all zero areas this function finds plus @align_offset + * is multiple of that power of 2. */ -unsigned long bitmap_find_next_zero_area(unsigned long *map, - unsigned long size, - unsigned long start, - unsigned int nr, - unsigned long align_mask) +unsigned long bitmap_find_next_zero_area_off(unsigned long *map, + unsigned long size, + unsigned long start, + unsigned int nr, + unsigned long align_mask, + unsigned long align_offset) { unsigned long index, end, i; again: index = find_next_zero_bit(map, size, start); /* Align allocation */ - index = __ALIGN_MASK(index, align_mask); + index = __ALIGN_MASK(index + align_offset, align_mask) - align_offset; end = index + nr; if (end > size) @@ -350,430 +440,32 @@ again: } return index; } -EXPORT_SYMBOL(bitmap_find_next_zero_area); - -/* - * Bitmap printing & parsing functions: first version by Nadia Yvette Chambers, - * second version by Paul Jackson, third by Joe Korty. - */ - -#define CHUNKSZ 32 -#define nbits_to_hold_value(val) fls(val) -#define BASEDEC 10 /* fancier cpuset lists input in decimal */ - -/** - * bitmap_scnprintf - convert bitmap to an ASCII hex string. - * @buf: byte buffer into which string is placed - * @buflen: reserved size of @buf, in bytes - * @maskp: pointer to bitmap to convert - * @nmaskbits: size of bitmap, in bits - * - * Exactly @nmaskbits bits are displayed. Hex digits are grouped into - * comma-separated sets of eight digits per set. Returns the number of - * characters which were written to *buf, excluding the trailing \0. - */ -int bitmap_scnprintf(char *buf, unsigned int buflen, - const unsigned long *maskp, int nmaskbits) -{ - int i, word, bit, len = 0; - unsigned long val; - const char *sep = ""; - int chunksz; - u32 chunkmask; - - chunksz = nmaskbits & (CHUNKSZ - 1); - if (chunksz == 0) - chunksz = CHUNKSZ; - - i = ALIGN(nmaskbits, CHUNKSZ) - CHUNKSZ; - for (; i >= 0; i -= CHUNKSZ) { - chunkmask = ((1ULL << chunksz) - 1); - word = i / BITS_PER_LONG; - bit = i % BITS_PER_LONG; - val = (maskp[word] >> bit) & chunkmask; - len += scnprintf(buf+len, buflen-len, "%s%0*lx", sep, - (chunksz+3)/4, val); - chunksz = CHUNKSZ; - sep = ","; - } - return len; -} -EXPORT_SYMBOL(bitmap_scnprintf); - -/** - * __bitmap_parse - convert an ASCII hex string into a bitmap. - * @buf: pointer to buffer containing string. - * @buflen: buffer size in bytes. If string is smaller than this - * then it must be terminated with a \0. - * @is_user: location of buffer, 0 indicates kernel space - * @maskp: pointer to bitmap array that will contain result. - * @nmaskbits: size of bitmap, in bits. - * - * Commas group hex digits into chunks. Each chunk defines exactly 32 - * bits of the resultant bitmask. No chunk may specify a value larger - * than 32 bits (%-EOVERFLOW), and if a chunk specifies a smaller value - * then leading 0-bits are prepended. %-EINVAL is returned for illegal - * characters and for grouping errors such as "1,,5", ",44", "," and "". - * Leading and trailing whitespace accepted, but not embedded whitespace. - */ -int __bitmap_parse(const char *buf, unsigned int buflen, - int is_user, unsigned long *maskp, - int nmaskbits) -{ - int c, old_c, totaldigits, ndigits, nchunks, nbits; - u32 chunk; - const char __user __force *ubuf = (const char __user __force *)buf; - - bitmap_zero(maskp, nmaskbits); - - nchunks = nbits = totaldigits = c = 0; - do { - chunk = ndigits = 0; - - /* Get the next chunk of the bitmap */ - while (buflen) { - old_c = c; - if (is_user) { - if (__get_user(c, ubuf++)) - return -EFAULT; - } - else - c = *buf++; - buflen--; - if (isspace(c)) - continue; - - /* - * If