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-rw-r--r--scripts/kconfig/expr.h12
1 files changed, 12 insertions, 0 deletions
diff --git a/scripts/kconfig/expr.h b/scripts/kconfig/expr.h
index 21578dcd4292..5f900d18dae0 100644
--- a/scripts/kconfig/expr.h
+++ b/scripts/kconfig/expr.h
@@ -145,6 +145,7 @@ struct symbol {
#define SYMBOL_CONST 0x0001 /* symbol is const */
#define SYMBOL_CHECK 0x0008 /* used during dependency checking */
#define SYMBOL_VALID 0x0080 /* set when symbol.curr is calculated */
+#define SYMBOL_TRANS 0x0100 /* symbol is transitional only (not visible)*/
#define SYMBOL_WRITE 0x0200 /* write symbol to file (KCONFIG_CONFIG) */
#define SYMBOL_WRITTEN 0x0800 /* track info to avoid double-write to .config */
#define SYMBOL_CHECKED 0x2000 /* used during dependency checking */
@@ -205,15 +206,26 @@ struct property {
for (st = sym->prop; st; st = st->next) \
if (st->text)
+enum menu_type {
+ M_CHOICE, // "choice"
+ M_COMMENT, // "comment"
+ M_IF, // "if"
+ M_MENU, // "mainmenu", "menu", "menuconfig"
+ M_NORMAL, // others, i.e., "config"
+};
+
/*
* Represents a node in the menu tree, as seen in e.g. menuconfig (though used
* for all front ends). Each symbol, menu, etc. defined in the Kconfig files
* gets a node. A symbol defined in multiple locations gets one node at each
* location.
*
+ * @type: type of the menu entry
* @choice_members: list of choice members with priority.
*/
struct menu {
+ enum menu_type type;
+
/* The next menu node at the same level */
struct menu *next;