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path: root/drivers/gpu/host1x/syncpt.c
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2023-04-04gpu: host1x: Don't rely on dma_fence_wait_timeout return valueMikko Perttunen
dma_fence_wait_timeout (along with a host of other jiffies-based timeouting functions) returns zero both in case of timeout and when the wait completes during the last jiffy before timeout. As such, we can't rely on it to distinguish between success and timeout. To prevent confusing callers by returning -EAGAIN before the timeout period has elapsed, check if the fence got signaled again after the wait. Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
2023-01-26gpu: host1x: External timeout/cancellation for fencesMikko Perttunen
Currently all fences have a 30 second timeout to ensure they are cleaned up if the fence never completes otherwise. However, this one size fits all solution doesn't actually fit in every case, such as syncpoint waiting where we want to be able to have timeouts longer than 30 seconds. As such, we want to be able to give control over fence cancellation to the caller (and maybe eventually get rid of the internal timeout altogether). Here we add this cancellation mechanism by essentially adding a function for entering the timeout path by function call, and changing the syncpoint wait function to use it. Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
2023-01-26gpu: host1x: Implement syncpoint wait using DMA fencesMikko Perttunen
In anticipation of removal of the intr API, move host1x_syncpt_wait to use DMA fences instead. As of this patch, this means that waits have a 30 second maximum timeout because of the implicit timeout we have with fences, but that will be lifted in a follow-up patch. Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
2022-02-16gpu: host1x: Always return syncpoint value when waitingMikko Perttunen
The new TegraDRM UAPI uses syncpoint waiting with timeout set to zero to indicate reading the syncpoint value. To support that we need to return the syncpoint value always when waiting. Fixes: 44e961381354 ("drm/tegra: Implement syncpoint wait UAPI") Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
2022-01-27gpu: host1x: Fix hang on Tegra186+Dmitry Osipenko
Tegra186+ hangs if host1x hardware is disabled at a kernel boot time because we touch hardware before runtime PM is resumed. Move sync point assignment initialization to the RPM-resume callback. Older SoCs were unaffected because they skip that sync point initialization. Tested-by: Jon Hunter <jonathanh@nvidia.com> # T186 Reported-by: Jon Hunter <jonathanh@nvidia.com> # T186 Fixes: 6b6776e2ab8a ("gpu: host1x: Add initial runtime PM and OPP support") Signed-off-by: Dmitry Osipenko <digetx@gmail.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
2021-12-16gpu: host1x: Add initial runtime PM and OPP supportDmitry Osipenko
Add runtime PM and OPP support to the Host1x driver. For the starter we will keep host1x always-on because dynamic power management require a major refactoring of the driver code since lot's of code paths are missing the RPM handling and we're going to remove some of these paths in the future. Reviewed-by: Ulf Hansson <ulf.hansson@linaro.org> Tested-by: Peter Geis <pgwipeout@gmail.com> # Ouya T30 Tested-by: Paul Fertser <fercerpav@gmail.com> # PAZ00 T20 Tested-by: Nicolas Chauvet <kwizart@gmail.com> # PAZ00 T20 and TK1 T124 Tested-by: Matt Merhar <mattmerhar@protonmail.com> # Ouya T30 Signed-off-by: Dmitry Osipenko <digetx@gmail.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
2021-08-10gpu: host1x: Add no-recovery modeMikko Perttunen
Add a new property for jobs to enable or disable recovery i.e. CPU increments of syncpoints to max value on job timeout. This allows for a more solid model for hanged jobs, where userspace doesn't need to guess if a syncpoint increment happened because the job completed, or because job timeout was triggered. On job timeout, we stop the channel, NOP all future jobs on the channel using the same syncpoint, mark the syncpoint as locked and resume the channel from the next job, if any. The future jobs are NOPed, since because we don't do the CPU increments, the value of the syncpoint is no longer synchronized, and any waiters would become confused if a future job incremented the syncpoint. The syncpoint is marked locked to ensure that any future jobs cannot increment the syncpoint either, until the application has recognized the situation and reallocated the syncpoint. Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
2021-03-31gpu: host1x: Reserve VBLANK syncpoints at initializationMikko Perttunen