the last character was a space and the current - * character isn't '\0', we've got embedded whitespace. - * This is a no-no, so throw an error. - */ - if (totaldigits && c && isspace(old_c)) - return -EINVAL; - - /* A '\0' or a ',' signal the end of the chunk */ - if (c == '\0' || c == ',') - break; - - if (!isxdigit(c)) - return -EINVAL; - - /* - * Make sure there are at least 4 free bits in 'chunk'. - * If not, this hexdigit will overflow 'chunk', so - * throw an error. - */ - if (chunk & ~((1UL << (CHUNKSZ - 4)) - 1)) - return -EOVERFLOW; - - chunk = (chunk << 4) | hex_to_bin(c); - ndigits++; totaldigits++; - } - if (ndigits == 0) - return -EINVAL; - if (nchunks == 0 && chunk == 0) - continue; - - __bitmap_shift_left(maskp, maskp, CHUNKSZ, nmaskbits); - *maskp |= chunk; - nchunks++; - nbits += (nchunks == 1) ? nbits_to_hold_value(chunk) : CHUNKSZ; - if (nbits > nmaskbits) - return -EOVERFLOW; - } while (buflen && c == ','); - - return 0; -} -EXPORT_SYMBOL(__bitmap_parse); - -/** - * bitmap_parse_user - convert an ASCII hex string in a user buffer into a bitmap - * - * @ubuf: pointer to user buffer containing string. - * @ulen: buffer size in bytes. If string is smaller than this - * then it must be terminated with a \0. - * @maskp: pointer to bitmap array that will contain result. - * @nmaskbits: size of bitmap, in bits. - * - * Wrapper for __bitmap_parse(), providing it with user buffer. - * - * We cannot have this as an inline function in bitmap.h because it needs - * linux/uaccess.h to get the access_ok() declaration and this causes - * cyclic dependencies. - */ -int bitmap_parse_user(const char __user *ubuf, - unsigned int ulen, unsigned long *maskp, - int nmaskbits) -{ - if (!access_ok(VERIFY_READ, ubuf, ulen)) - return -EFAULT; - return __bitmap_parse((const char __force *)ubuf, - ulen, 1, maskp, nmaskbits); - -} -EXPORT_SYMBOL(bitmap_parse_user); - -/* - * bscnl_emit(buf, buflen, rbot, rtop, bp) - * - * Helper routine for bitmap_scnlistprintf(). Write decimal number - * or range to buf, suppressing output past buf+buflen, with optional - * comma-prefix. Return len of what was written to *buf, excluding the - * trailing \0. - */ -static inline int bscnl_emit(char *buf, int buflen, int rbot, int rtop, int len) -{ - if (len > 0) - len += scnprintf(buf + len, buflen - len, ","); - if (rbot == rtop) - len += scnprintf(buf + len, buflen - len, "%d", rbot); - else - len += scnprintf(buf + len, buflen - len, "%d-%d", rbot, rtop); - return len; -} - -/** - * bitmap_scnlistprintf - convert bitmap to list format ASCII string - * @buf: byte buffer into which string is placed - * @buflen: reserved size of @buf, in bytes - * @maskp: pointer to bitmap to convert - * @nmaskbits: size of bitmap, in bits - * - * Output format is a comma-separated list of decimal numbers and - * ranges. Consecutively set bits are shown as two hyphen-separated - * decimal numbers, the smallest and largest bit numbers set in - * the range. Output format is compatible with the format - * accepted as input by bitmap_parselist(). - * - * The return value is the number of characters which were written to *buf - * excluding the trailing '\0', as per ISO C99's scnprintf. - */ -int bitmap_scnlistprintf(char *buf, unsigned int buflen, - const unsigned long *maskp, int nmaskbits) -{ - int len = 0; - /* current bit is 'cur', most recently seen range is [rbot, rtop] */ - int cur, rbot, rtop; - - if (buflen == 0) - return 0; - buf[0] = 0; - - rbot = cur = find_first_bit(maskp, nmaskbits); - while (cur < nmaskbits) { - rtop = cur; - cur = find_next_bit(maskp, nmaskbits, cur+1); - if (cur >= nmaskbits || cur > rtop + 1) { - len = bscnl_emit(buf, buflen, rbot, rtop, len); - rbot = cur; - } - } - return len; -} -EXPORT_SYMBOL(bitmap_scnlistprintf); - -/** - * __bitmap_parselist - convert list format ASCII string to bitmap - * @buf: read nul-terminated user string from this buffer - * @buflen: buffer size in bytes. If string is smaller than this - * then it must be terminated with a \0. - * @is_user: location of buffer, 0 indicates kernel space - * @maskp: write resulting mask here - * @nmaskbits: number of bits in mask to be written - * - * Input format is a comma-separated list of decimal numbers and - * ranges. Consecutively set bits are shown as two hyphen-separated - * decimal numbers, the smallest and largest bit numbers set in - * the range. - * - * Returns 0 on success, -errno on invalid input strings. - * Error values: - * %-EINVAL: second number in range smaller than first - * %-EINVAL: invalid character in string - * %-ERANGE: bit number specified too large for mask - */ -static int __bitmap_parselist(const char *buf, unsigned int buflen, - int is_user, unsigned long *maskp, - int nmaskbits) -{ - unsigned a, b; - int c, old_c, totaldigits; - const char __user __force *ubuf = (const char __user __force *)buf; - int exp_digit, in_range; - - totaldigits = c = 0; - bitmap_zero(maskp, nmaskbits); - do { - exp_digit = 1; - in_range = 0; - a = b = 0; - - /* Get the next cpu# or a range of cpu#'s */ - while (buflen) { - old_c = c; - if (is_user) { - if (__get_user(c, ubuf++)) - return -EFAULT; - } else - c = *buf++; - buflen--; - if (isspace(c)) - continue; - - /* - * If the last character was a space and the current - * character isn't '\0', we've got embedded whitespace. - * This is a no-no, so throw an error. - */ - if (totaldigits && c && isspace(old_c)) - return -EINVAL; - - /* A '\0' or a ',' signal the end of a cpu# or range */ - if (c == '\0' || c == ',') - break; - - if (c == '-') { - if (exp_digit || in_range) - return -EINVAL; - b = 0; - in_range = 1; - exp_digit = 1; - continue; - } - - if (!isdigit(c)) - return -EINVAL; - - b = b * 10 + (c - '0'); - if (!in_range) - a = b; - exp_digit = 0; - totaldigits++; - } - if (!(a <= b)) - return -EINVAL; - if (b >= nmaskbits) - return -ERANGE; - while (a <= b) { - set_bit(a, maskp); - a++; - } - } while (buflen && c == ','); - return 0; -} - -int bitmap_parselist(const char *bp, unsigned long *maskp, int nmaskbits) -{ - char *nl = strchr(bp, '\n'); - int len; - - if (nl) - len = nl - bp; - else - len = strlen(bp); - - return __bitmap_parselist(bp, len, 0, maskp, nmaskbits); -} -EXPORT_SYMBOL(bitmap_parselist); - - -/** - * bitmap_parselist_user() - * - * @ubuf: pointer to user buffer containing string. - * @ulen: buffer size in bytes. If string is smaller than this - * then it must be terminated with a \0. - * @maskp: pointer to bitmap array that will contain result. - * @nmaskbits: size of bitmap, in bits. - * - * Wrapper for bitmap_parselist(), providing it with user buffer. - * - * We cannot have this as an inline function in bitmap.h because it needs - * linux/uaccess.h to get the access_ok() declaration and this causes - * cyclic dependencies. - */ -int bitmap_parselist_user(const char __user *ubuf, - unsigned int ulen, unsigned long *maskp, - int nmaskbits) -{ - if (!access_ok(VERIFY_READ, ubuf, ulen)) - return -EFAULT; - return __bitmap_parselist((const char __force *)ubuf, - ulen, 1, maskp, nmaskbits); -} -EXPORT_SYMBOL(bitmap_parselist_user); - +EXPORT_SYMBOL(bitmap_find_next_zero_area_off); /** * bitmap_pos_to_ord - find ordinal of set bit at given position