summaryrefslogtreecommitdiff
path: root/security/landlock/fs.c
blob: 97b8e421f617178489f948a71d71cdefa7079982 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
// SPDX-License-Identifier: GPL-2.0-only
/*
 * Landlock LSM - Filesystem management and hooks
 *
 * Copyright © 2016-2020 Mickaël Salaün <mic@digikod.net>
 * Copyright © 2018-2020 ANSSI
 */

#include <linux/atomic.h>
#include <linux/bitops.h>
#include <linux/bits.h>
#include <linux/compiler_types.h>
#include <linux/dcache.h>
#include <linux/err.h>
#include <linux/fs.h>
#include <linux/init.h>
#include <linux/kernel.h>
#include <linux/limits.h>
#include <linux/list.h>
#include <linux/lsm_hooks.h>
#include <linux/mount.h>
#include <linux/namei.h>
#include <linux/path.h>
#include <linux/rcupdate.h>
#include <linux/spinlock.h>
#include <linux/stat.h>
#include <linux/types.h>
#include <linux/wait_bit.h>
#include <linux/workqueue.h>
#include <uapi/linux/landlock.h>

#include "common.h"
#include "cred.h"
#include "fs.h"
#include "limits.h"
#include "object.h"
#include "ruleset.h"
#include "setup.h"

/* Underlying object management */

static void release_inode(struct landlock_object *const object)
	__releases(object->lock)
{
	struct inode *const inode = object->underobj;
	struct super_block *sb;

	if (!inode) {
		spin_unlock(&object->lock);
		return;
	}

	/*
	 * Protects against concurrent use by hook_sb_delete() of the reference
	 * to the underlying inode.
	 */
	object->underobj = NULL;
	/*
	 * Makes sure that if the filesystem is concurrently unmounted,
	 * hook_sb_delete() will wait for us to finish iput().
	 */
	sb = inode->i_sb;
	atomic_long_inc(&landlock_superblock(sb)->inode_refs);
	spin_unlock(&object->lock);
	/*
	 * Because object->underobj was not NULL, hook_sb_delete() and
	 * get_inode_object() guarantee that it is safe to reset
	 * landlock_inode(inode)->object while it is not NULL.  It is therefore
	 * not necessary to lock inode->i_lock.
	 */
	rcu_assign_pointer(landlock_inode(inode)->object, NULL);
	/*
	 * Now, new rules can safely be tied to @inode with get_inode_object().
	 */

	iput(inode);
	if (atomic_long_dec_and_test(&landlock_superblock(sb)->inode_refs))
		wake_up_var(&landlock_superblock(sb)->inode_refs);
}

static const struct landlock_object_underops landlock_fs_underops = {
	.release = release_inode
};

/* Ruleset management */

static struct landlock_object *get_inode_object(struct inode *const inode)
{
	struct landlock_object *object, *new_object;
	struct landlock_inode_security *inode_sec = landlock_inode(inode);

	rcu_read_lock();
retry:
	object = rcu_dereference(inode_sec->object);
	if (object) {
		if (likely(refcount_inc_not_zero(&object->usage))) {
			rcu_read_unlock();
			return object;
		}
		/*
		 * We are racing with release_inode(), the object is going
		 * away.  Wait for release_inode(), then retry.
		 */
		spin_lock(&object->lock);
		spin_unlock(&object->lock);
		goto retry;
	}
	rcu_read_unlock();

	/*
	 * If there is no object tied to @inode, then create a new one (without
	 * holding any locks).
	 */
	new_object = landlock_create_object(&landlock_fs_underops, inode);
	if (IS_ERR(new_object))
		return new_object;

	/*
	 * Protects against concurrent calls to get_inode_object() or
	 * hook_sb_delete().
	 */
	spin_lock(&inode->i_lock);
	if (unlikely(rcu_access_pointer(inode_sec->object))) {
		/* Someone else just created the object, bail out and retry. */
		spin_unlock(&inode->i_lock);
		kfree(new_object);

		rcu_read_lock();
		goto retry;
	}

	/*
	 * @inode will be released by hook_sb_delete() on its superblock
	 * shutdown, or by release_inode() when no more ruleset references the
	 * related object.
	 */
	ihold(inode);
	rcu_assign_pointer(inode_sec->object, new_object);
	spin_unlock(&inode->i_lock);
	return new_object;
}

/* All access rights that can be tied to files. */
#define ACCESS_FILE ( \
	LANDLOCK_ACCESS_FS_EXECUTE | \
	LANDLOCK_ACCESS_FS_WRITE_FILE | \
	LANDLOCK_ACCESS_FS_READ_FILE)