On T20-T148 chips, the bootloader can set up a boot splash screen with DC configured to increment syncpoint 26/27 at VBLANK. Because of this we shouldn't allow these syncpoints to be allocated until DC has been reset and will no longer increment them in the background. As such, on these chips, reserve those two syncpoints at initialization, and only mark them free once the DC driver has indicated it's safe to do so. Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
2021-03-31gpu: host1x: Reset max value when freeing a syncpointMikko Perttunen
With job recovery becoming optional, syncpoints may have a mismatch between their value and max value when freed. As such, when freeing, set the max value to the current value of the syncpoint so that it is in a sane state for the next user. Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
2021-03-31gpu: host1x: Cleanup and refcounting for syncpointsMikko Perttunen
Add reference counting for allocated syncpoints to allow keeping them allocated while jobs are referencing them. Additionally, clean up various places using syncpoint IDs to use host1x_syncpt pointers instead. Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
2021-03-30gpu: host1x: Use HW-equivalent syncpoint expiration checkMikko Perttunen
Make syncpoint expiration checks always use the same logic used by the hardware. This ensures that there are no race conditions that could occur because of the hardware triggering a syncpoint interrupt and then the driver disagreeing. One situation where this could occur is if a job incremented a syncpoint too many times -- then the hardware would trigger an interrupt, but the driver would assume that a syncpoint value greater than the syncpoint's max value is in the future, and not clean up the job. Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
2021-03-30gpu: host1x: Remove cancelled waiters immediatelyMikko Perttunen
Before this patch, cancelled waiters would only be cleaned up once their threshold value was reached. Make host1x_intr_put_ref process the cancellation immediately to fix this. Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
2021-03-30gpu: host1x: Allow syncpoints without associated clientMikko Perttunen
Syncpoints don't need to be associated with any client, so remove the property, and expose host1x_syncpt_alloc. This will allow allocating syncpoints without prior knowledge of the engine that it will be used with. Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
2020-01-10gpu: host1x: Rename "parent" to "host"Thierry Reding
Rename the host1x clients' parent to "host" because that more closely describes what it is. The parent can be confused with the parent device in terms of the device hierarchy. Subsequent patches will add a new member that refers to the parent in that hierarchy. Signed-off-by: Thierry Reding <treding@nvidia.com>
2019-05-30treewide: Replace GPLv2 boilerplate/reference with SPDX - rule 201Thomas Gleixner
Based on 1 normalized pattern(s): this program is free software you can redistribute it and or modify it under the terms and conditions of the gnu general public license version 2 as published by the free software foundation this program is distributed in the hope it will be useful but without any warranty without even the implied warranty of merchantability or fitness for a particular purpose see the gnu general public license for more details you should have received a copy of the gnu general public license along with this program if not see http www gnu org licenses extracted by the scancode license scanner the SPDX license identifier GPL-2.0-only has been chosen to replace the boilerplate/reference in 228 file(s). Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Reviewed-by: Allison Randal <allison@lohutok.net> Reviewed-by: Steve Winslow <swinslow@gmail.com> Reviewed-by: Richard Fontana <rfontana@redhat.com> Reviewed-by: Alexios Zavras <alexios.zavras@intel.com> Cc: linux-spdx@vger.kernel.org Link: https://lkml.kernel.org/r/20190528171438.107155473@linutronix.de Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2018-05-18gpu: host1x: Drop unnecessary host1x argumentThierry Reding
Functions taking a pointer to a host1x syncpoint as an argument don't need to specify a pointer to a host1x instance because it can be obtained from the syncpoint. Reviewed-by: Dmitry Osipenko <digetx@gmail.com> Tested-by: Dmitry Osipenko <digetx@gmail.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
2018-05-18gpu: host1x: Cleanup loop variable usageThierry Reding
Use unsigned int where possible and don't unnecessarily initialize the loop variable. Reviewed-by: Dmitry Osipenko <digetx@gmail.com> Tested-by: Dmitry Osipenko <digetx@gmail.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
2018-05-18gpu: host1x: Remove wait check supportThierry Reding