in bitmap * @buf: pointer to a bitmap - * @pos: a bit position in @buf (0 <= @pos < @bits) - * @bits: number of valid bit positions in @buf + * @pos: a bit position in @buf (0 <= @pos < @nbits) + * @nbits: number of valid bit positions in @buf * - * Map the bit at position @pos in @buf (of length @bits) to the + * Map the bit at position @pos in @buf (of length @nbits) to the * ordinal of which set bit it is. If it is not set or if @pos * is not a valid bit position, map to -1. * * If for example, just bits 4 through 7 are set in @buf, then @pos * values 4 through 7 will get mapped to 0 through 3, respectively, - * and other @pos values will get mapped to 0. When @pos value 7 + * and other @pos values will get mapped to -1. When @pos value 7 * gets mapped to (returns) @ord value 3 in this example, that means * that bit 7 is the 3rd (starting with 0th) set bit in @buf. * * The bit positions 0 through @bits are valid positions in @buf. */ -static int bitmap_pos_to_ord(const unsigned long *buf, int pos, int bits) +static int bitmap_pos_to_ord(const unsigned long *buf, unsigned int pos, unsigned int nbits) { - int i, ord; - - if (pos < 0 || pos >= bits || !test_bit(pos, buf)) + if (pos >= nbits || !test_bit(pos, buf)) return -1; - i = find_first_bit(buf, bits); - ord = 0; - while (i < pos) { - i = find_next_bit(buf, bits, i + 1); - ord++; - } - BUG_ON(i != pos); - - return ord; -} - -/** - * bitmap_ord_to_pos - find position of n-th set bit in bitmap - * @buf: pointer to bitmap - * @ord: ordinal bit position (n-th set bit, n >= 0) - * @bits: number of valid bit positions in @buf - * - * Map the ordinal offset of bit @ord in @buf to its position in @buf. - * Value of @ord should be in range 0 <= @ord < weight(buf), else - * results are undefined. - * - * If for example, just bits 4 through 7 are set in @buf, then @ord - * values 0 through 3 will get mapped to 4 through 7, respectively, - * and all other @ord values return undefined values. When @ord value 3 - * gets mapped to (returns) @pos value 7 in this example, that means - * that the 3rd set bit (starting with 0th) is at position 7 in @buf. - * - * The bit positions 0 through @bits are valid positions in @buf. - */ -int bitmap_ord_to_pos(const unsigned long *buf, int ord, int bits) -{ - int pos = 0; - - if (ord >= 0 && ord < bits) { - int i; - - for (i = find_first_bit(buf, bits); - i < bits && ord > 0; - i = find_next_bit(buf, bits, i + 1)) - ord--; - if (i < bits && ord == 0) - pos = i; - } - - return pos; + return bitmap_weight(buf, pos); } /** @@ -782,7 +474,7 @@ int bitmap_ord_to_pos(const unsigned long *buf, int ord, int bits) * @src: subset to be remapped * @old: defines domain of map * @new: defines range of map - * @bits: number of bits in each of these bitmaps + * @nbits: number of bits in each of these bitmaps * * Let @old and @new define a mapping of bit positions, such that * whatever position is held by the n-th set bit in @old is mapped @@ -796,7 +488,7 @@ int bitmap_ord_to_pos(const unsigned long *buf, int ord, int bits) * to @dst. * * The positions of unset bits in @old are mapped to themselves - * (the identify map). + * (the identity map). * * Apply the above specified mapping to @src, placing the result in * @dst, clearing any bits previously set in @dst. @@ -810,22 +502,22 @@ int bitmap_ord_to_pos(const unsigned long *buf, int ord, int bits) */ void bitmap_remap(unsigned long *dst, const unsigned long *src, const unsigned long *old, const unsigned long *new, - int bits) + unsigned int nbits) { - int oldbit, w; + unsigned int oldbit, w; if (dst == src) /* following doesn't