Age | Commit message (Collapse) | Author |
|
Now that vrfb driver is not omap dependent anymore, we can move vrfb.h
from arch/arm/plat-omap/include/plat to include/video/omapvrfb.h.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
Cc: Tony Lindgren <tony@atomide.com>
Cc: Vaibhav Hiremath <hvaibhav@ti.com>
|
|
FB_OMAP2 can work without VRFB, but currently does not build. Fix this.
Signed-off-by: Senthilvadivu Guruswamy <svadivu@ti.com>
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@nokia.com>
|
|
VRFB rotation engine is a block in OMAP2/3 that offers 12 independent
contexts that can be used for framebuffer rotation.
Each context has a backend area of real memory, where it stores the
pixels in undisclosed format. This memory is offered to users via 4
virtual memory areas, which see the same memory area in different
rotation angles (0, 90, 180 and 270 degrees).
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@nokia.com>
|