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-rw-r--r--Documentation/gpu/amdgpu/amdgpu-glossary.rst120
1 files changed, 117 insertions, 3 deletions
diff --git a/Documentation/gpu/amdgpu/amdgpu-glossary.rst b/Documentation/gpu/amdgpu/amdgpu-glossary.rst
index 00a47ebb0b0f..30812d9d53c6 100644
--- a/Documentation/gpu/amdgpu/amdgpu-glossary.rst
+++ b/Documentation/gpu/amdgpu/amdgpu-glossary.rst
@@ -12,15 +12,39 @@ we have a dedicated glossary for Display Core at
The number of CUs that are active on the system. The number of active
CUs may be less than SE * SH * CU depending on the board configuration.
+ BACO
+ Bus Alive, Chip Off
+
+ BOCO
+ Bus Off, Chip Off
+
+ CE
+ Constant Engine
+
+ CIK
+ Sea Islands
+
+ CB
+ Color Buffer
+
CP
Command Processor
CPLIB
Content Protection Library
+ CS
+ Command Submission
+
+ CSB
+ Clear State Indirect Buffer
+
CU
Compute Unit
+ DB
+ Depth Buffer
+
DFS
Digital Frequency Synthesizer
@@ -30,6 +54,9 @@ we have a dedicated glossary for Display Core at
EOP
End Of Pipe/Pipeline
+ FLR
+ Function Level Reset
+
GART
Graphics Address Remapping Table. This is the name we use for the GPUVM
page table used by the GPU kernel driver. It remaps system resources
@@ -42,6 +69,12 @@ we have a dedicated glossary for Display Core at
GC
Graphics and Compute
+ GDS
+ Global Data Share
+
+ GE
+ Geometry Engine
+
GMC
Graphic Memory Controller
@@ -68,18 +101,33 @@ we have a dedicated glossary for Display Core at
IB
Indirect Buffer
+ IMU
+ Integrated Management Unit (Power Management support)
+
IP
Intellectual Property blocks
KCQ
Kernel Compute Queue
+ KFD
+ Kernel Fusion Driver
+
KGQ
Kernel Graphics Queue
KIQ
Kernel Interface Queue
+ MC
+ Memory Controller
+
+ MCBP
+ Mid Command Buffer Preemption
+
+ ME
+ MicroEngine (Graphics)
+
MEC
MicroEngine Compute
@@ -92,14 +140,29 @@ we have a dedicated glossary for Display Core at
MQD
Memory Queue Descriptor
+ PA
+ Primitive Assembler / Physical Address
+
+ PFP
+ Pre-Fetch Parser (Graphics)
+
PPLib
PowerPlay Library - PowerPlay is the power management component.
PSP
Platform Security Processor
+ RB
+ Render Backends. Some people called it ROPs.
+
RLC
- RunList Controller
+ RunList Controller. This name is a remnant of past ages and doesn't have
+ much meaning today. It's a group of general-purpose helper engines for
+ the GFX block. It's involved in GFX power management and SR-IOV, among
+ other things.
+
+ SC
+ Scan Converter
SDMA
System DMA
@@ -107,17 +170,68 @@ we have a dedicated glossary for Display Core at
SE
Shader Engine
+ SGPR
+ Scalar General-Purpose Registers
+
SH
SHader array
- SMU
- System Management Unit
+ SI
+ Southern Islands
+
+ SMU/SMC
+ System Management Unit / System Management Controller
+
+ SPI (AMDGPU)
+ Shader Processor Input
+
+ SRLC
+ Save/Restore List Control
+
+ SRLG
+ Save/Restore List GPM_MEM
+
+ SRLS
+ Save/Restore List SRM_MEM
SS
Spread Spectrum
+ SX
+ Shader Export
+
+ TA
+ Trusted Application
+
+ TC
+ Texture Cache
+
+ TOC
+ Table of Contents
+
+ UMSCH
+ User Mode Scheduler
+
+ UVD
+ Unified Video Decoder
+
VCE
Video Compression Engine
VCN
Video Codec Next
+
+ VGPR
+ Vector General-Purpose Registers
+
+ VMID
+ Virtual Memory ID
+
+ VPE
+ Video Processing Engine
+
+ XCC
+ Accelerator Core Complex
+
+ XCP
+ Accelerator Core Partition