diff options
Diffstat (limited to 'drivers/gpu/nova-core/fb.rs')
-rw-r--r-- | drivers/gpu/nova-core/fb.rs | 147 |
1 files changed, 147 insertions, 0 deletions
diff --git a/drivers/gpu/nova-core/fb.rs b/drivers/gpu/nova-core/fb.rs new file mode 100644 index 000000000000..4a702525fff4 --- /dev/null +++ b/drivers/gpu/nova-core/fb.rs @@ -0,0 +1,147 @@ +// SPDX-License-Identifier: GPL-2.0 + +use core::ops::Range; + +use kernel::prelude::*; +use kernel::sizes::*; +use kernel::types::ARef; +use kernel::{dev_warn, device}; + +use crate::dma::DmaObject; +use crate::driver::Bar0; +use crate::gpu::Chipset; +use crate::regs; + +mod hal; + +/// Type holding the sysmem flush memory page, a page of memory to be written into the +/// `NV_PFB_NISO_FLUSH_SYSMEM_ADDR*` registers and used to maintain memory coherency. +/// +/// A system memory page is required for `sysmembar`, which is a GPU-initiated hardware +/// memory-barrier operation that flushes all pending GPU-side memory writes that were done through +/// PCIE to system memory. It is required for falcons to be reset as the reset operation involves a +/// reset handshake. When the falcon acknowledges a reset, it writes into system memory. To ensure +/// this write is visible to the host and prevent driver timeouts, the falcon must perform a +/// sysmembar operation to flush its writes. +/// +/// Because of this, the sysmem flush memory page must be registered as early as possible during +/// driver initialization, and before any falcon is reset. +/// +/// Users are responsible for manually calling [`Self::unregister`] before dropping this object, +/// otherwise the GPU might still use it even after it has been freed. +pub(crate) struct SysmemFlush { + /// Chipset we are operating on. + chipset: Chipset, + device: ARef<device::Device>, + /// Keep the page alive as long as we need it. + page: DmaObject, +} + +impl SysmemFlush { + /// Allocate a memory page and register it as the sysmem flush page. + pub(crate) fn register( + dev: &device::Device<device::Bound>, + bar: &Bar0, + chipset: Chipset, + ) -> Result<Self> { + let page = DmaObject::new(dev, kernel::page::PAGE_SIZE)?; + + hal::fb_hal(chipset).write_sysmem_flush_page(bar, page.dma_handle())?; + + Ok(Self { + chipset, + device: dev.into(), + page, + }) + } + + /// Unregister the managed sysmem flush page. + /// + /// In order to gracefully tear down the GPU, users must make sure to call this method before + /// dropping the object. + pub(crate) fn unregister(&self, bar: &Bar0) { + let hal = hal::fb_hal(self.chipset); + + if hal.read_sysmem_flush_page(bar) == self.page.dma_handle() { + let _ = hal.write_sysmem_flush_page(bar, 0).inspect_err(|e| { + dev_warn!( + &self.device, + "failed to unregister sysmem flush page: {:?}", + e + ) + }); + } else { + // Another page has been registered after us for some reason - warn as this is a bug. + dev_warn!( + &self.device, + "attempt to unregister a sysmem flush page that is not active\n" + ); + } + } +} + +/// Layout of the GPU framebuffer memory. +/// +/// Contains ranges of GPU memory reserved for a given purpose during the GSP boot process. +#[derive(Debug)] +#[expect(dead_code)] +pub(crate) struct FbLayout { + pub(crate) fb: Range<u64>, + pub(crate) vga_workspace: Range<u64>, + pub(crate) frts: Range<u64>, +} + +impl FbLayout { + /// Computes the FB layout. + pub(crate) fn new(chipset: Chipset, bar: &Bar0) -> Result<Self> { + let hal = hal::fb_hal(chipset); + + let fb = { + let fb_size = hal.vidmem_size(bar); + + 0..fb_size + }; + + let vga_workspace = { + let vga_base = { + const NV_PRAMIN_SIZE: u64 = SZ_1M as u64; + let base = fb.end - NV_PRAMIN_SIZE; + + if hal.supports_display(bar) { + match regs::NV_PDISP_VGA_WORKSPACE_BASE::read(bar).vga_workspace_addr() { + Some(addr) => { + if addr < base { + const VBIOS_WORKSPACE_SIZE: u64 = SZ_128K as u64; + + // Point workspace address to end of framebuffer. + fb.end - VBIOS_WORKSPACE_SIZE + } else { + addr + } + } + None => base, + } + } else { + base + } + }; + + vga_base..fb.end + }; + + let frts = { + const FRTS_DOWN_ALIGN: u64 = SZ_128K as u64; + const FRTS_SIZE: u64 = SZ_1M as u64; + // TODO[NUMM]: replace with `align_down` once it lands. + let frts_base = (vga_workspace.start & !(FRTS_DOWN_ALIGN - 1)) - FRTS_SIZE; + + frts_base..frts_base + FRTS_SIZE + }; + + Ok(Self { + fb, + vga_workspace, + frts, + }) + } +} |