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The vsp1 driver implements very partial colour space support: it
hardcodes the colorspace field on all video devices and subdevices to
V4L2_COLORSPACE_SRGB, regardless of the configured format. The
xfer_func, ycbcr_enc and quantization fields are not set (except for
hsv_enc for HSV formats on video devices). This doesn't match the
hardware configuration, which handles YUV data as encoding in BT.601
with limited range.
As a first step towards colour space configuration, keep the colour
space fields hardcoded, but set them based on the selected format type
(RGB, YUV or HSV).
While at it, remove an extra blank line.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Tomi Valkeinen <tomi.valkeinen+renesas@ideasonboard.com>
Link: https://lore.kernel.org/r/20250429232904.26413-6-laurent.pinchart+renesas@ideasonboard.com
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Hans Verkuil <hverkuil@xs4all.nl>
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The VSP1 driver is missing the ability to enumerate pixel formats on its
video nodes, which is supposed to be supported according to the V4L2
API. Implement the enumeration to fix this issue.
As the device is media controller-centric, also implement the ability to
filter pixel formats by media bus code, and report the missing
V4L2_CAP_IO_MC capability.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Tomi Valkeinen <tomi.valkeinen+renesas@ideasonboard.com>
Link: https://lore.kernel.org/r/20250429232904.26413-2-laurent.pinchart+renesas@ideasonboard.com
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Hans Verkuil <hverkuil@xs4all.nl>
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The IIF (ISP InterFace) is a VSP2 function that transfers data
to the ISP by reading from external memory through two RPF
instances.
Add support for it in the vsp1 driver by introducing a new entity
type. The sole required operation is to enable the IIF function
during configure_stream().
Reviewed-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund+renesas@ragnatech.se>
Tested-by: Niklas Söderlund <niklas.soderlund+renesas@ragnatech.se>
Signed-off-by: Jacopo Mondi <jacopo.mondi+renesas@ideasonboard.com>
Link: https://lore.kernel.org/r/20250401-v4h-iif-v7-1-cc547c0bddd5@ideasonboard.com
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Hans Verkuil <hverkuil@xs4all.nl>
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It is useful for debugging purpose to dump a vsp1_pipeline to the kernel
log. Add a new function to do so, and use it when initializing the video
and DRM pipelines.
As __vsp1_pipeline_dump() needs to construct the log message
iteratively, it uses pr_cont(...) (exact equivalent to the more verbose
"printk(KERN_CONT ..."). The function thus can't use dev_dbg() to log
the initial part of the message, for two reasons:
- pr_cont() doesn't seem to work with dev_*(). Even if the format string
passed to dev_*() doesn't end with a '\n', pr_cont() starts a new line
in the log. This behaviour doesn't seem to be clearly documented, and
may or may not be on purpose.
- Messages printed by dev_dbg() may be omitted if dynamic debugging is
enabled. In that case, the continuation messages will still be
printed, leading to confusing log messages.
To still benefit from the dynamic debug infrastructure, we declare a
vsp1_pipeline_dump() macro that uses _dynamic_func_call() when dynamic
debugging is enabled. The whole vsp1_pipeline_dump() call can be
selected at runtime. The __vsp1_pipeline_dump() function then uses a
plain "printk(KERN_DEBUG ...)" to print the message header using the
debug log level, and pr_cont() to print the rest of the message on the
same line.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo.mondi+renesas@ideasonboard.com>
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The vsp1_partition_window structure is used to store the horizontal size
of a partition window. This is all that is currently needed, as all
partitions span the whole image vertically. The horizontal window size
is retrieved in the .configure_partition() handler from the
vsp1_partition_window structure, and the vertical window size from the
subdev state.
Accessing the subdev state in the .configure_partition() handler is
problematic in the context of moving to the V4L2 subdev active state
API, as .configure_partition() is called in non-interruptable context,
and the state lock can't be taken. To avoid this, start by storing the
vertical size in the window, replacing the custom vsp1_partition_window
structure with a v4l2_rect. Retrieving the vertical size from the window
in .configure_partition() will be done in a subsequent change.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo.mondi+renesas@ideasonboard.com>
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The entity .configure_partition() function operates on a partition, and
has to retrieve that partition from the pipeline's current partition
field. Pass the partition pointer to the function to make it clearer
what partition it operates on, and remove the vsp1_pipeline.partition
field.
This change clearly shows that the DRM pipeline doesn't use partitions,
which makes entity implementation more complex and error-prone. This
will be addressed in a further cleanup.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo.mondi+renesas@ideasonboard.com>
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The vsp1_partition structure stores the RPF partition configuration in a
single field for all RPF instances, while each RPF can have its own
configuration. Fix it by storing the configuration separately for each
RPF instance.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Fixes: ab45e8585182 ("media: v4l: vsp1: Allow entities to participate in the partition algorithm")
Reviewed-by: Jacopo Mondi <jacopo.mondi+renesas@ideasonboard.com>
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The partition calculation code, located in vsp1_video.c, is not specific
to video pipelines. To prepare for its usage in DRM pipelines, move it
to vsp1_pipe.c.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo.mondi+renesas@ideasonboard.com>
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Print underrun interrupts with ratelimited print.
Note that we don't enable the underrun interrupt. If we have underruns,
we don't want to get flooded with interrupts about them. It's enough to
see that an underrun happened at the end of a frame.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen+renesas@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl>
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In order to cleanup the main platform media directory, move Renesas
driver to its own directory.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@kernel.org>
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