The job submission userspace ABI doesn't support this and there are no plans to implement it, so all of this code is dead and can be removed. Reviewed-by: Dmitry Osipenko <digetx@gmail.com> Tested-by: Dmitry Osipenko <digetx@gmail.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
2017-10-20gpu: host1x: Enable Tegra186 syncpoint protectionMikko Perttunen
Since Tegra186 the Host1x hardware allows syncpoints to be assigned to specific channels, preventing any other channels from incrementing them. Enable this feature where available and assign syncpoints to channels when submitting a job. Syncpoints are currently never unassigned from channels since that would require extra work and is unnecessary with the current channel allocation model. Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com> Reviewed-by: Dmitry Osipenko <digetx@gmail.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
2017-10-20gpu: host1x: syncpt: Request syncpoints per clientThierry Reding
Rather than request syncpoints for a struct device *, request them for a struct host1x_client *. This is important because subsequent patches are going to break the assumption that host1x will always be the parent for devices requesting a syncpoint. It's also a more natural choice because host1x clients are really the only ones that will know how to deal with syncpoints. Note that host1x clients are always guaranteed to be children of host1x, regardless of their location in the device tree. Signed-off-by: Thierry Reding <treding@nvidia.com>
2017-06-15gpu: host1x: Flesh out kerneldocThierry Reding
Improve kerneldoc for the public parts of the host1x infrastructure in preparation for adding driver-specific part to the GPU documentation. Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: Thierry Reding <treding@nvidia.com>
2017-04-04gpu: host1x: Fix potential out-of-bounds accessThierry Reding
The check for valid syncpoint IDs is off by one. While at it, rewrite the check to make it more easily understandable. Signed-off-by: Thierry Reding <treding@nvidia.com>
2016-11-11gpu: host1x: Add locking to syncptArto Merilainen
Currently syncpoints are not locked by mutex and this causes races if we are aggressively freeing and allocating syncpoints. This patch adds missing mutex protection to syncpoint structures. Signed-off-by: Arto Merilainen <amerilainen@nvidia.com> Reviewed-by: Shridhar Rasal <srasal@nvidia.com> Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com> [treding@nvidia.com: use better label names, don't reset local variable] Signed-off-by: Thierry Reding <treding@nvidia.com>
2016-06-23gpu: host1x: Remove useless local variableThierry Reding
The local 'val' variable is used to store a value and immediately return it to its caller, and hence serves no purpose. Just drop it and directly return the value. Signed-off-by: Thierry Reding <treding@nvidia.com>
2016-06-23gpu: host1x: Whitespace cleanup for readabilityThierry Reding
Insert a number of blank lines in places where they increase readability of the code. Also collapse various variable declarations to shorten some functions and finally rewrite some code for readability. Signed-off-by: Thierry Reding <treding@nvidia.com>
2016-06-23gpu: host1x: Fix a couple of checkpatch warningsThierry Reding
Fix a couple of occurrences where no blank line was used to separate variable declarations from code or where block comments were wrongly formatted. Signed-off-by: Thierry Reding <treding@nvidia.com>
2016-06-23gpu: host1x: syncpt: Use kcalloc() instead of kzalloc()Thierry Reding
Use kcalloc() to allocate arrays rather than passing the product of the size per element by the number of elements to kzalloc(). Signed-off-by: Thierry Reding <treding@nvidia.com>
2016-06-23gpu: host1x: Use unsigned int consistently for IDsThierry Reding
IDs can never be negative so use unsigned int. In some instances an explicitly sized type (such as u32) was used for no particular reason, so turn those into unsigned int as well for consistency. Signed-off-by: Thierry Reding <treding@nvidia.com>
2016-06-23gpu: host1x: Consistently use unsigned int for countsThierry Reding
The number of channels, syncpoints, bases and mlocks can never be negative, so use unsigned int instead of int. Also make loop variables the same type for consistency. Signed-off-by: Thierry Reding <treding@nvidia.com>
2015-04-02gpu: host1x: Export host1x_syncpt_read()Thierry Reding
This function is used to read the current value of the syncpt and is useful in situations where drivers don't schedule work and wait for the syncpoint to increment. One particular use-case is using the syncpoint as a VBLANK counter. Signed-off-by: Thierry Reding <treding@nvidia.com>
2014-04-04gpu: host1x: export host1x_syncpt_incr_max() functionBryan Wu
Tegra V4L2 camera driver needs this function to do frame capture. Signed-off-by: Bryan Wu <pengw@nvidia.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