/*
 * @path: Should have been checked by get_path_from_fd().
 */
int landlock_append_fs_rule(struct landlock_ruleset *const ruleset,
		const struct path *const path, u32 access_rights)
{
	int err;
	struct landlock_object *object;

	/* Files only get access rights that make sense. */
	if (!d_is_dir(path->dentry) && (access_rights | ACCESS_FILE) !=
			ACCESS_FILE)
		return -EINVAL;
	if (WARN_ON_ONCE(ruleset->num_layers != 1))
		return -EINVAL;

	/* Transforms relative access rights to absolute ones. */
	access_rights |= LANDLOCK_MASK_ACCESS_FS & ~ruleset->fs_access_masks[0];
	object = get_inode_object(d_backing_inode(path->dentry));
	if (IS_ERR(object))
		return PTR_ERR(object);
	mutex_lock(&ruleset->lock);
	err = landlock_insert_rule(ruleset, object, access_rights);
	mutex_unlock(&ruleset->lock);
	/*
	 * No need to check for an error because landlock_insert_rule()
	 * increments the refcount for the new object if needed.
	 */
	landlock_put_object(object);
	return err;
}

/* Access-control management */

static inline u64 unmask_layers(
		const struct landlock_ruleset *const domain,
		const struct path *const path, const u32 access_request,
		u64 layer_mask)
{
	const struct landlock_rule *rule;
	const struct inode *inode;
	size_t i;

	if (d_is_negative(path->dentry))
		/* Ignore nonexistent leafs. */
		return layer_mask;
	inode = d_backing_inode(path->dentry);
	rcu_read_lock();
	rule = landlock_find_rule(domain,
			rcu_dereference(landlock_inode(inode)->object));
	rcu_read_unlock();
	if (!rule)
		return layer_mask;

	/*
	 * An access is granted if, for each policy layer, at least one rule
	 * encountered on the pathwalk grants the requested accesses,
	 * regardless of their position in the layer stack.  We must then check
	 * the remaining layers for each inode, from the first added layer to
	 * the last one.
	 */
	for (i = 0; i < rule->num_layers; i++) {
		const struct landlock_layer *const layer = &rule->layers[i];
		const u64 layer_level = BIT_ULL(layer->level - 1);

		/* Checks that the layer grants access to the full request. */
		if ((layer->access & access_request) == access_request) {
			layer_mask &= ~layer_level;

			if (layer_mask == 0)
				return layer_mask;
		}
	}
	return layer_mask;
}

static int check_access_path(const struct landlock_ruleset *const domain,
		const struct path *const path, u32 access_request)
{
	bool allowed = false;
	struct path walker_path;
	u64 layer_mask;
	size_t i;

	/* Make sure all layers can be checked. */
	BUILD_BUG_ON(BITS_PER_TYPE(layer_mask) < LANDLOCK_MAX_NUM_LAYERS);

	if (!access_request)
		return 0;
	if (WARN_ON_ONCE(!domain || !path))
		return 0;
	/*
	 * Allows access to pseudo filesystems that will never be mountable
	 * (e.g. sockfs, pipefs), but can still be reachable through
	 * /proc/<pid>/fd/<file-descriptor> .
	 */
	if ((path->dentry->d_sb->s_flags & SB_NOUSER) ||
			(d_is_positive(path->dentry) &&
			 unlikely(IS_PRIVATE(d_backing_inode(path->dentry)))))
		return 0;
	if (WARN_ON_ONCE(domain->num_layers < 1))
		return -EACCES;

	/* Saves all layers handling a subset of requested accesses. */
	layer_mask = 0;
	for (i = 0; i < domain->num_layers; i++) {
		if (domain->fs_access_masks[i] & access_request)
			layer_mask |= BIT_ULL(i);
	}
	/* An access request not handled by the domain is allowed. */
	if (layer_mask == 0)
		return 0;

	walker_path = *path;
	path_get(&walker_path);
	/*
	 * We need to walk through all the hierarchy to not miss any relevant
	 * restriction.
	 */
	while (true) {
		struct dentry *parent_dentry;

		layer_mask = unmask_layers(domain, &walker_path,
				access_request, layer_mask);
		if (layer_mask == 0) {
			/* Stops when a rule from each layer grants access. */
			allowed = true;
			break;
		}

