diff options
Diffstat (limited to 'drivers/gpu/drm/v3d/v3d_sched.c')
-rw-r--r-- | drivers/gpu/drm/v3d/v3d_sched.c | 26 |
1 files changed, 9 insertions, 17 deletions
diff --git a/drivers/gpu/drm/v3d/v3d_sched.c b/drivers/gpu/drm/v3d/v3d_sched.c index 35f131a46d07..cb9df8822472 100644 --- a/drivers/gpu/drm/v3d/v3d_sched.c +++ b/drivers/gpu/drm/v3d/v3d_sched.c @@ -199,7 +199,6 @@ v3d_job_update_stats(struct v3d_job *job, enum v3d_queue queue) struct v3d_dev *v3d = job->v3d; struct v3d_file_priv *file = job->file->driver_priv; struct v3d_stats *global_stats = &v3d->queue[queue].stats; - struct v3d_stats *local_stats = &file->stats[queue]; u64 now = local_clock(); unsigned long flags; @@ -209,7 +208,12 @@ v3d_job_update_stats(struct v3d_job *job, enum v3d_queue queue) else preempt_disable(); - v3d_stats_update(local_stats, now); + /* Don't update the local stats if the file context has already closed */ + if (file) + v3d_stats_update(&file->stats[queue], now); + else + drm_dbg(&v3d->drm, "The file descriptor was closed before job completion\n"); + v3d_stats_update(global_stats, now); if (IS_ENABLED(CONFIG_LOCKDEP)) @@ -741,17 +745,7 @@ v3d_gpu_reset_for_timeout(struct v3d_dev *v3d, struct drm_sched_job *sched_job) mutex_unlock(&v3d->reset_lock); - return DRM_GPU_SCHED_STAT_NOMINAL; -} - -static void -v3d_sched_skip_reset(struct drm_sched_job *sched_job) -{ - struct drm_gpu_scheduler *sched = sched_job->sched; - - spin_lock(&sched->job_list_lock); - list_add(&sched_job->list, &sched->pending_list); - spin_unlock(&sched->job_list_lock); + return DRM_GPU_SCHED_STAT_RESET; } static enum drm_gpu_sched_stat @@ -772,8 +766,7 @@ v3d_cl_job_timedout(struct drm_sched_job *sched_job, enum v3d_queue q, *timedout_ctca = ctca; *timedout_ctra = ctra; - v3d_sched_skip_reset(sched_job); - return DRM_GPU_SCHED_STAT_NOMINAL; + return DRM_GPU_SCHED_STAT_NO_HANG; } return v3d_gpu_reset_for_timeout(v3d, sched_job); @@ -818,8 +811,7 @@ v3d_csd_job_timedout(struct drm_sched_job *sched_job) if (job->timedout_batches != batches) { job->timedout_batches = batches; - v3d_sched_skip_reset(sched_job); - return DRM_GPU_SCHED_STAT_NOMINAL; + return DRM_GPU_SCHED_STAT_NO_HANG; } return v3d_gpu_reset_for_timeout(v3d, sched_job); |