2013-12-19gpu: host1x: Export public APIThierry Reding
Make the public API symbols visible so that depending drivers can be built as a module. Signed-off-by: Thierry Reding <treding@nvidia.com>
2013-10-31gpu: host1x: Add syncpoint base supportArto Merilainen
This patch adds support for hardware syncpoint bases. This creates a simple mechanism to stall the command FIFO until an operation is completed. Signed-off-by: Arto Merilainen <amerilainen@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
2013-10-31gpu: host1x: Add 'flags' field to syncpt requestArto Merilainen
Functions host1x_syncpt_request() and _host1x_syncpt_alloc() have been taking a separate boolean flag ('client_managed') for indicating if the syncpoint value should be tracked by the host1x driver. This patch converts the field into generic 'flags' field so that we can easily add more information while requesting a syncpoint. Clients are adapted to use the new interface accordingly. Signed-off-by: Arto Merilainen <amerilainen@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
2013-10-31gpu: host1x: Expose syncpt and channel functionalityThierry Reding
Expose the buffer objects, syncpoint and channel functionality in the public public header so that drivers can use them. Signed-off-by: Thierry Reding <treding@nvidia.com>
2013-06-22gpu: host1x: Rework CPU syncpoint incrementArto Merilainen
This patch merges host1x_syncpt_cpu_incr to host1x_syncpt_incr() as they are in practise doing the same thing. host1x_syncpt_incr() is also modified to return error codes. User space interface is modified accordingly to pass return values. Signed-off-by: Arto Merilainen <amerilainen@nvidia.com> Acked-By: Terje Bergstrom <tbergstrom@nvidia.com> Signed-off-by: Thierry Reding <thierry.reding@gmail.com>
2013-06-22gpu: host1x: Fix client_managed typeArto Merilainen
client_managed field in syncpoint structure was defined as an integer. The field holds, however, only a boolean value. This patch modifies the type to boolean. Signed-off-by: Arto Merilainen <amerilainen@nvidia.com> Acked-By: Terje Bergstrom <tbergstrom@nvidia.com> Signed-off-by: Thierry Reding <thierry.reding@gmail.com>
2013-06-22gpu: host1x: Fix memory access in syncpt requestArto Merilainen
This patch fixes a bad memory access in syncpoint request code. If no syncpoints were available, the code accessed unreserved memory area causing unexpected behaviour. Signed-off-by: Arto Merilainen <amerilainen@nvidia.com> Acked-By: Terje Bergstrom <tbergstrom@nvidia.com> Signed-off-by: Thierry Reding <thierry.reding@gmail.com>
2013-04-22gpu: host1x: Add debug supportTerje Bergstrom
Add support for host1x debugging. Adds debugfs entries, and dumps channel state to UART in case of stuck job. Signed-off-by: Arto Merilainen <amerilainen@nvidia.com> Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: Thierry Reding <thierry.reding@avionic-design.de> Tested-by: Thierry Reding <thierry.reding@avionic-design.de> Tested-by: Erik Faye-Lund <kusmabite@gmail.com> Signed-off-by: Thierry Reding <thierry.reding@avionic-design.de>
2013-04-22gpu: host1x: Add channel supportTerje Bergstrom
Add support for host1x client modules, and host1x channels to submit work to the clients. Signed-off-by: Arto Merilainen <amerilainen@nvidia.com> Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: Thierry Reding <thierry.reding@avionic-design.de> Tested-by: Thierry Reding <thierry.reding@avionic-design.de> Tested-by: Erik Faye-Lund <kusmabite@gmail.com> Signed-off-by: Thierry Reding <thierry.reding@avionic-design.de>
2013-04-22gpu: host1x: Add syncpoint wait and interruptsTerje Bergstrom
Add support for sync point interrupts, and sync point wait. Sync point wait used interrupts for unblocking wait. Signed-off-by: Arto Merilainen <amerilainen@nvidia.com> Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: Thierry Reding <thierry.reding@avionic-design.de> Tested-by: Thierry Reding <thierry.reding@avionic-design.de> Tested-by: Erik Faye-Lund <kusmabite@gmail.com> Signed-off-by: Thierry Reding <thierry.reding@avionic-design.de>
2013-04-22gpu: host1x: Add host1x driverTerje Bergstrom
Add host1x, the driver for host1x and its client unit 2D. The Tegra host1x module is the DMA engine for register access to Tegra's graphics- and multimedia-related modules. The modules served by host1x are referred to as clients. host1x includes some other functionality, such as synchronization. Signed-off-by: Arto Merilainen <amerilainen@nvidia.com> Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: Thierry Reding <thierry.reding@avionic-design.de> Tested-by: Thierry Reding <thierry.reding@avionic-design.de> Tested-by: Erik Faye-Lund <kusmabite@gmail.com> Signed-off-by: Thierry Reding <thierry.reding@avionic-design.de>