handle inplace remaps */ return; - bitmap_zero(dst, bits); + bitmap_zero(dst, nbits); - w = bitmap_weight(new, bits); - for_each_set_bit(oldbit, src, bits) { - int n = bitmap_pos_to_ord(old, oldbit, bits); + w = bitmap_weight(new, nbits); + for_each_set_bit(oldbit, src, nbits) { + int n = bitmap_pos_to_ord(old, oldbit, nbits); if (n < 0 || w == 0) set_bit(oldbit, dst); /* identity map */ else - set_bit(bitmap_ord_to_pos(new, n % w, bits), dst); + set_bit(find_nth_bit(new, nbits, n % w), dst); } } EXPORT_SYMBOL(bitmap_remap); @@ -845,7 +537,7 @@ EXPORT_SYMBOL(bitmap_remap); * the position of the m-th set bit in @new, where m == n % w. * * The positions of unset bits in @old are mapped to themselves - * (the identify map). + * (the identity map). * * Apply the above specified mapping to bit position @oldbit, returning * the new bit position. @@ -864,10 +556,11 @@ int bitmap_bitremap(int oldbit, const unsigned long *old, if (n < 0 || w == 0) return oldbit; else - return bitmap_ord_to_pos(new, n % w, bits); + return find_nth_bit(new, bits, n % w); } EXPORT_SYMBOL(bitmap_bitremap); +#ifdef CONFIG_NUMA /** * bitmap_onto - translate one bitmap relative to another * @dst: resulting translated bitmap @@ -882,7 +575,7 @@ EXPORT_SYMBOL(bitmap_bitremap); * read it, you're overqualified for your current job.) * * In other words, @orig is mapped onto (surjectively) @dst, - * using the the map { <n, m> | the n-th bit of @relmap is the + * using the map { <n, m> | the n-th bit of @relmap is the * m-th set bit of @relmap }. * * Any set bits in @orig above bit number W, where W is the @@ -923,14 +616,16 @@ EXPORT_SYMBOL(bitmap_bitremap); * 11 was set in @orig had no affect on @dst. * * Example [2] for bitmap_fold() + bitmap_onto(): - * Let's say @relmap has these ten bits set: + * Let's say @relmap has these ten bits set:: + * * 40 41 42 43 45 48 53 61 74 95 + * * (for the curious, that's 40 plus the first ten terms of the * Fibonacci sequence.) * * Further lets say we use the following code, invoking * bitmap_fold() then bitmap_onto, as suggested above to - * avoid the possitility of an empty @dst result: + * avoid the possibility of an empty @dst result:: * * unsigned long *tmp; // a temporary bitmap's bits * @@ -941,22 +636,26 @@ EXPORT_SYMBOL(bitmap_bitremap); * various @orig's. I list the zero-based positions of each set bit. * The tmp column shows the intermediate result, as computed by * using bitmap_fold() to fold the @orig bitmap modulo ten - * (the weight of @relmap). + * (the weight of @relmap): * + * =============== ============== ================= * @orig tmp @dst * 0 0 40 * 1 1 41 * 9 9 95 - * 10 0 40 (*) + * 10 0 40 [#f1]_ * 1 3 5 7 1 3 5 7 41 43 48 61 * 0 1 2 3 4 0 1 2 3 4 40 41 42 43 45 * 0 9 18 27 0 9 8 7 40 61 74 95 * 0 10 20 30 0 40 * 0 11 22 33 0 1 2 3 40 41 42 43 * 0 12 24 36 0 2 4 6 40 42 45 53 - * 78 102 211 1 2 8 41 42 74 (*) + * 78 102 211 1 2 8 41 42 74 [#f1]_ + * =============== ============== ================= * - * (*) For these marked lines, if we hadn't first done bitmap_fold() + * .. [#f1] + * + * For these marked lines, if we hadn't first done bitmap_fold() * into tmp, then the @dst result would have been empty. * * If either of @orig or @relmap is empty (no set bits), then @dst @@ -969,9 +668,9 @@ EXPORT_SYMBOL(bitmap_bitremap); * All bits in @dst not set by the above rule are cleared. */ void bitmap_onto(unsigned long *dst, const unsigned long *orig, - const unsigned long *relmap, int bits) + const unsigned long *relmap, unsigned int bits) { - int n, m; /* same meaning as in above comment */ + unsigned int n, m; /* same