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Diffstat (limited to 'rust/kernel/sync/condvar.rs')
| -rw-r--r-- | rust/kernel/sync/condvar.rs | 258 |
1 files changed, 258 insertions, 0 deletions
diff --git a/rust/kernel/sync/condvar.rs b/rust/kernel/sync/condvar.rs new file mode 100644 index 000000000000..69d58dfbad7b --- /dev/null +++ b/rust/kernel/sync/condvar.rs @@ -0,0 +1,258 @@ +// SPDX-License-Identifier: GPL-2.0 + +//! A condition variable. +//! +//! This module allows Rust code to use the kernel's [`struct wait_queue_head`] as a condition +//! variable. + +use super::{lock::Backend, lock::Guard, LockClassKey}; +use crate::{ + ffi::{c_int, c_long}, + str::{CStr, CStrExt as _}, + task::{ + MAX_SCHEDULE_TIMEOUT, TASK_FREEZABLE, TASK_INTERRUPTIBLE, TASK_NORMAL, TASK_UNINTERRUPTIBLE, + }, + time::Jiffies, + types::Opaque, +}; +use core::{marker::PhantomPinned, pin::Pin, ptr}; +use pin_init::{pin_data, pin_init, PinInit}; + +/// Creates a [`CondVar`] initialiser with the given name and a newly-created lock class. +#[macro_export] +macro_rules! new_condvar { + ($($name:literal)?) => { + $crate::sync::CondVar::new($crate::optional_name!($($name)?), $crate::static_lock_class!()) + }; +} +pub use new_condvar; + +/// A conditional variable. +/// +/// Exposes the kernel's [`struct wait_queue_head`] as a condition variable. It allows the caller to +/// atomically release the given lock and go to sleep. It reacquires the lock when it wakes up. And +/// it wakes up when notified by another thread (via [`CondVar::notify_one`] or +/// [`CondVar::notify_all`]) or because the thread received a signal. It may also wake up +/// spuriously. +/// +/// Instances of [`CondVar`] need a lock class and to be pinned. The recommended way to create such +/// instances is with the [`pin_init`](pin_init::pin_init!) and [`new_condvar`] macros. +/// +/// # Examples +/// +/// The following is an example of using a condvar with a mutex: +/// +/// ``` +/// use kernel::sync::{new_condvar, new_mutex, CondVar, Mutex}; +/// +/// #[pin_data] +/// pub struct Example { +/// #[pin] +/// value: Mutex<u32>, +/// +/// #[pin] +/// value_changed: CondVar, +/// } +/// +/// /// Waits for `e.value` to become `v`. +/// fn wait_for_value(e: &Example, v: u32) { +/// let mut guard = e.value.lock(); +/// while *guard != v { +/// e.value_changed.wait(&mut guard); +/// } +/// } +/// +/// /// Increments `e.value` and notifies all potential waiters. +/// fn increment(e: &Example) { +/// *e.value.lock() += 1; +/// e.value_changed.notify_all(); +/// } +/// +/// /// Allocates a new boxed `Example`. +/// fn new_example() -> Result<Pin<KBox<Example>>> { +/// KBox::pin_init(pin_init!(Example { +/// value <- new_mutex!(0), +/// value_changed <- new_condvar!(), +/// }), GFP_KERNEL) +/// } +/// ``` +/// +/// [`struct wait_queue_head`]: srctree/include/linux/wait.h +#[pin_data] +pub struct CondVar { + #[pin] + pub(crate) wait_queue_head: Opaque<bindings::wait_queue_head>, + + /// A condvar needs to be pinned because it contains a [`struct list_head`] that is + /// self-referential, so it cannot be safely moved once it is initialised. + /// + /// [`struct list_head`]: srctree/include/linux/types.h + #[pin] + _pin: PhantomPinned, +} + +// SAFETY: `CondVar` only uses a `struct wait_queue_head`, which is safe to use on any thread. +unsafe impl Send for CondVar {} + +// SAFETY: `CondVar` only uses a `struct wait_queue_head`, which is safe to use on multiple threads +// concurrently. +unsafe impl Sync for CondVar {} + +impl CondVar { + /// Constructs a new condvar initialiser. + pub fn new(name: &'static CStr, key: Pin<&'static LockClassKey>) -> impl PinInit<Self> { + pin_init!(Self { + _pin: PhantomPinned, + // SAFETY: `slot` is valid while the closure is called and both `name` and `key` have + // static lifetimes so they live indefinitely. + wait_queue_head <- Opaque::ffi_init(|slot| unsafe { + bindings::__init_waitqueue_head(slot, name.as_char_ptr(), key.as_ptr()) + }), + }) + } + + fn wait_internal<T: ?Sized, B: Backend>( + &self, + wait_state: c_int, + guard: &mut Guard<'_, T, B>, + timeout_in_jiffies: c_long, + ) -> c_long { + let wait = Opaque::<bindings::wait_queue_entry>::uninit(); + + // SAFETY: `wait` points to valid memory. + unsafe { bindings::init_wait(wait.get()) }; + + // SAFETY: Both `wait` and `wait_queue_head` point to valid memory. + unsafe { + bindings::prepare_to_wait_exclusive(self.wait_queue_head.get(), wait.get(), wait_state) + }; + + // SAFETY: Switches to another thread. The timeout can be any number. + let ret = guard.do_unlocked(|| unsafe { bindings::schedule_timeout(timeout_in_jiffies) }); + + // SAFETY: Both `wait` and `wait_queue_head` point to valid memory. + unsafe { bindings::finish_wait(self.wait_queue_head.get(), wait.get()) }; + + ret + } + + /// Releases the lock and waits for a notification in uninterruptible mode. + /// + /// Atomically releases the given lock (whose ownership is proven by the guard) and puts the + /// thread to sleep, reacquiring the lock on wake up. It wakes up when notified by + /// [`CondVar::notify_one`] or [`CondVar::notify_all`]. Note that it may also wake up + /// spuriously. + pub fn wait<T: ?Sized, B: Backend>(&self, guard: &mut Guard<'_, T, B>) { + self.wait_internal(TASK_UNINTERRUPTIBLE, guard, MAX_SCHEDULE_TIMEOUT); + } + + /// Releases the lock and waits for a notification in interruptible mode. + /// + /// Similar to [`CondVar::wait`], except that the wait is interruptible. That is, the thread may + /// wake up due to signals. It may also wake up spuriously. + /// + /// Returns whether there is a signal pending. + #[must_use = "wait_interruptible returns if a signal is pending, so the caller must check the return value"] + pub fn wait_interruptible<T: ?Sized, B: Backend>(&self, guard: &mut Guard<'_, T, B>) -> bool { + self.wait_internal(TASK_INTERRUPTIBLE, guard, MAX_SCHEDULE_TIMEOUT); + crate::current!().signal_pending() + } + + /// Releases the lock and waits for a notification in interruptible and freezable mode. + /// + /// The process is allowed to be frozen during this sleep. No lock should be held when calling + /// this function, and there is a lockdep assertion for this. Freezing a task that holds a lock + /// can trivially deadlock vs another task that needs that lock to complete before it too can + /// hit freezable. + #[must_use = "wait_interruptible_freezable returns if a signal is pending, so the caller must check the return value"] + pub fn wait_interruptible_freezable<T: ?Sized, B: Backend>( + &self, + guard: &mut Guard<'_, T, B>, + ) -> bool { + self.wait_internal( + TASK_INTERRUPTIBLE | TASK_FREEZABLE, + guard, + MAX_SCHEDULE_TIMEOUT, + ); + crate::current!().signal_pending() + } + + /// Releases the lock and waits for a notification in interruptible mode. + /// + /// Atomically releases the given lock (whose ownership is proven by the guard) and puts the + /// thread to sleep. It wakes up when notified by [`CondVar::notify_one`] or + /// [`CondVar::notify_all`], or when a timeout occurs, or when the thread receives a signal. + #[must_use = "wait_interruptible_timeout returns if a signal is pending, so the caller must check the return value"] + pub fn wait_interruptible_timeout<T: ?Sized, B: Backend>( + &self, + guard: &mut Guard<'_, T, B>, + jiffies: Jiffies, + ) -> CondVarTimeoutResult { + let jiffies = jiffies.try_into().unwrap_or(MAX_SCHEDULE_TIMEOUT); + let res = self.wait_internal(TASK_INTERRUPTIBLE, guard, jiffies); + + match (res as Jiffies, crate::current!().signal_pending()) { + (jiffies, true) => CondVarTimeoutResult::Signal { jiffies }, + (0, false) => CondVarTimeoutResult::Timeout, + (jiffies, false) => CondVarTimeoutResult::Woken { jiffies }, + } + } + + /// Calls the kernel function to notify the appropriate number of threads. + fn notify(&self, count: c_int) { + // SAFETY: `wait_queue_head` points to valid memory. + unsafe { + bindings::__wake_up( + self.wait_queue_head.get(), + TASK_NORMAL, + count, + ptr::null_mut(), + ) + }; + } + + /// Calls the kernel function to notify one thread synchronously. + /// + /// This method behaves like `notify_one`, except that it hints to the scheduler that the + /// current thread is about to go to sleep, so it should schedule the target thread on the same + /// CPU. + #[inline] + pub fn notify_sync(&self) { + // SAFETY: `wait_queue_head` points to valid memory. + unsafe { bindings::__wake_up_sync(self.wait_queue_head.get(), TASK_NORMAL) }; + } + + /// Wakes a single waiter up, if any. + /// + /// This is not 'sticky' in the sense that if no thread is waiting, the notification is lost + /// completely (as opposed to automatically waking up the next waiter). + #[inline] + pub fn notify_one(&self) { + self.notify(1); + } + + /// Wakes all waiters up, if any. + /// + /// This is not 'sticky' in the sense that if no thread is waiting, the notification is lost + /// completely (as opposed to automatically waking up the next waiter). + #[inline] + pub fn notify_all(&self) { + self.notify(0); + } +} + +/// The return type of `wait_timeout`. +pub enum CondVarTimeoutResult { + /// The timeout was reached. + Timeout, + /// Somebody woke us up. + Woken { + /// Remaining sleep duration. + jiffies: Jiffies, + }, + /// A signal occurred. + Signal { + /// Remaining sleep duration. + jiffies: Jiffies, + }, +} |
