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+.. SPDX-License-Identifier: (GPL-2.0-only OR BSD-2-Clause)
+
+================
+bpftool-gen
+================
+-------------------------------------------------------------------------------
+tool for BPF code-generation
+-------------------------------------------------------------------------------
+
+:Manual section: 8
+
+.. include:: substitutions.rst
+
+SYNOPSIS
+========
+
+**bpftool** [*OPTIONS*] **gen** *COMMAND*
+
+*OPTIONS* := { |COMMON_OPTIONS| | { **-L** | **--use-loader** } | [ { **-S** | **--sign** } {**-k** <private_key.pem>} **-i** <certificate.x509> ] }
+
+*COMMAND* := { **object** | **skeleton** | **help** }
+
+GEN COMMANDS
+=============
+
+| **bpftool** **gen object** *OUTPUT_FILE* *INPUT_FILE* [*INPUT_FILE*...]
+| **bpftool** **gen skeleton** *FILE* [**name** *OBJECT_NAME*]
+| **bpftool** **gen subskeleton** *FILE* [**name** *OBJECT_NAME*]
+| **bpftool** **gen min_core_btf** *INPUT* *OUTPUT* *OBJECT* [*OBJECT*...]
+| **bpftool** **gen help**
+
+DESCRIPTION
+===========
+bpftool gen object *OUTPUT_FILE* *INPUT_FILE* [*INPUT_FILE*...]
+ Statically link (combine) together one or more *INPUT_FILE*'s into a single
+ resulting *OUTPUT_FILE*. All the files involved are BPF ELF object files.
+
+ The rules of BPF static linking are mostly the same as for user-space
+ object files, but in addition to combining data and instruction sections,
+ .BTF and .BTF.ext (if present in any of the input files) data are combined
+ together. .BTF data is deduplicated, so all the common types across
+ *INPUT_FILE*'s will only be represented once in the resulting BTF
+ information.
+
+ BPF static linking allows to partition BPF source code into individually
+ compiled files that are then linked into a single resulting BPF object
+ file, which can be used to generated BPF skeleton (with **gen skeleton**
+ command) or passed directly into **libbpf** (using **bpf_object__open()**
+ family of APIs).
+
+bpftool gen skeleton *FILE*
+ Generate BPF skeleton C header file for a given *FILE*.
+
+ BPF skeleton is an alternative interface to existing libbpf APIs for
+ working with BPF objects. Skeleton code is intended to significantly
+ shorten and simplify code to load and work with BPF programs from userspace
+ side. Generated code is tailored to specific input BPF object *FILE*,
+ reflecting its structure by listing out available maps, program, variables,
+ etc. Skeleton eliminates the need to lookup mentioned components by name.
+ Instead, if skeleton instantiation succeeds, they are populated in skeleton
+ structure as valid libbpf types (e.g., **struct bpf_map** pointer) and can
+ be passed to existing generic libbpf APIs.
+
+ In addition to simple and reliable access to maps and programs, skeleton
+ provides a storage for BPF links (**struct bpf_link**) for each BPF program
+ within BPF object. When requested, supported BPF programs will be
+ automatically attached and resulting BPF links stored for further use by
+ user in pre-allocated fields in skeleton struct. For BPF programs that
+ can't be automatically attached by libbpf, user can attach them manually,
+ but store resulting BPF link in per-program link field. All such set up
+ links will be automatically destroyed on BPF skeleton destruction. This
+ eliminates the need for users to manage links manually and rely on libbpf
+ support to detach programs and free up resources.
+
+ Another facility provided by BPF skeleton is an interface to global
+ variables of all supported kinds: mutable, read-only, as well as extern
+ ones. This interface allows to pre-setup initial values of variables before
+ BPF object is loaded and verified by kernel. For non-read-only variables,
+ the same interface can be used to fetch values of global variables on
+ userspace side, even if they are modified by BPF code.
+
+ During skeleton generation, contents of source BPF object *FILE* is
+ embedded within generated code and is thus not necessary to keep around.
+ This ensures skeleton and BPF object file are matching 1-to-1 and always
+ stay in sync. Generated code is dual-licensed under LGPL-2.1 and
+ BSD-2-Clause licenses.
+
+ It is a design goal and guarantee that skeleton interfaces are
+ interoperable with generic libbpf APIs. User should always be able to use
+ skeleton API to create and load BPF object, and later use libbpf APIs to
+ keep working with specific maps, programs, etc.