jump_up:
		if (walker_path.dentry == walker_path.mnt->mnt_root) {
			if (follow_up(&walker_path)) {
				/* Ignores hidden mount points. */
				goto jump_up;
			} else {
				/*
				 * Stops at the real root.  Denies access
				 * because not all layers have granted access.
				 */
				allowed = false;
				break;
			}
		}
		if (unlikely(IS_ROOT(walker_path.dentry))) {
			/*
			 * Stops at disconnected root directories.  Only allows
			 * access to internal filesystems (e.g. nsfs, which is
			 * reachable through /proc/<pid>/ns/<namespace>).
			 */
			allowed = !!(walker_path.mnt->mnt_flags & MNT_INTERNAL);
			break;
		}
		parent_dentry = dget_parent(walker_path.dentry);
		dput(walker_path.dentry);
		walker_path.dentry = parent_dentry;
	}
	path_put(&walker_path);
	return allowed ? 0 : -EACCES;
}

static inline int current_check_access_path(const struct path *const path,
		const u32 access_request)
{
	const struct landlock_ruleset *const dom =
		landlock_get_current_domain();

	if (!dom)
		return 0;
	return check_access_path(dom, path, access_request);
}

/* Inode hooks */

static void hook_inode_free_security(struct inode *const inode)
{
	/*
	 * All inodes must already have been untied from their object by
	 * release_inode() or hook_sb_delete().
	 */
	WARN_ON_ONCE(landlock_inode(inode)->object);
}

/* Super-block hooks */

/*
 * Release the inodes used in a security policy.
 *
 * Cf. fsnotify_unmount_inodes() and invalidate_inodes()
 */
static void hook_sb_delete(struct super_block *const sb)
{
	struct inode *inode, *prev_inode = NULL;

	if (!landlock_initialized)
		return;

	spin_lock(&sb->s_inode_list_lock);
	list_for_each_entry(inode, &sb->s_inodes, i_sb_list) {
		struct landlock_object *object;

		/* Only handles referenced inodes. */
		if (!atomic_read(&inode->i_count))
			continue;

		/*
		 * Protects against concurrent modification of inode (e.g.
		 * from get_inode_object()).
		 */
		spin_lock(&inode->i_lock);
		/*
		 * Checks I_FREEING and I_WILL_FREE  to protect against a race
		 * condition when release_inode() just called iput(), which
		 * could lead to a NULL dereference of inode->security or a
		 * second call to iput() for the same Landlock object.  Also
		 * checks I_NEW because such inode cannot be tied to an object.
		 */
		if (inode->i_state & (I_FREEING | I_WILL_FREE | I_NEW)) {
			spin_unlock(&inode->i_lock);
			continue;
		}

		rcu_read_lock();
		object = rcu_dereference(landlock_inode(inode)->object);
		if (!object) {
			rcu_read_unlock();
			spin_unlock(&inode->i_lock);
			continue;
		}
		/* Keeps a reference to this inode until the next loop walk. */
		__iget(inode);
		spin_unlock(&inode->i_lock);

		/*
		 * If there is no concurrent release_inode() ongoing, then we
		 * are in charge of calling iput() on this inode, otherwise we
		 * will just wait for it to finish.
		 */
		spin_lock(&object->lock);
		if (object->underobj == inode) {
			object->underobj = NULL;
			spin_unlock(&object->lock);
			rcu_read_unlock();

			/*
			 * Because object->underobj was not NULL,
			 * release_inode() and get_inode_object() guarantee
			 * that it is safe to reset
			 * landlock_inode(inode)->object while it is not NULL.
			 * It is therefore not necessary to lock inode->i_lock.
			 */
			rcu_assign_pointer(landlock_inode(inode)->object, NULL);
			/*
			 * At this point, we own the ihold() reference that was
			 * originally set up by get_inode_object() and the
			 * __iget() reference that we just set in this loop
			 * walk.  Therefore the following call to iput() will
			 * not sleep nor drop the inode because there is now at
			 * least two references to it.
			 */
			iput(inode);
		} else {
			spin_unlock(&object->lock);
			rcu_read_unlock();
		}

		if (prev_inode) {
			/*
			 * At this point, we still own the __iget() reference
			 * that we just set in this loop walk.  Therefore we
			 * can drop the list lock and know that the inode won't
			 * disappear from under us until the next loop walk.
			 */
			spin_unlock(&sb->s_inode_list_lock);
			/*
			 * We can now actually put the inode reference from the
			 * previous loop walk, which is not needed anymore.
			 */
			iput(prev_inode);
			cond_resched();
			spin_lock(&sb->s_inode_list_lock);
		}
		prev_inode = inode;
	}
	spin_unlock(&sb->s_inode_list_lock);

