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// SPDX-License-Identifier: GPL-2.0-or-later
/*
* Resilient Queued Spin Lock
*
* (C) Copyright 2013-2015 Hewlett-Packard Development Company, L.P.
* (C) Copyright 2013-2014,2018 Red Hat, Inc.
* (C) Copyright 2015 Intel Corp.
* (C) Copyright 2015 Hewlett-Packard Enterprise Development LP
* (C) Copyright 2024-2025 Meta Platforms, Inc. and affiliates.
*
* Authors: Waiman Long <longman@redhat.com>
* Peter Zijlstra <peterz@infradead.org>
* Kumar Kartikeya Dwivedi <memxor@gmail.com>
*/
#include <linux/smp.h>
#include <linux/bug.h>
#include <linux/cpumask.h>
#include <linux/percpu.h>
#include <linux/hardirq.h>
#include <linux/mutex.h>
#include <linux/prefetch.h>
#include <asm/byteorder.h>
#include <asm/qspinlock.h>
#include <trace/events/lock.h>
#include <asm/rqspinlock.h>
#include <linux/timekeeping.h>
/*
* Include queued spinlock definitions and statistics code
*/
#include "../locking/qspinlock.h"
#include "../locking/lock_events.h"
/*
* The basic principle of a queue-based spinlock can best be understood
* by studying a classic queue-based spinlock implementation called the
* MCS lock. A copy of the original MCS lock paper ("Algorithms for Scalable
* Synchronization on Shared-Memory Multiprocessors by Mellor-Crummey and
* Scott") is available at
*
* https://bugzilla.kernel.org/show_bug.cgi?id=206115
*
* This queued spinlock implementation is based on the MCS lock, however to
* make it fit the 4 bytes we assume spinlock_t to be, and preserve its
* existing API, we must modify it somehow.
*
* In particular; where the traditional MCS lock consists of a tail pointer
* (8 bytes) and needs the next pointer (another 8 bytes) of its own node to
* unlock the next pending (next->locked), we compress both these: {tail,
* next->locked} into a single u32 value.
*
* Since a spinlock disables recursion of its own context and there is a limit
* to the contexts that can nest; namely: task, softirq, hardirq, nmi. As there
* are at most 4 nesting levels, it can be encoded by a 2-bit number. Now
* we can encode the tail by combining the 2-bit nesting level with the cpu
* number. With one byte for the lock value and 3 bytes for the tail, only a
* 32-bit word is now needed. Even though we only need 1 bit for the lock,
* we extend it to a full byte to achieve better performance for architectures
* that support atomic byte write.
*
* We also change the first spinner to spin on the lock bit instead of its
* node; whereby avoiding the need to carry a node from lock to unlock, and
* preserving existing lock API. This also makes the unlock code simpler and
* faster.
*
* N.B. The current implementation only supports architectures that allow
* atomic operations on smaller 8-bit and 16-bit data types.
*
*/
#include "../locking/mcs_spinlock.h"
struct rqspinlock_timeout {
u64 timeout_end;
u64 duration;
u16 spin;
};
#define RES_TIMEOUT_VAL 2
static noinline int check_timeout(struct rqspinlock_timeout *ts)
{
u64 time = ktime_get_mono_fast_ns();
if (!ts->timeout_end) {
ts->timeout_end = time + ts->duration;
return 0;
}
if (time > ts->timeout_end)
return -ETIMEDOUT;
return 0;
}
/*
* Do not amortize with spins when res_smp_cond_load_acquire is defined,
* as the macro does internal amortization for us.
*/
#ifndef res_smp_cond_load_acquire
#define RES_CHECK_TIMEOUT(ts, ret) \
({ \
if (!(ts).spin++) \
(ret) = check_timeout(&(ts)); \
(ret); \
})
#else
#define RES_CHECK_TIMEOUT(ts, ret, mask) \
({ (ret) = check_timeout(&(ts)); })
#endif
/*
* Initialize the 'spin' member.
*/
#define RES_INIT_TIMEOUT(ts) ({ (ts).spin = 1; })
/*
* We only need to reset 'timeout_end', 'spin' will just wrap around as necessary.
* Duration is defined for each spin attempt, so set it here.
*/
#define RES_RESET_TIMEOUT(ts, _duration) ({ (ts).timeout_end = 0; (ts).duration = _duration; })
/*
* Per-CPU queue node structures; we can never have more than 4 nested
* contexts: task, softirq, hardirq, nmi.
*
* Exactly fits one 64-byte cacheline on a 64-bit architecture.
*/
static DEFINE_PER_CPU_ALIGNED(struct qnode, rqnodes[_Q_MAX_NODES]);
#ifndef res_smp_cond_load_acquire
#define res_smp_cond_load_acquire(v, c) smp_cond_load_acquire(v, c)
#endif
#define res_atomic_cond_read_acquire(v, c) res_smp_cond_load_acquire(&(v)->counter, (c))
/**
* resilient_queued_spin_lock_slowpath - acquire the queued spinlock
* @lock: Pointer to queued spinlock structure
* @val: Current value of the queued spinlock 32-bit word
*
* Return:
* * 0 - Lock was acquired successfully.