+
+ As part of skeleton, few custom functions are generated. Each of them is
+ prefixed with object name. Object name can either be derived from object
+ file name, i.e., if BPF object file name is **example.o**, BPF object name
+ will be **example**. Object name can be also specified explicitly through
+ **name** *OBJECT_NAME* parameter. The following custom functions are
+ provided (assuming **example** as the object name):
+
+ - **example__open** and **example__open_opts**.
+ These functions are used to instantiate skeleton. It corresponds to
+ libbpf's **bpf_object__open**\ () API. **_opts** variants accepts extra
+ **bpf_object_open_opts** options.
+
+ - **example__load**.
+ This function creates maps, loads and verifies BPF programs, initializes
+ global data maps. It corresponds to libbpf's **bpf_object__load**\ ()
+ API.
+
+ - **example__open_and_load** combines **example__open** and
+ **example__load** invocations in one commonly used operation.
+
+ - **example__attach** and **example__detach**.
+ This pair of functions allow to attach and detach, correspondingly,
+ already loaded BPF object. Only BPF programs of types supported by libbpf
+ for auto-attachment will be auto-attached and their corresponding BPF
+ links instantiated. For other BPF programs, user can manually create a
+ BPF link and assign it to corresponding fields in skeleton struct.
+ **example__detach** will detach both links created automatically, as well
+ as those populated by user manually.
+
+ - **example__destroy**.
+ Detach and unload BPF programs, free up all the resources used by
+ skeleton and BPF object.
+
+ If BPF object has global variables, corresponding structs with memory
+ layout corresponding to global data data section layout will be created.
+ Currently supported ones are: *.data*, *.bss*, *.rodata*, and *.kconfig*
+ structs/data sections. These data sections/structs can be used to set up
+ initial values of variables, if set before **example__load**. Afterwards,
+ if target kernel supports memory-mapped BPF arrays, same structs can be
+ used to fetch and update (non-read-only) data from userspace, with same
+ simplicity as for BPF side.
+
+bpftool gen subskeleton *FILE*
+ Generate BPF subskeleton C header file for a given *FILE*.
+
+ Subskeletons are similar to skeletons, except they do not own the
+ corresponding maps, programs, or global variables. They require that the
+ object file used to generate them is already loaded into a *bpf_object* by
+ some other means.
+
+ This functionality is useful when a library is included into a larger BPF
+ program. A subskeleton for the library would have access to all objects and
+ globals defined in it, without having to know about the larger program.
+
+ Consequently, there are only two functions defined for subskeletons:
+
+ - **example__open(bpf_object\*)**.
+ Instantiates a subskeleton from an already opened (but not necessarily
+ loaded) **bpf_object**.
+
+ - **example__destroy()**.
+ Frees the storage for the subskeleton but *does not* unload any BPF
+ programs or maps.
+
+bpftool gen min_core_btf *INPUT* *OUTPUT* *OBJECT* [*OBJECT*...]
+ Generate a minimum BTF file as *OUTPUT*, derived from a given *INPUT* BTF
+ file, containing all needed BTF types so one, or more, given eBPF objects
+ CO-RE relocations may be satisfied.
+
+ When kernels aren't compiled with CONFIG_DEBUG_INFO_BTF, libbpf, when
+ loading an eBPF object, has to rely on external BTF files to be able to
+ calculate CO-RE relocations.
+
+ Usually, an external BTF file is built from existing kernel DWARF data
+ using pahole. It contains all the types used by its respective kernel image
+ and, because of that, is big.
+
+ The min_core_btf feature builds smaller BTF files, customized to one or
+ multiple eBPF objects, so they can be distributed together with an eBPF
+ CO-RE based application, turning the application portable to different
+ kernel versions.
+
+ Check examples below for more information on how to use it.
+
+bpftool gen help
+ Print short help message.
+
+OPTIONS
+=======
+.. include:: common_options.rst
+
+-L, --use-loader
+ For skeletons, generate a "light" skeleton (also known as "loader"
+ skeleton). A light skeleton contains a loader eBPF program. It does not use
+ the majority of the libbpf infrastructure, and does not need libelf.
+
+-S, --sign
+ For skeletons, generate a signed skeleton. This option must be used with
+ **-k** and **-i**. Using this flag implicitly enables **--use-loader**.
+
+-k <private_key.pem>
+ Path to the private key file in PEM format, required for signing.
+
+-i <certificate.x509>
+ Path to the X.509 certificate file in PEM or DER format, required for
+ signing.