	/* Puts the inode reference from the last loop walk, if any. */
	if (prev_inode)
		iput(prev_inode);
	/* Waits for pending iput() in release_inode(). */
	wait_var_event(&landlock_superblock(sb)->inode_refs, !atomic_long_read(
				&landlock_superblock(sb)->inode_refs));
}

/*
 * Because a Landlock security policy is defined according to the filesystem
 * topology (i.e. the mount namespace), changing it may grant access to files
 * not previously allowed.
 *
 * To make it simple, deny any filesystem topology modification by landlocked
 * processes.  Non-landlocked processes may still change the namespace of a
 * landlocked process, but this kind of threat must be handled by a system-wide
 * access-control security policy.
 *
 * This could be lifted in the future if Landlock can safely handle mount
 * namespace updates requested by a landlocked process.  Indeed, we could
 * update the current domain (which is currently read-only) by taking into
 * account the accesses of the source and the destination of a new mount point.
 * However, it would also require to make all the child domains dynamically
 * inherit these new constraints.  Anyway, for backward compatibility reasons,
 * a dedicated user space option would be required (e.g. as a ruleset flag).
 */
static int hook_sb_mount(const char *const dev_name,
		const struct path *const path, const char *const type,
		const unsigned long flags, void *const data)
{
	if (!landlock_get_current_domain())
		return 0;
	return -EPERM;
}

static int hook_move_mount(const struct path *const from_path,
		const struct path *const to_path)
{
	if (!landlock_get_current_domain())
		return 0;
	return -EPERM;
}

/*
 * Removing a mount point may reveal a previously hidden file hierarchy, which
 * may then grant access to files, which may have previously been forbidden.
 */
static int hook_sb_umount(struct vfsmount *const mnt, const int flags)
{
	if (!landlock_get_current_domain())
		return 0;
	return -EPERM;
}

static int hook_sb_remount(struct super_block *const sb, void *const mnt_opts)
{
	if (!landlock_get_current_domain())
		return 0;
	return -EPERM;
}

/*
 * pivot_root(2), like mount(2), changes the current mount namespace.  It must
 * then be forbidden for a landlocked process.
 *
 * However, chroot(2) may be allowed because it only changes the relative root
 * directory of the current process.  Moreover, it can be used to restrict the
 * view of the filesystem.
 */
static int hook_sb_pivotroot(const struct path *const old_path,
		const struct path *const new_path)
{
	if (!landlock_get_current_domain())
		return 0;
	return -EPERM;
}

/* Path hooks */

static inline u32 get_mode_access(const umode_t mode)
{
	switch (mode & S_IFMT) {
	case S_IFLNK:
		return LANDLOCK_ACCESS_FS_MAKE_SYM;
	case 0:
		/* A zero mode translates to S_IFREG. */
	case S_IFREG:
		return LANDLOCK_ACCESS_FS_MAKE_REG;
	case S_IFDIR:
		return LANDLOCK_ACCESS_FS_MAKE_DIR;
	case S_IFCHR:
		return LANDLOCK_ACCESS_FS_MAKE_CHAR;
	case S_IFBLK:
		return LANDLOCK_ACCESS_FS_MAKE_BLOCK;
	case S_IFIFO:
		return LANDLOCK_ACCESS_FS_MAKE_FIFO;
	case S_IFSOCK:
		return LANDLOCK_ACCESS_FS_MAKE_SOCK;
	default:
		WARN_ON_ONCE(1);
		return 0;
	}
}

/*
 * Creating multiple links or renaming may lead to privilege escalations if not
 * handled properly.  Indeed, we must be sure that the source doesn't gain more
 * privileges by being accessible from the destination.  This is getting more
 * complex when dealing with multiple layers.  The whole picture can be seen as
 * a multilayer partial ordering problem.  A future version of Landlock will
 * deal with that.
 */
static int hook_path_link(struct dentry *const old_dentry,
		const struct path *const new_dir,
		struct dentry *const new_dentry)
{
	const struct landlock_ruleset *const dom =
		landlock_get_current_domain();

	if (!dom)
		return 0;
	/* The mount points are the same for old and new paths, cf. EXDEV. */
	if (old_dentry->d_parent != new_dir->dentry)
		/* Gracefully forbids reparenting. */
		return -EXDEV;
	if (unlikely(d_is_negative(old_dentry)))
		return -ENOENT;
	return check_access_path(dom, new_dir,
			get_mode_access(d_backing_inode(old_dentry)->i_mode));
}

static inline u32 maybe_remove(const struct dentry *const dentry)
{
	if (d_is_negative(dentry))
		return 0;
	return d_is_dir(dentry) ? LANDLOCK_ACCESS_FS_REMOVE_DIR :
		LANDLOCK_ACCESS_FS_REMOVE_FILE;
}

