Age | Commit message (Collapse) | Author |
|
- Valid VRAM regions are read from GSP-RM, and used to construct our MM
- BAR1/BAR2 VMMs modified to be shared with RM
- Client VMMs have RM VASPACE objects created for them
- Adds FBSR to backup system objects in VRAM across suspend
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20230918202149.4343-37-skeggsb@gmail.com
|
|
Cast the integer to a pointer-sized type first to keep the compiler
happy.
Fixes: 6b252cf42281 ("drm/nouveau: nvkm/vmm: implement raw ops to manage uvmm")
Reported-by: kernel test robot <lkp@intel.com>
Reported-by: Stephen Rothwell <sfr@canb.auug.org.au>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Danilo Krummrich <dakr@redhat.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20230807163238.2091-3-dakr@redhat.com
|
|
The new VM_BIND UAPI uses the DRM GPU VA manager to manage the VA space.
Hence, we a need a way to manipulate the MMUs page tables without going
through the internal range allocator implemented by nvkm/vmm.
This patch adds a raw interface for nvkm/vmm to pass the resposibility
for managing the address space and the corresponding map/unmap/sparse
operations to the upper layers.
Reviewed-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Danilo Krummrich <dakr@redhat.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20230804182406.5222-11-dakr@redhat.com
|
|
Exposes a bunch of the new features that became possible as a result
of the earlier commits. DRM will build on this in the future to add
support for features such as SCG ("async compute") and multi-device
rendering, as part of the work necessary to be able to write a half-
decent vulkan driver - finally.
For the moment, this just crudely ports DRM to the API changes.
- channel class interfaces now the same for all HW classes
- channel group class exposed (SCG)
- channel runqueue selector exposed (SCG)
- channel sub-device id control exposed (multi-device rendering)
- channel names in logging will reflect creating process, not fd owner
- explicit USERD allocation required by VOLTA_CHANNEL_GPFIFO_A and newer
- drm is smarter about determining the appropriate channel class to use
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Reviewed-by: Lyude Paul <lyude@redhat.com>
|
|
In order to keep the code style consistency of the whole file,
the 'ret' assignments should be deleted.
The clang_analyzer complains as follows:
drivers/gpu/drm/nouveau/nvkm/subdev/mmu/uvmm.c:317:8:warning:
Although the value storedto 'ret' is used in the enclosing expression,
the value is never actually read from 'ret'.
Reported-by: Zeal Robot <zealci@zte.com.cn>
Signed-off-by: Luo penghao <luo.penghao@zte.com.cn>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210821021106.27010-1-luo.penghao@zte.com.cn
|
|
No longer required now that userspace can't touch anything that might
need it, and should fix DRM MM operations racing with each other, and
the random hangs/crashes that come with that.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Reviewed-by: Lyude Paul <lyude@redhat.com>
|
|
Host methods exist to do at least some of what we need, but we are not
currently pushing replay/cancels through a channel like UVM does as it's
not clear whether it's necessary in our case (UVM also updates PTEs with
the GPU).
UVM also pushes a software method for fault cancels on Pascal, seemingly
because the host methods don't appear to be sufficient. If/when we want
to push the replay/cancel on the GPU, we can re-purpose the cancellation
code here to implement that swmthd.
Keep it simple for now, until we figure out exactly what we need here.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
|
|
This provides a somewhat more direct method of manipulating the GPU page
tables, which will be required to support SVM.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
|
|
NVKM is currently responsible for managing the allocation of a client's
GPU address-space, but there's various use-cases (ie. HMM address-space
mirroring) where giving a client more direct control is desirable.
This commit allows for a VMM to be created where the area allocated for
NVKM is limited to a client-specified window, the remainder of address-
space is controlled directly by the client.
Leaving a window is necessary to support various internal requirements,
but also to support existing allocation interfaces as not all of the HW
is capable of working with a HMM allocation.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
|
|
Aside from being a nice cleanup, these will to allow the upcoming direct
page mapping interfaces to play nicely with normal mappings.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
|
|
The kbuild test bot complained about a new coccinelle warning nearby,
which sparked a discussion about the assignment to 'memory' inside of
the conditional expression. See Link below for the original post.
Fix the assignment to silence the coccinelle warning and also make the
code look a little nicer.
Link: https://lists.freedesktop.org/archives/nouveau/2017-November/029242.html
Signed-off-by: Christoph Böhmwalder <christoph@boehmwalder.at>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
|
|
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
|