meaning as in above comment */ if (dst == orig) /* following doesn't handle inplace mappings */ return; @@ -981,7 +680,7 @@ void bitmap_onto(unsigned long *dst, const unsigned long *orig, * The following code is a more efficient, but less * obvious, equivalent to the loop: * for (m = 0; m < bitmap_weight(relmap, bits); m++) { - * n = bitmap_ord_to_pos(orig, m, bits); + * n = find_nth_bit(orig, bits, m); * if (test_bit(m, orig)) * set_bit(n, dst); * } @@ -995,192 +694,195 @@ void bitmap_onto(unsigned long *dst, const unsigned long *orig, m++; } } -EXPORT_SYMBOL(bitmap_onto); /** * bitmap_fold - fold larger bitmap into smaller, modulo specified size * @dst: resulting smaller bitmap * @orig: original larger bitmap * @sz: specified size - * @bits: number of bits in each of these bitmaps + * @nbits: number of bits in each of these bitmaps * * For each bit oldbit in @orig, set bit oldbit mod @sz in @dst. * Clear all other bits in @dst. See further the comment and * Example [2] for bitmap_onto() for why and how to use this. */ void bitmap_fold(unsigned long *dst, const unsigned long *orig, - int sz, int bits) + unsigned int sz, unsigned int nbits) { - int oldbit; + unsigned int oldbit; if (dst == orig) /* following doesn't handle inplace mappings */ return; - bitmap_zero(dst, bits); + bitmap_zero(dst, nbits); - for_each_set_bit(oldbit, orig, bits) + for_each_set_bit(oldbit, orig, nbits) set_bit(oldbit % sz, dst); } -EXPORT_SYMBOL(bitmap_fold); +#endif /* CONFIG_NUMA */ -/* - * Common code for bitmap_*_region() routines. - * bitmap: array of unsigned longs corresponding to the bitmap - * pos: the beginning of the region - * order: region size (log base 2 of number of bits) - * reg_op: operation(s) to perform on that region of bitmap - * - * Can set, verify and/or release a region of bits in a bitmap, - * depending on which combination of REG_OP_* flag bits is set. - * - * A region of a bitmap is a sequence of bits in the bitmap, of - * some size '1 << order' (a power of two), aligned to that same - * '1 << order' power of two. - * - * Returns 1 if REG_OP_ISFREE succeeds (region is all zero bits). - * Returns 0 in all other cases and reg_ops. - */ +unsigned long *bitmap_alloc(unsigned int nbits, gfp_t flags) +{ + return kmalloc_array(BITS_TO_LONGS(nbits), sizeof(unsigned long), + flags); +} +EXPORT_SYMBOL(bitmap_alloc); -enum { - REG_OP_ISFREE, /* true if region is all zero bits */ - REG_OP_ALLOC, /* set all bits in region */ - REG_OP_RELEASE, /* clear all bits in region */ -}; +unsigned long *bitmap_zalloc(unsigned int nbits, gfp_t flags) +{ + return bitmap_alloc(nbits, flags | __GFP_ZERO); +} +EXPORT_SYMBOL(bitmap_zalloc); -static int __reg_op(unsigned long *bitmap, int pos, int order, int reg_op) +unsigned long *bitmap_alloc_node(unsigned int nbits, gfp_t flags, int node) { - int nbits_reg; /* number of bits in region */ - int index; /* index first long of region in bitmap */ - int offset; /* bit offset region in bitmap[index] */ - int nlongs_reg; /* num longs spanned by region in bitmap */ - int nbitsinlong; /* num bits of region in each spanned long */ - unsigned long mask; /* bitmask for one long of region */ - int i; /* scans bitmap by longs */ - int ret = 0; /* return value */ + return kmalloc_array_node(BITS_TO_LONGS(nbits), sizeof(unsigned long), + flags, node); +} +EXPORT_SYMBOL(bitmap_alloc_node); - /* - * Either nlongs_reg == 1 (for small orders that fit in one long) - * or (offset == 0 && mask == ~0UL) (for larger multiword orders.) - */ - nbits_reg = 1 << order; - index = pos / BITS_PER_LONG; - offset = pos - (index * BITS_PER_LONG); - nlongs_reg = BITS_TO_LONGS(nbits_reg); - nbitsinlong = min(nbits_reg, BITS_PER_LONG); +unsigned long *bitmap_zalloc_node(unsigned int nbits, gfp_t flags, int node) +{ + return bitmap_alloc_node(nbits, flags | __GFP_ZERO, node); +} +EXPORT_SYMBOL(bitmap_zalloc_node); - /* - * Can't do "mask = (1UL << nbitsinlong) - 1", as that - * overflows if nbitsinlong == BITS_PER_LONG. - */ - mask = (1UL << (nbitsinlong - 1)); - mask += mask - 1; - mask <<= offset; - - switch (reg_op) { - case REG_OP_ISFREE: - for (i = 0; i < nlongs_reg; i++) { - if (bitmap[index + i] & mask) - goto done; - } - ret = 1; /* all bits in region free (zero) */ - break; - - case REG_OP_ALLOC: - for (i = 0; i < nlongs_reg; i++) - bitmap[index + i] |= mask; - break; - - case REG_OP_RELEASE: - for (i = 0; i < nlongs_reg; i++) - bitmap[index + i] &= ~mask; - break; - } -done: - return ret; +void bitmap_free(const unsigned long *bitmap) +{ + kfree(bitmap); } +EXPORT_SYMBOL(bitmap_free); + +static void devm_bitmap_free(void *data) +{ + unsigned long *bitmap = data; + + bitmap_free(bitmap); +} + +unsigned long *devm_bitmap_alloc(struct device *dev, + unsigned int nbits, gfp_t flags) +{ + unsigned long *bitmap; + int ret; + bitmap = bitmap_alloc(nbits, flags); + if (!bitmap) + return NULL; + + ret = devm_add_action_or_reset(dev, devm_bitmap_free, bitmap); + if (ret) + return NULL; + + return bitmap; +} +EXPORT_SYMBOL_GPL(devm_bitmap_alloc); + +unsigned long *devm_bitmap_zalloc(struct device *dev, + unsigned int nbits, gfp_t flags) +{ + return devm_bitmap_alloc(dev, nbits, flags | __GFP_ZERO); +} +EXPORT_SYMBOL_GPL(devm_bitmap_zalloc); + +#if BITS_PER_LONG == 64 /** - * bitmap_find_free_region - find a contiguous aligned mem region - * @bitmap: array of unsigned longs corresponding to the bitmap - * @bits: number of bits in the bitmap - * @order: region size (log base 2 of number of bits) to find - * - * Find a region of free (zero) bits in a @bitmap of @bits bits and - * allocate them (set them to one). Only consider regions of length - * a power (@order) of two, aligned to that power of two, which - * makes the search algorithm much faster. - * - * Return the bit offset in bitmap of the allocated region, - * or -errno on failure. + * bitmap_from_arr32 - copy the contents of u32 array of bits to bitmap + * @bitmap: array of unsigned longs, the destination bitmap + * @buf: array of u32 (in host byte order), the source bitmap + * @nbits: number of bits in @bitmap */ -int bitmap_find_free_region(unsigned long *bitmap, int bits, int order) +void bitmap_from_arr32(unsigned long *bitmap, const u32 *buf, unsigned int nbits) { - int pos, end; /* scans bitmap by regions of size order */ + unsigned int i, halfwords; - for (pos = 0 ; (end = pos + (1 << order)) <= bits; pos = end) { - if (!__reg_op(bitmap, pos, order, REG_OP_ISFREE)) - continue; - __reg_op(bitmap, pos, order, REG_OP_ALLOC); - return pos; + halfwords = DIV_ROUND_UP(nbits, 32); + for (i = 0; i < halfwords; i++) { + bitmap[i/2] = (unsigned long) buf[i]; + if (++i < halfwords) + bitmap[i/2] |= ((unsigned long) buf[i]) << 32; } - return -ENOMEM; + + /* Clear tail bits in last word beyond nbits. */ + if (nbits % BITS_PER_LONG) + bitmap[(halfwords - 1) / 2] &= BITMAP_LAST_WORD_MASK(nbits); } -EXPORT_SYMBOL(bitmap_find_free_region); +EXPORT_SYMBOL(bitmap_from_arr32); /** - * bitmap_release_region - release allocated bitmap region - * @bitmap: array of unsigned longs corresponding to the bitmap - * @pos: beginning of bit region to release - * @order: region size (log base 2 of number of bits) to release - * - * This is the complement to __bitmap_find_free_region() and releases - * the found region (by clearing it in the bitmap). - * - * No return value. + * bitmap_to_arr32 - copy the contents of bitmap to a u32 array of bits + * @buf: array of u32 (in host byte order), the dest bitmap + * @bitmap: array of unsigned longs, the source bitmap + * @nbits: number of bits in @bitmap */ -void bitmap_release_region(unsigned long *bitmap, int pos, int order) +void bitmap_to_arr32(u32 *buf, const unsigned long *bitmap, unsigned int nbits) { - __reg_op(bitmap, pos, order, REG_OP_RELEASE); + unsigned int i, halfwords; + + halfwords = DIV_ROUND_UP(nbits, 32); + for (i = 0; i < halfwords; i++) { + buf[i] = (u32) (bitmap[i/2] & UINT_MAX); + if (++i < halfwords) + buf[i] = (u32) (bitmap[i/2] >> 32); + } + + /* Clear tail bits in last element of array beyond nbits. */ + if (nbits % BITS_PER_LONG) + buf[halfwords - 1] &= (u32) (UINT_MAX >> ((-nbits) & 31)); } -EXPORT_SYMBOL(bitmap_release_region); +EXPORT_SYMBOL(bitmap_to_arr32); +#endif +#if BITS_PER_LONG == 32 /** - * bitmap_allocate_region - allocate bitmap region - * @bitmap: array of unsigned longs corresponding to the bitmap - * @pos: beginning of bit region to allocate - * @order: region size (log base 2 of number of bits) to allocate - * - * Allocate (set bits in) a specified region of a bitmap. - * - * Return 0 on success, or %-EBUSY if specified region wasn't - * free (not all bits were zero). + * bitmap_from_arr64 - copy the contents of u64 array of bits to bitmap + * @bitmap: array of unsigned longs, the destination bitmap + * @buf: array of u64 (in host byte order), the source bitmap + * @nbits: number of bits in @bitmap */ -int bitmap_allocate_region(unsigned long *bitmap, int pos, int order) +void bitmap_from_arr64(unsigned long *bitmap, const u64 *buf, unsigned int nbits) { - if (!__reg_op(bitmap, pos, order, REG_OP_ISFREE)) - return -EBUSY; - __reg_op(bitmap, pos, order, REG_OP_ALLOC); - return 0; + int n; + + for (n = nbits; n > 0; n -= 64) { + u64 val = *buf++; + + *bitmap++ = val; + if (n > 32) + *bitmap++ = val >> 32; + } + + /* + * Clear tail bits in the last word beyond nbits. + * + * Negative index is OK because here we point to the word next + * to the last word of the bitmap, except for nbits == 0, which + * is tested implicitly. + */ + if (nbits % BITS_PER_LONG) + bitmap[-1] &= BITMAP_LAST_WORD_MASK(nbits); } -EXPORT_SYMBOL(bitmap_allocate_region); +EXPORT_SYMBOL(bitmap_from_arr64); /** - * bitmap_copy_le - copy a bitmap, putting the bits into little-endian order. - * @dst: destination buffer - * @src: bitmap to copy - * @nbits: number of bits in the bitmap - * - * Require nbits % BITS_PER_LONG == 0. + * bitmap_to_arr64 - copy the contents of bitmap to a u64 array of bits + * @buf: array of u64 (in host byte order), the dest bitmap + * @bitmap: array of unsigned longs, the source bitmap + * @nbits: number of bits in @bitmap */ -void bitmap_copy_le(void *dst, const unsigned long *src, int nbits) +void bitmap_to_arr64(u64 *buf, const unsigned long *bitmap, unsigned int nbits) { - unsigned long *d = dst; - int i; + const unsigned long *end = bitmap + BITS_TO_LONGS(nbits); - for (i = 0; i < nbits/BITS_PER_LONG; i++) { - if (BITS_PER_LONG == 64) - d[i] = cpu_to_le64(src[i]); - else - d[i] = cpu_to_le32(src[i]); + while (bitmap < end) { + *buf = *bitmap++; + if (bitmap < end) + *buf |= (u64)(*bitmap++) << 32; + buf++; } + + /* Clear tail bits in the last element of array beyond nbits. */ + if (nbits % 64) + buf[-1] &= GENMASK_ULL((nbits - 1) % 64, 0); } -EXPORT_SYMBOL(bitmap_copy_le); +EXPORT_SYMBOL(bitmap_to_arr64); +#endif |