static int hook_path_rename(const struct path *const old_dir,
		struct dentry *const old_dentry,
		const struct path *const new_dir,
		struct dentry *const new_dentry)
{
	const struct landlock_ruleset *const dom =
		landlock_get_current_domain();

	if (!dom)
		return 0;
	/* The mount points are the same for old and new paths, cf. EXDEV. */
	if (old_dir->dentry != new_dir->dentry)
		/* Gracefully forbids reparenting. */
		return -EXDEV;
	if (unlikely(d_is_negative(old_dentry)))
		return -ENOENT;
	/* RENAME_EXCHANGE is handled because directories are the same. */
	return check_access_path(dom, old_dir, maybe_remove(old_dentry) |
			maybe_remove(new_dentry) |
			get_mode_access(d_backing_inode(old_dentry)->i_mode));
}

static int hook_path_mkdir(const struct path *const dir,
		struct dentry *const dentry, const umode_t mode)
{
	return current_check_access_path(dir, LANDLOCK_ACCESS_FS_MAKE_DIR);
}

static int hook_path_mknod(const struct path *const dir,
		struct dentry *const dentry, const umode_t mode,
		const unsigned int dev)
{
	const struct landlock_ruleset *const dom =
		landlock_get_current_domain();

	if (!dom)
		return 0;
	return check_access_path(dom, dir, get_mode_access(mode));
}

static int hook_path_symlink(const struct path *const dir,
		struct dentry *const dentry, const char *const old_name)
{
	return current_check_access_path(dir, LANDLOCK_ACCESS_FS_MAKE_SYM);
}

static int hook_path_unlink(const struct path *const dir,
		struct dentry *const dentry)
{
	return current_check_access_path(dir, LANDLOCK_ACCESS_FS_REMOVE_FILE);
}

static int hook_path_rmdir(const struct path *const dir,
		struct dentry *const dentry)
{
	return current_check_access_path(dir, LANDLOCK_ACCESS_FS_REMOVE_DIR);
}

/* File hooks */

static inline u32 get_file_access(const struct file *const file)
{
	u32 access = 0;

	if (file->f_mode & FMODE_READ) {
		/* A directory can only be opened in read mode. */
		if (S_ISDIR(file_inode(file)->i_mode))
			return LANDLOCK_ACCESS_FS_READ_DIR;
		access = LANDLOCK_ACCESS_FS_READ_FILE;
	}
	if (file->f_mode & FMODE_WRITE)
		access |= LANDLOCK_ACCESS_FS_WRITE_FILE;
	/* __FMODE_EXEC is indeed part of f_flags, not f_mode. */
	if (file->f_flags & __FMODE_EXEC)
		access |= LANDLOCK_ACCESS_FS_EXECUTE;
	return access;
}

static int hook_file_open(struct file *const file)
{
	const struct landlock_ruleset *const dom =
		landlock_get_current_domain();

	if (!dom)
		return 0;
	/*
	 * Because a file may be opened with O_PATH, get_file_access() may
	 * return 0.  This case will be handled with a future Landlock
	 * evolution.
	 */
	return check_access_path(dom, &file->f_path, get_file_access(file));
}

static struct security_hook_list landlock_hooks[] __lsm_ro_after_init = {
	LSM_HOOK_INIT(inode_free_security, hook_inode_free_security),

	LSM_HOOK_INIT(sb_delete, hook_sb_delete),
	LSM_HOOK_INIT(sb_mount, hook_sb_mount),
	LSM_HOOK_INIT(move_mount, hook_move_mount),
	LSM_HOOK_INIT(sb_umount, hook_sb_umount),
	LSM_HOOK_INIT(sb_remount, hook_sb_remount),
	LSM_HOOK_INIT(sb_pivotroot, hook_sb_pivotroot),

	LSM_HOOK_INIT(path_link, hook_path_link),
	LSM_HOOK_INIT(path_rename, hook_path_rename),
	LSM_HOOK_INIT(path_mkdir, hook_path_mkdir),
	LSM_HOOK_INIT(path_mknod, hook_path_mknod),
	LSM_HOOK_INIT(path_symlink, hook_path_symlink),
	LSM_HOOK_INIT(path_unlink, hook_path_unlink),
	LSM_HOOK_INIT(path_rmdir, hook_path_rmdir),

	LSM_HOOK_INIT(file_open, hook_file_open),
};

__init void landlock_add_fs_hooks(void)
{
	security_add_hooks(landlock_hooks, ARRAY_SIZE(landlock_hooks),
			LANDLOCK_NAME);
}