* * -ETIMEDOUT - Lock acquisition failed because of timeout.
*
* (queue tail, pending bit, lock value)
*
* fast : slow : unlock
* : :
* uncontended (0,0,0) -:--> (0,0,1) ------------------------------:--> (*,*,0)
* : | ^--------.------. / :
* : v \ \ | :
* pending : (0,1,1) +--> (0,1,0) \ | :
* : | ^--' | | :
* : v | | :
* uncontended : (n,x,y) +--> (n,0,0) --' | :
* queue : | ^--' | :
* : v | :
* contended : (*,x,y) +--> (*,0,0) ---> (*,0,1) -' :
* queue : ^--' :
*/
int __lockfunc resilient_queued_spin_lock_slowpath(rqspinlock_t *lock, u32 val)
{
struct mcs_spinlock *prev, *next, *node;
struct rqspinlock_timeout ts;
int idx, ret = 0;
u32 old, tail;
BUILD_BUG_ON(CONFIG_NR_CPUS >= (1U << _Q_TAIL_CPU_BITS));
RES_INIT_TIMEOUT(ts);
/*
* Wait for in-progress pending->locked hand-overs with a bounded
* number of spins so that we guarantee forward progress.
*
* 0,1,0 -> 0,0,1
*/
if (val == _Q_PENDING_VAL) {
int cnt = _Q_PENDING_LOOPS;
val = atomic_cond_read_relaxed(&lock->val,
(VAL != _Q_PENDING_VAL) || !cnt--);
}
/*
* If we observe any contention; queue.
*/
if (val & ~_Q_LOCKED_MASK)
goto queue;
/*
* trylock || pending
*
* 0,0,* -> 0,1,* -> 0,0,1 pending, trylock
*/
val = queued_fetch_set_pending_acquire(lock);
/*
* If we observe contention, there is a concurrent locker.
*
* Undo and queue; our setting of PENDING might have made the
* n,0,0 -> 0,0,0 transition fail and it will now be waiting
* on @next to become !NULL.
*/
if (unlikely(val & ~_Q_LOCKED_MASK)) {
/* Undo PENDING if we set it. */
if (!(val & _Q_PENDING_MASK))
clear_pending(lock);
goto queue;
}
/*
* We're pending, wait for the owner to go away.
*
* 0,1,1 -> *,1,0
*
* this wait loop must be a load-acquire such that we match the
* store-release that clears the locked bit and create lock
* sequentiality; this is because not all
* clear_pending_set_locked() implementations imply full
* barriers.
*/
if (val & _Q_LOCKED_MASK) {
RES_RESET_TIMEOUT(ts, RES_DEF_TIMEOUT);
res_smp_cond_load_acquire(&lock->locked, !VAL || RES_CHECK_TIMEOUT(ts, ret));
}
if (ret) {
/*
* We waited for the locked bit to go back to 0, as the pending
* waiter, but timed out. We need to clear the pending bit since
* we own it. Once a stuck owner has been recovered, the lock
* must be restored to a valid state, hence removing the pending
* bit is necessary.
*
* *,1,* -> *,0,*
*/
clear_pending(lock);
lockevent_inc(rqspinlock_lock_timeout);
return ret;
}
/*
* take ownership and clear the pending bit.
*
* 0,1,0 -> 0,0,1
*/
clear_pending_set_locked(lock);
lockevent_inc(lock_pending);
return 0;
/*
* End of pending bit optimistic spinning and beginning of MCS
* queuing.
*/
queue:
lockevent_inc(lock_slowpath);
node = this_cpu_ptr(&rqnodes[0].mcs);
idx = node->count++;
tail = encode_tail(smp_processor_id(), idx);
trace_contention_begin(lock, LCB_F_SPIN);
/*
* 4 nodes are allocated based on the assumption that there will
* not be nested NMIs taking spinlocks. That may not be true in
* some architectures even though the chance of needing more than
* 4 nodes will still be extremely unlikely. When that happens,
* we fall back to spinning on the lock directly without using
* any MCS node. This is not the most elegant solution, but is
* simple enough.
*/
if (unlikely(idx >= _Q_MAX_NODES)) {
lockevent_inc(lock_no_node);
while (!queued_spin_trylock(lock))
cpu_relax();
goto release;
}
node = grab_mcs_node(node, idx);
/*
* Keep counts of non-zero index values:
*/
lockevent_cond_inc(lock_use_node2 + idx - 1, idx);
/*
* Ensure that we increment the head node->count before initialising
* the actual node. If the compiler is kind enough to reorder these
* stores, then an IRQ could overwrite our assignments.
*/
barrier();
node->locked = 0;
node->next = NULL;
/*
* We touched a (possibly) cold cacheline in the per-cpu queue node;
* attempt the trylock once more in the hope someone let go while we
* weren't watching.