+
+EXAMPLES
+========
+**$ cat example1.bpf.c**
+
+::
+
+ #include <stdbool.h>
+ #include <linux/ptrace.h>
+ #include <linux/bpf.h>
+ #include <bpf/bpf_helpers.h>
+
+ const volatile int param1 = 42;
+ bool global_flag = true;
+ struct { int x; } data = {};
+
+ SEC("raw_tp/sys_enter")
+ int handle_sys_enter(struct pt_regs *ctx)
+ {
+ static long my_static_var;
+ if (global_flag)
+ my_static_var++;
+ else
+ data.x += param1;
+ return 0;
+ }
+
+**$ cat example2.bpf.c**
+
+::
+
+ #include <linux/ptrace.h>
+ #include <linux/bpf.h>
+ #include <bpf/bpf_helpers.h>
+
+ struct {
+ __uint(type, BPF_MAP_TYPE_HASH);
+ __uint(max_entries, 128);
+ __type(key, int);
+ __type(value, long);
+ } my_map SEC(".maps");
+
+ SEC("raw_tp/sys_exit")
+ int handle_sys_exit(struct pt_regs *ctx)
+ {
+ int zero = 0;
+ bpf_map_lookup_elem(&my_map, &zero);
+ return 0;
+ }
+
+**$ cat example3.bpf.c**
+
+::
+
+ #include <linux/ptrace.h>
+ #include <linux/bpf.h>
+ #include <bpf/bpf_helpers.h>
+ /* This header file is provided by the bpf_testmod module. */
+ #include "bpf_testmod.h"
+
+ int test_2_result = 0;
+
+ /* bpf_Testmod.ko calls this function, passing a "4"
+ * and testmod_map->data.
+ */
+ SEC("struct_ops/test_2")
+ void BPF_PROG(test_2, int a, int b)
+ {
+ test_2_result = a + b;
+ }
+
+ SEC(".struct_ops")
+ struct bpf_testmod_ops testmod_map = {
+ .test_2 = (void *)test_2,
+ .data = 0x1,
+ };
+
+This is example BPF application with three BPF programs and a mix of BPF
+maps and global variables. Source code is split across three source code
+files.
+
+**$ clang --target=bpf -g example1.bpf.c -o example1.bpf.o**
+
+**$ clang --target=bpf -g example2.bpf.c -o example2.bpf.o**
+
+**$ clang --target=bpf -g example3.bpf.c -o example3.bpf.o**
+
+**$ bpftool gen object example.bpf.o example1.bpf.o example2.bpf.o example3.bpf.o**
+
+This set of commands compiles *example1.bpf.c*, *example2.bpf.c* and
+*example3.bpf.c* individually and then statically links respective object
+files into the final BPF ELF object file *example.bpf.o*.
+
+**$ bpftool gen skeleton example.bpf.o name example | tee example.skel.h**
+
+::
+
+ /* SPDX-License-Identifier: (LGPL-2.1 OR BSD-2-Clause) */
+
+ /* THIS FILE IS AUTOGENERATED! */
+ #ifndef __EXAMPLE_SKEL_H__
+ #define __EXAMPLE_SKEL_H__
+
+ #include <stdlib.h>
+ #include <bpf/libbpf.h>
+
+ struct example {
+ struct bpf_object_skeleton *skeleton;
+ struct bpf_object *obj;
+ struct {
+ struct bpf_map *rodata;
+ struct bpf_map *data;
+ struct bpf_map *bss;
+ struct bpf_map *my_map;
+ struct bpf_map *testmod_map;
+ } maps;
+ struct {
+ struct example__testmod_map__bpf_testmod_ops {
+ const struct bpf_program *test_1;
+ const struct bpf_program *test_2;
+ int data;
+ } *testmod_map;
+ } struct_ops;
+ struct {
+ struct bpf_program *handle_sys_enter;
+ struct bpf_program *handle_sys_exit;
+ } progs;
+ struct {
+ struct bpf_link *handle_sys_enter;
+ struct bpf_link *handle_sys_exit;
+ } links;
+ struct example__bss {
+ struct {
+ int x;
+ } data;
+ int test_2_result;
+ } *bss;
+ struct example__data {
+ _Bool global_flag;
+ long int handle_sys_enter_my_static_var;
+ } *data;
+ struct example__rodata {
+ int param1;
+ } *rodata;
+ };
+
+ static void example__destroy(struct example *obj);
+ static inline struct example *example__open_opts(
+ const struct bpf_object_open_opts *opts);
+ static inline struct example *example__open();
+ static inline int example__load(struct example *obj);
+ static inline struct example *example__open_and_load();
