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The RPF and WPF support different encodings and quantizations when
converting between RGB and YUV formats. Allow setting the corresponding
format parameters from userspace, and configure the hardware
accordingly.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Tomi Valkeinen <tomi.valkeinen+renesas@ideasonboard.com>
Link: https://lore.kernel.org/r/20250429232904.26413-7-laurent.pinchart+renesas@ideasonboard.com
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Hans Verkuil <hverkuil@xs4all.nl>
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When the RPF/WPF units are used for ISP interfacing through
the IIF, the set of accessible registers is limited compared to
the regular VSPD operations.
Support ISP interfacing in the rpf and wpf entities by checking if
the pipe features an IIF instance and writing only the relevant
registers.
Reviewed-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund+renesas@ragnatech.se>
Tested-by: Niklas Söderlund <niklas.soderlund+renesas@ragnatech.se>
Signed-off-by: Jacopo Mondi <jacopo.mondi+renesas@ideasonboard.com>
Link: https://lore.kernel.org/r/20250401-v4h-iif-v7-4-cc547c0bddd5@ideasonboard.com
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Hans Verkuil <hverkuil@xs4all.nl>
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vsp1_wpf.c calls vsp1_rwpf_init_ctrls() to initialize controls that
are common between RPF and WPF.
However, the vsp1_wpf.c implementation does not check for the function
call return value. Fix this by propagating to the caller the return
value.
While at it, drop a duplicated error message in wpf_init_controls() as
the caller already report it.
Signed-off-by: Jacopo Mondi <jacopo.mondi+renesas@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund+renesas@ragnatech.se>
Link: https://lore.kernel.org/r/20250401-v4h-iif-v7-3-cc547c0bddd5@ideasonboard.com
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Hans Verkuil <hverkuil@xs4all.nl>
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To prepare for the removal of the vsp1_entity.state field, pass the
state to all entity operations that needs to access it, instead of
accessing the state from the entity inside the operation handlers. This
lowers the number of accesses to the field.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo.mondi+renesas@ideasonboard.com>
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Entities access various piece of information from the subdev state when
configuring a partition. The same data is available through the
partition structure passed to the .configure_partition() operation. Use
it to avoid accessing the state, which will simplify moving to the V4L2
subdev active state API.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo.mondi+renesas@ideasonboard.com>
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The vsp1_partition_window structure is used to store the horizontal size
of a partition window. This is all that is currently needed, as all
partitions span the whole image vertically. The horizontal window size
is retrieved in the .configure_partition() handler from the
vsp1_partition_window structure, and the vertical window size from the
subdev state.
Accessing the subdev state in the .configure_partition() handler is
problematic in the context of moving to the V4L2 subdev active state
API, as .configure_partition() is called in non-interruptable context,
and the state lock can't be taken. To avoid this, start by storing the
vertical size in the window, replacing the custom vsp1_partition_window
structure with a v4l2_rect. Retrieving the vertical size from the window
in .configure_partition() will be done in a subsequent change.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo.mondi+renesas@ideasonboard.com>
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The entity .configure_partition() function operates on a partition, and
has to retrieve that partition from the pipeline's current partition
field. Pass the partition pointer to the function to make it clearer
what partition it operates on, and remove the vsp1_pipeline.partition
field.
This change clearly shows that the DRM pipeline doesn't use partitions,
which makes entity implementation more complex and error-prone. This
will be addressed in a further cleanup.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo.mondi+renesas@ideasonboard.com>
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The vsp1_entity_get_pad_format() function is just a wrapper around
v4l2_subdev_state_get_format() without any added value. Drop it and call
v4l2_subdev_state_get_format() directly.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo.mondi+renesas@ideasonboard.com>
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V4L2 subdev operations have moved from operating on a
v4l2_subdev_pad_config to a v4l2_subdev_state a long time ago. Fix
remaining incorrect references to pad config in function and variable
names.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo.mondi@ideasonboard.com>
Signed-off-by: Sakari Ailus <sakari.ailus@linux.intel.com>
Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl>
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The VSP1 driver uses the subdev .s_stream() operation to stop WPF
instances, without a corresponding call to start them. The V4L2 subdev
core started warning about unbalanced .s_stream() calls in commit
009905ec5043 ("media: v4l2-subdev: Document and enforce .s_stream()
requirements"), causing a regression with this driver.
Fix the problem by replacing the .s_stream() operation with an explicit
function call for WPF instances. This allows sharing an additional data
structure between RPF and WPF instances.
Fixes: 009905ec5043 ("media: v4l2-subdev: Document and enforce .s_stream() requirements")
Reported-by: Geert Uytterhoeven <geert@linux-m68k.org>
Closes: https://lore.kernel.org/linux-media/2221395-6a9b-9527-d697-e76aebc6af@linux-m68k.org/
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Tested-by: Geert Uytterhoeven <geert+renesas@glider.be>
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V3U is actually gen4, not gen3. The same IP is also used in the
(not-yet-supported) V4H.
Change VI6_IP_VERSION_MODEL_VSPD_V3U to VI6_IP_VERSION_MODEL_VSPD_GEN4,
to represent the model correctly. V3U and V4H can still be
differentiated, if needed, with the VI6_IP_VERSION_SOC_xxx.
Also mark VI6_IP_VERSION_MODEL_VSPD_GEN4 as gen 4 in vsp1_device_info,
and update the code to correctly match for gen 4.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen+renesas@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Acked-by: Mauro Carvalho Chehab <mchehab@kernel.org>
Acked-by: Hans Verkuil <hverkuil-cisco@xs4all.nl>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
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In order to cleanup the main platform media directory, move Renesas
driver to its own directory.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@kernel.org>
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