*/
if (queued_spin_trylock(lock))
goto release;
/*
* Ensure that the initialisation of @node is complete before we
* publish the updated tail via xchg_tail() and potentially link
* @node into the waitqueue via WRITE_ONCE(prev->next, node) below.
*/
smp_wmb();
/*
* Publish the updated tail.
* We have already touched the queueing cacheline; don't bother with
* pending stuff.
*
* p,*,* -> n,*,*
*/
old = xchg_tail(lock, tail);
next = NULL;
/*
* if there was a previous node; link it and wait until reaching the
* head of the waitqueue.
*/
if (old & _Q_TAIL_MASK) {
int val;
prev = decode_tail(old, rqnodes);
/* Link @node into the waitqueue. */
WRITE_ONCE(prev->next, node);
val = arch_mcs_spin_lock_contended(&node->locked);
if (val == RES_TIMEOUT_VAL) {
ret = -EDEADLK;
goto waitq_timeout;
}
/*
* While waiting for the MCS lock, the next pointer may have
* been set by another lock waiter. We optimistically load
* the next pointer & prefetch the cacheline for writing
* to reduce latency in the upcoming MCS unlock operation.
*/
next = READ_ONCE(node->next);
if (next)
prefetchw(next);
}
/*
* we're at the head of the waitqueue, wait for the owner & pending to
* go away.
*
* *,x,y -> *,0,0
*
* this wait loop must use a load-acquire such that we match the
* store-release that clears the locked bit and create lock
* sequentiality; this is because the set_locked() function below
* does not imply a full barrier.
*
* We use RES_DEF_TIMEOUT * 2 as the duration, as RES_DEF_TIMEOUT is
* meant to span maximum allowed time per critical section, and we may
* have both the owner of the lock and the pending bit waiter ahead of
* us.
*/
RES_RESET_TIMEOUT(ts, RES_DEF_TIMEOUT * 2);
val = res_atomic_cond_read_acquire(&lock->val, !(VAL & _Q_LOCKED_PENDING_MASK) ||
RES_CHECK_TIMEOUT(ts, ret));
waitq_timeout:
if (ret) {
/*
* If the tail is still pointing to us, then we are the final waiter,
* and are responsible for resetting the tail back to 0. Otherwise, if
* the cmpxchg operation fails, we signal the next waiter to take exit
* and try the same. For a waiter with tail node 'n':
*
* n,*,* -> 0,*,*
*
* When performing cmpxchg for the whole word (NR_CPUS > 16k), it is
* possible locked/pending bits keep changing and we see failures even
* when we remain the head of wait queue. However, eventually,
* pending bit owner will unset the pending bit, and new waiters
* will queue behind us. This will leave the lock owner in
* charge, and it will eventually either set locked bit to 0, or
* leave it as 1, allowing us to make progress.
*
* We terminate the whole wait queue for two reasons. Firstly,
* we eschew per-waiter timeouts with one applied at the head of
* the wait queue. This allows everyone to break out faster
* once we've seen the owner / pending waiter not responding for
* the timeout duration from the head. Secondly, it avoids
* complicated synchronization, because when not leaving in FIFO
* order, prev's next pointer needs to be fixed up etc.
*/
if (!try_cmpxchg_tail(lock, tail, 0)) {
next = smp_cond_load_relaxed(&node->next, VAL);
WRITE_ONCE(next->locked, RES_TIMEOUT_VAL);
}
lockevent_inc(rqspinlock_lock_timeout);
goto release;
}
/*
* claim the lock:
*
* n,0,0 -> 0,0,1 : lock, uncontended
* *,*,0 -> *,*,1 : lock, contended
*
* If the queue head is the only one in the queue (lock value == tail)
* and nobody is pending, clear the tail code and grab the lock.
* Otherwise, we only need to grab the lock.
*/
/*
* Note: at this point: (val & _Q_PENDING_MASK) == 0, because of the
* above wait condition, therefore any concurrent setting of
* PENDING will make the uncontended transition fail.
*/
if ((val & _Q_TAIL_MASK) == tail) {
if (atomic_try_cmpxchg_relaxed(&lock->val, &val, _Q_LOCKED_VAL))
goto release; /* No contention */
}
/*
* Either somebody is queued behind us or _Q_PENDING_VAL got set
* which will then detect the remaining tail and queue behind us
* ensuring we'll see a @next.
*/
set_locked(lock);
/*
* contended path; wait for next if not observed yet, release.
*/
if (!next)
next = smp_cond_load_relaxed(&node->next, (VAL));
arch_mcs_spin_unlock_contended(&next->locked);
release:
trace_contention_end(lock, 0);
/*
* release the node
*/
__this_cpu_dec(rqnodes[0].mcs.count);
return ret;
}
EXPORT_SYMBOL_GPL(resilient_queued_spin_lock_slowpath);
|