+ static inline int example__attach(struct example *obj);
+ static inline void example__detach(struct example *obj);
+
+ #endif /* __EXAMPLE_SKEL_H__ */
+
+**$ cat example.c**
+
+::
+
+ #include "example.skel.h"
+
+ int main()
+ {
+ struct example *skel;
+ int err = 0;
+
+ skel = example__open();
+ if (!skel)
+ goto cleanup;
+
+ skel->rodata->param1 = 128;
+
+ /* Change the value through the pointer of shadow type */
+ skel->struct_ops.testmod_map->data = 13;
+
+ err = example__load(skel);
+ if (err)
+ goto cleanup;
+
+ /* The result of the function test_2() */
+ printf("test_2_result: %d\n", skel->bss->test_2_result);
+
+ err = example__attach(skel);
+ if (err)
+ goto cleanup;
+
+ /* all libbpf APIs are usable */
+ printf("my_map name: %s\n", bpf_map__name(skel->maps.my_map));
+ printf("sys_enter prog FD: %d\n",
+ bpf_program__fd(skel->progs.handle_sys_enter));
+
+ /* detach and re-attach sys_exit program */
+ bpf_link__destroy(skel->links.handle_sys_exit);
+ skel->links.handle_sys_exit =
+ bpf_program__attach(skel->progs.handle_sys_exit);
+
+ printf("my_static_var: %ld\n",
+ skel->bss->handle_sys_enter_my_static_var);
+
+ cleanup:
+ example__destroy(skel);
+ return err;
+ }
+
+**# ./example**
+
+::
+
+ test_2_result: 17
+ my_map name: my_map
+ sys_enter prog FD: 8
+ my_static_var: 7
+
+This is a stripped-out version of skeleton generated for above example code.
+
+min_core_btf
+------------
+
+**$ bpftool btf dump file 5.4.0-example.btf format raw**
+
+::
+
+ [1] INT 'long unsigned int' size=8 bits_offset=0 nr_bits=64 encoding=(none)
+ [2] CONST '(anon)' type_id=1
+ [3] VOLATILE '(anon)' type_id=1
+ [4] ARRAY '(anon)' type_id=1 index_type_id=21 nr_elems=2
+ [5] PTR '(anon)' type_id=8
+ [6] CONST '(anon)' type_id=5
+ [7] INT 'char' size=1 bits_offset=0 nr_bits=8 encoding=(none)
+ [8] CONST '(anon)' type_id=7
+ [9] INT 'unsigned int' size=4 bits_offset=0 nr_bits=32 encoding=(none)
+ <long output>
+
+**$ bpftool btf dump file one.bpf.o format raw**
+
+::
+
+ [1] PTR '(anon)' type_id=2
+ [2] STRUCT 'trace_event_raw_sys_enter' size=64 vlen=4
+ 'ent' type_id=3 bits_offset=0
+ 'id' type_id=7 bits_offset=64
+ 'args' type_id=9 bits_offset=128
+ '__data' type_id=12 bits_offset=512
+ [3] STRUCT 'trace_entry' size=8 vlen=4
+ 'type' type_id=4 bits_offset=0
+ 'flags' type_id=5 bits_offset=16
+ 'preempt_count' type_id=5 bits_offset=24
+ <long output>
+
+**$ bpftool gen min_core_btf 5.4.0-example.btf 5.4.0-smaller.btf one.bpf.o**
+
+**$ bpftool btf dump file 5.4.0-smaller.btf format raw**
+
+::
+
+ [1] TYPEDEF 'pid_t' type_id=6
+ [2] STRUCT 'trace_event_raw_sys_enter' size=64 vlen=1
+ 'args' type_id=4 bits_offset=128
+ [3] STRUCT 'task_struct' size=9216 vlen=2
+ 'pid' type_id=1 bits_offset=17920
+ 'real_parent' type_id=7 bits_offset=18048
+ [4] ARRAY '(anon)' type_id=5 index_type_id=8 nr_elems=6
+ [5] INT 'long unsigned int' size=8 bits_offset=0 nr_bits=64 encoding=(none)
+ [6] TYPEDEF '__kernel_pid_t' type_id=8
+ [7] PTR '(anon)' type_id=3
+ [8] INT 'int' size=4 bits_offset=0 nr_bits=32 encoding=SIGNED
+ <end>
+
+Now, the "5.4.0-smaller.btf" file may be used by libbpf as an external BTF file
+when loading the "one.bpf.o" object into the "5.4.0-example" kernel. Note that
+the generated BTF file won't allow other eBPF objects to be loaded, just the
+ones given to min_core_btf.
+
+::
+
+ LIBBPF_OPTS(bpf_object_open_opts, opts, .btf_custom_path = "5.4.0-smaller.btf");
+ struct bpf_object *obj;
+
+ obj = bpf_object__open_file("one.bpf.o", &opts);
+
+ ...